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 Post subject: Re: What are you playing right now ....
PostPosted: Thu May 18, 2017 1:35 
8-Bit Champion
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Two heads are better than one

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So apart from COD I've spent the last week or so playing Horizon Zero Dawn and just got to the credits roll

Still a few quests i want to go back and mop up but overall an enjoyable game and I liked the way that by the end your switching around between all these different weapons to knock armour and weapons off the big enemies whereas when you first face them your hiding behind walls and rocks to sneak a few small arrow hits

My only real criticism is the resources trees seemed unclear , and for the final fight i ran out of some of my ammo crafting bits (although then it throws more enemies in and i could search them for scrap) - i was just 'search and grab everything' instead of seeking out specific components

Game stats says just shy of 32 hours , and by finishing i hit level 36 - game completion 57.38%


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 Post subject: Re: What are you playing right now ....
PostPosted: Sat May 20, 2017 8:13 
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 Post subject: Re: What are you playing right now ....
PostPosted: Sat May 20, 2017 10:53 
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The Resident Evil Reremake. Finally made it to the lab!

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 Post subject: Re: What are you playing right now ....
PostPosted: Sat May 20, 2017 13:11 
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Metal gear solid the fifth phantom pain. It really shouldn't try to be a platformer.


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 Post subject: Re: What are you playing right now ....
PostPosted: Sun May 21, 2017 12:50 
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Bad Girl

Joined: 20th Apr, 2008
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I played some CoD: Infinite Warfare multiplayer yesterday. It's such a funny beast cause on the one hand the guns make pleasing noises when you shoot people on the other hand:

It's so bland - boring robot men running around metallic boxy maps with no personality. They even managed to turn the groovy airport level from MW2 into something utterly lifeless.

It has horrid level design - boxy box levels made out of boxes. The same 3 routes for Every. Single. Map. I went and played some MW Remastered afterwards and there's nothing like, say, Bog, Overgrown, Crossfire or Countdown. There's not a single map that I can fire a weapon from one end of the map to the other end. Sniper rifles are completely useless. There's only a handful of corridors long enough for them to be useable and even then any AR can blow you away with the power of a sniper rifle. But with all the jumping around and jetpacking you'd have thought that IW could actually accommodate some more open maps. And the jet packs are awful; pithy little sput sput sputs that require you to take your hand off the aiming stick for far too long as you'll die in milliseconds from a couple of bullets.

It's horribly unbalanced - I swear I watched in horror as I spat some bullets into a guy's face (or a gal) clearly scoring 2 or more hits yet I fell over first. The killcam showed he had an AR that was the same as mine but decked out in neon fucking whatever but some variant or other that was obviously more powerful and probably brought with CoD Points like a twat. It turns out that I'd stopped playing at level 22 so what hope have I got against some cunt who has decked out his weapons. And why was I playing against someone who had prestiged many times over? Probably because the player count is so low. Meh.

And shite netcode - probably (cause I don't really know what this is) cause I died immediately for lots of encounters when I was pointing a gun at an open door and instantly died when someone came around even though I pulled my trigger as soon as I saw a flash of pixels.

I put MW Remastered on afterwards, scored shit loads of kills, died a lot and had a reet jolly awesome time doing so and rarely thought any of the thoughts that coloured my enjoyment of IW. I did have different thoughts though, mainly, 'fucking noob tubes'. Still great though.


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 Post subject: Re: What are you playing right now ....
PostPosted: Sun May 21, 2017 13:06 
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Two heads are better than one

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I'm not sure if you want answers to any of that or not - i can explain a lot of what you've seen but if your not enjoying it don't play it :-)


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 Post subject: Re: What are you playing right now ....
PostPosted: Sun May 21, 2017 13:22 
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Bad Girl

Joined: 20th Apr, 2008
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It annoys me because I like CoD in the main but IW's multiplayer really winds me up. I kinda want to get to max level in case I'm missing some weapons that will make it more playable.

You won't be able to convince me that the level design is any good or the sniper rifles are useful, mind. Try if you like...


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 Post subject: Re: What are you playing right now ....
PostPosted: Sun May 21, 2017 13:35 
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Decapodian

Joined: 15th Oct, 2010
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Arkanoid Vs Space Invaders on the iPad, and Polybius on the PS VR.
Waiting for Nex Machina and Star Trek Bridge Crew on the PS4 & VR


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 Post subject: Re: What are you playing right now ....
PostPosted: Sun May 21, 2017 14:22 
8-Bit Champion
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So since I'm still playing this i will have a go at answering the questions and I agree level designs are not great (my favorite map right now is the remake of Rust from MW2)

Some levels seem to have an area set aside for snipers but i was never any good as a sniper and I just run and gun so its not missing anything for me there
(e.g. the small space station map has a long middle corridor that generally gains a few snipers at each end , the mining level has 2 long areas for snipers , the crashing space ship has one side that is just a long run so again seems setup for snipers)

Bland , i guess is down to the individual , yes its boxy but there are often ways out of those boxes or around those boxes and that may come down to just experience with the levels

The only sniper I use is the E800 and thats because you can hold a button and turn it into an AR - so snipers are crap :-)

Jetpacks are awful , there are really two things here , some characters have a booster to give them a better jetpack after charged , but you can also use the jetpacks and wallrunning as a chain to get higher and the more you do that the more unusual positions you can get into , there is some skill in using them and if you get it right (on either side either anticipating where someone is going , or coming in from an angle they are not covering) then you will win in the gunfight

Your gunfight comment suggets to me your either playing non-hardcore (i only play hardcore as i hate the pump a clip into someone for them to turn round and one shot you) or you were using something that was out of range (an SMG at distance or shotgun or AR at extreme range)

Guns - the very first gun you start with (the Nv4) is the best in the game , the default version of it is fine but you get better versions out of supply drops - the epic / legendary variants have an ability which stops the gun losing power at distance (infinite range) so getting one of those will make a difference (you can craft that with scrap but you need to save it up to do that) - all the other guns have bonuses / limitations but for some parts its knowing and trading those off (I do also like that for all the other new guns added you can unlock them by doing tasks e.g. one is unlocked by playing 20 games where you kill with at least 3 different weapons so just switching some classes round will get you that - BTW thats the RVN the 3rd best gun) - some of those come with 'unchangeable camo' so yes that makes them stick out (play a game and just go around and scavenge some guns from the floor to see what you get)

Unlocking better guns comes with playing the game , and hitting prestige level 1 gives you a 'classic gun' unlock which gets you the 2nd best gun in the game (the mactav which is the UMP45 from MW2) - there are no variants or supply drop versions of if and you will still find a lot of people using it.

I think player count is quite high (at least on PS4) - and i dont really have any problems geting into a match on any HC modes (at the moment i'm playing HC moshpit with the new maps just to get used to them) , however it does *not* do skill matching so yes you get newbies mixed up with people at multi prestige

Shit netcode - possibly , there is one group of players on there who are using the striker character with generally the RVN) and spend the whole game bunny hopping around the map one shotting people , some of this is the way that auto aim works and some of it really is skill at what they are doing , but its very frustrating (when we were playing on here as a group the main complaint against these guys was stay on the bloody ground) - you do get clans of them and if your facing one of those my suggestion is to switch lobbys

Final thing to say here is that there are other game modes which either stop or level all of this out (Infected / Gun game / etc)

And your about 4 months away from the next game which will do away with all the jetpack stuff


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 Post subject: Re: What are you playing right now ....
PostPosted: Mon May 22, 2017 12:26 
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After Binding of Isaac, I've now moved on to Hell Girls. Match-three gameplay with an RPG angle, very similar to Puzzle Quest. However, the three main characters are bouncy Japanese women and of the three outfits you can unlock for each one, there's a schoogirl outfit and a bikini, so er, rather a different target audience. Especially as you progress, you unlock images relating to the cut-scenes and of the two I've unlocked, I could repost neither on here. No idea if I'll see the remaining four though as the game difficulty has gone through the roof.

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 Post subject: Re: What are you playing right now ....
PostPosted: Mon May 22, 2017 13:57 
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Sleepyhead

Joined: 30th Mar, 2008
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On the CoD thing, I agree that sniper rifles are massively overlooked in IW. Some of the maps are good fun, but are lacking in a bit of the sprawl that old classic maps had (and, amazingly, some of the verticality).

Some maps have sniper corridors, but 9/10 you can beat a sniper with an assault rifle at that distance (especially with the infinite range version of a gun). It's an annoying 'feature'.

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 Post subject: Re: What are you playing right now ....
PostPosted: Mon May 22, 2017 22:57 
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Bad Girl

Joined: 20th Apr, 2008
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More CoD: levelled up to level 47 which isn't too shabby so I've had plenty of chance to play the maps a lot more.

Maps: still not impressed but they're manageable. There seems to be less places to wall run than BLOPS3, which hardly used the feature either for the multiplayer ( one or two maps excepting), but here any areas are mainly well out of way and barely used by anyone. Seems a bit of a shame when you've got the feature to not incorporate it more fully into your game. Not that I'm that bothered mind.

Guns: I've stuck with Zaphods suggestion of the first gun and, yeah, it bangs. I'm starting to think that the problem with CoD is the auto aim and snap to aim system. If you disabled that then I reckon the TKK might not be such a massive problem if people had to aim properly.

Shotguns: fuck me these are weak as piss. I've been waiting (and I'm still waiting) to unlock the fourth one to see if they can redeem themselves from this piss poor offering. Not only are they terrible at any range but the third one is the ugliest design I've seen in some time. It looks like someone slapped a couple of cardboard boxes together. And it doesn't bang either. You know the amount of times I've been killed by a shotgun: 0. No one uses them because they're dogshit.

Sniper rifles: still shit and the only semi auto sniper rifle is the last to unlock. I still haven't unlocked it and I'm almost max level. Way to encourage people to use them, dicks.

Everything else: AR and subs are exclusively used by everyone and it makes for a boring game at times. I reckon encouraging people to mix up their playstyles and have maps that cater for the different types to get a fair showing could result in some more enjoyable matches.

Attachments and tacticals: still no one uses the smoke grenade. WHY NOT? Smoke grenade plus heat vision scope on domination can lead to some terrific moments as you confuse the oppponents guarding a capture point with smoke and pop heads through the mist. Not once have I seen anyone play this way and I've seen hundreds of player by now. I bloody enjoyed myself though.

Jet packs: still meh. I'm not adverse to them by the way - I fucking love AW's jet pack. That's what I want. A tap or a double tap and a big whoosh or whoosh whoosh. And a sideways whoosh. And a back whoosh.

I've got my character loadout: FTL- fitted with perception where the screen flashes yellow when someone targets you. It's brilliant but unfortunately given the nature of the game you'll often be dead a millisecond after the flash. But when you're running along and it flashes and you jet pack around a corner and get ready, it's magical. Plus with Phase you can disappear and sod off somewhere else when you see the yellow hues. Phase is fab for domination too when you rush into a capture point and shoot people in the arse.

Final thoughts: the UI is dogshit. I hate the menus, the endless amounts of tat from calling cards, icons and the fucking shop thing to the challenges for daily shit, team shit and special shit, hiding unlocked stuff in a list of 150 and not reorganising it so it's at the top, and the whole scrap bollocks... Christ, it's a confusing mess. Everything about it makes me want to be sick.

Overal: the worse CoD game I've played is still enjoyable enough and when you're in the zone and find a setup and play style you enjoy it can be fun but, boy, you really have to work for the fun.


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 Post subject: Re: What are you playing right now ....
PostPosted: Mon May 22, 2017 23:04 
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There's an assault rifle that turns into two pistols. INTO TWO PISTOLS.

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 Post subject: Re: What are you playing right now ....
PostPosted: Mon May 22, 2017 23:04 
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SURPRISE, MOTHERFUCKER!

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 Post subject: Re: What are you playing right now ....
PostPosted: Mon May 22, 2017 23:53 
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The shotguns are pretty handy on that map in the space station, as it's mostly close-quarters stuff if you avoid the corridor of death down the middle.

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 Post subject: Re: What are you playing right now ....
PostPosted: Mon May 22, 2017 23:55 
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Commander-in-Cheese

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Sure, if you want to use one gun, like some sort of farmer.

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 Post subject: Re: What are you playing right now ....
PostPosted: Tue May 23, 2017 9:32 
8-Bit Champion
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Satsuma wrote:
More CoD: levelled up to level 47 which isn't too shabby so I've had plenty of chance to play the maps a lot more.


55 is the first prestige level

After passing that you get a classic token to unlock one of the classic weapons (choose the mactav) , and another good AR (the OSA which has a nube tube on it)

You also get a permanent unlock token to unlock any item you want (probably a high level perk or a class)

Satsuma wrote:
Maps: still not impressed but they're manageable. There seems to be less places to wall run than BLOPS3, which hardly used the feature either for the multiplayer ( one or two maps excepting), but here any areas are mainly well out of way and barely used by anyone. Seems a bit of a shame when you've got the feature to not incorporate it more fully into your game. Not that I'm that bothered mind.


Wallrunning is much more hidden on this , there are weird and odd wallrun places at the edges of maps and the fact you can 'corner' on them means that you often miss out on them , also the fact that weapons are as deadly and at range means that wallrunning around an unknown corner can be instant death

Its been handled better by other COD's but when you spot someone boosting off unusual places its worth going back to see where they came from and how they got there.

Satsuma wrote:
Guns: I've stuck with Zaphods suggestion of the first gun and, yeah, it bangs. I'm starting to think that the problem with CoD is the auto aim and snap to aim system. If you disabled that then I reckon the TKK might not be such a massive problem if people had to aim properly.


The auto / snapto aim in this is the most broken part of it (see my comment on the bunny hopping killers in the last post)

Satsuma wrote:
Shotguns: fuck me these are weak as piss. I've been waiting (and I'm still waiting) to unlock the fourth one to see if they can redeem themselves from this piss poor offering. Not only are they terrible at any range but the third one is the ugliest design I've seen in some time. It looks like someone slapped a couple of cardboard boxes together. And it doesn't bang either. You know the amount of times I've been killed by a shotgun: 0. No one uses them because they're dogshit.


They are dogshit *at distance* even with the attachment for extra distance , the only one I really use is the DC-8 (and thats because i got a special super blue one out of a box with extended range by default and that stacks with the other range extender) , the problem is they lose unless your really close to someone and very few maps are setup that way (the space station one being about the only one from memory)

Satsuma wrote:
Sniper rifles: still shit and the only semi auto sniper rifle is the last to unlock. I still haven't unlocked it and I'm almost max level. Way to encourage people to use them, dicks.


There are also 2 snipers in the classic pool

Satsuma wrote:
Everything else: AR and subs are exclusively used by everyone and it makes for a boring game at times. I reckon encouraging people to mix up their playstyles and have maps that cater for the different types to get a fair showing could result in some more enjoyable matches.


AR's and SMG's are the most common guns out there , LMG's are also good but they really depend on :
Playing with the MERC class (so that there is no penalty for movement)
Understanding that you'll never reload (because the reload animation takes 3 minutes) , I have a class with an LMG and I typically scavenge a gun off the ground if i think i'm getting close to the end of my clip and will swich over to that :-)

Satsuma wrote:
Attachments and tacticals: still no one uses the smoke grenade. WHY NOT? Smoke grenade plus heat vision scope on domination can lead to some terrific moments as you confuse the oppponents guarding a capture point with smoke and pop heads through the mist. Not once have I seen anyone play this way and I've seen hundreds of player by now. I bloody enjoyed myself though.


I cant remember the last time i saw smoke used , although for tacticals I do like the seeker grenades (that chase people down) , and the jet propelled ones (which really replace nube tubes)

Tactical the shield is the most used one there - both for defence and confusion (put the shield down , step slightly away and everyone shoots the shield so you take them out while they are shooting in the wrong place

Because of the '10 point' system most people give up on the grenade side for extra perks or attachments , most of my classes on here have :

4 Perks (all the ones to make me invisible to everything) + Engineer so i can see all the other stuff on the map
1 C4 to drop on a domination point
1 Gun with a scope + 2 attachments (sometimes switch this for 3 attachments and no scope / no C4 depending on the gun)

Satsuma wrote:
Jet packs: still meh. I'm not adverse to them by the way - I fucking love AW's jet pack. That's what I want. A tap or a double tap and a big whoosh or whoosh whoosh. And a sideways whoosh. And a back whoosh.


Gone for the little 'pfft' and chaining wallrunning , even though there are some classes who get small boosts to these they are not the jet packs of previous games.

Satsuma wrote:
Final thoughts: the UI is dogshit. I hate the menus, the endless amounts of tat from calling cards, icons and the fucking shop thing to the challenges for daily shit, team shit and special shit, hiding unlocked stuff in a list of 150 and not reorganising it so it's at the top, and the whole scrap bollocks... Christ, it's a confusing mess. Everything about it makes me want to be sick.


Some of these are actually useful , however there is a lot bolted on here to what was a fairly basic UI and it shows that its not been thought out

Scrap is their answer to 'you have to buy the supply drops to get stuff' , instead you get scrap and can build most of the special guns
You get either a bunch of free scrap / some free keys / a free supply box each day you login (double if you are a season pass holder)
There are now 2 weekly challenges that get you some special stuff (a special SMG / a special character part / etc etc)

From seeing how its changed and moved I can follow where things are but to someone new I agree it would be a confusing mess.
If you are going to play this for a while longer you should :
Login every day (even if you just turn it off afterwards) for your freebies
Do the two weekly challenges (for the last few I've done them within a day or two so probably 6 - 8 matches ?) as they will give you one of the special items and a ton of XP
Save your scrap and keys , only use the 30 key boxes or save up for the special 120 key packs , if you have not pulled a special NV4 out of one after about a week or so you should have enough scrap to craft the next one up , craft it and then keep going , you want the epic or legendary one (epic i think is around 2000 scrap - legendary you need the epic + another 4000 scrap - i think you'll pull one out of the box before you get there)

Satsuma wrote:
Overal: the worse CoD game I've played is still enjoyable enough and when you're in the zone and find a setup and play style you enjoy it can be fun but, boy, you really have to work for the fun.


Its not as bad as Ghosts , but yes not at the level of the previous few.


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 Post subject: Re: What are you playing right now ....
PostPosted: Thu Jun 15, 2017 0:14 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Whoa, Outlast 2 has you at the business end of the birth of a demon baby. That's gotta be a first for gaming.

Also, the game itself is thoroughly disappointing on all levels. Apart from graphics; the graphics are absolutely wizard.


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 Post subject: Re: What are you playing right now ....
PostPosted: Sun Nov 05, 2017 15:30 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
PC gaming a sodding mess isn’t it?

Tried to boot up Wolfenstein 2 - instant crash with a weird message about system memory. I had to “update” the “drivers” according to the internet. Finally worked.

Continues playing when it crashed when a cutscene started. Checked the internet, I had to “revalidate” the “files”. It took me ages to find out how to “revalidate” and then 5 minutes of waiting for “revalidation”.

Played some Owlboy for 5 hours over multiple occasions. Tried to boot it up again - crashed. I had to go into the “system” “thing” that runs the videogames and amend the “resolution” for some reason before it’d work again.

Sodding PC gaming. I don’t know why you people put up with this crap.


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 Post subject: Re: What are you playing right now ....
PostPosted: Sun Nov 05, 2017 22:46 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Wolfenstein 2 thoughts:

1) GRAPHIX - This game looks TEH SHIZNIT. Each area is packed with incidental environmental details which make the levels looks great. There might be a few too many underground Nazi bases but when the artists get to let loose on an area they do a terrific job of filling the screen with love. Nazi stormtroopers looks brilliant and explode, implode and die in extremely satisfying ways, often in a cloud of crimson FEAR stylee. I’m just all sorts of impressed by how lovely it all looks. It’s very much a continuation of Wolfenstein 1 but refined.

2) SOUNDZ - nuDoom music guy does mo metal for this and it sounds great. There’s plenty of downtime when it’s just the sound of your lumbering feet stomping down hallways but when the music kicks in it’s always a delight. BJ’s voice is louder than before too so there’s no problem understanding what he’s saying and his murmurings are actually quite brilliant: not funny, but often poignant and touching. The sound effects are great though. The sound of the laser gun never fails to get the hairs on the back of your neck on end.

3) PRESENTATION - There’s loads more cutscenes this time around. Loads. Toneally they’re all over the fucking place. I get what they’re going for: Dark comic book comedy, but it misses the mark almost every time. It’s a real shame because sometimes it gives you a genuine feeling of sentimentality as two characters have a heart to heart but then suddenly someone jumps out of a toilet about a giant shit they’ve just done. This. Actually. Happened. In fact, most characters who aren’t BJ are some B-rated comic book caricature. In the worst way possible. BJ gets captured and has this dream of his mother which is super great stuff. Then BJ has a birthday party. It’s just all ridiculous stuff. The nazis actually come off much better as they stand around talking about that one time they got a glimpse of Terror-Billy and crapped their pants. Or how terrorists are all nutters. The dialogue in game is rather natty.

4) GAMEPLAY - it’s more of the same which is excellent gunplay pockmarked with taking out commanders in a stealthy bit. I wouldn’t mind the stealth bit for a level or two but every other encounter? They’re tiresome and most of the time I’d just trigger the alarm and duke it out with endless waves of baddies (until you kill all commanders in an area) because the alternative was a bit boring after a couple of attempts. The story is front and centre here and, problems with tone aside, I’ve been enjoying it. In fact, I’ve been having a reet good time with wolfenstein 2. A super good time. The boredom of the first game I felt has disappeared or lessened for me as I’ve had lots more fun running around with triple barrel shotgun in one hand and armour piercing assault rifle in the other. There’s much less of the filler crap like using a saw to open chains, or using the laser to cut chains. Nope, none of that crap. Need a cent open - walk up and smash R3. Done. Mind you, the gunplay isn’t as good as Doom but it’s close when you’re let lose. The enemies however are all thick as a board. They’ll queue up to get shot in doorways time and time again, but still the game manages to be entertaining nonetheless.

Vapouring a Nazi who has just been complaining that he hasn’t seen his mum in months has never been so much fun.


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 Post subject: Re: What are you playing right now ....
PostPosted: Mon Nov 06, 2017 2:32 
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Rude Belittler

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I love the tonal shifts, personally. With the set-up, it had the potential to be darker-and-edgier, and I think that really doesn't suit the 60s-Superscience-Nazis-with-Lasers aesthetics.

The guns are awesome, the fully upgraded shotgun is just mental (fires three rounds at once, the pellets ricochet around and it has a forty shell magazine.)

The bit with
ZOMG Spoiler! Click here to view!
Hitler
is ace.


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 Post subject: Re: What are you playing right now ....
PostPosted: Wed Nov 08, 2017 22:45 
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Bad Girl

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Preggo tatties.


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 Post subject: Re: What are you playing right now ....
PostPosted: Wed Nov 08, 2017 22:55 
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Excellent Member

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Satsuma wrote:
Preggo tatties.


What the fuck? I expected some chat about a video game and got a non sequitur PornHub comment instead. Or, y'know, whatever the least classy alternative to PornHub is.


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 Post subject: Re: What are you playing right now ....
PostPosted: Wed Nov 08, 2017 23:05 
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Bad Girl

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Sorry, wrong thread.


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 Post subject: Re: What are you playing right now ....
PostPosted: Wed Nov 08, 2017 23:08 
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Excellent Member

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There's a right thread for that?


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 Post subject: Re: What are you playing right now ....
PostPosted: Wed Nov 08, 2017 23:13 
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Bamba wrote:
There's a right thread for that?

Secret Santa?


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 Post subject: Re: What are you playing right now ....
PostPosted: Wed Nov 08, 2017 23:17 
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Bad Girl

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Bamba wrote:
There's a right thread for that?


We buried it. It was the Grot, “Grumble” (maybe?) and Scud thread. It was your fave.


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 Post subject: Re: What are you playing right now ....
PostPosted: Thu Nov 09, 2017 0:08 
I've been playing Fallout 4 again.


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 Post subject: Re: What are you playing right now ....
PostPosted: Thu Nov 09, 2017 0:11 
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Joined: 25th Jul, 2010
Posts: 11128
nickachu wrote:
I've been playing Fallout 4 again.


Again? I mean, I enjoyed it enough the first time round, but the idea of playing it multiple times never appealed to me at all. The previous Fallout games would certainly reward that but F4 seemed too lightweight for that.


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 Post subject: Re: What are you playing right now ....
PostPosted: Thu Nov 09, 2017 0:20 
I'm enjoying it, it's been over a year since I played it the first time, so there's lots I'd forgotten.


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