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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 10:39 
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One of Eurogamer's games of the year.

https://www.eurogamer.net/articles/2019 ... nding-goty

I've already decided I'm going to rebuy this on PC next year, so that I don't have to fight against the controls (and the Dualshock, which is possibly my least favourite pad ever), and can enjoy the game all over again.

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I can completely understand why people bounce off Death Stranding, and even its most ardent fans will admit it's too bloated for its own good, but I also wouldn't have it any other way. When its long ending was over, I still wanted more from a game I didn't know I'd even enjoy until making my first delivery - more rickety driving, more slow pondering walks, one more overambitious cargo run in the pouring rain.


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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 11:44 
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I saw that, which makes me wonder why it only got "recommended" in the review.

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 12:06 
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Grim... wrote:
I saw that, which makes me wonder why it only got "recommended" in the review.

Different people have different opinions, I imagine. I don’t think it’s a desirable goal for a given publication to have an enforced, consistent hive mind across all its writers.


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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 12:25 
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I'm not convinced a review site should be inconsistent.

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 12:59 
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Hearthly wrote:
the Dualshock, which is possibly my least favourite pad ever

Hearthly wrote:
I can't even remember the last time I used a Dualshock in anger, and it's my least favourite gamepad

Hearthly wrote:
I'm not a big fan of the Dualshock

Hearthly wrote:
I've never been a fan of the Dualshock and still don't really like it now.

Hearthly wrote:
Fuck the Dualshock as a pad though, the XBox design is so much better.


Yeah we get it.


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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 13:43 
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Grim... wrote:
I'm not convinced a review site should be inconsistent.


The problem with that is, all reviews are subjective by their very nature. The only way a review site could be consistent is by having exactly one reviewer. And then it's only consistent to that one reviewer's taste in games. As soon as you get more than one reviewer there is going to be inconsistency.


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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 13:44 
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Grim... wrote:
I'm not convinced a review site should be inconsistent.

Reviews will always be subjective and inconsistent as long as different people have different opinions.

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 14:17 
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They'll always be subjective, but they're only inconsistent if you have multiple reviewers giving their opinions on one game

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 14:19 
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Doctor Glyndwr wrote:
Yeah we get it.


It totally sucks though!

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 14:36 
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Hearthly wrote:
Doctor Glyndwr wrote:
Yeah we get it.


It totally sucks though!

They’re the worst. ‘Legs’ are too short and non-ergonomic, awkward shape. Buttons and sticks in horrible places.

Giphy "claw hand":
https://media1.giphy.com/media/xTk9ZOVN9sdt0CdZyo/giphy-loop.mp4

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 14:37 
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Awful, Giphy. Awful.

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 14:45 
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Hearthly wrote:
Doctor Glyndwr wrote:
Yeah we get it.


It totally sucks though!


It doesn’t. The buttons on the Xbox one pad though? They suck dick. Don’t bother trying to play anything that requires twitch reflexes. I’ve been playing Bloodstained and despite playing with two separate pads I’ve missed countless jumps thanks to the shitty buttons. Or maybe there’s some weird lag going on. Either way I’d rather play with a cheap third party alternative but you’ll be lucky to find any of those that’s wireless these days!


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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 15:22 
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Satsuma wrote:
Hearthly wrote:
Doctor Glyndwr wrote:
Yeah we get it.


It totally sucks though!


It doesn’t. The buttons on the Xbox one pad though? They suck dick. Don’t bother trying to play anything that requires twitch reflexes. I’ve been playing Bloodstained and despite playing with two separate pads I’ve missed countless jumps thanks to the shitty buttons. Or maybe there’s some weird lag going on. Either way I’d rather play with a cheap third party alternative but you’ll be lucky to find any of those that’s wireless these days!

I've never had that problem using either the standard or elite xbone pad. Wired on the pc, mind. Perhaps other things in your setup are to blame.


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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 17:22 
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Mimi wrote:
They’re the worst. ‘Legs’ are too short and non-ergonomic, awkward shape. Buttons and sticks in horrible places.

claw hand


Yes that's about the size of it :)

There were times during marathon The Last Of Us or Death Stranding sessions where I stopped playing because it was getting up to bedtime, but also because my hands were bloody well hurting and it was nice to be able to put the hateful pad down. (Which probably needed charging anyway thanks to the appalling shit battery life.)

I've never, ever liked the design, going right back to the PS1 days before they even added the analogue sticks.

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 18:19 
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You can get adaptors that let you use the XBone controller with a PS4.

Not sure what they do about the touchpad though.

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 18:41 
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The PS4 controller has... a... touchpad??

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 18:43 
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Today I learned!

I thought that was just a speaker.

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 Post subject: Re: Death Stranding
PostPosted: Sun Dec 29, 2019 18:44 
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No it's the world's worst touchpad, to accompany the world's worst speaker which also drains the battery like a bastard if you dare to, y'know, actually use it.

Did I mention I'm not a fan of the Dualshock? I feel like I probably should.

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 Post subject: Re: Death Stranding
PostPosted: Mon Jul 13, 2020 22:03 
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PC version of this launches tomorrow.

Currently a lot of stuff is still under embargo in terms of showing screenshots or footage, but by all accounts it's PS4 level visuals with a couple of minor enhancements available, but of course with the resolution and framerate your PC can handle. (This is no bad thing, as the PS4 version is absolutely jaw-dropping in terms of shinies and visual fidelity.)

Most interestingly, it doesn't look like any sort of mega powerful kit is required, with [email protected] being within the reach of fairly modest hardware, and an RTX2060 being able to kick out [email protected]

Also, even though the PS4 has eight (weak) CPU cores, they've rejigged their code to utilise the far greater IPC that PC CPUs tend to have, so the game runs fine on quad core CPUs.

I suspect I'll give this another playthrough, the main draw for me is K+M for the controls as I struggled terribly with the pad at times on PS4, especially during the combat sections.

The framerate I'm not too fussed about, it's not a fast paced action game and the totally solid 30FPS on PS4 Pro with a decent motion blur implementation made the game entirely tolerable in that regard, obviously I'll take the bump to 60FPS though.

https://www.eurogamer.net/articles/digi ... nal-vision

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