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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 14:29 
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Probably too panicky, but if the curse bar does fill, it's obvious due to the instant death and halving of maximum health until uncursed (being cursed is usually the point at which I do new Londo, given a curse is the only way to kill the ghosts) .

If you haven't killed the big Wolf, you can't have completed new Londo. (can't enter the boss room). Woods are probably the easiest area available. Although I always avoid the area with all the people.

Fire demon, again fire resistance is useful. If he's too much, there is an alternative route at the cost of considerable humanity,which avoids a couple of bosses and some arses.


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 14:36 
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I'm positive you don't have to kill the wolf to fight the boss of New Londo. IIRC the wolf is entirely optional - someone check, ta.

EDIT: no hang on, I'm thinking of Anor Londo. Still not sure you need to kill the Wolf though unless he has the ring? Which he might, then.


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 14:48 
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Mr Dave wrote:
Probably too panicky, but if the curse bar does fill, it's obvious due to the instant death and halving of maximum health until uncursed (being cursed is usually the point at which I do new Londo, given a curse is the only way to kill the ghosts) .

If you haven't killed the big Wolf, you can't have completed new Londo. (can't enter the boss room). Woods are probably the easiest area available. Although I always avoid the area with all the people.

Fire demon, again fire resistance is useful. If he's too much, there is an alternative route at the cost of considerable humanity,which avoids a couple of bosses and some arses.

I went to confront Seath a couple of times, and I certainly didn't die due to curse. I think my natural resistance to curse is fairly high at this point. I remember getting cursed in the sewers and going through New Londo, although I do seem to recall an elevator or something being inaccessible. I do think I opened up a short cut to somewhere else, but I don't remember where, probably in the woods somewhere*.

I also tried (a long time ago) to confront the Fire Sage Demon donning a fire resistant shield and robes, but it was not enough.

*EDIT: I'm not actually sure about opening any short cut.


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 14:48 
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Saturnalian wrote:
I'm positive you don't have to kill the wolf to fight the boss of New Londo. IIRC the wolf is entirely optional - someone check, ta.

EDIT: no hang on, I'm thinking of Anor Londo. Still not sure you need to kill the Wolf though unless he has the ring? Which he might, then.

He does. It's the entire reason for Wolf killing.


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 14:51 
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lasermink wrote:
Mr Dave wrote:
Probably too panicky, but if the curse bar does fill, it's obvious due to the instant death and halving of maximum health until uncursed (being cursed is usually the point at which I do new Londo, given a curse is the only way to kill the ghosts) .

If you haven't killed the big Wolf, you can't have completed new Londo. (can't enter the boss room). Woods are probably the easiest area available. Although I always avoid the area with all the people.

Fire demon, again fire resistance is useful. If he's too much, there is an alternative route at the cost of considerable humanity,which avoids a couple of bosses and some arses.

I went to confront Seath a couple of times, and I certainly didn't die due to curse. I think my natural resistance to curse is fairly high at this point. I remember getting cursed in the sewers and go through New Londo, although I do seem to recall an elevator or something being inaccessible. I do think I opened up a short cut to somewhere else, but I don't remember where, probably in the woods somewhere.
yeah, until you get the Lord vessel, the uncursing dude on top of the building won't give you the key to the door to go to lower new londo. (you can kill him for it, mind)


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 14:51 
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lasermink wrote:
Mr Dave wrote:
Probably too panicky, but if the curse bar does fill, it's obvious due to the instant death and halving of maximum health until uncursed (being cursed is usually the point at which I do new Londo, given a curse is the only way to kill the ghosts) .

If you haven't killed the big Wolf, you can't have completed new Londo. (can't enter the boss room). Woods are probably the easiest area available. Although I always avoid the area with all the people.

Fire demon, again fire resistance is useful. If he's too much, there is an alternative route at the cost of considerable humanity,which avoids a couple of bosses and some arses.

I went to confront Seath a couple of times, and I certainly didn't die due to curse. I think my natural resistance to curse is fairly high at this point. I remember getting cursed in the sewers and go through New Londo, although I do seem to recall an elevator or something being inaccessible. I do think I opened up a short cut to somewhere else, but I don't remember where, probably in the woods somewhere.
yeah, until you get the Lord vessel, the uncursing dude on top of the building won't give you the key to the door to go to lower new londo. (you can kill him for it, mind)


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 14:57 
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Bad Girl

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I didn't realise until only last week that if you kill the kings and go back to him for a chin wag afterwards he turns up at Firelink.


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 15:19 
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Mr Dave wrote:
Saturnalian wrote:
I'm positive you don't have to kill the wolf to fight the boss of New Londo. IIRC the wolf is entirely optional - someone check, ta.

EDIT: no hang on, I'm thinking of Anor Londo. Still not sure you need to kill the Wolf though unless he has the ring? Which he might, then.

He does. It's the entire reason for Wolf killing.

noob lol


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 15:37 
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wolf should be fairly easy. I think it's one of two bosses that never killed me. (butterfly being the other, fact fans)


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 23, 2016 16:43 
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As if by magic... Dark Souls is now on the backwards compatible list.

There was nothing standing in the way of me playing it, but it would be nice to try it again on the Xbox One.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 24, 2016 10:21 
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So... I tried to get into Dark Souls again last night. There's something about it that keeps drawing me in, but I don't think I can cope with the relentless difficulty. I know that's part of the fun but it does get on my wick when I keep getting killed, even by the simple bad guys.

Should I be using my parry technique more? I'm holding my shield up all the time but that doesn't seem to have much effect on a lot of the attacks that come my way.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 24, 2016 10:27 
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It's not really that hard, just unforgiving.

As for parrying, I didn't ever parry on dark souls/dark souls 2. Indeed, I barely did it in bloodbourne either. Just keep stamina high and avoid being hit by attacks that your stamina can't soak.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 24, 2016 10:59 
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Bad Girl

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Yeah, I was terrible at parrying in all of those games too. Maybe you know this already but, for completeness, your stamina bar regenerates quickly when you don't have your shield raised so lower your shield between attacks to get your stamina back up. Bit obvious but just thought that might be why you're struggling against basic enemies.

Oh, and check your shield has 100% strike damage resistance. You can get some shields that only block, say, 60-90% incoming damage. Get a decent shield when you can.

Or maybe, you'd prefer to play the Bloodborne way? Get your equipment load under 60-80% or somewhere around that, and your movements will be quicker including a quicker roll that goes a greater distance. If you're doing a very slow roll (people call it "fat rolling" because you're too heavy) then you've got too much stuff on. Take off your heavy gear and get rolling. Handy for dodging attacks and especially some bosses although any hit can punish you.

Or maybe you like to play it my way? Tank mode. Get the biggest baddest armour and weapons and shove your stats into health, stamina and equipment load. Soak up that damage and power through. Shit for some bosses mind.

Or be a wizard!

Or a cleric!

No, don't be a cleric.

Or, y'know, get gud.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 24, 2016 11:36 
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Pyromanxy was always a good choice. Allows you to concentrate on physical traits, while still providing a decent magical source of damage.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 24, 2016 11:44 
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Stick and move, kid. Or d'eyl moiderise ya.

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 Post subject: Re: Dark Souls 3
PostPosted: Sun Mar 27, 2016 11:59 
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Is it 12th April yet? I've been avoiding all spoilers, articles and everything. I wish I hadn't even seen the tree monster I posted above but even then I've barely seen anything but the official trailer/adverts.

X CITE


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 30, 2016 10:48 
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I've resorted to watching a let's play video on YouTube to see where I'm going wrong with Dark Souls.

This chap seems to not use a shield, helmet or gloves and he's constantly using both hands on his sword. Seems to be working for him! His knight is also much faster than mine.


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 30, 2016 11:01 
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That video has done nothing but reinforce the fact that I don't think Dark Souls is for me.


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 Post subject: Re: Dark Souls 3
PostPosted: Wed Mar 30, 2016 11:12 
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Anyone who is travelling light and two handing is going to be a pro at the game and has probably clocked it multiple times.

Just find a play style that works for you, turn the lights off and enjoy. I'd suggest playing as a tank, get a big weapon, best armour you can find and turtle your way through it behind your shield.

I didn't even typically enjoy these sorts of games (hell, I still hate Oblivion, Fallout 3 and that) but DS can be as complex or as simple as you want to make it.

Also, there's a Dark Souls thread, dontchaknow.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 12:08 
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How to make an Ian jealous in one easy picture.

Attachment:
IMG_20160331_120211.jpg


Serves him right for trolling my S&S playthrough.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 12:09 
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What's that on the right?

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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 12:10 
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Gah. Do I get this? I liked DS a lot, got bored of DS2, and really didn't like Bloodborne.

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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 12:12 
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You should get it. Before Sunday. Then you can watch a pro FUCK BADDIES UP.

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 12:15 
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Grim... wrote:
What's that on the right?

It's a poster type thing and soundtrack thing. I can't say I was expecting it to come with the game.

The poster smells quite nice. The soundtrack smells of nothing.

(The actual poster is one side with all the classes (In English, strangely). The other side is a map of the world (In Japanese)


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 12:24 
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How on earth have you got this so soon!? Well, that's pretty great, but also I hate you. With a passion.

I'm still on Dark Souls 3 information lock-down. :/


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 12:28 
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I've finished it. S'all right I guess.

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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 12:52 
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Saturnalian wrote:
How on earth have you got this so soon!? Well, that's pretty great, but also I hate you. With a passion.

I'm still on Dark Souls 3 information lock-down. :/

Having something of a knowledge on how to read Japanese has its advantages. Particularly when Dark Souls 3 was released on the 22nd of March there.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 13:08 
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Bad Girl

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Pffffft, I'll just play some PS3 games or Hyper Light Drifter in the meantime.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 13:25 
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Ack, it has Japanese controls. This could take a moment of getting used to.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 13:36 
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For anyone else wanting it early the Xbox one version on the Japanese store is available in English


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 13:55 
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Mr Dave wrote:
Japanese controls

What are they?

Can you not change them?

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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 14:22 
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Grim... wrote:
Mr Dave wrote:
Japanese controls

What are they?

Can you not change them?


When the PS controller was designed, the symbols on the buttons were supposed to have a specific meaning. Triangle was something to fo with Angles. Most notably, however, X was reject and O was Accept. So it is on Japanese games. For some reason, they decided to reverse those two buttons in the west.

I vaguely remember hearing that on the ps4, it was set on a hardware level (So Japanese consoles would behave differently to English ones) but it appears not.

I couldn't spot an option on the menu, (although, as I wouldn't expect one - because there never is, I didn't bother to read every single option). I've got used to it on other Japanese games, so it shouldn't be a problem after the first couple of hours or so, based on the other import games I've played.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 14:28 
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If I recall correctly X was accept, O was reject, Square was a map/inventory and Triangle was for camera angles.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 14:35 
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Well, in my lunch hour, I beat up a vicious blue thing down a forboding path, and beat up the first boss of the game (First time. Having gone in with only one estus flask like some kind of mad man.)

I did not have very much health by the end of it...

ZOMG Spoiler! Click here to view!
Attachment:
dark%20souls%20boss%201.png


Full videoing here:

https://www.twitch.tv/mrdavexxviii/v/57760207


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 14:44 
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I seem to recall Final Fantasy 7 having O for accept and X for reject.

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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 14:55 
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Grim... wrote:
I seem to recall Final Fantasy 7 having O for accept and X for reject.

Yeah, that be the Japanese scheme. It's fair to say minimal effort was put into the localisation of FFVII.



As I say, you get used to it, but it does throw you for a little bit when you change between the two.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 15:00 
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TheVision wrote:
If I recall correctly X was accept, O was reject, Square was a map/inventory and Triangle was for camera angles.

As far as I'm aware, X and O were the other way around by the original design - The playstation being a Japanese console. X being a fairly international symbol for wrong, and O being a somewhat less international symbol for Correct. (Although it is an oddity they made O red and X blue)


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 15:09 
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Image

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 15:12 
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Cras wrote:
Image

Professor cross.

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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 15:22 
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Bad Girl

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Metal Gear Solid was one of those that used the Japanese accept/reject in its early days. Reet confusing it woh.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 15:55 
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You fucking hipster, Mr Dave.

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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 15:58 
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Cras wrote:
Gah. Do I get this? I liked DS a lot, got bored of DS2, and really didn't like Bloodborne.

So far (which is admittedly not very far), it does feel very dark soulsy. Plus, it teaches you how to kick.

Attachment:
kick.png


See?

Although the tutorial does put a warning telling you to turn back on an optional path that leads to a certain amount of pain. Which is a bit more in your face than the warnings tend to be.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 15:59 
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Zardoz wrote:
You fucking hipster, Mr Dave.

I was into dark souls 3 weeks before anyone else.

:hipster:


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 16:08 
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Mr Dave wrote:
Plus, it teaches you how to kick.


The Dark Souls tutorial had a bit explaining how to do a move that you can't actually do if you start the game as a dex build. Which is nice.

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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 16:13 
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Cras wrote:
Mr Dave wrote:
Plus, it teaches you how to kick.


The Dark Souls tutorial had a bit explaining how to do a move that you can't actually do if you start the game as a dex build. Which is nice.

It's almost as if I'm referencing that...

Not that I tried to kick to see if it actually worked. (On a pyromancer build)


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 17:50 
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This is absolutely brutal.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 19:44 
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Well, reached the second boss. It was a rather tough fight to get this far. Reminds me of playing the first Dark Souls in that regard.

The difference being, of course, that I have completed Dark Souls, Dark Souls 2, Demon Souls and Bloodborne. (And also played Lords of the fallen, before I stopped playing it for shitness reasons) So I fear quite what a newcomer would make of it.

Of course, there were more than a few deaths caused by the roll button being a different button from what I expected (And one death caused by the gesture menu insisting on being in the way, and yeah, the cancel button didn't do what I expected there either. (Apparently pointing at the man with a big sword does not stop him from applying that sword to your face. Who knew)

A few problems that need to be sorted out too. Having nearly beaten a man who was causing me some problems, I rolled into a wall. Ad then couldn't get out and he smacked me to the deaths. Fortunately, Karma had its way and next time he bugged out and just remained still doing nothing while I returned the deathly favour.


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 Post subject: Re: Dark Souls 3
PostPosted: Thu Mar 31, 2016 20:07 
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Mr Dave wrote:
Cras wrote:
Mr Dave wrote:
Plus, it teaches you how to kick.


The Dark Souls tutorial had a bit explaining how to do a move that you can't actually do if you start the game as a dex build. Which is nice.

It's almost as if I'm referencing that...

Not that I tried to kick to see if it actually worked. (On a pyromancer build)


Oh, heh :)

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 Post subject: Re: Dark Souls 3
PostPosted: Fri Apr 01, 2016 7:31 
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Cras wrote:
Mr Dave wrote:
Cras wrote:
Mr Dave wrote:
Plus, it teaches you how to kick.


The Dark Souls tutorial had a bit explaining how to do a move that you can't actually do if you start the game as a dex build. Which is nice.

It's almost as if I'm referencing that...

Not that I tried to kick to see if it actually worked. (On a pyromancer build)


Oh, heh :)

It does work on my build,you'll be pleased to know . In honour of you, I've been kicking bad mens before Killing them (and not at all to do with hitting the wrong button for a jumping attack, honest)

Second boss is down. Took a few more attempts for this one. There was much wooting among the 8 people watching me.

Unsurprisingly, given how long it's been out, there aren't that many useful signs on the ground. (and also, so far, no deliberately malicious ones. Culture difference?)


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 Post subject: Re: Dark Souls 3
PostPosted: Fri Apr 01, 2016 13:25 
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Hmmm -cant really get this to embed correctly

Link http://i.imgur.com/Blr8Ppg.webm


http://i.imgur.com/Blr8Ppg.webm


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You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC.

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