Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 924 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 19  Next
Author Message
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:24 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Brands Hatch. And there's really no rush to get going. That's one thing with the VR aspect of this game that I really wish they would improve. You get one opponent car and I'm fairly sure it's being driven by my mum. I can understand the compromises to get it running at all but I don't see why you can't have a faster AI to race, or even just a time trial scenario where you can race your ghost.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:30 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38439
Holy crap, that's a nice looking game!


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:31 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38439
Also, I'm all for realism, but the reflected dashboard in the windscreen would wind me up.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:34 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Honestly didn't even notice until you pointed it out. I suppose I will now, though. So you've ruined it, you monster.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:34 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38439
markg wrote:
Honestly didn't even notice until you pointed it out. I suppose I will now, though. So you've ruined it, you monster.

Giphy "you're welcome":
https://media2.giphy.com/media/QpTAjtAiakrdK/giphy-loop.mp4


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:14 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
That looks fantastic. I think if I was playing with a pad that’d mess up my immersion though.

Shame that the trees are just flat 2D models but I suppose you wouldn’t notice it much.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:19 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Honestly didn't even notice until you pointed it out. I suppose I will now, though. So you've ruined it, you monster.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:22 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55715
Location: California
iRacing has 2d tree and crowd models too. I'd much prefer dynamic tracks and tyre models to wasting resources on scenery that you don't have time to look at anyway.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:42 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
The crowds in GT Sport are actually 3D but in VR on the base model PS4 there aren't any, just a few marshals dotted around the place.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:52 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Lots of modern racing games have trees as two textures in a cross but this looked like it was just one lonely flat texture. I might be wrong but it just looked odd.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 12:10 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Really isn't something I ever look at but looking on the right at about 0.45 there seems to be a mixture.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 21:12 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55715
Location: California
Satsuma wrote:
Lots of modern racing games have trees as two textures in a cross but this looked like it was just one lonely flat texture. I might be wrong but it just looked odd.

Ah right, yeah iRacing has two in a cross formation. Crowds are mainly one 2D polygon with some proper 3D members at the front for the newer tracks. Bear in mind some of the tracks were made in 2007. :o

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 9:40 
User avatar
EvilTrousers

Joined: 30th Mar, 2008
Posts: 3073
That Rogue One VR X-Wing Mission in Star Wars Battlefront is a piece of wish fulfilment that speaks directly to the 7 year old me that sat in the cinema and watched Star Wars.

The sensation of sitting in the cockpit and then swooping underneath a Star Destroyer while taking out TIE fighters is exactly what I hoped it would be and probably more so. Small touches like turning round and seeing the R2 unit sat there or having to crane round to see the wings or getting the targeting computer out all add to the immersion.

Best thing I have seen so far on VR but probably because of the 40 year build up and years of dreaming that I could fly an X-Wing.

_________________
Everyone but Zardoz is better than me at videogames.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 15:47 
User avatar

Joined: 31st Mar, 2008
Posts: 8647
All of :this:
What direction to I have to throw my money in to get a game of this?


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:04 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Been dying to try that but I don't have the base game :(


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:11 
User avatar
EvilTrousers

Joined: 30th Mar, 2008
Posts: 3073
markg wrote:
Been dying to try that but I don't have the base game :(


£15 from Tesco

or £8 from CEX

Easily worth the money just for the VR mission.

_________________
Everyone but Zardoz is better than me at videogames.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:13 
User avatar

Joined: 31st Mar, 2008
Posts: 8647
If you can find a store with it in, it's a fiver in asda. I got one off ebay for about £8.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:16 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69502
Location: Your Mum
Joans wrote:
All of :this:
What direction to I have to throw my money in to get a game of this?

https://store.playstation.com/en-gb/pro ... D000000001

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:18 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55715
Location: California
I hope you didn't saw pew pew while you were in the mission. Unless it's a church simulator.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:31 
User avatar

Joined: 31st Mar, 2008
Posts: 8647
Grim... wrote:
Joans wrote:
All of :this:
What direction to I have to throw my money in to get a game of this?

https://store.playstation.com/en-gb/pro ... D000000001

I'm not sure PSVR is blurry enough to pretend the everything is from Star Wars.


Top
 Profile  
 
 Post subject: Re: Techno hats - now available for PS4
PostPosted: Thu Nov 30, 2017 10:03 
User avatar
EvilTrousers

Joined: 30th Mar, 2008
Posts: 3073
Bamba wrote:
Trousers wrote:
Some time on Arkham VR was pretty astonishing but now I really want to try it with Move controllers. One for Santa methinks.


Playing Arkham VR without the Move controllers is madness, don't do it.


Definitely agree with this having now completed it with the Move controllers and in a standing position.

The ability to wander around (within a limited area) adds to the immersion but the bit that freaked me out the most was just using the Bat Computer to view the 3d models and then getting right up in their faces. I was half expecting them to open up dialogue with me the sense of reality was that compelling.

_________________
Everyone but Zardoz is better than me at videogames.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Fri Dec 01, 2017 11:20 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Well it's Doom VFR day but "Dave" from DPD isn't bringing it until between four and five. What the actual fuck, "Dave"?


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Fri Dec 01, 2017 11:28 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38439
markg wrote:
Well it's Doom VFR day but "Dave" from DPD isn't bringing it until between four and five. What the actual fuck, "Dave"?

I met him mate "Jimmy" the other day. They don't like it when you greet them by name :D


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Fri Dec 01, 2017 13:58 
User avatar
EvilTrousers

Joined: 30th Mar, 2008
Posts: 3073
markg wrote:
Well it's Doom VFR day but "Dave" from DPD isn't bringing it until between four and five. What the actual fuck, "Dave"?


Attachment:
wtafd.jpg


You do not have the required permissions to view the files attached to this post.

_________________
Everyone but Zardoz is better than me at videogames.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Sat Dec 02, 2017 13:52 
User avatar

Joined: 30th Mar, 2008
Posts: 32618
https://arstechnica.com/gaming/2017/12/ ... -setup/#p3

Quote:
Doom VFR is totally fine at best if you get to play it on PC with a full HTC Vive VR kit. On that platform, the game's satisfying Doom 2016 elements collide with underwhelming VR optimizations and a wimpy runtime of a few hours.

Sadly, the game has also been shoehorned onto PlayStation VR, and the results there are almost impossible to recommend.
Well, dang.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Sat Dec 02, 2017 14:14 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Many reports in steam reviews of gun aimng being janky.

One to pivk up after a few patches, I believe


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Sat Dec 02, 2017 17:51 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Doctor Glyndwr wrote:
Sadly, the game has also been shoehorned onto PlayStation VR, and the results there are almost impossible to recommend.

He doesn't really go on to say why and it certainly doesn't chime with everything else I've read. Anyway, I've only had about an hour on it but it seems great so far.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Sat Dec 02, 2017 18:18 
User avatar

Joined: 30th Mar, 2008
Posts: 32618
markg wrote:
He doesn't really go on to say why and it certainly doesn't chime with everything else I've read. Anyway, I've only had about an hour on it but it seems great so far.

He extensively discusses why he didn't like the controls, and every review I've read has said the same thing.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Sat Dec 02, 2017 18:43 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
He discusses the problems with the Move controllers. But I'm not convinced from reading that that he's even played it with an Aim controller, he just says it'll make you sick, which it doesn't for me. The controls are a bit of a handful to be sure but after playing the training room that you start off in I was pretty much fine with it. Not even tried it since patching it either which is meant to improve some aspects.

I'd recommend watching the Eurogamer video where the guy plays it with an Aim controller for a couple of hours to get a better idea.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Sun Dec 03, 2017 20:03 
User avatar
Ticket to Ride World Champion

Joined: 18th Apr, 2008
Posts: 11843
Thinking about it, rapid aim with vr must be quite difficult. Is the auto aim obvious? Or is it just difficult as you miss a lot?

_________________
No, it was a giant robot castle!


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Mon Dec 04, 2017 9:07 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Well it's harder than just clicking on faces with a mouse cursor like on a PC FPS but easier than using an analog stick. But the difficulties feel more realistic, when you miss it feels like you just missed, not that you moved a cursor too far with your joystick or whatever.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Mon Dec 04, 2017 9:44 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
One thing they missed with Doom VFR, using the Aim controller you can turn the guns right round in your hand, but if you shoot yourself in the face, and it's impossible to not try doing it, nothing happens.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Thu Dec 07, 2017 12:49 
User avatar
EvilTrousers

Joined: 30th Mar, 2008
Posts: 3073
Has anyone tried watching a 3d blu ray on the PSVR?

The Lego Movie is only £3 on 3d bluray at the moment so I thought I would give it a go out of interest. Just wondered if anyone here had already tried it?

I'm not sure I could watch a whole movie like that if I'm honest - the sense of isolation and not knowing what the fuck the dogs are doing for a couple of hours, let alone the comfort angle, makes me wary.

_________________
Everyone but Zardoz is better than me at videogames.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 11:48 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
The PS4 Wipeout game is getting full VR support early next year and there's some VR demo thing of The Last Guardian out today:

https://www.engadget.com/2017/12/09/wip ... -hour-psx/


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 11:52 
User avatar

Joined: 30th Mar, 2008
Posts: 32618
Wipeout VR == vomit comet, surely?


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:11 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
Doctor Glyndwr wrote:
Wipeout VR == vomit comet, surely?


Eh, seated cockpit experiences tend to be easier than full on first person stuff with free movement so I don't know that it'll be too bad.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:15 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69502
Location: Your Mum
:this:

I got Wipeout at the weekend in preparation (and in case the price goes up). It's really fun!

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:24 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
I've never got on with any of the Wipeout games past 2097 (which I fucking adored) so as much as I'd like a go on this just to see what it's like I probably won't buy it as I'd never get my money's worth out of it.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:34 
User avatar
EvilTrousers

Joined: 30th Mar, 2008
Posts: 3073
It sounds pretty special according to this;

https://uploadvr.com/psx-2017-hands-wip ... ngly-fast/

_________________
Everyone but Zardoz is better than me at videogames.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:36 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Yeah that sounds ace.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:36 
User avatar

Joined: 30th Mar, 2008
Posts: 32618
Bamba wrote:
Eh, seated cockpit experiences tend to be easier than full on first person stuff with free movement so I don't know that it'll be too bad.

DiRT Rally and the Driveclub demo are the only things that have made me feel a little bit squiffy in PSVR, actually.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:37 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Yeah Dirt Rally fucked me right up, although I'm fine with it now. I think it's safe to say that this probably shouldn't be the first game that someone new to VR loads up.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:38 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
Doctor Glyndwr wrote:
Bamba wrote:
Eh, seated cockpit experiences tend to be easier than full on first person stuff with free movement so I don't know that it'll be too bad.

DiRT Rally and the Driveclub demo are the only things that have made me feel a little bit squiffy in PSVR, actually.


The Driveclub demo affected me a little bit at first but that went away quickly, and certainly it was never even close to how I initially felt playing RE7 or Robinson's Journey. Also I've given a load of non-gamers a go on Driveclub and none of them complained of any ill effect so I think it's generally okay.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:41 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
Squanch Studios (created by Justin Roiland of Rick & Morty fame) and Crows Crows Crows (the studio behind The Stanley Parable) released a VR game called Accounting+ for the Vive last year and they've recently confirmed a PSVR version coming next week:

http://www.playstationlifestyle.net/201 ... cember-19/


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:42 
User avatar
EvilTrousers

Joined: 30th Mar, 2008
Posts: 3073
markg wrote:
Yeah Dirt Rally fucked me right up, although I'm fine with it now. I think it's safe to say that this probably shouldn't be the first game that someone new to VR loads up.


My mate was round Friday night for his first go on the VR and I stuck him on Dirt Rally first - and he couldn't go back on the VR for over an hour after one race. So very much :this:

_________________
Everyone but Zardoz is better than me at videogames.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:44 
User avatar

Joined: 30th Mar, 2008
Posts: 16552
Yeah I always try and get people to try the diving thing on VR Worlds first. Apart from Zardoz, I stuck him on GT Sport. He seemed ok though. >:|


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 12:47 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49104
Location: Standing on your mother's Porsche
I'm special.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Tue Dec 12, 2017 13:31 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
RE:accounting

Yeah, got it, finished it in not very much time.

It's... Quite baggy, sort of a get shouted at simulator. If I'd paid for it I'd be disappointed.


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Dec 13, 2017 12:10 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Quick question cause I’m > < close to pulling the trigger and ordering one of these:

Is it worth it gamers of Beex?


Top
 Profile  
 
 Post subject: Re: PSVR
PostPosted: Wed Dec 13, 2017 12:21 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38439
Satsuma wrote:
Quick question cause I’m > < close to pulling the trigger and ordering one of these:

Is it worth it gamers of Beex?

Nah, it's rubbish. Get an Xbox.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 924 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 19  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: Columbo, PRISM and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.