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 Post subject: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:22 
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Sleepyhead

Joined: 30th Mar, 2008
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Location: Kidbrooke
The Enterprise is in orbit around a planet, and the Chief Engineer is taking a nice, well earned break, when the klaxons go off. Oh my word, someone has infiltrated the computers and ruined the databases (amongst other things). The transporters are down, but only after some activity was detected showing an unidentified number of other people beaming aboard.

OMG! Someone has killed Lt. Yar!

There must be Romulans on board! And possibly other bad guys!

We'd best flush 'em out... but how?

[playerlist]

Mr Russell
DavPaz
myp it
Trooper
zaphod79
flis
nickachu
KovacsC
Bobbyaro
Goddess Jasmine
Alarm
Slightly Green
kalmar
Malc
Hero of Excellence
Joans
TheVision
NervousPete
MrDom
Craster
ElephantBanjoGnome
gospvg
[/playerlist]

With 22 players, 12 votes are needed to eject someone out of an airlock, and 15 nolynch votes for no airlock action.

Day One ends at 9pm Tuesday September 6th.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:34 
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UltraMod

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I'm off to Ten Forward to drink as much synthohol as my body will allow.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:34 
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Legendary Boogeyman

Joined: 22nd Dec, 2010
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Don't we have a deputy chief engineer? Jesus, there's never enough role redundancy in Starfleet.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:36 
I'll be in the mess hall.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:38 
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nickachu wrote:
I'll be in the mess hall.


That doesn't mean what you think it means. Oh, too late.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:39 
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I'm off to the holodeck!

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:40 
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Unpossible!

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Bloody romulans. Ever since the Tomed Incident, they've been a thorn in our sides.

Poor Tasha. At least it wasn't an oil slick monster.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:41 
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Bobbyaro wrote:
I'm off to the holodeck!


I think you'll find that in times of crisis, the holodecks are all occupied.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:42 
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Isn't that lovely?

Joined: 30th Mar, 2008
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Does anyone want to join me in/on the holodeck?

Malc

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:44 
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Unpossible!

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Joans wrote:
Bobbyaro wrote:
I'm off to the holodeck!


I think you'll find that in times of crisis, the holodecks are all occupied.

Doesn't stop people wandering in. Usually at the most inopportune moment


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:44 
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Master of dodgy spelling....

Joined: 25th Sep, 2008
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Location: shropshire, uk
I am impressed with DPs knowledge :)

At least folks are talking so far... I think I will wait in my cabin..

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:49 
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What's this bit for exactly?

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Joans wrote:
Bobbyaro wrote:
I'm off to the holodeck!


I think you'll find that in times of crisis, the holodecks are all occupied.

I'm already in there, running one of my 'personal programs'. Oh yeah...


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 13:51 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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<runs in wearing robin hood costume>

Forsooth! Tis been a tragedy, I fear! What say you all?


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:06 
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Unpossible!

Joined: 27th Jun, 2008
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I think you need to use the holodeck less, bud.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:09 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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What holodeck?


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:17 
Awesome
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Yes

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May the force be with us!

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:31 
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Two heads are better than one

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<makes way to holodeck and wonders if its possible to be more addicted than Howlin Mad Murdoch>

Yada yada baddies , infiltrators , stowaways , whatever - 11 votes is a tall order to chuck someone out but it will need to be done so

[vote:Mr Russell]

For having a name which screams mafia don


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:33 
Is sinister agent not onboard?

In that case [vote: Bobbyaro] I don't trust his holodeck activities


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:36 
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Ticket to Ride World Champion

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Vote [zaphod79]. Just because his comments look loads like a really nonchalant bad guy. Also, get someone else up there at the top of the vote pile! :D

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:37 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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I'm not sure what we should do here. Past experience of this starship is that everything will sort itself out in the next 42 minutes, but this feels different to usual?
One thing is for certain, we have unauthorised people on board and no idea what havoc they can cause! This starship is all that stands between us and certain vacuum induced death, we can't do anything that will jeopardise the safety of the many for the sake of the few.

We have to take the chance and eject someone now, we can't let them have a whole night to get up to whatever it is they are planning.

So, having said that, and a choice at random for the good of the many [vote:TheVision]


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:38 
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Excellent Member

Joined: 13th Oct, 2010
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You've got red on you.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:42 
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ugvm'er at heart...

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Bobbyaro wrote:
Vote [zaphod79]. Just because his comments look loads like a really nonchalant bad guy. Also, get someone else up there at the top of the vote pile! :D


<taps tricorder>

I don't think this is working, the vote counting screen isn't showing that vote?


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:44 
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Unpossible!

Joined: 27th Jun, 2008
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The formatting is wrong. I am sure of it.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:46 
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Trooper wrote:
Bobbyaro wrote:
Vote [zaphod79]. Just because his comments look loads like a really nonchalant bad guy. Also, get someone else up there at the top of the vote pile! :D


<taps tricorder>

I don't think this is working, the vote counting screen isn't showing that vote?


He's got the brackets wrong - look ! - intentional scum trick to pretend to vote for someone while not actually doing it !


Star Trek (TNG) Scum - Day One
VOTE UPDATE

thevision: 1 (Trooper)
bobbyaro: 1 (nickachu)
mr russell: 1 (zaphod79)

Not voted: 18 (mr russell, davpaz, myp it, flis, kovacsc, bobbyaro, goddess jasmine, alarm, slightly green, kalmar, malc, hero of excellence, joans, thevision, nervouspete, mrdom, craster, elephantbanjognome)

With 21 players alive, 11 votes are required for a lynch, and 16 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:51 
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UltraMod

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Laundrette Siamese is the sort of fiend who would change his forum username just before a MafiaScum game so people forget how it's formatted. So for that, I [Vote:Mr Russell].

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:51 
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Unpossible!

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myp it wrote:
Laundrette Siamese is the sort of fiend who would change his forum username just before a MafiaScum game so people forget how it's formatted. So for that, I [Vote:Mr Russell].

Indeed. Such a scummy move.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:52 
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Ticket to Ride World Champion

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oh yeah, sorry! [vote:zaphod79] I blame this Andolian brandy.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 14:52 
SupaMod
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"Praisebot"

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<Turns up looking like he's just taken part in the Rocky Horror Picture Show>

Wow... that Holohdeck is good. Anyway, what did I miss....


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 15:35 
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TheVision wrote:
<Turns up looking like he's just taken part in the Rocky Horror Picture Show>

Wow... that Holohdeck is good. Anyway, what did I miss....


All communication :-)

I take it everyone is simply in awe of your Frank'n'Furter , perhaps you should cover up when your in public ?

Anyway we have boarders to repel - find the non-starfleet people and chuck em out !


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 15:37 
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ugvm'er at heart...

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zaphod79 wrote:
TheVision wrote:
<Turns up looking like he's just taken part in the Rocky Horror Picture Show>

Wow... that Holohdeck is good. Anyway, what did I miss....


All communication :-)

I take it everyone is simply in awe of your Frank'n'Furter , perhaps you should cover up when your in public ?



His in public what?

English isn't your first language I take it?

[vote:zaphod79]


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 15:40 
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Commander-in-Cheese

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Trooper wrote:
English isn't your first language I take it?

[vote:zaphod79]


I think it's Betegeusian.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 15:41 
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Master of dodgy spelling....

Joined: 25th Sep, 2008
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Location: shropshire, uk
I think it is reference to a late 20th early 21st Century play...

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 15:55 
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Unpossible!

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KovacsC wrote:
I think it is reference to a late 20th early 21st Century play...

A very frightening time, what with the Eugenics wars. It's a miracle that any plays were produced at all.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 16:58 
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Ticket to Ride World Champion

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No, there is no way Star Trek would make refernce to a 20th Century play.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:13 
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What's this bit for exactly?

Joined: 6th Dec, 2008
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TheVision wrote:
<Turns up looking like he's just taken part in the Rocky Horror Picture Show>

Wow... that Holohdeck is good. Anyway, what did I miss....

Hmmm... black leather & bad make-up.. sounds a bit... borgy to me...


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:14 
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Unpossible!

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Posts: 38483
Sounds Swedish...


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:15 
DavPaz wrote:
Sounds Swedish...


You really know nothing about sweden do you.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:16 
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Unpossible!

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nickachu wrote:
DavPaz wrote:
Sounds Swedish...


You really know nothing about sweden do you.

I live in space, dude.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:20 
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Isn't that lovely?

Joined: 30th Mar, 2008
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Wow, lots to do in the holodeck after the latest upgrades!

[vote:Zaphod79]

We have to take some risks to find out what's going on here...

Malc

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:22 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38483
Computer? CHIRP!

Request vote update.

Quote:
Star Trek (TNG) Scum - Day One

VOTE UPDATE

bobbyaro: 1 (nickachu)
mr russell: 2 (zaphod79, myp it)
zaphod79: 3 (Trooper, Bobbyaro, Malc)

Not voted: 15 (mr russell, davpaz, flis, kovacsc, goddess jasmine, alarm, slightly green, kalmar, hero of excellence, joans, thevision, nervouspete, mrdom, craster, elephantbanjognome)

With 21 players alive, 11 votes are required for a lynch, and 16 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/


Thanks, computer.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:48 
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Two heads are better than one

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DavPaz wrote:
Computer? CHIRP!

Request vote update.


You seem quite familiar with talking to the computer ..... like the voice reminded you of someone ?

Anyway - we have a limited amount of time and we should still be talking in here - we need to sort out some targets and some plans , if we have Borg onboard then we need to sort out the queen (but thats going to be a hard spot) , otherwise at some point we'll be overwhelmed <pauses for a second and things of being overwhelmed by 7 of 9>

Sorry , where was I , ah yes groups , so assuming we have a number of stowaways then we need to get people talking and see what turns up , although on screen Starfleet has a lot of power roles but we cant just sit back and think they are going to save us all !


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:56 
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Standard day 1 - do bugger all and see what happens. Gunning a random person down with a phaser/blowing them out an airlock (presumbly we don't do such low-tech things as lynching in the 24th century), rarely works.

But then again, stuff happening is more interesting than stuff not happening, even if its bad stuff.

If Q/romulans/vote doesn't luckily bag the borg queen, it starts to become a serious problem about day 4/5, unless roleblocking also gets lucky. So there you go, standard state of the obvious.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:57 
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Excellent Member

Joined: 26th May, 2008
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I am simply in awe of the....erm....technical knowledge (?) of some of my fellow passengers. It could be a cunning trick by a spy or perhaps just a very knowledgeable crew.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:59 
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ugvm'er at heart...

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zaphod79 wrote:
Anyway - we have a limited amount of time and we should still be talking in here - we need to sort out some targets and some plans , if we have Borg onboard then we need to sort out the queen (but thats going to be a hard spot) , otherwise at some point we'll be overwhelmed <pauses for a second and things of being overwhelmed by 7 of 9>


Indeed, yet missing the obvious. The Borg are a huge threat, if the queen is on board, but not the biggest threat yet. The greatest threat is probably Q if he has turned up? Can't be roleblocked, can't be Borg'ed. You don't even mention him as a threat, let alone the Romulans.

Dodgy, very dodgy...


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 17:59 
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Shouldn't we be able to identify the Romulans by, well, looking at them?


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 18:00 
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ugvm'er at heart...

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ElephantBanjoGnome wrote:
Standard day 1 - do bugger all and see what happens. Gunning a random person down with a phaser/blowing them out an airlock (presumbly we don't do such low-tech things as lynching in the 24th century), rarely works.


So very very wrong, doing nothing will kill us all.


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 18:03 
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Legendary Boogeyman

Joined: 22nd Dec, 2010
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Trooper wrote:
So very very wrong, doing nothing will kill us all.

You must not have read the rest of my post. ILLOGICAL.

[vote:Trooper]

Romulans are not logical.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 18:12 
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ugvm'er at heart...

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ElephantBanjoGnome wrote:
Trooper wrote:
So very very wrong, doing nothing will kill us all.

You must not have read the rest of my post. ILLOGICAL.

[vote:Trooper]

Romulans are not logical.


I read all of your comments. Not sure what your point is?


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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 18:32 
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Are we back to the old vote/don't vote day one argument? Personally I'm in favour of doing anything that gets people talking.

We need to find out what's going on here and who is allied with who, I don't think we'll have too much to go on until day three most likely. I'd go for a lynch, it's pretty much the only chance to take out a bad guy that us civilians have, I don't like seeing a chance go to waste, no rush though, so I will wait for some more chat before I do any accusing.

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 Post subject: Re: Star Trek (TNG) Scum - Day One
PostPosted: Mon Sep 05, 2011 18:39 
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Goddess Jasmine wrote:
Are we back to the old vote/don't vote day one argument? Personally I'm in favour of doing anything that gets people talking.


We do seem to be , and yes - I'm on the side of voting for someone to get a result , there is the chance we'll hit a good person, but we also have a chance of taking out one of the powerful baddie roles.

If we do nothing then yes , the goodies may find stuff out but the baddies will recruit / kill / and learn about stuff while the majority of the goodies know nothing

Goddess Jasmine wrote:
We need to find out what's going on here and who is allied with who, I don't think we'll have too much to go on until day three most likely. I'd go for a lynch, it's pretty much the only chance to take out a bad guy that us civilians have, I don't like seeing a chance go to waste, no rush though, so I will wait for some more chat before I do any accusing


And again yes , day one is just going to be random , you roll the dice and take your chance - your unlikely to see paterns , or people ganging up to go after a specific target on day 1 but people do need to look back on this and check to see if there is anything in there.

I'd also point out that again we have quiet people - its very easy for someone to come along , say a few things to get their face noticed and then retreat into the shadows again - the most powerful tool the goodies have is to talk and get others to talk.


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