Ending:
ZOMG Spoiler! Click here to view!
What. The. Fuck. Was that shit?
Did she do some kind of curly muffin jump back to her ship for starters? That was fucking stupid. I couldn't understand what was going on during those moments.
And the airlock shit? Just show us the airlock sucking them out. Anything. Not just a blank screen and then floating about to be picked up by, who? Who exactly? No fucker had come to that place since it was shut down?
God that ending was so shit it annoyed me.
If they couldn't do the airlock bit, do it as a cutscene or something. And the curly muffin. And another bit where she was jumping about space... I forget when. Oh, the very first airlock bit.
Fucking annoyed.
Really.
Oh, and the last level or two? The FUCKING music? Why? Just be quiet. I especially don't want some music where they've gone and shoved in a couple of sounds that sound like the alien. It's a game about being quiet and listening, why in fucks name would I want some music that is not only distracting but a fucking irritation to the core game mechanics.
And I couldn't care less if your ending music has the one line of spoken word that S. Weaver did for your game mixed into your gay ass music. Stupid.
Anyway. Here's the highlights:
Starts off boring.
Gets better.
Meets Alien!
Real good.
Bit bored.
More bored.
Why am I doing these samey tasks.
More taks.
There's no story here just engineering work.
Am I getting paid.
Oh a good bit.
That didn't last long.
The core!
That wasn't the end?
Is this still going?
Very long walk in space.
Still walking.
That wasn't the end either?
Bored.
Bored.
Oh fuck this.
Running about and flaming the alien.
Alien mechanics exposed.
Boring menial tasks still?
They ran out of ideas four hours ago didn't they?
*falls asleep*
Another boring skywalk.
Stupid ending.
And then another.
Ripley techno techno techno dance remix credits.
Vee dot disappointed with the overal package. A third of this is brilliant and could have been the game of the year. Then a third is absolute shit: the endless repetitive tasks, the lack of a convincing story thanks to the endless repetitive taks, pulling switches, ion torch panels, press X twenty times. And the last third is just filler: crap space walks, stupid ending, repetitive environments, the same old robot tugging on your trouser leg. Every. Single. Time.
My advice is this: play it for three hours. Then turn it off and remember the greatest alien game ever made. Enjoy.