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Codenames game 1 round 1 (Nov 2017 edition) https://www.beexcellenttoeachother.com/forum/viewtopic.php?f=3&t=11098 |
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Author: | DavPaz [ Sat Nov 04, 2017 16:25 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
All or nothing Medicus - 3 |
Author: | Cras [ Sat Nov 04, 2017 16:36 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Okay, so influenza and Rome. Now the other one presumably is a leftover from Calamari? |
Author: | Cras [ Sat Nov 04, 2017 16:54 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
I'm willing to go with King as the third on the basis I don't have a better guess. |
Author: | TheVision [ Sat Nov 04, 2017 17:18 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
We should start with influenza I reckon, then Rome and let's see where we are after that. |
Author: | Mr Dave [ Sat Nov 04, 2017 17:21 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Cras wrote: I think we lose our turn soon so guess:worm If it was meant to be worm and octopus, then clearly the correct clue would've been "Mammal" |
Author: | Cras [ Sat Nov 04, 2017 23:07 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
guess:influenza |
Author: | DavPaz [ Sat Nov 04, 2017 23:11 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
correct |
Author: | Cras [ Sat Nov 04, 2017 23:45 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
guess:Rome |
Author: | DavPaz [ Sat Nov 04, 2017 23:47 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
correct |
Author: | Cras [ Sun Nov 05, 2017 1:26 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
So team. King for the win? Other suggestions? |
Author: | TheVision [ Sun Nov 05, 2017 1:44 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
What happens if it's wrong? |
Author: | myp [ Sun Nov 05, 2017 2:07 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
TheVision wrote: What happens if it's wrong? Then we win |
Author: | Mimi [ Sun Nov 05, 2017 8:57 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Only if they have an incorrect guess and our next turn is correct. |
Author: | Cras [ Sun Nov 05, 2017 18:12 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
We have to guess by this evening or we forfeit our turn, so speak up team |
Author: | Doctor Glyndwr [ Sun Nov 05, 2017 18:12 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Wait, you do? Pretty sure the rules have a "weekends don't count" clause for the forfeit. And I'm not too concerned about that anyway. |
Author: | Cras [ Sun Nov 05, 2017 18:13 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
24hr timeout was all I saw, but I didn't exactly examine them. |
Author: | Doctor Glyndwr [ Sun Nov 05, 2017 18:20 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Quote: 1. 24 hours without pointing or giving a clue opens up the opposing team to forcing a pass. If the last clue was given/guessed >23:59 hours ago and the opposing team posts something pointing this out then the offending team effectively passes. The hours between 8pm Friday - 8am Monday do not count against the 24 hours. Not that I'd be picky about enforcement, even without that clause. That's a set of rules I cut & pasted from BoardGameGeek. |
Author: | Cras [ Sun Nov 05, 2017 18:51 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Ta |
Author: | DavPaz [ Sun Nov 05, 2017 19:14 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Yeah take your time, talk it through. Wouldn't want to make the wrong guess by being rash. |
Author: | myp [ Sun Nov 05, 2017 23:09 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
DavPaz wrote: Yeah take your time, talk it through. Wouldn't want to make the wrong guess by being rash. Quiet you. |
Author: | Doctor Glyndwr [ Mon Nov 06, 2017 12:22 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
::taps mic:: Is this thing on? |
Author: | TheVision [ Mon Nov 06, 2017 12:30 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Oh yeah.. I'd be happy to guess King. I don't see what else we can do? |
Author: | Cras [ Mon Nov 06, 2017 12:31 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
A third and we'll do it |
Author: | Malc [ Mon Nov 06, 2017 13:03 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Let's do it |
Author: | Cras [ Mon Nov 06, 2017 13:23 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
guess:king |
Author: | Mimi [ Mon Nov 06, 2017 13:27 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
King is grey, sorry. |
Author: | Doctor Glyndwr [ Mon Nov 06, 2017 13:29 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Grid |
Author: | DavPaz [ Mon Nov 06, 2017 13:34 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
*offers handshake* |
Author: | Mimi [ Mon Nov 06, 2017 13:37 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Haha, don’t give up yet. Everyone knows I don’t always word good! |
Author: | Mimi [ Mon Nov 06, 2017 13:39 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
oscillate - 1 |
Author: | Mr Russell [ Mon Nov 06, 2017 13:48 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
That's swing, surely. |
Author: | GazChap [ Mon Nov 06, 2017 14:07 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Yeah I’d go with that. |
Author: | Mr Russell [ Mon Nov 06, 2017 14:07 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
guess:swing |
Author: | Doctor Glyndwr [ Mon Nov 06, 2017 14:11 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
SWING is RED Red team wins! |
Author: | Mr Russell [ Mon Nov 06, 2017 14:11 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Yaaaayy! Go Red Team! |
Author: | Mr Russell [ Mon Nov 06, 2017 14:12 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
And well done, Blue Team! |
Author: | Mr Russell [ Mon Nov 06, 2017 14:12 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
And thanks, Rich for running it! |
Author: | Mimi [ Mon Nov 06, 2017 14:16 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
That was good fun, and not too taxing. I think DavPaz should explain his clues now I’m still stuck on one and I had the answers in front of me. Dunkirk was a risk for me as it wasn’t really ‘England’ but the only single word war films that I could think of with British soldiers were that, Zulu (which being set so far away I thought made it more risky) and Dambusters, and I am 99% sure that it was a specifically Scottish squadron in that, which I thought would work against us. |
Author: | Cras [ Mon Nov 06, 2017 14:18 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Good work red team. And good work Davpaz, sorry we didn't quite make it over the finish line |
Author: | DavPaz [ Mon Nov 06, 2017 14:24 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
I was stumped to honest and "Dunkirk" was an amazing clue to start with. Calamari was a "rome" clue, believe it or not |
Author: | Cras [ Mon Nov 06, 2017 14:27 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
...oh |
Author: | Cras [ Mon Nov 06, 2017 14:27 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
What was the last one we missed? |
Author: | Cras [ Mon Nov 06, 2017 14:28 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Wait, was it glass? |
Author: | Doctor Glyndwr [ Mon Nov 06, 2017 14:31 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
No, Rome was your only remaining word. |
Author: | DavPaz [ Mon Nov 06, 2017 14:31 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
It was link. I never actually got to give a clue for that one. I did warn you. |
Author: | Curiosity [ Mon Nov 06, 2017 14:32 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Wait, what? |
Author: | GazChap [ Mon Nov 06, 2017 14:33 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
DavPaz wrote: Calamari was a "rome" clue, believe it or not As in Calamari being an Italian word? |
Author: | GazChap [ Mon Nov 06, 2017 14:34 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
Doctor Glyndwr wrote: No, Rome was your only remaining word. they got rome - I'm proper confused now. |
Author: | Mimi [ Mon Nov 06, 2017 14:37 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
See, I thought calamari = link because calamari rings COULD be like links of a chain, but honestly when I saw what was left of the other team’s words I decided to chance the last couple of rounds as strong single word rounds. |
Author: | DavPaz [ Mon Nov 06, 2017 14:39 ] |
Post subject: | Re: Codenames game 1 round 1 (Nov 2017 edition) |
GazChap wrote: DavPaz wrote: Calamari was a "rome" clue, believe it or not As in Calamari being an Italian word? That's all I had |
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