Finished! And I did the Lost Expeditions too, cause, well, it came with it, so why not, aye?
I was definitely not enjoying myself for about half of the time that I was playing. The first half in fact. It wasn't that I thought it was poor either, it was just the same FPS that I've played several times over this generation. Actually, thinking about it, I really enjoyed the opening section - the escape from the prison and the death of your brother. That was actually quite a good little opening section but when I started getting a tattoo and was released into the wild to kill some animals and run little errands for some guy it took a dive. I appreciate that the game has to teach you all about its mechanics but I just wasn't interested enough after I'd just been chased through a jungle by pirates that wanted to kill me.
It got better though. I actually enjoyed some of the main story arc - getting your friends back, Buck, sexy voodoo woman, crazy Vas, German guy and crazy white guy. The main protagonists are really well fleshed out for the most part. Cracking mental characters. The story also takes you on some wild rides through an underground temple blowing up, a massive ship blowing up, a rocket base blowing up and it even lets you blow stuff up too. Some parts are quite original such as being buried in a mass grave, the torture and the poker game at gun point all being high points. All in the last third as well.
I even stuck around to finish off all the outposts so I must have been enjoying it. In fact, I wasn't advancing the story much towards the end as I was having too much fun doing the much harder and more satisfying southern islands. The outposts haven't however created the most stories for me - the main story was more satisfying - but I had fun being advanced upon by two heavies with flamethrowers and leading them on a merry chase after I'd ran out of ammo and was scavaging every gun on the floor to take them out, but then fecking back-up arrived. Fortunately they went down quite easy with a three-hit combo mega-kill and I pinched the .50 cal on the jeep and saved my bacon. Unfortunately there wasn't enough of this on the main island with the pirates being a piece of piss to kill after you'd unlocked all four weapon slots. It's a shame that the outposts didn't 'level-up' a bit more as you got more powerful. Shame. Still, I spent a good couple of hours thrashing it out with heavies and the like. That was really good fun.
In fact, you gotta admit that the stealth mechanics are pretty spot-on. It's generous enough not to give every solider super vision and the warning system as the arrow fills up was really helpful to maintaining the fun. It's ridiculously good fun to duck out of sight after being spotted and then ducking out of sight to flank your enemies - they advance on your last position or just look that way with sniper rifle lasers or whatever, as you run around and start a secondary attack from behind. It's awesome.
In the end I enjoyed what I'd seen and only had a few lingering complaints.
1) The 360 is clearly overworked, with textures blurred at a distance or being drawn right in front of you, a shonky frame rate, and stuff popping up as you get closer. It's a real shame.
2) FUCKING DREAM SHIT. The battle with Vas? What the fuck? The battle with the last guy? Also, what the fuck? The only time it made sense was right at the end when you had a face full of drugs.
ZOMG Spoiler! Click here to view!
Vas stabs you and then you duke it out with him like nothing has happened? That last guy at the poker table. All of a sudden you have a knife? The table has gone and guards who were just smashing a gun muzzle in your face no longer want to shoot your face off? You come around after you've killed him and there's loads of dead people? AND THAT GUYS BODY WAS NOT EVEN ON THE FLOOR? Nah, I didn't like that one bit.
3) The Lost Expeditions: "40 Minutes of New Gameplay" the box says. Erm, actually 15 minutes you lying shits. Plus both missions were a bit rubbish.
4) Collecting stuff: I never want to do it in a game ever. 120 Relics? Life's too short for that shit.
5) Outposts: This was a double-edged sword in my eyes. Conquering them was fun but if you do then that area is free from baddies. None at all. So you get no beef crossing the island when they're done but you open up more fast travels, which is a great shame since you get hardly any running battles going cross country as you zap from one fast travel point to the next so you can smash the next outpost. Which you will, cause they're not that hard.
Still, I mustn't complain cause I've had hours of fun with this. It's been worth it in the end even though it has a slow start which sags too much. I'd give it a good 6.5 out of 10.