Be Excellent To Each Other
https://www.beexcellenttoeachother.com/forum/

Star Trek: Bridge Crew (Oculus, Vive, PSVR)
https://www.beexcellenttoeachother.com/forum/viewtopic.php?f=3&t=10773
Page 1 of 2

Author:  Doctor Glyndwr [ Wed Jun 15, 2016 8:54 ]
Post subject:  Star Trek: Bridge Crew (Oculus, Vive, PSVR)

https://www.ubisoft.com/en-GB/game/star ... idge-crew/



It's co-op, so one player is the captain, one tactical, one helm, one engineering, you use VR hand controllers to interact with those LCARS panels... and. You. Fly. The. Freaking. Ship.

ZOMGWTFBBQ

(Really charming trailer, too, with some of the Star Trek cast playing the game, and looking genuinely excited not just I'm-being-paid-to-look-excited.)

Author:  DavPaz [ Wed Jun 15, 2016 8:57 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

I saw that on Reddit yesterday and, oh man, it looks ace.

Obviously, the local multiplayer is impractical for most though. I wonder what netplay would be like.

Author:  Doctor Glyndwr [ Wed Jun 15, 2016 8:58 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

DavPaz wrote:
Obviously, the local multiplayer is impractical for most though. I wonder what netplay would be like.

It's VR, by definition I don't care about local multiplayer :) I see no reason netplay won't work.

Author:  asfish [ Wed Jun 15, 2016 9:21 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Just took delivery of a Vive at work yesterday :)

This will be very popular in our IT dept when it comes out!

Author:  Grim... [ Wed Jun 15, 2016 9:24 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Yeah, that looks fucking incredible. Not so sure about the cost to play it, though :)

Do the headsets have built-in microphones?

Author:  Bobbyaro [ Wed Jun 15, 2016 9:26 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Holy crap, that looks awesome! Will it run properly on a PS$?

Author:  Doctor Glyndwr [ Wed Jun 15, 2016 9:28 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Grim... wrote:
Yeah, that looks fucking incredible.

Cras as helm, me as engineering, Curio as tactical, you as captain DREAM TEAM BABY

Author:  Grim... [ Wed Jun 15, 2016 9:29 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

I'm not convinced "open fire" is going to be the answer to everything.

But only if you don't open fire fast enough.

Author:  Doctor Glyndwr [ Wed Jun 15, 2016 9:38 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

"Should I go to Red Alert, Captain?"

"WHY ARE WE NOT AT RED ALERT ALREADY WHY ARE THERE OTHER ALERT MODES WHY DOES THIS TIN CAN CUNT EVEN HAVE THOSE BUTTONS"

Author:  Grim... [ Wed Jun 15, 2016 9:45 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

"IT NEEDS ONE GREAT BIG BUTTON MARKED 'FUCK SHIT UP' THAT WE CAN ALL REACH. FUCKING SHOOT, CURIO!"

Author:  Grim... [ Wed Jun 15, 2016 9:47 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

We have to fucking buy this.

Author:  Doctor Glyndwr [ Wed Jun 15, 2016 9:49 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Doctor Glyndwr wrote:
Cras as helm... you as captain
Note also that I have optimised for maximum lollage at your criticism of Craster's driving.

Author:  Cras [ Wed Jun 15, 2016 9:50 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

"What are you talking about, of course this bitch will barrel roll"

Author:  DavPaz [ Wed Jun 15, 2016 9:50 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Please live stream this when it happens.

Author:  Doctor Glyndwr [ Wed Jun 15, 2016 9:52 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

DavPaz wrote:
Please live stream this when it happens.

We had a GTA game once, the two-on-two mode where each pair consists of a driver (in a 60s muscle car, racing the other driver) and a blocker (in a huge armoured truck, trying to stop the other driver and protect their own driver.) It was Grim... (driver) and Cras vs me (driver) and Curio. Grim... was completely irate, screaming at Cras, demanding he be in two places at once, I was laughing so hard I forgot how to breath, tears running down my face. It was great.

Author:  Grim... [ Wed Jun 15, 2016 10:04 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

"YOU HAVE ONE FUCKING JOB. ONE. STOP GAYWOOD AND KEEP RILES AWAY FROM ME. YOU CAN'T EVEN DO THAT."

I was on mad rant form that night.

Author:  Doctor Glyndwr [ Wed Jun 15, 2016 10:16 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Oh yeah, it was Riles, not Curio.

Author:  Cras [ Wed Jun 15, 2016 10:21 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

It was fucking amazing.

"THAT'S TWO JOBS! TWO FUCKING JOBS!"
"JUST STOP FUCKING ARGUING WHEN YOU SHOULD BE DOING YOUR JOB!"

Author:  Curiosity [ Wed Jun 15, 2016 14:41 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

My life would be immeasurably better if it involved:

This game

More GTA

Author:  Cras [ Tue May 30, 2017 1:32 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

This game. This game is fucking amazing. Everyone get it. Oh my god.

Author:  Doctor Glyndwr [ Tue May 30, 2017 1:44 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Jesus shitting christ.

Author:  Doctor Glyndwr [ Tue May 30, 2017 1:45 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Grim... wrote:
Yeah, that looks fucking incredible. Not so sure about the cost to play it, though :)

Predicta-LOL at the cost completely not putting you off.

Author:  Doctor Glyndwr [ Tue May 30, 2017 1:47 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

DavPaz wrote:
Please live stream this when it happens.

So I don't know if you can Twitch VR but maybe you can?

Also: we had the game hours before America, we could have been streaming sensations! Dammit!

Author:  Grim... [ Tue May 30, 2017 9:18 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

It was just brilliant.

Totally forgot about live streaming. Next time, though, fo sho.

Author:  Grim... [ Tue May 30, 2017 9:19 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Doctor Glyndwr wrote:
Grim... wrote:
Yeah, that looks fucking incredible. Not so sure about the cost to play it, though :)

Predicta-LOL at the cost completely not putting you off.

It cost me £37. I can deal with that.

Author:  Dr Zoidberg [ Tue May 30, 2017 9:25 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Is this out now? Time to buy!

Author:  DavPaz [ Tue May 30, 2017 9:33 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Dr Zoidberg wrote:
Is this out now? Time to buy!

Late-to-the-party Zoidberg gets his role...

Image

Author:  Doctor Glyndwr [ Tue May 30, 2017 9:47 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Dr Zoidberg wrote:
Is this out now? Time to buy!

Not only is it out, but it supports PSVR/Vive/Rift cross play!

Author:  Bamba [ Tue May 30, 2017 9:53 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Doctor Glyndwr wrote:
Dr Zoidberg wrote:
Is this out now? Time to buy!

Not only is it out, but it supports PSVR/Vive/Rift cross play!


Wow, I did not expect that.

Author:  GazChap [ Tue May 30, 2017 10:01 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Doctor Glyndwr wrote:
Dr Zoidberg wrote:
Is this out now? Time to buy!

Not only is it out, but it supports PSVR/Vive/Rift cross play!

Oh shit, son. This suddenly became tempting, on the grounds that I have lots of PSVR people to play with and don't have to wait around for hours for the only other Rift owner in the UK to logon ;)

Author:  Doctor Glyndwr [ Tue May 30, 2017 10:02 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Bamba wrote:

Wow, I did not expect that.

Sony opened up cross platform play a while back, but I can't think of a single game that supported it until now. Makes obvious sense for a VR co-op game though, given how small even the combined install base is.

I am totally sold on VR presence as an enabler for co-op play. Looking over and seeing Cras pushing buttons (or giving me the finger), and hearing Grim...'s voice barking orders from the captain's chair behind me, worked perfectly.

Author:  Doctor Glyndwr [ Tue May 30, 2017 10:04 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

GazChap wrote:
Oh shit, son. This suddenly became tempting, on the grounds that I have lots of PSVR people to play with and don't have to wait around for hours for the only other Rift owner in the UK to logon ;)

You should get it and come play with the Yes! Chef!s

warning gaming with the Yes! Chef!s contains 350% of your RDA of petty squabbling and toilet humour

Author:  GazChap [ Tue May 30, 2017 10:19 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

I wouldn't have an episode of Star Trek any other way.

Author:  myp [ Tue May 30, 2017 10:33 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Doctor Glyndwr wrote:
Dr Zoidberg wrote:
Is this out now? Time to buy!

Not only is it out, but it supports PSVR/Vive/Rift cross play!

Oh!

Author:  Bamba [ Tue May 30, 2017 10:37 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Doctor Glyndwr wrote:
Sony opened up cross platform play a while back, but I can't think of a single game that supported it until now. Makes obvious sense for a VR co-op game though, given how small even the combined install base is.


Oh yeah, it makes all the sense in the world; I'm just still at the point of being pleasantly surprised when companies actually implement this sort of positively non-partisan stuff.

Author:  Squirt [ Tue May 30, 2017 10:48 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

This sounds pretty cool! It would probably also work pretty well for other, similar stuff. Crew on a WWII torpedo boat! Tank crew! Something else I can't think of!

Author:  devilman [ Tue May 30, 2017 11:12 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Squirt wrote:
This sounds pretty cool! It would probably also work pretty well for other, similar stuff. Crew on a WWII torpedo boat! Tank crew! Something else I can't think of!


'Office Worker VR' - Experience the thrill of working in an office, from home!

Author:  Cras [ Tue May 30, 2017 11:16 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

I got a cheevo for driving through an asteroid field without scratching the paint so I reckon I'd also be really good at Driving Real Cars, Myp Edition.

Author:  Doctor Glyndwr [ Tue May 30, 2017 11:17 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Lonewolves wrote:
Doctor Glyndwr wrote:
Dr Zoidberg wrote:
Is this out now? Time to buy!

Not only is it out, but it supports PSVR/Vive/Rift cross play!

Oh!

Doctor Glyndwr wrote:
You should get it and come play with the Yes! Chef!s

warning gaming with the Yes! Chef!s contains 350% of your RDA of petty squabbling and toilet humour

Author:  Grim... [ Tue May 30, 2017 11:44 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

devilman wrote:
Squirt wrote:
This sounds pretty cool! It would probably also work pretty well for other, similar stuff. Crew on a WWII torpedo boat! Tank crew! Something else I can't think of!


'Office Worker VR' - Experience the thrill of working in an office, from home!

http://jobsimulatorgame.com/

Author:  Dr Zoidberg [ Tue May 30, 2017 13:11 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

This will be with me tomorrow.

Author:  Grim... [ Thu Jun 01, 2017 23:46 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

In a shock to us all, we're actually getting quite competent at this.

We just managed a stealth mission, for God's sake.

Author:  Cras [ Thu Jun 01, 2017 23:52 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

We didn't just manage it, we bossed its face off

Author:  Bobbyaro [ Fri Jun 02, 2017 12:21 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

err, I take it Grim... can't fire the weapons, then??

Author:  myp [ Fri Jun 02, 2017 12:22 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

You're good at it already? That sounds boring :(

Author:  Grim... [ Fri Jun 02, 2017 12:27 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Bobbyaro wrote:
err, I take it Grim... can't fire the weapons, then??

I tell people when to fire weapons.

I'm surprisingly restrained.

Author:  Doctor Glyndwr [ Fri Jun 02, 2017 12:37 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Lonewolves wrote:
You're good at it already? That sounds boring :(

It's not an especially deep game nor a long one, which I think is a point worth stressing. I'm guessing VR's install base is still too small to justify anyone spending the money needed for longer games. Also, we also completely failed two missions last night -- if you fuck up your strategy, the game is going to happily hand your ass to you.

Having said that, we're five or six hours in and we're only good at our own roles right now. We've been sticking to one bridge position each. I have no idea what helm or captain even do, and I'm worse at being engineering than Jacket. If all I get from this is 20 hours of amazing co-op play for £40, I'm down with that.

Author:  Doctor Glyndwr [ Fri Jun 02, 2017 12:40 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Also the next campaign mission (four of five, they take 20-30 minutes each) has a description which makes it sound like the difficulty might be about to ramp up.

Oh, and we haven't had a go at flying the TOS Enterprise yet, other than to start it up and laugh and laugh at how difficult it looks to pilot. Instead of elegant touchscreens, you have dozens of abstract, unlabelled, randomly coloured buttons!

Author:  myp [ Fri Jun 02, 2017 12:43 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

I should be free tonight if anyone's around. I'll buy it later. :)

Author:  Doctor Glyndwr [ Fri Jun 02, 2017 13:00 ]
Post subject:  Re: Star Trek: Bridge Crew (Oculus, Vive, PSVR)

Note that getting the cross-platform multiplayer going will involve figuring out the uPlay based matchmaking, so we're gonna have to boldly go where no man has gone before.

Page 1 of 2 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/