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INSIDE https://www.beexcellenttoeachother.com/forum/viewtopic.php?f=3&t=10126 |
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Author: | Satsuma [ Tue Jul 01, 2014 23:07 ] |
Post subject: | INSIDE |
There's fewer games most betterest than LIMBO. Only ten of them. Fact. So let's have some theories on what LIMBO was about courtesy of Reddit: ZOMG Spoiler! Click here to view! Or maybe it was... ZOMG Spoiler! Click here to view! Wow. Deep. If you haven't played it you'll have a deep feeling of shame washing over your body. No? Then perhaps you ought to. But fear not because tucked deep inside E3 was the second game from the same peeps who made LIMBO. Did we watch all of the E3 stuff? Then why aren't we raving about this. In fact, how come I missed it? I blame Zaphod. Anyway, INSIDE is a game about, stuff, that happens to, someone, with a gender that looks male, and has dogs in it, and probably robots, and looks real nice. It's coming to a console or PC near you sometime in the future. Watch this thing with the watery sacks of nerve endings crammed into your face: |
Author: | Zardoz [ Wed Jul 02, 2014 0:08 ] |
Post subject: | Re: INSIDE |
I'll be having that. |
Author: | Satsuma [ Thu Feb 26, 2015 20:56 ] |
Post subject: | Re: INSIDE |
I have found you thread. http://playdead.com/inside/ Coming first to, fucks sake, xbox one. But that still means it'll be everywhere else soon enough I suppose. Early 2015. |
Author: | Grim... [ Thu Feb 26, 2015 20:57 ] |
Post subject: | Re: INSIDE |
That's now. |
Author: | Satsuma [ Thu Feb 26, 2015 21:14 ] |
Post subject: | Re: INSIDE |
Not early-early 2015, just early. |
Author: | Satsuma [ Fri Jun 05, 2015 9:39 ] |
Post subject: | Re: INSIDE |
No longer "early 2015" just "sometime soon. Maybe. Hey, look - something really interesting. No, really, outside your window. You must look. Look. Look at it. No, you really have to look at that thing outside. ... See ya suckers" http://www.vg247.com/2015/06/05/limbo-t ... shed-back/ |
Author: | Satsuma [ Fri Jun 05, 2015 9:39 ] |
Post subject: | Re: INSIDE |
Hang about "5 years in development?" Blimey. |
Author: | MrChris [ Fri Jun 05, 2015 14:18 ] |
Post subject: | Re: INSIDE |
It looks like a cutesy version of Deadlight. |
Author: | TheVision [ Sun Jun 07, 2015 7:53 ] |
Post subject: | Re: INSIDE |
I thought limbo was pap. |
Author: | lasermink [ Sun Jun 07, 2015 9:24 ] |
Post subject: | Re: INSIDE |
I got stuck at some point and never finished it. |
Author: | JohnCoffey [ Fri Jun 12, 2015 1:45 ] |
Post subject: | Re: INSIDE |
I finished Limbo. I did cheat but hey, still had to do it. I just liked it so much that I wanted to see the end. Only complaint was it was short, so hopefully this one will be longer. |
Author: | zaphod79 [ Mon Aug 01, 2016 13:32 ] |
Post subject: | Re: INSIDE |
I really expected this to make it to the PS4 at some point next year - especially after how Microsoft were making such a big thing of the console exclusivity they had for it but it looks like that was just a month or two https://www.vg247.com/2016/08/01/playde ... in-august/ Quote: Playdead’s Inside coming to PS4 in August
Inside is the second title from the studio behind Limbo and was released on Xbox One at the end of June, followed by a Steam launch a week later. The game is a puzzle platformer with a similar atmosphere to Limbo and got some pretty stellar reviews. Just pop over to Metacritic to take a gander for yourself. So it was with heavy hearts that those of us on PS4 looked on, wishing we could have a go. Earlier today, a PS4 trophy list for the title appeared on exophase, indicating that a PS4 release might well be on the way after all. Well wonder no more. Thanks to a trusted source, we can confirm that Inside will be coming to PS4 at the end of August. No word on prices yet, but for now, just get psyched. |
Author: | Satsuma [ Sat May 13, 2017 16:00 ] |
Post subject: | Re: INSIDE |
https://www.rockpapershotgun.com/2017/0 ... -designed/ Nice read about INSIDE's level design. |
Author: | Findus Fop [ Tue Jan 09, 2018 0:12 ] |
Post subject: | Re: INSIDE |
Started this tonight and it's only because of work tomorrow I'm not finishing this tonight. What a brilliant game. I love the variety of ways he reacts to the world around him. And the singularity of purpose. No umming and ahhing over whether I need to track backwards to hunt for hidden collectables. Just go right. |
Author: | Bamba [ Tue Jan 09, 2018 10:29 ] |
Post subject: | Re: INSIDE |
Findus Fop wrote: And the singularity of purpose. No umming and ahhing over whether I need to track backwards to hunt for hidden collectables. Just go right. You realise that sometimes you need to track backwards to hunt for hidden collectables right? I might replay this tonight actually. |
Author: | Findus Fop [ Tue Jan 09, 2018 10:59 ] |
Post subject: | Re: INSIDE |
Bamba wrote: Findus Fop wrote: And the singularity of purpose. No umming and ahhing over whether I need to track backwards to hunt for hidden collectables. Just go right. You realise that sometimes you need to track backwards to hunt for hidden collectables right? I might replay this tonight actually. You make a fair point. I have had to track back a little ( ZOMG Spoiler! Click here to view! The other thing I like about it is there's no preamble. Title screen, click x, and you're running from the title screen. This may be a trick they copied from Limbo, I can't remember. But it's ace. |
Author: | Satsuma [ Tue Jan 09, 2018 11:27 ] |
Post subject: | Re: INSIDE |
I maintain that this is one of my ten 10 games of all time. It’s absolute perfection in every aspect of its design. Re: Backtracking. There’s none really, just hidden little areas that can be found knocking about that may lead to a hidden “ending”. Don’t worry though cause once you’ve finished it you easily seek out and you’ve missed using the level select. |
Author: | Findus Fop [ Tue Jan 23, 2018 15:47 ] |
Post subject: | Re: INSIDE |
I finished this the other night. Incredible experience. There was only a couple of points where I felt like the game overstayed its welcome, when I felt I was doing the same puzzle again, but on the whole every puzzle and challenge was subtly unique. And of course, talk about a ZOMG Spoiler! Click here to view! It's brilliant. ZOMG Spoiler! Click here to view! brilliant. |
Author: | RuySan [ Tue Jan 23, 2018 16:26 ] |
Post subject: | Re: INSIDE |
Yup, one of the most memorable endings ever. |
Author: | Satsuma [ Thu Jun 21, 2018 12:41 ] |
Post subject: | Re: INSIDE |
Inside and Limbo on Switch on 28 June. |
Author: | Pundabaya [ Thu Jun 21, 2018 18:41 ] |
Post subject: | Re: INSIDE |
I'm waiting for it to be on PS Plus. |
Author: | Satsuma [ Fri Sep 27, 2019 16:05 ] |
Post subject: | Re: INSIDE |
Pundabaya wrote: I'm waiting for it to be on PS Plus. You’ve missed it. |
Author: | Satsuma [ Fri Sep 27, 2019 16:41 ] |
Post subject: | Re: INSIDE |
Anyway I’ve been replaying this so I could better examine what story is there to be told. Here’s what I’m thinking so far (I’ve just got by the second facility):- The pods at the beginning are hooked up to trees and that makes the automatons. Facility No.1 was the first experiment to create the automatons but it led to a massive flooding of the facility, part of the city and inadvertently created the underwater people. That’s all I’ve got. Hey, did anyone notice the diorama of the ending in the last facility? Was the escape all some Truman Show shit? |
Author: | Sir Taxalot [ Tue Oct 01, 2019 6:27 ] |
Post subject: | Re: INSIDE |
Really enjoyable game and clearly a lot of time spent on refining and polishing it. At first I thought the boy was running along chasing after one of the trucks, perhaps one that had taken his family or something. But later on I found myself wondering, why, just why was he carrying on past all those obstacles and pushing forwards (apart from cos that's the game, innit). The underwater monster really freaked me out, I fucking hated that, it was stressful. In fact, I just had a shiver as I thought about it. In a way, I found the ending kind-of beautiful and peaceful too, as well as a massive bummer |
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