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PSVR
https://www.beexcellenttoeachother.com/forum/viewtopic.php?f=3&t=10839
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Author:  Mr Dave [ Sun Jan 07, 2018 17:04 ]
Post subject:  Re: PSVR

Doctor Glyndwr wrote:
Yes, it saves each time it says “Super. Hot. Super. Hot”, between each linked sequence of levels.

Throwing straight is hard. Try “pushing”, moving your hand in a straight line. Don’t put an arc on it.

Re: callisthenics, I’m told you look like you’re doing tai chi when you’re playing it!

Kern didn't. He looked like a hamster.

Author:  DavPaz [ Sun Jan 07, 2018 17:50 ]
Post subject:  Re: PSVR

Ooh, can I share the pic again? Of course I can...

Author:  DavPaz [ Sun Jan 07, 2018 17:51 ]
Post subject:  Re: PSVR

.

Author:  Doctor Glyndwr [ Sun Jan 07, 2018 18:46 ]
Post subject:  Re: PSVR

This months PSVR PS+ game is Starblood Arena. It’s a fast moving (think Unreal or Quake) tournament shooter in zero-gee environments with free movement (think Descent) with head-based aiming.

If you think you have your VR legs, it might prove you wrong.

Author:  Mimi [ Sun Jan 07, 2018 23:10 ]
Post subject:  Re: PSVR

DavPaz wrote:
.

Aw, in the pic on the left Kern looks like a baby T-Rex with really long arms!

Author:  Kern [ Sun Jan 07, 2018 23:53 ]
Post subject:  Re: PSVR

Rawr!

Author:  Grim... [ Mon Jan 08, 2018 0:40 ]
Post subject:  Re: PSVR



The perils of thinking "hey, this is a pretty sweet opening lap, maybe I should share it".

A good advert for VR racing, though - the car is all over the road but as you can see I'm always looking at where the track is going.

Author:  Trousers [ Tue Jan 09, 2018 10:47 ]
Post subject:  Re: PSVR

I am doubleplus ungood at Dirt Rally in VR so would have ditched it much earlier in that lap. I've not really gone back to it as I've been obsessed with Superhot VR, about which...

Yes I absolutely agree with the previous statements on here that it's pretty much a must have but that *fucking* camera at times. My hands shoot away into the distance and then I can't pluck a gun out of the hands of someone an inch in front of me and then I have to restart a level that involves dodging 20 bullets with no weapons. About 50 times.

It's dead frustrating because when it works it's an expression of everything I want in VR. "Hey I would like to grab that, I CAN!. Can I get that gun that's fallen on the floor behind me? I CAN! Can I hide behind this console, peek out & fire from the side like a shootout in Police Squad? SURE THING!" followed by "Can I throw this at someone? NO! But you can throw it in their general direction. Possibly, I would just duck and punch them in the balls again if I were you"

The concept is superb, the execution let down by the hardware somewhat, but overall it's the game that has really utlilised the medium best of those that I have tried so far.

EDIT - Oh and the lack of a level select until you've finished it is twattery of the highest order.

Author:  Satsuma [ Tue Jan 09, 2018 17:59 ]
Post subject:  Re: PSVR

Superhot. Move controllers.

MIND. BLOWN.

Best thing I’ve ever played. Just... Jesus. VR is fucking AWESOME.

Author:  Satsuma [ Tue Jan 09, 2018 17:59 ]
Post subject:  Re: PSVR

Got an accidental trophy “Too cool to look”. I laughed so hard I died. In VR.

Author:  myp [ Tue Jan 09, 2018 19:18 ]
Post subject:  Re: PSVR

Remember when you came to my house, played all the wrong games and said VR was rubbish? Funny eh.

Author:  Grim... [ Tue Jan 09, 2018 19:23 ]
Post subject:  Re: PSVR

Why did you let him play the wrong games?

I bought my PSVR into the office today. Everyone really liked it.

Author:  myp [ Tue Jan 09, 2018 19:38 ]
Post subject:  Re: PSVR

Grim... wrote:
Why did you let him play the wrong games?

I bought my PSVR into the office today. Everyone really liked it.

I wasn't in the house at the time. I can't remember why.

Author:  Grim... [ Tue Jan 09, 2018 20:12 ]
Post subject:  Re: PSVR

Were you in a stream?

Author:  myp [ Tue Jan 09, 2018 20:19 ]
Post subject:  Re: PSVR

Grim... wrote:
Were you in a stream?

Not at that particular moment!

Author:  Satsuma [ Tue Jan 09, 2018 20:55 ]
Post subject:  Re: PSVR

Lonewolves wrote:
Remember when you came to my house, played all the wrong games and said VR was rubbish? Funny eh.


I played iRacing (cars. Meh), that platforming game (loved this), Elite Dangerous (couldn’t fathom it) and that walking simulator space planet game (freaked me out when I walked into the sea - which was great - but it was a bit slow and boring and VR had clearly been retrofitted to an existing game). I can’t ever remember saying VR was rubbish though. I thought I said it was ace and was quite excited about it.

Author:  Joans [ Tue Jan 09, 2018 22:14 ]
Post subject:  Re: PSVR

Lonewolves wrote:
Grim... wrote:
Why did you let him play the wrong games?

I bought my PSVR into the office today. Everyone really liked it.

I wasn't in the house at the time. I can't remember why.

Was that when me and you went to the shops?

Author:  myp [ Wed Jan 10, 2018 0:05 ]
Post subject:  Re: PSVR

Joans wrote:
Lonewolves wrote:
Grim... wrote:
Why did you let him play the wrong games?

I bought my PSVR into the office today. Everyone really liked it.

I wasn't in the house at the time. I can't remember why.

Was that when me and you went to the shops?

Quite possibly.

Author:  MrChris [ Wed Jan 10, 2018 2:34 ]
Post subject:  Re: PSVR

Trousers wrote:
I am doubleplus ungood at Dirt Rally in VR so would have ditched it much earlier in that lap. I've not really gone back to it as I've been obsessed with Superhot VR, about which...

Yes I absolutely agree with the previous statements on here that it's pretty much a must have but that *fucking* camera at times. My hands shoot away into the distance and then I can't pluck a gun out of the hands of someone an inch in front of me and then I have to restart a level that involves dodging 20 bullets with no weapons. About 50 times.


I can't say I've had that. Iv'e had a couple of instances where the camera has glitched out a bit, but not frequently. I found putting the camera a bit higher up and switching the lights off made an improvement. Reading the instructions for the PSVR probably helps.


Quote:
It's dead frustrating because when it works it's an expression of everything I want in VR. "Hey I would like to grab that, I CAN!. Can I get that gun that's fallen on the floor behind me? I CAN! Can I hide behind this console, peek out & fire from the side like a shootout in Police Squad? SURE THING!" followed by

It's quite, quite brilliant. Punching someone in the face, grabbing their knife out of the air, then simultaneously punching the next guy in the face and stabbing the other one is a thing of joy. I was skeptical about the hand to hand stuff but, mostly, it works really well.

Quote:
"Can I throw this at someone? NO! But you can throw it in their general direction. Possibly, I would just duck and punch them in the balls again if I were you"


As per gaywood's response, I think there's a knack to throwing stuff, in that you don't throw it, you push it. I seem to be improving.

Quote:
EDIT - Oh and the lack of a level select until you've finished it is twattery of the highest order.

I'm sort of ok with that. I quite like that this is a progression through the game, it sort of lends itself to the immersion. THAT SAID, I would still like a training room/tutorial option.

Author:  Joans [ Wed Jan 10, 2018 7:11 ]
Post subject:  Re: PSVR

Lonewolves wrote:
Joans wrote:
Lonewolves wrote:
Grim... wrote:
Why did you let him play the wrong games?

I bought my PSVR into the office today. Everyone really liked it.

I wasn't in the house at the time. I can't remember why.

Was that when me and you went to the shops?

Quite possibly.

Good times.

Author:  Trousers [ Wed Jan 10, 2018 8:55 ]
Post subject:  Re: PSVR

MrChris wrote:
Trousers wrote:
I am doubleplus ungood at Dirt Rally in VR so would have ditched it much earlier in that lap. I've not really gone back to it as I've been obsessed with Superhot VR, about which...

Yes I absolutely agree with the previous statements on here that it's pretty much a must have but that *fucking* camera at times. My hands shoot away into the distance and then I can't pluck a gun out of the hands of someone an inch in front of me and then I have to restart a level that involves dodging 20 bullets with no weapons. About 50 times.


I can't say I've had that. Iv'e had a couple of instances where the camera has glitched out a bit, but not frequently. I found putting the camera a bit higher up and switching the lights off made an improvement. Reading the instructions for the PSVR probably helps.


I'm not reading one manual.

Also I tend to play it with the other half in the room currently, so shrouding her in darkness would compound her ire with me after falling on her on numerous occasions whilst dodging bullets.

I think part of the problem is my height coupled with gibbon like arms which means I move out of range quite easily.

Not for the first time I wish I was more Gaywood.

Author:  myp [ Wed Jan 10, 2018 11:42 ]
Post subject:  Re: PSVR

Joans wrote:
Lonewolves wrote:
Joans wrote:
Lonewolves wrote:
Grim... wrote:
Why did you let him play the wrong games?

I bought my PSVR into the office today. Everyone really liked it.

I wasn't in the house at the time. I can't remember why.

Was that when me and you went to the shops?

Quite possibly.

Good times.

Some of the very best

Author:  Trousers [ Wed Jan 10, 2018 15:57 ]
Post subject:  Re: PSVR

Oh and also because there's no way I wasn't going to try it I bought SuperStardust VR.

The VR only mode is shite, makes you ill and looks like it's from 1992.

The normal mode is just like normal mode only it's all in 3DVR-o-vision which I thought would be distracting but is actually most excellent. Asteroids fly past your head prior to impact and the whole thing has more substance to it as a result of the additional depth. It somehow seems a bit easier, like you have a wider FOV in this version but I don't have the old PS3 version to check it against.

Dying is suprisingly awesome, a load of particle effects smash into your face and shit you up a bit. So far my experiencing of losing lives in VR feels much more dramatic and impactful than normal play in games, i.e. turning to my right and then getting a face full of shotgun shells in SuperhotVR has made me do all manner of squeally noises.

Back to SSVR. I really like it and the VR does makes a difference but if you're not a fan of the original game then it's definitely not worth the cash. Following on from that, however, if you're not a fan of the original game then I no longer wish to interact with you.

Finally, playing a Shmup in VR made me miss Rev Owen yet again - I bet he would have lots to say about it, only more eloquently.

Author:  Satsuma [ Wed Jan 10, 2018 17:01 ]
Post subject:  Re: PSVR

I’m playing some Super Hot Super Hot Super Hot.

That fall off the building some come with some kind of warning!

I’ve still never experienced anything quite as exhilarating as this. I nicked a gun off a guy and pointed the gun right at his forehead before pulling the trigger. It was freaking amazing.

Then I stepped outside an elevator. In VR. When I could have stayed inside but the 3D space just allowed me to nip outside and grab a shotgun to blow some red guy’s legs off. Jesus, it felt great.

There’s a couple of tracking issues here and there and throwing stuff is unnecessarily cumbersome for some reason but they never detract from what is an astonishing experience.

Author:  DavPaz [ Sun Jan 14, 2018 19:33 ]
Post subject:  Re: PSVR

Seen these?

https://www.bionikgaming.com/products/mantis

Apparently they fit on my Lenovo too. Spendy though

Author:  myp [ Sun Jan 14, 2018 19:43 ]
Post subject:  Re: PSVR

DavPaz wrote:
Seen these?

https://www.bionikgaming.com/products/mantis

Apparently they fit on my Lenovo too. Spendy though

If only there were a headset that came with headphones built in...

Author:  DavPaz [ Sun Jan 14, 2018 19:47 ]
Post subject:  Re: PSVR

Lonewolves wrote:
DavPaz wrote:
Seen these?

https://www.bionikgaming.com/products/mantis

Apparently they fit on my Lenovo too. Spendy though

If only there were a headset that came with headphones built in...

The Vive Pro?

Author:  myp [ Sun Jan 14, 2018 19:55 ]
Post subject:  Re: PSVR

Does it? I've not really paid it much attention.

Author:  Trousers [ Fri Jan 19, 2018 13:09 ]
Post subject:  Re: PSVR

I have started playing Resi 7 in VR mode.

I'm not fully sure I can get through it - just wandering around an empty house with spooky noises creeps me the fuck out in VR, let alone when bad stuff starts happening with (spoilers) zombies (/spoilers). My heart feels like it's going to explode in my chest at times, the feeling of immersion is matched only by the nausea of having full 360 degree movement rather than turning in 15 degree chunks.

I'm only managing 30 minute sessions max and I am creeping round extremely slowly with a sense of complete dread rather than charging on to the next puzzle/encounter so I reckon I will be finished by February 2020.

Author:  markg [ Fri Jan 19, 2018 13:43 ]
Post subject:  Re: PSVR

Yeah, I've not gone back to it yet. I'm over the nausea thing but I'm still a complete wuss when it comes to that sort of thing.

Author:  Zardoz [ Fri Jan 19, 2018 13:45 ]
Post subject:  Re: PSVR

You fuckers.

Author:  Grim... [ Fri Jan 19, 2018 14:44 ]
Post subject:  Re: PSVR

Trousers wrote:
the feeling of immersion is matched only by the nausea of having full 360 degree movement rather than turning in 15 degree chunks.

You can turn 15 degree chunks on in the menu.

Author:  Trousers [ Fri Jan 19, 2018 15:04 ]
Post subject:  Re: PSVR

Grim... wrote:
Trousers wrote:
the feeling of immersion is matched only by the nausea of having full 360 degree movement rather than turning in 15 degree chunks.

You can turn 15 degree chunks on in the menu.


It defaults to that in the tutorial, but it just felt unnatural so I went for full vomit central mode which does get better after the initial sensations.

The first real action scene made me think

1) FUCK FUCK FUCK SHIT FUCK FUCK NO SHIT FUCK
2) 15 degree turning intervals would have fucked me up even worse than I already was.

Author:  Mr Dave [ Fri Jan 19, 2018 15:20 ]
Post subject:  Re: PSVR

Have you played non vr resi 7?

Author:  Trousers [ Fri Jan 19, 2018 15:22 ]
Post subject:  Re: PSVR

Mr Dave wrote:
Have you played non vr resi 7?


Nope - went straight for the VR one.

Author:  MrChris [ Fri Jan 19, 2018 15:23 ]
Post subject:  Re: PSVR

Is it better than resi2?

Author:  Satsuma [ Sun Jan 21, 2018 16:14 ]
Post subject:  Re: PSVR

Played Kitchen.

If that’s any indicator as to what it’s like playing Resi 7 in VR for 5 minutes then there’s no way I’d be able to get through a 8 hour campaign. And I reckon I’m fairly immune to jump scare games but in VR? I almost noped out. I know it’s not real but when some nutcase is playing peekaboo and poking a knife at your eye it’s hard not to start whincing and panicking.

Terrifying shit.

Shit, I’m going to have to give Resi 7 a go after all just to see what I’m missing. Bloody VR, stop being awesome.

Author:  Satsuma [ Sun Jan 21, 2018 16:17 ]
Post subject:  Re: PSVR

Oh god, I’m going to have to get my mum to have a go on Kitchen. She’d literally shit her knickers.

Author:  Cras [ Sun Jan 21, 2018 16:46 ]
Post subject:  Re: PSVR

The cleverest bit of Kitchen for me was

ZOMG Spoiler! Click here to view!
looking down and seeing your hands in your lap ziptied together. And they're in the exact right position because of course you're holding a controller. Brrr.

Author:  Bamba [ Sun Jan 21, 2018 16:54 ]
Post subject:  Re: PSVR

Kitchen is bollocks, play the proper demo if you want to see what it's like in VR because, well, it's a proper demo.

Author:  markg [ Sun Jan 21, 2018 16:55 ]
Post subject:  Re: PSVR

It's a better one to show people who don't play games, though.

Author:  Satsuma [ Sun Jan 21, 2018 17:19 ]
Post subject:  Re: PSVR

Cras wrote:
The cleverest bit of Kitchen for me was

ZOMG Spoiler! Click here to view!
looking down and seeing your hands in your lap ziptied together. And they're in the exact right position because of course you're holding a controller. Brrr.


I thought exactly the same, which is why it’s a bit disappointing and jarring when I started to play the free DLC Not a Hero and the gun is locked to your face like you’re a tank turret. It didn’t feel good either so I reckon I’ll be playing that in 2D vision.

Author:  Grim... [ Sun Jan 21, 2018 17:28 ]
Post subject:  Re: PSVR

Bamba wrote:
Kitchen is bollocks

Silly everyone else, I guess.

Author:  Bamba [ Sun Jan 21, 2018 18:13 ]
Post subject:  Re: PSVR

Grim... wrote:
Bamba wrote:
Kitchen is bollocks

Silly everyone else, I guess.


Yep.

Author:  DavPaz [ Thu Feb 01, 2018 12:37 ]
Post subject:  Re: PSVR

DavPaz wrote:
Seen these?

https://www.bionikgaming.com/products/mantis

Apparently they fit on my Lenovo too. Spendy though

Remember these? I got some. Will report later.

Author:  DavPaz [ Thu Feb 01, 2018 22:14 ]
Post subject:  Re: PSVR

They're ace!

Author:  DavPaz [ Fri Feb 02, 2018 12:27 ]
Post subject:  Re: PSVR

I should elaborate. Previously, I used some normal headphones with the VR hat (Sony MDR-V150, fact fans) but it was an extra faff with cables and it never really worked for the kids. These 'phones clip straight onto the plastic head band and hang down over your ears, Oculus Rift style. There's a sprung mechanism that keeps them against your ears and they are very adjustable. Sound quality if pretty good for on-ear headphones and they're obviously quite comfy. I've been able to route the wires along the band so that there's less faff. Worth it.

Author:  Mr Dave [ Fri Feb 02, 2018 13:10 ]
Post subject:  Re: PSVR

Similarly, I got this.
https://www.vive.com/uk/vive-deluxe-audio-strap/

The solidity improves things more than the integrated audio, honestly. Means looking down doesn't blur. Although I think it does cause some tightness headaches.

Author:  DavPaz [ Fri Feb 02, 2018 13:43 ]
Post subject:  Re: PSVR

Mr Dave wrote:
Similarly, I got this.
https://www.vive.com/uk/vive-deluxe-audio-strap/

The solidity improves things more than the integrated audio, honestly. Means looking down doesn't blur. Although I think it does cause some tightness headaches.

Ideally I'd prefer something like the full head strap, but beggars have limited choice, so I've been told...

Author:  Trousers [ Fri Feb 02, 2018 16:00 ]
Post subject:  Re: PSVR

I like the idea of those headphones very much but with the Move controllers, shooty controller and a massive desire for a racing seat (thanks Lonewolves) I don't think I can justify and I'll be honest if I am playing Resident Evil 7 and I am completely immersed visually and aurally I think I may die.

How much does it work out in poundages though as I do have a birthday coming up in a few months...?

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