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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:27 
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But why are you concerned? If I'm wrong, you've got nothing to worry about...

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:28 
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Craster wrote:
He voted to kill Nickachu, but when Trooper compiled a list of people that did, he missed SG off the list. That's more than we've got to go on with anyone else. Also, it then points us right at Trooper if SG does turn out to be a bad guy.


Sorry - typing post as you replied

half the town voted for Nick , however Trooper missing people off the voting list is very odd , especially for someone as <ahem> anal - but doesnt that point more towards trooper instead of SG ?

(happy to switch to SG if we can get something moving)


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:28 
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Craster wrote:
No, I think it's more likely to be subconscious - which is an even bigger tell.


Surely I would make more effort to put my cohorts, if I had any, into that sort of list when I was making it, rather than likely to forget them?


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:29 
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Craster wrote:
But why are you concerned? If I'm wrong, you've got nothing to worry about...

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:30 
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Okay - I need to go back and check on my shop right now - i'll be around in about another 30 / 40 minutes - I will be back to change my vote if needed


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:31 
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Craster wrote:
But why are you concerned? If I'm wrong, you've got nothing to worry about...


I'm concerned because I think my block voting mafia assessment is a pretty good call, and we need to get a consensus. IMO we have to vote for one of the three I called out at the start, so anything which pushes away from that is suspicious.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:31 
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zaphod79 wrote:
but doesnt that point more towards trooper instead of SG ?


I see the logic in that. However, I also missed SG off my list a few posts back because I'm a dick. I have to say SG is under my radar too.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:37 
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I can't believe LS would be stupid enough to do that fair/fare thing. Especially after we knew of their existence, but...?
SG and Trooper, well, something seems up there, SG got defensive earlier for trooper, now trooper is getting defensive over SG. I have already voted for Trooper, but am happy to change to SG.
SA appears to be an agry young man who plays too many video games, he also wants someone lynched desperately. If he isn't careful, he may get his wish.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:40 
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50 minutes. LET'S DO THIS THING.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:42 
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Craster wrote:
50 minutes. LET'S DO THIS THING.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:43 
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God be with you all in the grim task.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:44 
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DavPaz wrote:
God be with you all in the grim task.

Grim... is already dead, dude.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:48 
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I am gob smacked at the moment, basicly being FoS'd because i read the damn notice board and because i pointed out using information from that notice board that a theory about Trooper wasn't correct. I don't see how i can say anything to clear that up, as i was trying to make things clearer for the town anyway.

It is a valid point that anyone of us may have been recruited by a Carney and Trooper may have been a 'safe' recruit for them but that was not the issue i was commenting on previously.

With regards to Kovacs, yes i agree (and stated this when i first posted the idea) it is a tenuous link, but i am hoping that Flis was seeding messages with information in that cunning prostitute way of hers, when you add the coffee statement to the idea of a block vote happening on a innocent townie and the coffee shop owner is smack in the middle of it then with no other data to go on i am happier to put my vote that way than to take another totally random punt as we did yesterday.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:50 
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Just checked the Machine

Quote:
VOTE UPDATE

applepieofdestiny: 1 (sinister agent)
slightly green: 2 (Craster, Mr Russell)
trooper: 2 (Bobbyaro, Malc)
sinister agent: 2 (LaceSensor, ApplePieOfDestiny)
kovacsc: 3 (Trooper, Slightly Green, zaphod79)

Not voted: 6 (davpaz, joans, goddess jasmine, alarm, gilly, kovacsc)

With 16 players alive, 9 votes are required for a lynch, and 12 nolynch votes are required to not lynch anybody.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:54 
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[vote:kovacsc] for great justice, although I think we've wasted this.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:56 
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I just realised that if we assume the locksmith has mafia connections, then Trooper beingmafia seems a little dumb (yes could be carney, but voting for SG isn't going to solve that), so the thuoght of them being in collusion (unless BOTH of them are carneys) is silly. So the questions appear to be, assuming you want to lynch someone today:

Do we think both SG and Trooper are carnival folk?
Do we think flis might have kept KovcS company on night one and been alluding to it in her messages?

I am erring towards the latter to be honest:
[vote: KovacsC]

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 15:58 
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Edit: Obviously the above relies upon the locksmith being mafia.
Also edit, I don't think the evidence against KovacsC is damning, but I can imagine flis doing something like that.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:03 
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Bobbyaro wrote:
I just realised that if we assume the locksmith has mafia connections, then Trooper beingmafia seems a little dumb (yes could be carney, but voting for SG isn't going to solve that), so the thuoght of them being in collusion (unless BOTH of them are carneys) is silly. So the questions appear to be, assuming you want to lynch someone today:

Do we think both SG and Trooper are carnival folk?
Do we think flis might have kept KovcS company on night one and been alluding to it in her messages?

I am erring towards the latter to be honest:
[vote: KovacsC]

Isn't the FOS at Trooper for killing people though? I'm not sure that we know if Carneys can kill. Therefore that suggests Trooper as SK or Mafia. However, I think it sounds likely that Locksmith type person is a bad person roleblock (if Flis was a 'good' roleblock), which would unlikely be a Carney role. Which suggests ruling Trooper out as Mafia.

I will move to [vote:KovacsC] on the offchance it can make something happen. I note however, that bobby hasn't actually voted.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:04 
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ApplePieOfDestiny wrote:
Bobbyaro wrote:
I just realised that if we assume the locksmith has mafia connections, then Trooper beingmafia seems a little dumb (yes could be carney, but voting for SG isn't going to solve that), so the thuoght of them being in collusion (unless BOTH of them are carneys) is silly. So the questions appear to be, assuming you want to lynch someone today:

Do we think both SG and Trooper are carnival folk?
Do we think flis might have kept KovcS company on night one and been alluding to it in her messages?

I am erring towards the latter to be honest:
[vote: KovacsC]

Isn't the FOS at Trooper for killing people though? I'm not sure that we know if Carneys can kill. Therefore that suggests Trooper as SK or Mafia. However, I think it sounds likely that Locksmith type person is a bad person roleblock (if Flis was a 'good' roleblock), which would unlikely be a Carney role. Which suggests ruling Trooper out as Mafia.

I will move to [vote:KovacsC] on the offchance it can make something happen. I note however, that bobby hasn't actually voted.


Quote:
Blind Scum Town Square - Day Three
VOTE UPDATE

slightly green: 1 (Craster)
trooper: 1 (Malc)
applepieofdestiny: 1 (sinister agent)
sinister agent: 1 (LaceSensor)
kovacsc: 6 (ApplePieOfDestiny, Trooper, Bobbyaro, Slightly Green, Mr Russell, zaphod79)

Not voted: 6 (davpaz, joans, goddess jasmine, alarm, gilly, kovacsc)

With 16 players alive, 9 votes are required for a lynch, and 12 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:04 
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Bobbyaro wrote:
Do we think both SG and Trooper are carnival folk?
Do we think flis might have kept KovcS company on night one and been alluding to it in her messages?

I am erring towards the latter to be honest:
[vote: KovacsC]


What? Seriously? Go back and read that comment by Flis - there is no way whatsoever that's a hint. And you pretending it is looks mighty suspicious.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:06 
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Ah, I thought the space broke it. Sorry.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:08 
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I am not pretnding it is, well, maybe I am... errmmm... I can envisage a situation where flis would do something like that, however, that really is tenuous.

Okay, who should we vote for?

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:08 
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KovacsC hasn't really appeared in my dodgy radar. My FoS is toward SA and Bobbyaro, with Trooper and applepieofdestiny off-centre.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:08 
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SG. And when he's a bad guy, Trooper.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:09 
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bear in mind that Trooper is probably not mafia, given he was locked in his house, etc...
Are you saying SG and trooper ARE both carneys?

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:10 
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Mngh, right! [vote:slightly green]. I hope you've seen something that I haven't seen.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:10 
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Or both Mafia - the locksmith could easily be a carney.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:11 
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I thought that Kovacs dealing with the breakfast rush yesterday when I was unable to open was rather townly of him. Seems a lot of people disagree, perhaps it wasn't very tasty?


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:11 
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I think the kovvacs thing is ridiculous. I can imagine flis in heaven going crazy at people making something of an innocent statement. She was dropping hints she whad a night role hence the coffee due to tiredness, not a hint about the cafe owner!anyone voting for kovacs must know its a terrible reason and so they are either daft, or voting to hide in a crowd either due to being worried about being noticed as a baddy or just rubbish at this.
I am still mostly suss of trooper although again I stress I have had little time today and only scanned the square from time to time.
I'm willing to vote though, although its probably too late.
(sorry for being late, I was still in my 'ship basement'


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:11 
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Craster wrote:
SG. And when he's a bad guy, Trooper.

And if he isn't a bad guy?

you?

Currently, as you were locked up last night and there were two kills we know you are at least not the serial killer - you could still be a mafia.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:12 
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Twenty minutes. Stop stalling, people. If you've not voted (for SG), do so now!

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:12 
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Okay - my shops all locked up for the night , and we're running out of time.

The voting for Kovacs is on very thin evidence , but we need to do something and not be rounded up and killed / recruited - so its who can we get the votes for in the next 20 minutes - the only candidates who we seem to have are Kovacs and SG - in the hope we'll get more people to go that way

[vote:slightly green]


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:13 
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Craster wrote:
Or both Mafia - the locksmith could easily be a carney.

Why would the carneys be locking people in their houses? okay, you may be right, but... ?

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:13 
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Ok, [vote:slightly green]. He's not really been a very good customer of mine anyway.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:14 
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Pressing the button on the machine gives

Quote:
Blind Scum Town Square - Day Three
VOTE UPDATE

trooper: 1 (Malc)
sinister agent: 1 (LaceSensor)
applepieofdestiny: 1 (sinister agent)
slightly green: 3 (Craster, Mr Russell, zaphod79)
kovacsc: 4 (ApplePieOfDestiny, Trooper, Bobbyaro, Slightly Green)

Not voted: 6 (davpaz, joans, goddess jasmine, alarm, gilly, kovacsc)

With 16 players alive, 9 votes are required for a lynch, and 12 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/


I 'll vote for either Kovacs or SG , but we need to get one of them to 7 votes in the next 16 minutes


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:15 
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Was going to say more but have reached my limit with mobile internet moving at snails pace which I'm using right to complete some hat orders, obv. I'll go with Craster, its far better than the koacs idea.
[Vote:Slightly Green]
If there's anything wrong with that vote please fix.


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:16 
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well, I am going to be around, so I want to see if SG has anything to say in the next 10 mins.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:16 
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If someone reaches eight votes, I'll vote. I cannot say I suspect either SG or kovacsc, however.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:16 
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Gilly wrote:
[Vote:SlightlyGreen] If there's anything wrong with that vote please fix.


Its missing a space so not showing - if its allowed then SG is on 5 and Kovacs on 4


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:17 
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Gilly wrote:
Was going to say more but have reached my limit with mobile internet moving at snails pace which I'm using right to complete some hat orders, obv. I'll go with Craster, its far better than the koacs idea.
[Vote:SlightlyGreen]
If there's anything wrong with that vote please fix.


It's missing a space.

FFS people, this is going the wrong way, but we can't have a day with no lynch so [vote: Slightly green]


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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:19 
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Ohh my, how confused you all are, i know the Kovacs thing is tenuous but it is a damn sight more solid than anything about me, if you do get a lynch please don't blame yourselves to much, and could i have you play Kiss 'god gave rock and roll to you' as your stringing me up :'-(

If the worst comes to happen then all i can say is for the love of sweet baby jeezzus please get Kovacs tomorrow, i don't blame Craster for her sweet misguided witch hunt against me. In fact i will leave my mix tape to her!

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:21 
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this sounds to me as if you are possibly looking for someone in town?

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:25 
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Bobbyaro wrote:
this sounds to me as if you are possibly looking for someone in town?


and you two sound a lot like you're acting out a scripted private dialogue...

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:25 
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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:26 
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Craster wrote:
Bobbyaro wrote:
this sounds to me as if you are possibly looking for someone in town?


and you two sound a lot like you're acting out a scripted private dialogue...

oh give over, we appear to be on a bandwagon started by you and I have seen little to know reason for it. I was wondering if he potentially had an alternate ending in sight. (a secondary win condition - he has made reference to a loved one before)

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:27 
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Craster wrote:
Bobbyaro wrote:
this sounds to me as if you are possibly looking for someone in town?


and you two sound a lot like you're acting out a scripted private dialogue...


Tempt not a desperate man

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:28 
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right, sorry SG, you haven't really come out with any refutes of the claims.
[vote: slightly green]

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:29 
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Bobbyaro wrote:
right, sorry SG, you haven't really come out with any refutes of the claims.
[vote: slightly green]


What fucking claims?

It appears to be a random witch hunt, if any claims were made i would refute them!

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:30 
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It is getting dark outside. If someone else votes, I'll do likewise.

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 Post subject: Re: Blind Scum Town Square - Day Three
PostPosted: Fri Jun 10, 2011 16:31 
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I'll do it now, whilst I'm here.

[vote: Slightly Green]

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You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC. RIP, Dimmers.

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