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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Mon Dec 21, 2015 16:36 
SupaMod
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http://subterfuge-game.com/play.php?277 ... 620fb853af

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 12:47 
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Gogmagog

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This is brilliant. Loving it so far.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 13:08 
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INFINITE POWAH

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Invites, cleek.

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Eagles soar, but weasels don't get sucked into jet engines.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 13:35 
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MrChris wrote:
Invites, cleek.

Players are fixed once game has started.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 13:44 
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Gogmagog

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Doctor Glyndwr wrote:
MrChris wrote:
Invites, cleek.

Players are fixed once game has started.


Unlike alligiencies.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:22 
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And spelling, apparently.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:35 
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Gogmagog

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MrChris wrote:
And spelling, apparently.


Languages change, man

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:37 
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MaliA wrote:
Languages change, man

Like the ownership Shaneville.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:44 
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Sleepyhead

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Doctor Glyndwr wrote:
MaliA wrote:
Languages change, man

Like the ownership Shaneville.


And, again, language :D

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:47 
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Gogmagog

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Doctor Glyndwr wrote:
MaliA wrote:
Languages change, man

Like the ownership Shaneville.


My drillers will clog your air filters with their bodies. Shaneville will fall.

There is a really good joke about sunken cost here, too.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:48 
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It's all about the ratings.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 14:49 
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Gogmagog

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Kern wrote:
It's all about the ratings.


Oh. God.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Thu Sep 14, 2017 21:49 
SupaMod
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Est. 1978

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55555tfififiifffffff

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 7:30 
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Gogmagog

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Day 6.

Greater strategic decisions have become second place to continuing the War With Cras. The War With Cras started for no particular good reason. The War with Cras is of particular interest to the neighbours, as war is a massive resourve drain and you end up concentrating solely on tactical movements, losing sight of the bigger picture, forget to return 11 drillers and APOD nicks a base. Or two.

Shaneville remains in Penllawen's hands. My people mourn.

I'm very much enjoying this.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 12:26 
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Everybodys gilf

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War? Son, that's not a war. That's a mild irritation, like Athlete's foot.

It was a war when I decided Grim... shouldn't exist any more.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 12:35 
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This game needs play times, set up before the game starts, outside of which all subs are paused and you cannot issue or change any orders.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 13:39 
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Most moves are hugely telegraphed

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 13:40 
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Gogmagog

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Cras wrote:
Most moves are hugely telegraphed


"I will crush you"

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 13:45 
SupaMod
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Doctor Glyndwr wrote:
This game needs play times, set up before the game starts, outside of which all subs are paused and you cannot issue or change any orders.

It suffers from the same problem as the other "super-slow" games I've played - I takes forever to do anything, but there are still times you have to react to something within thirty minutes or you're toast, and those 30 minutes might be at 3am.

Or at 9am on a Sunday morning, whish is the same thing as far as I'm concerned ;)

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 13:57 
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Sleepyhead

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Grim... wrote:
Doctor Glyndwr wrote:
This game needs play times, set up before the game starts, outside of which all subs are paused and you cannot issue or change any orders.

It suffers from the same problem as the other "super-slow" games I've played - I takes forever to do anything, but there are still times you have to react to something within thirty minutes or you're toast, and those 30 minutes might be at 3am.

Or at 9am on a Sunday morning, whish is the same thing as far as I'm concerned ;)


How long was your window for action though? It's a journey of more than 24 hours, so even at double pace you had over 12 hours, lazybones!

:DD

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 14:53 
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Admittedly there would be no notification until the course change, which was around 8am with only a three hour flight time

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 14:55 
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Must admit I wasn't expecting to get away with it

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 15:00 
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Curiosity wrote:
How long was your window for action though? It's a journey of more than 24 hours, so even at double pace you had over 12 hours, lazybones!

That's not what Cras did, but I don't want to say if he doesn't want you to know.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 15:18 
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Curiosity wrote:
[How long was your window for action though? It's a journey of more than 24 hours, so even at double pace you had over 12 hours, lazybones!

I'm glad I wasn't the only one not to see what was happening ;)

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 15:31 
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Sleepyhead

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Ah, it was on course there when I woke up and assumed it had been aiming that way the whole time.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Sun Sep 17, 2017 15:48 
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No, but any time after around nine last night would have shown the route passing right next to Grim...'s Queen.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:19 
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Gogmagog

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This is a most compelling undertaking.

The war on Cras continues.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:20 
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*Yawn*

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:28 
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Gogmagog

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HeyHeyMalia's War Machine is marvellous. A thing of beauty. If only you could see the Jackboot of Oppression stamping down on your fetid, crumbling, empire in its full glory.

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 Post subject: Re: Subterfuge: a week-long 4X RTS with diplomacy...
PostPosted: Tue Sep 19, 2017 11:29 
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MaliA wrote:
HeyHeyMalia's War Machine is marvellous. A thing of beauty.

RON_HOWARD has launched 500 DRILLERS at MALIA.


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