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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 13:48 
Awesome
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Yes

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That's swing, surely.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:07 
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Yeah I’d go with that.


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:07 
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Yes

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guess:swing

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:11 
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SWING is RED

Red team wins!


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:11 
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Yaaaayy! Go Red Team!

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:12 
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And well done, Blue Team!

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:12 
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Yes

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And thanks, Rich for running it!

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:16 
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That was good fun, and not too taxing.

I think DavPaz should explain his clues now :D I’m still stuck on one and I had the answers in front of me.

Dunkirk was a risk for me as it wasn’t really ‘England’ but the only single word war films that I could think of with British soldiers were that, Zulu (which being set so far away I thought made it more risky) and Dambusters, and I am 99% sure that it was a specifically Scottish squadron in that, which I thought would work against us.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:18 
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Good work red team. And good work Davpaz, sorry we didn't quite make it over the finish line :)

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:24 
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I was stumped to honest and "Dunkirk" was an amazing clue to start with.

Calamari was a "rome" clue, believe it or not :facepalm:


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:27 
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...oh

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:27 
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Commander-in-Cheese

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What was the last one we missed?

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:28 
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Wait, was it glass?

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:31 
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No, Rome was your only remaining word.


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:31 
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Unpossible!

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It was link. I never actually got to give a clue for that one.

I did warn you.


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:32 
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Sleepyhead

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Wait, what?

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:33 
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DavPaz wrote:
Calamari was a "rome" clue, believe it or not :facepalm:

As in Calamari being an Italian word?


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:34 
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Doctor Glyndwr wrote:
No, Rome was your only remaining word.

they got rome - I'm proper confused now.


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:37 
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See, I thought calamari = link because calamari rings COULD be like links of a chain, but honestly when I saw what was left of the other team’s words I decided to chance the last couple of rounds as strong single word rounds.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:39 
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GazChap wrote:
DavPaz wrote:
Calamari was a "rome" clue, believe it or not :facepalm:

As in Calamari being an Italian word?

That's all I had


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:43 
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DavPaz wrote:
It was link. I never actually got to give a clue for that one.

I did warn you.


Oh, ha!

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 14:53 
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So what was Medicus?

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 15:01 
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Mr Russell wrote:
So what was Medicus?


Rome and Influenza

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 15:05 
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But DavPaz said 3 for Medicus.


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 15:31 
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Unpossible!

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GazChap wrote:
But DavPaz said 3 for Medicus.

That was to cover paste from the previous round


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 15:39 
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Now I'm proper confused - didn't your team get "paste" on Calamari?

It's proper risky actually adding in extra guesses on to the clues, as you risk people thinking that there are three words related to the clue rather than two + the extra guess. That's why you get an additional guess after successfully guessing the number in the clue, to catch stragglers :)


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 15:40 
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Commander-in-Cheese

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We didn't think that because we're smrat.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 15:54 
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Unpossible!

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And we lost! Next!


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 17:00 
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Too easy

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 17:11 
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Paws for thought

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Lonewolves wrote:
Too easy

You want to be team captain next then?


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 17:19 
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Do people want another round? Same teams, different captains? I'm happy to do the grids.


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 17:23 
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Yup

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 17:26 
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Fucking right

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 17:40 
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Yup, I'm up for it, happy to be el Capitan too.


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 17:53 
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GazChap wrote:
Yup, I'm up for it, happy to be el Capitan too.

Those who seek power are least likely to be suited to it.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 17:53 
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Unpossible!

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I'm in!


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 18:06 
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Lonewolves wrote:
GazChap wrote:
Yup, I'm up for it, happy to be el Capitan too.

Those who seek power are least likely to be suited to it.

What can i say, i really like the challenge of linking words together with other words, even if i'm often dealt a shitty hand when it comes to words.

(as per the game I played on saturday night with Jem, her bro and his partner)


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 19:45 
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Back in, yes please.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 19:50 
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In!


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 20:09 
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Yeah I'm back in.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 20:13 
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I'll start the thread and make the grid tomorrow. Meantime, pick your captains, or I will.


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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 20:27 
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Sounds like fun.

New work directive to actually give a shit about work and not dick about on forums is making me less effective though.

Or arguably making my team more effective :D

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 20:31 
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Curio be captain then, perhaps, as I think there’s perhaps less posting needed as you just need to set the words.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 20:47 
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Commander-in-Cheese

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Team? I'll take it if nobody else wants to

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 20:52 
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Mimi wrote:
Curio be captain then, perhaps, as I think there’s perhaps less posting needed as you just need to set the words.

Or we could be waiting around for a day while he finds time to post the clues.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 20:56 
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I’m happy to take a backseat and just pop in as and when. One of y’all can captain the Dream Team to another stunning victory.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 21:05 
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I can captain if you trust me?

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 21:09 
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Mr Russell wrote:
I can captain if you trust me?


YOU GOT THIS, BRO!

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 21:15 
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Yep, I’ll second that. Go go Cap’n Codd.

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 Post subject: Re: Codenames game 1 round 1 (Nov 2017 edition)
PostPosted: Mon Nov 06, 2017 21:17 
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Mimi wrote:
Yep, I’ll second that. Go go Cap’n Codd.

That's the name of my local fish and chip shop. :D

Gaz can be our captain. Just don't fuck it up, nerd

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