Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 433 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9
Author Message
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 0:39 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
. Fire Emblem: Heroes (iOS) - completed Main Story on Normal
2. Overcooked (PS4) - completed campaign
3. Titanfall 2 (PS4) - completed campaign
4. Until Dawn (PS4) - completed story
5. Resident Evil HD Remaster (PS4) - completed on Easy with Jill
6. Layers of Fear + Inheritance DLC (PS4) - endless loop ending + father ending
7. ABZÛ (PC)
8. Motorsport Manager (iOS) - won the 2027 World Constructor and World Driver Championships
9. (not)Guilty (iOS) - survived Eden prison and found the real murderer
10. Monument Valley 2 (iOS)
11. Assassin's Creed (PC)
12. Gunpoint (PC)
13. Firewatch (PC)
14. Granny's Garden (Amiga)
15. Lotus Esprit Turbo Challenge (Amiga) - completed Easy Championship
16. Rainbow Six Siege (PC) - completed all Situations on Normal
17. I Get This Call Every Day (PC) - Bad Ending and Ok Ending
18. I Am Bread (PC) - completed Story Mode
19. ibb and obb (PC) - completed game

Fun in a lot of ways but also maddening in others, this is an indie portal and momentum-based platform puzzler. Sal and I managed to finish it tonight but I don't think we'll be going back to find all the secret worlds as our relationship may not survive. Think Overcooked levels of falling out. :D

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 11:34 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22543
Location: shropshire, uk
1. Titanfall 2 (PS4) - completed campaign
2. Fifa 17 (PS4) - completed story
3. Granny's Garden
4. Battlefront 2 (PS4) - completed campaign

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 12:58 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Lonewolves wrote:
Neck and neck, Dave!
Lonewolves wrote:
19. ibb and obb (PC) - completed game


Well, if you're going to be like that...

1) The Forest (PC)
2) Persona 4 Golden (Vita)
3) The Last Guardian (PS4)
4) ABZU (PC)
5) Sunless Sea (PC)
6) Aragami (PC)
7) Legend of Zelda : Breath of the wild (WiiU)
8 ) Metal Gear Solid Ground Zeroes (PC)
9) Little Big Planet 3 (PS4)
10) SuperHot VR (PC/Vive)
11) Hollow Knight (PC)
12) Nihilumbra (PC)
13) Borderlands: The pre sequel
14) Heat Signature (PC)
15) Grannies Garden (Amiga)
16) Dead Island (PC)
17) Ibb& Obb(PC)
18) Danganronpa V3 (PC)
19) Dying Light (PC)

Actually finished this back in July. Fun coop parkour zombie killing game. Paper thin plot at best, but mechanically solid.


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 14:14 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
You played it without us. :(

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 14:43 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Lonewolves wrote:
You played it without us. :(

And I look forward to playing it with you, if you ever get past the single player tutorial. (To be accurate, I played it in the gap after someone failed to buy it)


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 14:52 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Bloody Ian

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 15:49 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
But it's not really a game that's affected by knowing what's coming up. But is affected by daft forced single player sections at beginning and end.


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 16:06 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14356
Lonewolves wrote:
Bloody Ian


I got it the same time as you and, IIRC, the problem was a certain Dave grossly misrepresented how long it took to get to the co-op portion of the game.


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Sun Dec 31, 2017 16:08 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Not my fault you're slow.

I said how long it took me


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Jan 01, 2018 13:26 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
ZOMG Spoiler! Click here to view!
1. Fract OSC
2. Her Story
3. Pony Island
4. ABZU
5. The Old City: Leviathan
6. The Beginners Guide
7. ISLANDS: Non-Places
8. Tearaway Unfolded
9. Unravel
10. Robinson: The Journey
11. I Expect You To Die
12. Deus EX: Mankind Divided
13. Wayward Sky
14. Arkham VR
15. Rise of the Tomb Raider
16. Gravity Duck Islands
17. Whispering Willows
18. Silly Sausage: Doggy Dessert
19. Lost Lands 2: The Wanderer
20. Shantae and the Pirate's Curse
21. Agent A: A Puzzle in Disguise
22. Samorost 3
23. Enigma
24. The Secret of the Necromancer
25. What Remains of Edith Finch
26. Burly Men At Sea
27. Assassins Creed: Syndicate
28. Faraway
29. Psychonauts: Rhombus of Ruin
30. Traps n' Gemstones
31. The Ghost Town
32. Vulture Island
33. Until Dawn
34. Small Radio Big Televisions
35. Devious Dungeons 2
36. Submerged
37. Firewatch
38. The Forgotten Room
39. Facility 47
40. Doggins
41. That Dragon, Cancer
42. Spate
43. A Short Tale
44. Layers of Fear + Inheritance DLC
45. ICARUS.1
46. Daregon
47. The Turing Test
48. Neon Struct
49. Mimpi Dreams
50. Calendula
51. Cube Escape - The Cave
52. Oxenfree
53. Yellow
54. Escape the Lighthouse
55. Can You Escape The Lighthouse?
56. The Last Of Us: Left Behind
57. Heart Star
58. Framed 2
59. Legend of the Skyfish
60. Uncharted: The Lost Legacy
61. Hatoful Boyfriend
62. SIM
63. The Pasture
64. UnWorded
65. Puzzle House: Mystery Rising
66. RiME
67. The House of Da Vinci
68. Nub's Adventure
69. Assassin's Creed Chronicles: China
70. A Normal Lost Phone
71. Hob
72. ]プラトモ
73. Doki Doki Literature Club
74. Stranger Things
75. Hue
76. MSG V: Ground Zeroes
77. SOMA
78. Monument Valley 2
79. Dying Reborn: VR
80. GNOG
81. Bound
82. Ministry of Time: Save The Time
83. The Deadly Tower of Monsters
84. Kholat
85. Trine 3
86. Lethe
87. STASIS
88: Lego Jurassic Park
89: D4: Dark Dreams Dont Die

90. Virginia
91. Tacoma
92. Typoman: an interesting platformer who's main USP is it's word-based world. Bits of the landscape, the hero, the monsters and the puzzles are all made up of, and involve manipulating, words. So, say, you've got a gate blocking the way; you make the word RAISE to work past it. That's a very trivial example and there's much more going on but you get the gist. There are some sections made more frustrating than they need to be due to finicky controls (both in terms of controlling your character and in manipulating the letters) but nothing that takes away the overall fun of the thing. The end does bring an overall feeling that more could've been done with the concept and it slightly outstays it's welcome but it's still recommended.
93. The Uncertain: Episode 1: a point-and-click game which sees you controlling a robot living in a world where humans have driven themselves extinct and mechanical life is building a civilisation from the ashes. It's not a very difficult game--providing you don't miss any items when sweeping a room--and it doesn't do anything new with the format but it seems like an interesting story and graphically there's some obvious talent going on. The downsides are clunky dialogue and a story that ends just as it's getting going; though apparently they've made very big changes to the actual gameplay stylings due to user feedback so I'm curious to see what the upcoming second episode willl bring.
94. Monchroma: yet another indie platformer cribbing almost entirely from LIMBO's playbook. The only thing it brings to the table is that the entire game sees you ferrying your little brother around on your back, so it's not just your own character you need to get through each level. When you're carrying him your walk speed and jump height are limited and you can only put him down in certain designated places so, much like in ICO, you end up feeling frustrated and held back by the NPC almost instantly. Graphically it looks alright but not as good as the screenshots suggest and the animation is noticeable wonky which you never entirely get used to. All of this would be fine as the general gameplay is engaging enough and there are some clever puzzles in there but it goes on for far too long and by the time you get to the crappy final boss fight you're wishing for it to be over.
95. N.E.R.O. (Nothing Ever Remains Obscure): if it's not already obvious from the title this is a walking simulator with light puzzles and a massive superiority complex. It start off seemingly trying to tell three stories at once (that of the player character's journey; something about fucking pirates on a secret island plus a conversation between two parents about their sick child) via the ever-so subtle mechanism of 'having chunks of dialogue just fucking floating there right in front of you at random as you move around the level'. It very quickly gets pared down without explanation to the main story of the parents at which point it becomes exactly the kind of thing you've see loads of times before and done much better. The graphics are nice enough in places but the whole thing has a general low quality feel to it and the levels aren't coherent interesting places to explore, just random stuff thrown in to lead you from one bit of floating text to the next. Oh, and there's a 'run' button which increases your walking pace and there's never any reason not to use it so you just end up pissed off at having to hold it down for literally the entire game.

Note: I haven't gone mad and forgotten what year it currently is; I genuinely finished all these before today and just hadn't logged them.


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Jan 01, 2018 13:49 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14356
Quote:
much like in ICO, you end up feeling frustrated and held back by the NPC almost instantly.


Said no one ever.


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Jan 01, 2018 14:10 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
Satsuma wrote:
Quote:
much like in ICO, you end up feeling frustrated and held back by the NPC almost instantly.


Said no one ever.


Said loads of people. Fuck escort quests, especially when they make up an entire game.


Top
 Profile  
 
 Post subject: Re: Finish 52 Challenge 2017
PostPosted: Mon Jan 01, 2018 14:43 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14356
Bamba wrote:
Satsuma wrote:
Quote:
much like in ICO, you end up feeling frustrated and held back by the NPC almost instantly.


Said no one ever.


Said loads of wrong people.


FEEX.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 433 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9

All times are UTC [ DST ]


Who is online

Users browsing this forum: Satsuma and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.