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 Post subject: Re: Killing Floor 2
PostPosted: Tue Jul 25, 2017 16:14 
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Yeah.

*Welds MrChris outside*

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 Post subject: Re: Killing Floor 2
PostPosted: Tue Jul 25, 2017 17:01 
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Rude Belittler

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Aww, rank 25 skills don't work in the weekly.

Admittedly, it would make it utterly trivial if you had a full team of 25s...


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 Post subject: Re: Killing Floor 2
PostPosted: Tue Jul 25, 2017 21:56 
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Pundy absolutely wailing on a FP in Zed time from last night.



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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 14:39 
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Rude Belittler

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Doctor Glyndwr wrote:
New weekly challenge is live....not too difficult, apparently.


Yeah, it's easy. That's what I thought when I killed one Scrake, and turned to see another THREE bearing down on me.


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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 14:49 
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I'm pretty sure it's "whaling on", although the etymology of that woudl be interesting.

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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 15:00 
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From wale, perhaps? To strike, leaving a mark?

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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 15:02 
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Cras wrote:
From wale, perhaps? To strike, leaving a mark?

In that case "waling on" would make more sense.

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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 15:11 
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Cras wrote:
From wale, perhaps? To strike, leaving a mark?

Looks like it: https://forum.wordreference.com/threads ... n.1215882/

Although some quick research suggests "wail on" is so common as to have become the correct form now.


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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 15:13 
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Doctor Glyndwr wrote:
Cras wrote:
From wale, perhaps? To strike, leaving a mark?

Looks like it: https://forum.wordreference.com/threads ... n.1215882/

Although some quick research suggests "wail on" is so common as to have become the correct form now.

Fuck off does repeated getting something wrong make it right. Jesus.

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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 15:14 
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MrChris wrote:
Fuck off does repeated getting something wrong make it right. Jesus.

Bro do you even language evolution

Also I love that you have a typo in there.


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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 15:15 
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INFINITE POWAH

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Doctor Glyndwr wrote:
MrChris wrote:
Fuck off does repeated getting something wrong make it right. Jesus.

Bro do you even language evolution

fewer so these days.

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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 15:16 
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It's actually weighal.

Formed from the combination of 'weigh' and 'all', again, that's distilled from the phrase, "I've weighed up all the evidence and now I'm going to knock fuck out of you".

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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 17:26 
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Rude Belittler

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Who cares about that shit.

I mean, clearly, you can't wail/whale/wale on something by shooting it with a gun, that's ridiculous.


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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 18:37 
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Heavy Metal Tough Guy

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Clearly it's derived from the Old English "wæl" meaning "slaughter" or "the slain"


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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 19:42 
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Rude Belittler

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Last night I learned that a Fleshpound can punch you clear off Lauren Hill, and Cavey is silly place to fight Patty.


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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 20:20 
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I really like the cave for Patty. Just circle round the rock, and keep doing it.

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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 20:49 
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Ticket to Ride World Champion

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Video won't play for me.

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 Post subject: Re: Killing Floor 2
PostPosted: Wed Jul 26, 2017 20:55 
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Rude Belittler

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Cras wrote:
I really like the cave for Patty. Just circle round the rock, and keep doing it.


Didn't say it didn't work, just that it was silly.


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 9:18 
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Such a shame Kissyfur didn't manage to get a game last night.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 9:38 
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Is it worth going down the Nailgun route with the Berserker?

At the moment I stick with the crovel then once I've armoured ups I go for Katana then once enough dosh the Bone Crusher.

I find the Zweihander too slow and the Pulveriser / Eviscerator too fiddly (worth persevering with though?)

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:14 
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Rude Belittler

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Anyone else done the weekly?


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:35 
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Zardoz wrote:
once I've armoured up
Armour is pretty useless for the 'zerker, chip damage will eat it and you'll be wasting 300 per round. Better to spend the money on getting your meaty weapons a wave earlier (and giving it to the medic so they can get their AR as quickly as possible, hint hint.)


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:43 
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Sir, YES SIR.

I have my Guardian Angel Grim... now :luv:

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:43 
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And mother Lauren

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:43 
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Est. 1978

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Levelin' up fast!

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:44 
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Cras wrote:
And mother Lauren

Her teats flow for all.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:45 
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Hibernating Druid

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So, Nail gun / no Nail gun?

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:46 
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She nurtures and protects all within her embrace, and in return we honour her with the spilled blood of our enemies.

Until it all goes to shit and it's time to run away in all directions.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 10:47 
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Zardoz wrote:
So, Nail gun / no Nail gun?

No.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 11:01 
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Hibernating Druid

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Sir, YES SIR.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 11:02 
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Cras wrote:
She nurtures and protects all within her embrace, and in return we honour her with the spilled blood of our enemies.

Until it all goes to shit and it's time to run away in all directions.

I saw some ammo!

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 11:17 
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Grim... wrote:
Zardoz wrote:
So, Nail gun / no Nail gun?

No.


Or yes, because funzies

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 11:44 
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Sir, FUN SIR.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 11:45 
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I'll buy it if I have any 'spare' cash then.

Rather than giving it to you.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 16:54 
Filthy Junkie Bitch

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I've never liked nail gun and have skipped straight to bonecrusher. Eviscerator was fun last night though.


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 16:59 
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Should be about again tonight for more hill based hoofing.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 17:10 
Filthy Junkie Bitch

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Also I agree with Gaywood on the armour. It's a luxury only when you have cash no one else can use. As a zerker you'll hit one poisonous zed (either a bloat or a crawler) in the first few ZEDS of a wave and it will burn your armour off but this has no impact on your health loss which is the same.


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 17:11 
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Rude Belittler

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I'm not playing gunslinger with you lot anymore. You pick the most super annoying places to camp.


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 17:25 
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ApplePieOfDestiny wrote:
Also I agree with Gaywood on the armour. It's a luxury only when you have cash no one else can use. As a zerker you'll hit one poisonous zed (either a bloat or a crawler) in the first few ZEDS of a wave and it will burn your armour off but this has no impact on your health loss which is the same.

Understood.

Right, everyone chuck me their dosh early on (and the Field Medics can have some too) to get the Bone Crusher that I'll stick with then I'll shower you with* loot for the rest of the game!

*very small amounts of

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 17:25 
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Pundabaya wrote:
I'm not playing gunslinger with you lot anymore. You pick the most super annoying places to camp.

Lauren makes sense to me. Why is that a shite spot for GS?

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 17:44 
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Zardoz wrote:
Right, everyone chuck me their dosh early on (and the Field Medics can have some too) to get the Bone Crusher that I'll stick with then I'll shower you with* loot for the rest of the game!
I'm not convinced that makes sense. I think the biggest early-wave (like, wave 2/3 of a 7-wave match) dosh priorities for the team are better healing for the medic and something for big zed hunting: ie. upgrades for the sharp, gunslinger, support, or possibly demo.

I was having a much easier time of keeping everyone topped up in the games where I got enough donations to skip straight to the medic AR in wave 3, and I don't need to buy anything other than ammo for the rest of the game at that point. Getting the AR in wave 2 is a stretch though.


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 18:53 
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Zardoz wrote:
Pundabaya wrote:
I'm not playing gunslinger with you lot anymore. You pick the most super annoying places to camp.

Lauren makes sense to me. Why is that a shite spot for GS?

Ugh. It's just horrible. Elevated position making chaining headshots annoyingly awkward, there is one lane that you can't see anything in because of the flames and explosions and bodies filling that lane. Tight so you can't use your mobility to get out of trouble without falling off. You can fall off, which is bad news. Fleshpounds can punch you off, which hurts really bad. If you fall off you have to get past the zeds in the lane to get back up. You will attract a lot of attention from zeds too.
The carriages restrict sight lines.
No clear escape route when something goes wrong and two fleshpounds and a scrake end up on the hill, and it's too tight to deal with them there.


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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 18:59 
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Yeah, apart from that it's good though.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 18:59 
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Doctor Glyndwr wrote:
Zardoz wrote:
Right, everyone chuck me their dosh early on (and the Field Medics can have some too) to get the Bone Crusher that I'll stick with then I'll shower you with* loot for the rest of the game!
I'm not convinced that makes sense. I think the biggest early-wave (like, wave 2/3 of a 7-wave match) dosh priorities for the team are better healing for the medic and something for big zed hunting: ie. upgrades for the sharp, gunslinger, support, or possibly demo.

I was having a much easier time of keeping everyone topped up in the games where I got enough donations to skip straight to the medic AR in wave 3, and I don't need to buy anything other than ammo for the rest of the game at that point. Getting the AR in wave 2 is a stretch though.

I said you could have a bit.

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 Post subject: Re: Killing Floor 2
PostPosted: Thu Jul 27, 2017 20:32 
Pundabaya wrote:
Zardoz wrote:
Pundabaya wrote:
I'm not playing gunslinger with you lot anymore. You pick the most super annoying places to camp.

Lauren makes sense to me. Why is that a shite spot for GS?

Ugh. It's just horrible. Elevated position making chaining headshots annoyingly awkward, there is one lane that you can't see anything in because of the flames and explosions and bodies filling that lane. Tight so you can't use your mobility to get out of trouble without falling off. You can fall off, which is bad news. Fleshpounds can punch you off, which hurts really bad. If you fall off you have to get past the zeds in the lane to get back up. You will attract a lot of attention from zeds too.
The carriages restrict sight lines.
No clear escape route when something goes wrong and two fleshpounds and a scrake end up on the hill, and it's too tight to deal with them there.



I find the most annoying bit there is when the big ones come and everyone focuses on them and siren comes up and eats up all your health as there's nowhere else to run to.


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 Post subject: Re: Killing Floor 2
PostPosted: Sat Jul 29, 2017 11:20 
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Hibernating Druid

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Popped on late last night but only Pundy around and already in a full game. Had an ok session with fandoms and managed to get my Beserker up to level 10. Pretty good skills unlocked, I want both!

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 Post subject: Re: Killing Floor 2
PostPosted: Sat Jul 29, 2017 12:20 
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Rude Belittler

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I'm starting to really love the Support perk. And we really should be playing 10 wave Hard matches. Not only because they give good XP, but you start getting multiple spawns of Big Zeds in waves 8-10. At one point the Marlon Randos and I had to deal with 2 scrakes and 2 FPs at once. Valuable skills for Suicidal.


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 Post subject: Re: Killing Floor 2
PostPosted: Sat Jul 29, 2017 12:49 
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Rude Belittler

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Buh... Double post.

... I do seem to like the generalists of the perks.

Clearing trash satisfaction, then going head to head with the big dudes. It's always a busy day as a Horzine Merc.


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 Post subject: Re: Killing Floor 2
PostPosted: Sun Jul 30, 2017 20:53 
Anyone gonna play today?


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 Post subject: Re: Killing Floor 2
PostPosted: Mon Jul 31, 2017 0:47 
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Hibernating Druid

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Yes.

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