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DOOM
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Author:  Satsuma [ Mon May 18, 2015 17:37 ]
Post subject:  DOOM



Well that didn't show much but there'll soon be more in, what, a couple of weeks.

So let's guess what New Doom will have:

1) All new gen consoles and no last gen. PC, obv.
2) Spangley PC tech that that guy at ID has probably created again.
3) Largely campaign focused (yay!).
4) A multiplayer mode.
5) A return to its shooter roots.

Go, speculate!

Author:  Dr Zoidberg [ Mon May 18, 2015 17:41 ]
Post subject:  Re: DOOM

Please be better than Doom 3.

Please be better than Doom 3.

Please be better than Doom 3.

Please be better than Doom 3.

Author:  Grim... [ Mon May 18, 2015 17:58 ]
Post subject:  Re: DOOM

TL:DW

Author:  GazChap [ Mon May 18, 2015 18:11 ]
Post subject:  Re: DOOM

Provided the gamma correction slider works this time, I'm down :P

Author:  Pod [ Mon May 18, 2015 19:06 ]
Post subject:  Re: DOOM

IMO, Doom 1 and 2 are in the top 10 best games of all time. It's going to have a hard time topping those (and breaking down the walls of prejudice I hold against it) .

Author:  Zardoz [ Mon May 18, 2015 19:16 ]
Post subject:  Re: DOOM

It'll be shite.

Author:  Malc [ Mon May 18, 2015 19:29 ]
Post subject:  Re: DOOM

I heard they are going back to the doom bible.

However Romero said the best bits of DooM came from when they ignored the bible.

He warned that it might not be as good as it could be if they stick to it.

Author:  Dr Zoidberg [ Mon May 18, 2015 19:57 ]
Post subject:  Re: DOOM

Zardoz wrote:
It'll be shite.


I liked Rage, and both recent Wolfensteins have been great.

Author:  lasermink [ Mon May 18, 2015 20:01 ]
Post subject:  Re: DOOM

If I had to choose a game to be #1 of all time I think it would have to be Doom.

And Doom 3 is awesomfabs, I must have completed it at least 3 times, and I still get an urge to install it now and then. And none of that flashlight mod nonsense, puh-lease.

Author:  Satsuma [ Mon May 18, 2015 20:03 ]
Post subject:  Re: DOOM

I've just reminded myself that Rage was "utter dog shit".

viewtopic.php?style=19&f=3&t=7820&st=0&sk=t&sd=a&hilit=Rage&start=30

Author:  Doctor Glyndwr [ Mon May 18, 2015 20:37 ]
Post subject:  Re: DOOM

Saturnalian wrote:
2) Spangley PC tech that that guy at ID has probably created again.

Carmack left iD two years ago, so: nope.

Author:  Satsuma [ Mon May 18, 2015 20:43 ]
Post subject:  Re: DOOM

Ahh, but I was referring to Jim. Jim Johnson Jnr. Nice guy. New about the place. Keeps himself to himself but a cracking programmer. Jimmmmmey his friends say to him when they meet him in the canteen. A really lovely guy.

Author:  Zardoz [ Mon May 18, 2015 21:19 ]
Post subject:  Re: DOOM

Shite.

Author:  Jem [ Mon May 18, 2015 21:27 ]
Post subject:  Re: DOOM

lasermink wrote:
And Doom 3 is awesomfabs, I must have completed it at least 3 times, and I still get an urge to install it now and then. And none of that flashlight mod nonsense, puh-lease.


:this:

Author:  GazChap [ Mon May 18, 2015 21:58 ]
Post subject:  Re: DOOM

If Bethesda are involved surely that will mean that the engine will crash a million times an hour and all of the NPCs will have really ropey animations that constantly glitch out like something out of Goat Simulator.

Author:  Pundabaya [ Tue May 19, 2015 0:23 ]
Post subject:  Re: DOOM

Or be pretty damn slick, like Wolfenstein: The New Order.

Author:  Satsuma [ Tue May 19, 2015 8:27 ]
Post subject:  Re: DOOM

http://kotaku.com/doom-4s-earlier-scrap ... 1705364162

Look at this video in the link - that was someone's vision of Doom. That WAS Doom, for a time. Was Doom a third person cover shooter? Sure looks that way to me. I am suddenly worried about Doom.

Author:  Mr Dave [ Tue May 19, 2015 12:57 ]
Post subject:  Re: DOOM

Doctor Glyndwr wrote:
Saturnalian wrote:
2) Spangley PC tech that that guy at ID has probably created again.

Carmack left iD two years ago, so: nope.

Is there anyone left from the original doom team by this point?

Author:  Pod [ Tue May 19, 2015 13:22 ]
Post subject:  Re: DOOM

Saturnalian wrote:
I've just reminded myself that Rage was "utter dog shit".

viewtopic.php?style=19&f=3&t=7820&st=0&sk=t&sd=a&hilit=Rage&start=30



a) How do I get from BEEXMOBILE to BEEXNORMAL
b) Why does the mobile site have "vote for POTW" thumbs but the normal site doesn't?

This is discrimination.

Author:  Grim... [ Tue May 19, 2015 13:47 ]
Post subject:  Re: DOOM

a) Get rid of "style=19&"
b) Because it was hard to do on a mobile.

Author:  Pod [ Tue May 19, 2015 17:41 ]
Post subject:  Re: DOOM

Grim... wrote:
b) Because it was hard to do on a mobile.


I think I'm missing something. You added that button because it was hard to do <something> on a mobile? How do I do <something> on a desktop? (send a pm ?)

Author:  Grim... [ Tue May 19, 2015 17:44 ]
Post subject:  Re: DOOM

Pod wrote:
Grim... wrote:
b) Because it was hard to do on a mobile.


I think I'm missing something. You added that button because it was hard to do <something> on a mobile? How do I do <something> on a desktop? (send a pm ?)

Yes indeed, to "Beex Weeker" or something like that. But no-one pays attention to them any more.

Author:  JohnCoffey [ Fri May 22, 2015 13:23 ]
Post subject:  Re: DOOM

Hopefully it'll be a decent romp. As said, last two Wolfies have been pretty decent.

I think Carmack leaving may have been for the best. He's a bit old fashioned when it comes to game design. RAGE was OK but a bit simple and basic.

Author:  Pod [ Fri May 22, 2015 17:59 ]
Post subject:  Re: DOOM

I don't know this for sure, but I'd place a big pile of money on the fact that John Carmack had nothing to do with the game design of Rage. He didn't even have anything to do with the game design of Doom, for instance. (Or even anything since ID started -- Keen for instance).

Tim Willits is probably the person to blame for the decline since Quake. (i.e. when Romero left)

Author:  Achilles [ Fri May 22, 2015 22:19 ]
Post subject:  Re: DOOM

..........................................

Author:  Satsuma [ Mon Jun 15, 2015 10:06 ]
Post subject:  Re: DOOM

It's coming.

Gameplay trailer herewith for you to complain about:



Stomping on faces, climbing structures and shooting stuff until they explode all seem to be new. Apart from the latter.

Author:  Morte [ Mon Jun 15, 2015 12:29 ]
Post subject:  Re: DOOM

Mmm...creamy goodness.

Author:  Grim... [ Mon Jun 15, 2015 15:17 ]
Post subject:  Re: DOOM

Looks a bit too stealthy for me.

Author:  Dr Zoidberg [ Mon Jun 15, 2015 17:32 ]
Post subject:  Re: DOOM

I'm in!

Author:  Doctor Glyndwr [ Mon Jun 15, 2015 19:32 ]
Post subject:  Re: DOOM

Grim... wrote:
Looks a bit too stealthy for me.

Is the title of your plagarising sex tape.

Author:  Satsuma [ Wed Jun 17, 2015 10:05 ]
Post subject:  Re: DOOM

Finally some actual footage of the game being played.

*warning* Includes excitable crowd noises throughout. *warning*



I thought it looked a bit boring, repetitive, didn't show any outstanding level design and I didn't like the chainsaw neither.

Author:  Grim... [ Wed Jun 17, 2015 10:25 ]
Post subject:  Re: DOOM

Jesus, that looks dull. Why doesn't he kill any of the monsters? They'll add a dialog wheel next.

Author:  Sir Taxalot [ Wed Jun 17, 2015 11:31 ]
Post subject:  Re: DOOM

I hope it has RPG-like levelling up elements.

Author:  Bobbyaro [ Wed Jun 17, 2015 12:34 ]
Post subject:  Re: DOOM

not exactly ground breaking, but looks like a fairly decent romp. There's obviously been a lot of effort put into it and seems to play smoothly. The monsters seem a bit shit, and the level design does look repetitive, but I'd still buy it.

Author:  Satsuma [ Thu Feb 04, 2016 18:36 ]
Post subject:  Re: DOOM

New Doom campaign trailer is out.

Part of me thinks it looks uninspired with the same furnace environments that makes me want to roll my eyes, and then another part of me wonders whether they've gone for Old Doom combat and crazy nonsense that'll be a ton of fun.

I was previously sure that it'd be a load of old dirty socks in a teenagers bin but now I'm confused that it might just actually be groovy fun.


Author:  markg [ Thu Feb 04, 2016 18:40 ]
Post subject:  Re: DOOM

I think it looks brilliant. I do love a good straight up single player shooter, e.g. the last two Wolfenstein games, this looks like them but morererer.

Author:  MaliA [ Fri Feb 05, 2016 8:39 ]
Post subject:  Re: DOOM

markg wrote:
I think it looks brilliant. I do love a good straight up single player shooter, e.g. the last two Wolfenstein games, this looks like them but morererer.


:this:

IDSPISPOPD
IDDQD
IDKFA

Author:  Doctor Glyndwr [ Mon Apr 04, 2016 11:43 ]
Post subject:  Re: DOOM

I played a few hours of this over the weekend, via the closed private beta (I got an invite through buying Wolfenstein.)

I was pretty impressed. MP is an unapologetic arena shooter. You move really, really fast (like 3x or 4x the movement speed of a CoD style shooter), and you can double jump so there's quite a bit of verticality too. Pickups are chunky and glowing, which is another old-school touch. The beta had two game modes: team deathmatch and warpath. The latter is like King of the Hill (get to zone to capture it, then hold it against the other team) except the zone moves around the level at about 1/2 of walking speed. This was pretty cool.

One downside is the weapons didn't feel all that... well, meaty, I guess. But perhaps I'm just pining for Unreal Tournament's flak cannon. They do all have alt-fire modes, which opens up tactical options that are often missing in modern shooters.

Author:  myp [ Mon Apr 04, 2016 11:46 ]
Post subject:  Re: DOOM

I could be all over this with enough Bezziage.

Author:  markg [ Mon Apr 04, 2016 11:49 ]
Post subject:  Re: DOOM

Doctor Glyndwr wrote:
I played a few hours of this over the weekend, via the closed private beta (I got an invite through buying Wolfenstein.)

Is that finished now? I've had that card knocking around for years it seems.

Author:  zaphod79 [ Mon Apr 04, 2016 11:51 ]
Post subject:  Re: DOOM

markg wrote:
Doctor Glyndwr wrote:
I played a few hours of this over the weekend, via the closed private beta (I got an invite through buying Wolfenstein.)

Is that finished now? I've had that card knocking around for years it seems.


I think its still valid until some point later today

Author:  markg [ Mon Apr 04, 2016 11:52 ]
Post subject:  Re: DOOM

Fucksake. Oh well I'll be buying it anyway and I'm mostly interested in the campaign.

Author:  zaphod79 [ Mon Apr 04, 2016 11:53 ]
Post subject:  Re: DOOM

Doctor Glyndwr wrote:
One downside is the weapons didn't feel all that... well, meaty, I guess. But perhaps I'm just pining for Unreal Tournament's flak cannon. They do all have alt-fire modes, which opens up tactical options that are often missing in modern shooters.


I also tried the beta over the weekend (PS4) and this was my biggest gripe - I was playing assualt so using a rocket launcher and it needed maybe about 5 direct hits to kill - I understand that a one hit kill for a standard weapon may be a bit of a challenge but the amount of damage I needed to kill seemed to be too much.

Author:  zaphod79 [ Mon Apr 04, 2016 11:54 ]
Post subject:  Re: DOOM

zaphod79 wrote:
I think its still valid until some point later today


And thats wrong - it finished last night

http://doom.com/en-gb/beta

Quote:
When is the Closed Beta test?

Starting: Thursday, March 31, 2016 @ 10:00 p.m. Eastern Time (UTC – 5)

End: Sunday, April 3, 2016 @ 11:59 p.m. Eastern Time (UTC – 5)

Author:  zaphod79 [ Mon Apr 04, 2016 11:56 ]
Post subject:  Re: DOOM

Not mine but if you want to see what the gameplay on the beta looks like


Author:  Doctor Glyndwr [ Mon Apr 04, 2016 12:08 ]
Post subject:  Re: DOOM

zaphod79 wrote:
I also tried the beta over the weekend (PS4) and this was my biggest gripe - I was playing assualt so using a rocket launcher and it needed maybe about 5 direct hits to kill - I understand that a one hit kill for a standard weapon may be a bit of a challenge but the amount of damage I needed to kill seemed to be too much.

I guess the problem is you can spawn with a rocket launcher and a decent amount of ammo. It's a default gun, now, rather than a contested map pickup, so it has to be powered accordingly. Did you ever manage to get any of the "power weapons" you can pick up? I didn't, although I think I was on the wrong end of them a few times. Those are more parallel to the power of the rocket launcher in old Doom, maybe.

I didn't get on with the rocket launcher at all. Plasma rifle, lightning gun, and super shotgun for me.

Author:  JohnCoffey [ Mon Apr 04, 2016 12:18 ]
Post subject:  Re: DOOM

Really like the look of this. I do like my old skool shooters :)

Author:  Dr Zoidberg [ Mon Apr 04, 2016 12:27 ]
Post subject:  Re: DOOM

Yeah, this looks right up my street.

Author:  MaliA [ Mon Apr 04, 2016 12:47 ]
Post subject:  Re: DOOM

BOOM! Schlick-schlock


Does that happen?

Author:  The Great Tyrant [ Mon Apr 04, 2016 13:17 ]
Post subject:  Re: DOOM

Accidentally jumped on the hype train for this and preordered it.

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