Dark Souls 3
12 April 2016
Reply
Source: http://www.vg247.com/2015/06/02/source- ... ouncement/

Be prepared to die again at E3.

No details, no nothing, might be rumour but what counts is that I got here first.
Every Big Game of the Last five Years N+1.
*Rates message FOUL*
Have you seen the Dark Souls 3 E3 display with fountain? It's ace.

http://i.imgur.com/BryZ5a5.gifv
Low poly count.
The Gamescom trailer

Holy fuck.

That. Looks. Incredible.
Saturnalian wrote:
Holy fuck.

That. Looks. Just. Like. Bloodborne.

Not falling for this again no matter how much you fucking weirdos bum it.
Not falling for an awesome game?

Bloodbourne was a short cakewalk between Dark Souls.
That first region does look a hell of a lot like Yharnam though.
zaphod79 wrote:
Sign up for their beta testing tomorrow

http://cbt.darksouls3.com/en/entry.html


YES I WILL. I love beta's, especially when they never let me on.
Hopefully this time they remember to put in that easy mode everyone wants.
Saturnalian wrote:
zaphod79 wrote:
Sign up for their beta testing tomorrow

http://cbt.darksouls3.com/en/entry.html


YES I WILL. I love beta's, especially when they never let me on.



Quote:
================================================================================

* This email is being sent to people who signed up for the Dark Souls III Network Stress Test. If you did not sign up for this program, please contact us about this using the contact points below and delete this email.

================================================================================

Zaphod79,

Thank you for applying to join the Dark Souls III Network Stress Test.

After conducting the lottery, you have been selected to join the Network Stress test.
You will now be able to participate in the upcoming Network Stress Test until the end of the testing period.

Make sure to read the Network Stress Test details below before joining the test.


Attachment:
ds3.png
SEXY!

Hang on though, the only bits shown in that trailer, and I mean "only," are from the network test. Disappointed face.
You want Dark Souls? YOU WANT DARK SOULS? You can't handle the Dark Souls.

Look at this gameplay sheeeeet. I can only imagine non-Dark Souls people will look at that and want some.



Not impressed by the return of the Mantis style attack though, aye Demons Souls peeps, hmmm?
That looks superb.

I'm still definitely buying it.
Was...was that tree trying to bollock stomp him?
Some new stills from the game - taken from Famitsu

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watching the gameplay video in this thread. It just looks so frightfully stressful.
GOTY.

Everything I've seen of this just looks wonderful. April can't come soon enough.
PRETEND it's 12th April and you've finished unwrapping your brand new copy of Dark Souls 3, popped the disc into your console of choice, watched a lengthy update slowly download, took your pants off, closed the curtains, turned the lights off, consumed a big can of diabetic-death, Tornado, and you're watching the opening cinematic...

I'm still stuck in the first game.
He couldn't get out of the village! AHAHAHAHAHAH.

#cleeeq
Mr Dave wrote:
Whereabouts?

Same place as last time I mentioned it ages ago. :)

In the bit where you can't see where you're going. You're supposed to be able to jump the giant skeletons somehow and make them fall over, but I can't get it to work. I always end up falling to my death as I try to avoid their attacks while dodging the projectiles fired from unseen assailants.

There is an alternative path open to me down a huge hollow tree, if I remember correctly. It has some nasty mushroom creatures that get way too difficult as I reach the lower parts.
lasermink wrote:
Mr Dave wrote:
Whereabouts?

Same place as last time I mentioned it ages ago. :)

In the bit where you can't see where you're going. You're supposed to be able to jump the giant skeletons somehow and make them fall over, but I can't get it to work. I always end up falling to my death as I try to avoid their attacks while dodging the projectiles fired from unseen assailants.

There is an alternative path open to me down a huge hollow tree, if I remember correctly. It has some nasty mushroom creatures that get way too difficult as I reach the lower parts.


Err...

I'm guessing the part you can't see where you're going is the tomb of giants. You'll need a source of light. There are three available - A torch hidden away in the catacombs, a spell, or a hat you get in the izalith ruins. The torch has the other advantage of giving you a glowing path to ensure the correct path is taken.

The hollow tree, entirely optional.

Not overly clear where in the game you're up to, due to the ability to access many areas earlier than you'd ideally want to - and it sounds like you may be doing this. Can you warp around using bonfires yet?
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
Whereabouts?

Same place as last time I mentioned it ages ago. :)

In the bit where you can't see where you're going. You're supposed to be able to jump the giant skeletons somehow and make them fall over, but I can't get it to work. I always end up falling to my death as I try to avoid their attacks while dodging the projectiles fired from unseen assailants.

There is an alternative path open to me down a huge hollow tree, if I remember correctly. It has some nasty mushroom creatures that get way too difficult as I reach the lower parts.


Err...

I'm guessing the part you can't see where you're going is the tomb of giants. You'll need a source of light. There are three available - A torch hidden away in the catacombs, a spell, or a hat you get in the izalith ruins. The torch has the other advantage of giving you a glowing path to ensure the correct path is taken.

The hollow tree, entirely optional.

Not overly clear where in the game you're up to, due to the ability to access many areas earlier than you'd ideally want to - and it sounds like you may be doing this. Can you warp around using bonfires yet?

I have the torch. And I forgot to mention, I have also rung both bells and talked to the weird clicking creature (and possibly done something else I don't remember), so I can warp up to the area above the starting area that has the big knights, which kill me very quickly. I don't know anything about warping between the bonfires. I have a fairly high level, I believe, and I play as an agile warrior type.

EDIT THE UMPTEENTH: I have also figured out how to get back to the tutorial area via the bird's nest, where there is a demon that is too powerful for me.
Have you been through the place with the traps and the snake men? If not, that's your destination. Leave the darkness for much later on.
Saturnalian wrote:
Have you been through the place with the traps and the snake men? If not, that's your destination. Leave the darkness for much later on.

Yeah, now that you mention it, I seem to remember you unlock that place with the bells, and then get access to the knighty place after doing stuff in there.
Yup. That's where you need to go. When you get to the City of Gold *hums theme tune* finish it and then you unlock all the areas where the four Big Bosses are. Kill all the bosses and unlock the final area. Defeat Bigger boss and finish the game. Simples.

That's about 50 hours worth of game I've just summarised though.
lasermink wrote:
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
Whereabouts?

Same place as last time I mentioned it ages ago. :)

In the bit where you can't see where you're going. You're supposed to be able to jump the giant skeletons somehow and make them fall over, but I can't get it to work. I always end up falling to my death as I try to avoid their attacks while dodging the projectiles fired from unseen assailants.

There is an alternative path open to me down a huge hollow tree, if I remember correctly. It has some nasty mushroom creatures that get way too difficult as I reach the lower parts.


Err...

I'm guessing the part you can't see where you're going is the tomb of giants. You'll need a source of light. There are three available - A torch hidden away in the catacombs, a spell, or a hat you get in the izalith ruins. The torch has the other advantage of giving you a glowing path to ensure the correct path is taken.

The hollow tree, entirely optional.

Not overly clear where in the game you're up to, due to the ability to access many areas earlier than you'd ideally want to - and it sounds like you may be doing this. Can you warp around using bonfires yet?

I have the torch. And I forgot to mention, I have also rung both bells and talked to the weird clicking creature (and possibly done something else I don't remember), so I can warp up to the area above the starting area that has the big knights, which kill me very quickly. I don't know anything about warping between the bonfires. I have a fairly high level, I believe, and I play as an agile warrior type.

EDIT THE UMPTEENTH: I have also figured out how to get back to the tutorial area via the bird's nest, where there is a demon that is too powerful for me.


Yeah, you're not even halfway, the giant skels are basically the last thing I do in the game.

You need to go the huge knight area, which will unlock various areas, including a door later on in the dark skeleton place.

The initial huge knights you can walk (or run) past.
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
Whereabouts?

Same place as last time I mentioned it ages ago. :)

In the bit where you can't see where you're going. You're supposed to be able to jump the giant skeletons somehow and make them fall over, but I can't get it to work. I always end up falling to my death as I try to avoid their attacks while dodging the projectiles fired from unseen assailants.

There is an alternative path open to me down a huge hollow tree, if I remember correctly. It has some nasty mushroom creatures that get way too difficult as I reach the lower parts.


Err...

I'm guessing the part you can't see where you're going is the tomb of giants. You'll need a source of light. There are three available - A torch hidden away in the catacombs, a spell, or a hat you get in the izalith ruins. The torch has the other advantage of giving you a glowing path to ensure the correct path is taken.

The hollow tree, entirely optional.

Not overly clear where in the game you're up to, due to the ability to access many areas earlier than you'd ideally want to - and it sounds like you may be doing this. Can you warp around using bonfires yet?

I have the torch. And I forgot to mention, I have also rung both bells and talked to the weird clicking creature (and possibly done something else I don't remember), so I can warp up to the area above the starting area that has the big knights, which kill me very quickly. I don't know anything about warping between the bonfires. I have a fairly high level, I believe, and I play as an agile warrior type.

EDIT THE UMPTEENTH: I have also figured out how to get back to the tutorial area via the bird's nest, where there is a demon that is too powerful for me.


Yeah, you're not even halfway, the giant skels are basically the last thing I do in the game.

You need to go the huge knight area, which will unlock various areas, including a door later on in the dark skeleton place.

The initial huge knights you can walk (or run) past.

Not even half way? 8) Anyway, cheers, I will do what you suggest and try to get back into the game.
lasermink wrote:
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
Whereabouts?

Same place as last time I mentioned it ages ago. :)

In the bit where you can't see where you're going. You're supposed to be able to jump the giant skeletons somehow and make them fall over, but I can't get it to work. I always end up falling to my death as I try to avoid their attacks while dodging the projectiles fired from unseen assailants.

There is an alternative path open to me down a huge hollow tree, if I remember correctly. It has some nasty mushroom creatures that get way too difficult as I reach the lower parts.


Err...

I'm guessing the part you can't see where you're going is the tomb of giants. You'll need a source of light. There are three available - A torch hidden away in the catacombs, a spell, or a hat you get in the izalith ruins. The torch has the other advantage of giving you a glowing path to ensure the correct path is taken.

The hollow tree, entirely optional.

Not overly clear where in the game you're up to, due to the ability to access many areas earlier than you'd ideally want to - and it sounds like you may be doing this. Can you warp around using bonfires yet?

I have the torch. And I forgot to mention, I have also rung both bells and talked to the weird clicking creature (and possibly done something else I don't remember), so I can warp up to the area above the starting area that has the big knights, which kill me very quickly. I don't know anything about warping between the bonfires. I have a fairly high level, I believe, and I play as an agile warrior type.

EDIT THE UMPTEENTH: I have also figured out how to get back to the tutorial area via the bird's nest, where there is a demon that is too powerful for me.


Yeah, you're not even halfway, the giant skels are basically the last thing I do in the game.

You need to go the huge knight area, which will unlock various areas, including a door later on in the dark skeleton place.

The initial huge knights you can walk (or run) past.

Not even half way? 8) Anyway, cheers, I will do what you suggest and try to get back into the game.

Maybe a little over. Depends on whether you've been beating up big wolves and similar.
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
lasermink wrote:
Mr Dave wrote:
Whereabouts?

Same place as last time I mentioned it ages ago. :)

In the bit where you can't see where you're going. You're supposed to be able to jump the giant skeletons somehow and make them fall over, but I can't get it to work. I always end up falling to my death as I try to avoid their attacks while dodging the projectiles fired from unseen assailants.

There is an alternative path open to me down a huge hollow tree, if I remember correctly. It has some nasty mushroom creatures that get way too difficult as I reach the lower parts.


Err...

I'm guessing the part you can't see where you're going is the tomb of giants. You'll need a source of light. There are three available - A torch hidden away in the catacombs, a spell, or a hat you get in the izalith ruins. The torch has the other advantage of giving you a glowing path to ensure the correct path is taken.

The hollow tree, entirely optional.

Not overly clear where in the game you're up to, due to the ability to access many areas earlier than you'd ideally want to - and it sounds like you may be doing this. Can you warp around using bonfires yet?

I have the torch. And I forgot to mention, I have also rung both bells and talked to the weird clicking creature (and possibly done something else I don't remember), so I can warp up to the area above the starting area that has the big knights, which kill me very quickly. I don't know anything about warping between the bonfires. I have a fairly high level, I believe, and I play as an agile warrior type.

EDIT THE UMPTEENTH: I have also figured out how to get back to the tutorial area via the bird's nest, where there is a demon that is too powerful for me.


Yeah, you're not even halfway, the giant skels are basically the last thing I do in the game.

You need to go the huge knight area, which will unlock various areas, including a door later on in the dark skeleton place.

The initial huge knights you can walk (or run) past.

Not even half way? 8) Anyway, cheers, I will do what you suggest and try to get back into the game.

Maybe a little over. Depends on whether you've been beating up big wolves and similar.

Wow, I am having a pretty easy time in Anor Londo, or rather, now I am trapped in a painting, but I am still having a pretty easy time. Why on Earth did I convince myself back then that this was most definitely the last place I needed to go? I mean, I know how this game works, you have to thoroughly examine every option open to you to find the right one. Anyway, after a couple of years off, I am back in the game, yeah!

Also, a ton of people seem to be playing this game still, I have absolutely no problem getting summoned and I have already gained something like 5 levels just from the souls I get from helping other people defeat the area boss. I wonder if the different ports all use the same server.
That's handy. Painted world can be a little harsh if you go in ill equipped. But probably not coincidentally, it's one of the best places for gaining souls. And jumping dragons arses.
One of the best places in the game. Great for harvesting souls and a lovely boss fight.
Zardoz wrote:
One of the best places in the game. Great for harvesting souls and a lovely boss fight.

I decided to let her live.
Not long to go now.
You know what would really capture the overall experience and deep gameplay of the Souls games? A free to play mobile auto-runner game called 'Slashy Souls'! Fucking hell.

https://itunes.apple.com/app/id1055774718
Bamba wrote:
You know what would really capture the overall experience and deep gameplay of the Souls games? A free to play mobile auto-runner game called 'Slashy Souls'! Fucking hell.

https://itunes.apple.com/app/id1055774718

Instadeathbuy
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