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Killing Floor 2
https://www.beexcellenttoeachother.com/forum/viewtopic.php?f=3&t=11013
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Author:  Zardoz [ Wed Aug 23, 2017 9:19 ]
Post subject:  Re: Killing Floor 2

Level 20 Zerker!

Author:  Pundabaya [ Wed Aug 23, 2017 10:01 ]
Post subject:  Re: Killing Floor 2

Other fun facts: If you buy a tier one weapon, you sell it back for more money than if you spawned with it/picked it up off the ground. I think it's 150 for most weapons.

If you have a level 20 SWAT it can be the best perk to start with. Pick both armour skills and the one that makes you do 110% pistol damage and spawns you with dual 9mms. You start with 100 armour, MP7 and 2 9mms. Play the first round as SWAT, then change class, keeping whatever remains of your armour and sell the MP7 and one of the 9s. You should get your tier 2 straight away.

You're best off getting ammo and nades from poopers at the trader for the early rounds, but once you've got your loadout sorted, buy it instead. That extra nade or couple of mags for your best weapon mid round can make a load of difference.

Author:  Doctor Glyndwr [ Wed Aug 23, 2017 10:39 ]
Post subject:  Re: Killing Floor 2

Pundabaya wrote:
If you have a level 20 SWAT it can be the best perk to start with. Pick both armour skills and the one that makes you do 110% pistol damage and spawns you with dual 9mms. You start with 100 armour, MP7 and 2 9mms. Play the first round as SWAT, then change class, keeping whatever remains of your armour and sell the MP7 and one of the 9s. You should get your tier 2 straight away.
There's a lower-rent variant of this as Command level 15 or higher; you only get one 9mm, but you still do double damage with it and your knife. No armour, though.

Quote:
You're best off getting ammo and nades from poopers at the trader for the early rounds
Also don't buy armour until Fleshpounds start showing up. Save the cash, give it to others if you don't need it. Team Beex is still buying too much armour IMO.

Author:  Zardoz [ Wed Aug 23, 2017 10:45 ]
Post subject:  Re: Killing Floor 2

I can't help myself buying armour. Only resist the urge if there's a decent Medic on the team.

Author:  nickachu [ Wed Aug 23, 2017 11:25 ]
Post subject:  Re: Killing Floor 2

I tend to keep the armour stocked up as long as I can with Swat. Makes a huge difference.

Author:  Doctor Glyndwr [ Wed Aug 23, 2017 11:31 ]
Post subject:  Re: Killing Floor 2

nickachu wrote:
I tend to keep the armour stocked up as long as I can with Swat. Makes a huge difference.

Does it? On early waves? I know you get that special SWAT take no damage thing, but as long as you stay above 1% health, you can heal for free. Even better, with a medic around, chip damage gets you heal darts which gets you medic buffs to movement speed, damage resistance, and damage dealt. If you're on 100% health it's tricky to buff you because the heal darts won't lock on to you.

Author:  Zardoz [ Wed Aug 23, 2017 11:37 ]
Post subject:  Re: Killing Floor 2

Locking heal darts?!

Author:  Doctor Glyndwr [ Wed Aug 23, 2017 11:41 ]
Post subject:  Re: Killing Floor 2

Zardoz wrote:
Locking heal darts?!

Yeah. They lock on. You aim with LT in someone's general direction, and after a slight pause, if that someone needs healing you get a little "ding" indicator and a yellow cross-hairs appears around them in the gun's reflex sight. Then when you fire the dart, it homes to them. Otherwise healing darts would be a nightmare.

This applies to any perk using any medic weapon, if you didn't know. (And the HM-101 medic pistol is a fine addition to any perk's loadout if you have the space. A few darts to someone stuck in a corner with a FP up in their face can make all the difference.)

Author:  Pundabaya [ Wed Aug 23, 2017 11:43 ]
Post subject:  Re: Killing Floor 2

You get 200 free dosh and a set of armour on commando? Silly Happy-Plank.

Author:  nickachu [ Wed Aug 23, 2017 11:45 ]
Post subject:  Re: Killing Floor 2

Doctor Glyndwr wrote:
nickachu wrote:
I tend to keep the armour stocked up as long as I can with Swat. Makes a huge difference.

Does it? On early waves? I know you get that special SWAT take no damage thing, but as long as you stay above 1% health, you can heal for free. Even better, with a medic around, chip damage gets you heal darts which gets you medic buffs to movement speed, damage resistance, and damage dealt. If you're on 100% health it's tricky to buff you because the heal darts won't lock on to you.


I tend not to take damage in the early rounds, so having a support pooping armour means I can keep it stocked up and basically full by the time a big one comes. Then I usually keep it stocked up as the crawlers are the worst.

Author:  Zardoz [ Wed Aug 23, 2017 12:05 ]
Post subject:  Re: Killing Floor 2

Doctor Glyndwr wrote:
...(And the HM-101 medic pistol is a fine addition to any perk's loadout if you have the space. A few darts to someone stuck in a corner with a FP up in their face can make all the difference.)


ZOMG Spoiler! Click here to view!
You know, I only just sussed out you can buy other perks weapons last night :ninja:

Author:  Pundabaya [ Wed Aug 23, 2017 12:16 ]
Post subject:  Re: Killing Floor 2

Here's another tip! Stop welding everything! Even booby traps are largely pointless in terms of actual damage done. If it's just trash outside, then your trash clearers can sort it in relatively quickly and easily. If there's a Scrake or Fleshpound in there it does very little damage and just pisses them right off. This is bad if you get a two FP one Scrake spawn right away.

Welding doors that aren't right where you are trying to hold out is even more stupid.

Author:  Doctor Glyndwr [ Wed Aug 23, 2017 12:18 ]
Post subject:  Re: Killing Floor 2

Pundabaya wrote:
Here's another tip! Stop welding everything! Even booby traps are largely pointless in terms of actual damage done.
But then how will demos get all those cheap trash kills

Author:  Zardoz [ Wed Aug 23, 2017 12:19 ]
Post subject:  Re: Killing Floor 2

Some shit welding action going on in the last game with Pundy.

Must bhave been the player wanting the extra XP.

Author:  Cras [ Wed Aug 23, 2017 12:28 ]
Post subject:  Re: Killing Floor 2

Always weld all the doors. Every perk has a welder, so it's just common sense

Author:  Zardoz [ Wed Aug 23, 2017 12:48 ]
Post subject:  Re: Killing Floor 2

It was more the 'lets weld half my team mates in a room then fuck off' tactic.

No consideration!

Author:  nickachu [ Wed Aug 23, 2017 13:05 ]
Post subject:  Re: Killing Floor 2

Zardoz wrote:
It was more the 'lets weld half my team mates in a room then fuck off' tactic.

No consideration!


Something something over extension own fault something something.

Author:  Pundabaya [ Wed Aug 23, 2017 13:12 ]
Post subject:  Re: Killing Floor 2

It was the room the trader was in.

Author:  Zardoz [ Wed Aug 23, 2017 13:12 ]
Post subject:  Re: Killing Floor 2

#Welderp

Author:  Pundabaya [ Wed Aug 23, 2017 13:14 ]
Post subject:  Re: Killing Floor 2

That guy was a twat.

Author:  Cras [ Wed Aug 23, 2017 13:42 ]
Post subject:  Re: Killing Floor 2

Pundabaya wrote:
It was the room the trader was in.


Hehehehe

Author:  Bobbyaro [ Wed Aug 23, 2017 14:19 ]
Post subject:  Re: Killing Floor 2

Wait, I wasn't playing!

Author:  Pundabaya [ Wed Aug 23, 2017 18:04 ]
Post subject:  Re: Killing Floor 2

Doctor Glyndwr wrote:
Pundabaya wrote:
Here's another tip! Stop welding everything! Even booby traps are largely pointless in terms of actual damage done.
But then how will demos get all those cheap trash kills


God forbid anyone else gets a kill!

Author:  nickachu [ Mon Aug 28, 2017 18:31 ]
Post subject:  Re: Killing Floor 2

Are we still playing this?

Author:  ApplePieOfDestiny [ Mon Aug 28, 2017 19:20 ]
Post subject:  Re: Killing Floor 2

The dream team (apart from Gaywood) is all currently on holiday

Author:  Pundabaya [ Mon Aug 28, 2017 19:54 ]
Post subject:  Re: Killing Floor 2

I'm still playing this, but I've been away for the last few days.

Author:  Zardoz [ Mon Aug 28, 2017 20:54 ]
Post subject:  Re: Killing Floor 2

I'm still enjoying it but I'll be busy this week (might get on later) and then when I move house I expect TalkTalk to fuck up my broadband for a while.

Author:  Grim... [ Tue Aug 29, 2017 3:06 ]
Post subject:  Re: Killing Floor 2

I'll be gatting zeds tomorrow night (well, tonight)!

Author:  Zardoz [ Tue Aug 29, 2017 9:12 ]
Post subject:  Re: Killing Floor 2

I'l try my best to get on tonight.

Author:  Pundabaya [ Wed Aug 30, 2017 8:36 ]
Post subject:  Re: Killing Floor 2

#Ain'tNoPartyLikeASharpshooterParty

Author:  Pundabaya [ Wed Aug 30, 2017 9:34 ]
Post subject:  Re: Killing Floor 2

#CrawlersAreComingForCurio

Author:  Zardoz [ Wed Aug 30, 2017 9:56 ]
Post subject:  Re: Killing Floor 2

:'( Missing on the funz

Stupid house move.

Author:  nickachu [ Wed Aug 30, 2017 10:25 ]
Post subject:  Re: Killing Floor 2

100% record with #teamsharpshooter

Author:  Curiosity [ Wed Aug 30, 2017 11:21 ]
Post subject:  Re: Killing Floor 2

Cras loves being on Team sharpshooter

Author:  Cras [ Wed Aug 30, 2017 11:47 ]
Post subject:  Re: Killing Floor 2

It was surprisingly not shit!

Author:  nickachu [ Wed Aug 30, 2017 11:57 ]
Post subject:  Re: Killing Floor 2

That's because you bought the fire pistols

Author:  Cras [ Wed Aug 30, 2017 12:09 ]
Post subject:  Re: Killing Floor 2

I did everything properly on burning Paris. I still hate that starting rifle with a passion, but other than that it went okay.

Author:  nickachu [ Wed Aug 30, 2017 12:11 ]
Post subject:  Re: Killing Floor 2

Once you get the faster reloading it's a lot better. It'll only take you one game at the same rate as last night though.

Author:  Curiosity [ Wed Aug 30, 2017 12:46 ]
Post subject:  Re: Killing Floor 2

Bret knows the score.

Author:  nickachu [ Thu Aug 31, 2017 9:32 ]
Post subject:  Re: Killing Floor 2

Internet crapped out on me yesterday, was offline apparently until 5am. That's why I dropped off.

Author:  Cras [ Thu Aug 31, 2017 9:37 ]
Post subject:  Re: Killing Floor 2

You missed out on dying a lot

Author:  Zardoz [ Thu Aug 31, 2017 9:57 ]
Post subject:  Re: Killing Floor 2

I'll have broadband again on the 13th September. :'(

Author:  Doctor Glyndwr [ Fri Sep 01, 2017 13:53 ]
Post subject:  Re: Killing Floor 2

I am enjoying Sui. The added challenge is welcome without feeling insurmountable (which it did when we tried it a month or so back, with us wiping in wave 2 or 3.)

I'd also like to occasionally drop back to hard to play with other perks, though. I'd very much like to get my Support and Commando up to 20.

Also: Commands are well good now we're rocking multiple rank-25 perks. The zed time extension ability is massive.

Author:  Grim... [ Fri Sep 01, 2017 13:58 ]
Post subject:  Re: Killing Floor 2

I reckon we could get to the Sui boss with me or Nickachu as medic and you as (whatever you're levelling today).

Author:  Doctor Glyndwr [ Fri Sep 01, 2017 14:07 ]
Post subject:  Re: Killing Floor 2

Grim... wrote:
I reckon we could get to the Sui boss with me or Nickachu as medic and you as (whatever you're levelling today).

Yeah, probably, actually. I wasn't doing much healing for the first few waves, or indeed for 80% of the time in the later waves. On the other hand, I was a very busy doc indeed the other 20% of the time when multiple Scrakes and Fleshpounds were blending everyone's bones to dust...

Author:  Cras [ Fri Sep 01, 2017 14:49 ]
Post subject:  Re: Killing Floor 2

Grim... wrote:
I reckon we could get to the Sui boss with me or Nickachu as medic and you as (whatever you're levelling today).


I'm happy to try but we were running almost full L25s and it was far from easy

Author:  Grim... [ Fri Sep 01, 2017 14:57 ]
Post subject:  Re: Killing Floor 2

I was L18 Support in the last game (maybe last two) and it didn't seem to hurt that much.

Author:  Cras [ Fri Sep 01, 2017 14:58 ]
Post subject:  Re: Killing Floor 2

Well no, but not having 2 l25 demos killing everything coming in the door might affect that

Author:  ApplePieOfDestiny [ Fri Sep 01, 2017 16:38 ]
Post subject:  Re: Killing Floor 2

2x max demo in the barn makes for a dull game. But 4x demo in the boss wave with two medics could be a route forward.

Author:  Curiosity [ Fri Sep 01, 2017 16:40 ]
Post subject:  Re: Killing Floor 2

Or swap one Demo for a Sharpshooter ;)

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