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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 14:42 
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Bad Girl

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He should definitely get one of those then. The latter. Then the former.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 14:43 
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lasermink wrote:
As always, copyright and trademarks are two entirely unrelated things.

You'd think a law type would know this.

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 15:11 

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Well, I'm finally playing it... and I have to agree that no screenshot or video can really convey the crispness and vectoriness of the thing in motion on the Vita's OLED. Best looking thing on the system, and plays like a race-tuned T2K. It's a perfect match for the format and as close as Spelunky to being the Vita's killer app for me. I've always liked Jeff's stuff, obviously, but he's excelled himself here.

It's the absolute, unequivocal shit. I love it. And I'm in it, so I'm a commerically published musician at last, thus achieving a mission I set out on when my Dad died a couple of days short of three years ago.

And the sun's shining.

:DD


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 15:14 
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Happy for you! :)

I really should get a Vita before the OLED one is discontinued. But I've already spent 1400 euro this month on furniture and a new PC. I might just get one anyway, 'cause I'm a rebel like that.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 15:15 
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Congrats, buddy!

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 15:21 

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lasermink wrote:
Happy for you! :)

I really should get a Vita before the OLED one is discontinued. But I've already spent 1400 euro this month on furniture and a new PC. I might just get one anyway, 'cause I'm a rebel like that.


I would. What are you gong to play whilst sat on or at your furniture if not this?


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 15:23 
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I'm not sure how Spelunky could be considered a killer app for the Vita considering it's on almost every other platform imaginable.

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 15:25 
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GovernmentYard wrote:
lasermink wrote:
Happy for you! :)

I really should get a Vita before the OLED one is discontinued. But I've already spent 1400 euro this month on furniture and a new PC. I might just get one anyway, 'cause I'm a rebel like that.


I would. What are you gong to play whilst sat on or at your furniture if not this?

The PC? Madness, I know.

Anyway, I just ordered one. It's been nagging me for a while.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 15:33 

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British Nervoso wrote:
I'm not sure how Spelunky could be considered a killer app for the Vita considering it's on almost every other platform imaginable.


Because it's a lot better on the Vita. Hand in glove.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 15:39 
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GovernmentYard wrote:
British Nervoso wrote:
I'm not sure how Spelunky could be considered a killer app for the Vita considering it's on almost every other platform imaginable.


Because it's a lot better on the Vita. Hand in glove.

I've played it extensively on the Vita and PS3 and can't agree. It is equally excellent on both platforms.

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 16:14 

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British Nervoso wrote:
GovernmentYard wrote:
British Nervoso wrote:
I'm not sure how Spelunky could be considered a killer app for the Vita considering it's on almost every other platform imaginable.


Because it's a lot better on the Vita. Hand in glove.

I've played it extensively on the Vita and PS3 and can't agree. It is equally excellent on both platforms.


...so you're saying TxK is the Vita's sole killer app, then?

Fair enough :)


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 16:36 
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SavyGamer

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I've played Spelunky on both PC and Vita, and the PC version never had framerate trouble, but the Vita version has a couple of times.

Still great to have Spelunky on the go.

:shrug:


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 17:02 
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Unpossible!

Joined: 27th Jun, 2008
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Minter should call it Forbidden Planet.

;)


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 17:03 
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Heh :D

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 10, 2014 17:09 
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GovernmentYard wrote:
British Nervoso wrote:
GovernmentYard wrote:
British Nervoso wrote:
I'm not sure how Spelunky could be considered a killer app for the Vita considering it's on almost every other platform imaginable.


Because it's a lot better on the Vita. Hand in glove.

I've played it extensively on the Vita and PS3 and can't agree. It is equally excellent on both platforms.


...so you're saying TxK is the Vita's sole killer app, then?

Fair enough :)

Nope, that would be OlliOlli.

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 11, 2014 1:49 

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9.5/10

http://www.psnation.com/2014/02/10/review-txk-psv/

NeoGaf love it, too: http://www.neogaf.com/forum/showthread. ... 490&page=2


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 11, 2014 2:16 
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Rude Belittler

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British Nervoso wrote:
I'm not sure how Spelunky could be considered a killer app for the Vita considering it's on almost every other platform imaginable.


Just wait till Minter gets his hands on it: SpeLlamaky will have add trippy graphics, bangin' techno choons and 'hilarious' samples, that almost, but don't quite completely mask the gameplay you know and love!


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 11, 2014 2:28 

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Got anything nice to say, Pundabaya?


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 11, 2014 18:20 

Joined: 30th Mar, 2008
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9/10

http://translate.google.com/translate?s ... e-txk.html

8/10

http://www.pushsquare.com/reviews/psnvita/txk


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 11, 2014 22:09 

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4.5/5 :D

http://www.hardcoregamer.com/2014/02/11 ... txk/73759/


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 11, 2014 22:30 
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Bad Girl

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Sounds groovy and there's some love for the soundtrack too!


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 11, 2014 22:33 

Joined: 30th Mar, 2008
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We're deciding the pricing for that now*, it won't be a lot :)

* and mastering it, and every other bloody thing. I reckon each track has been back through the studio of the producer again in the last 48 hours, and now Junosix is doing a sterling job with the final polish. Bless them, with everyone elses they posted the relative peak db prior to rejigs and when it came to mine they just had to say "too much dynamic range so say for sure, but it sounds fine to me". I'll learn. One day.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 12, 2014 15:48 
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On the PlayStation store now :

https://store.sonyentertainmentnetwork. ... 300024_exc

£5.49 if your an idiot or £4.39 if you have PS+


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 12, 2014 15:49 
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zaphod79 wrote:
if your an idiot

:facepalm:

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 12, 2014 15:49 
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British Nervoso wrote:
zaphod79 wrote:
if your an idiot

:facepalm:


:-)


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 12, 2014 18:42 

Joined: 30th Mar, 2008
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Edge: 9

http://www.edge-online.com/review/txk-review/

Pwngaming: 8.5 (miserable sods!)

http://pwgaming.co.uk/review-txk

Gaminglives 8/10

http://www.gaminglives.com/2014/02/12/txk-review/

Godisageek 9/10

http://www.godisageek.com/2014/02/txk-review/

:blown:


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Thu Feb 13, 2014 19:23 

Joined: 30th Mar, 2008
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After Eurogamer's 9/10 today I had a little look on Metacritic.

http://www.metacritic.com/browse/games/ ... &sort=desc

Currently the second highest rated Vita game of all time. We just need a couple of tens, and then for people to stop reviewing ;)


/edit DAMN IT, we've just dropped to joint third!


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Fri Feb 14, 2014 10:47 

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Well, I've got it and it is indeed marvellous. It's essentially a new Tempest rather than a Space Giraffe and the style gels so much better this time around - you never feel overwhelmed by what's going on on the screen and out of the speakers. And it must be said GY, the soundtrack is really, really good! I'd say it was pretty much an essential game to have on the Vita.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Fri Feb 14, 2014 12:09 
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Is this good enough to make me need a Vita?


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Fri Feb 14, 2014 13:47 

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You need a Vita with or without TxK.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Sat Feb 15, 2014 22:09 
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Soundtrack is out. Three quid.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 17, 2014 13:31 

Joined: 30th Mar, 2008
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Top seller all formats on Bandcamp front page, right now. It's all slightly overwhelming.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 17, 2014 13:38 
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Wow, good stuff!


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 17, 2014 13:50 
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GovernmentYard wrote:
Top seller all formats on Bandcamp front page, right now. It's all slightly overwhelming.


Superb! Well done!

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 17, 2014 17:49 

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I won't give up the day job but I'm declaring it a satisfactory outcome :D

Stream the whole thing in mediocre quality here: http://www.youtube.com/watch?v=jkeV8bp6sT8

...I'm just gutted I can't find it on Pirate Bay yet :(


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 17, 2014 18:10 

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A good friend of mine and writer/director of ultra low-budget films maintains that the highlight of his career so far has been finding one of his films being torrented on The Pirate Bay.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 17, 2014 18:12 
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GovernmentYard wrote:
I won't give up the day job but I'm declaring it a satisfactory outcome :D

Stream the whole thing in mediocre quality here: http://www.youtube.com/watch?v=jkeV8bp6sT8

...I'm just gutted I can't find it on Pirate Bay yet :(

Which song is yours?

[edit]Aha, it's the final one!

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Mon Feb 17, 2014 19:01 
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As for the game, first impressions are good. I don't think it'll dislodge Space Giraffe as my favourite Minter game, but it's definitely solid so far.

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 18, 2014 12:52 
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The game is great. Glorious, even. The sound is hypnotizing, helped by the fact that the Vita really does have nice audio output from the earphone socket.

But I just noticed on Minter's blog that the musicians don't get any money unless people buy the soundtrack. I don't want to be controversial or piss anyone off, but I honestly think that's a bit of a shit move, people shouldn't be working for free on a product that will earn money for someone else. Especially since the game is already a bit on the expensive side for what it is (although cheap for a Vita game, probably).

So I feel guilty for not buying the soundtrack, but you know, it's not like I'm ever going to listen to it outside the game, and I already paid good money, so ...


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 18, 2014 12:56 
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lasermink wrote:
But I just noticed on Minter's blog that the musicians don't get any money unless people buy the soundtrack. I don't want to be controversial or piss anyone off, but I honestly think that's a bit of a shit move, people shouldn't be working for free on a product that will earn money for someone else. Especially since the game is already a bit on the expensive side for what it is (although cheap for a Vita game, probably).

So I feel guilty for not buying the soundtrack, but you know, it's not like I'm ever going to listen to it outside the game, and I already paid good money, so ...

:this:

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 18, 2014 12:59 
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Excellent Member

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Is that a standard practise? I'd have expected a flat rate payment for the music for the game and then everyone, including Llamasoft, getting shares of the soundtrack sales. Not that I know shit about this kind of thing.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Tue Feb 18, 2014 13:03 
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Bamba wrote:
Is that a standard practise? I'd have expected a flat rate payment for the music for the game and then everyone, including Llamasoft, getting shares of the soundtrack sales. Not that I know shit about this kind of thing.

I suspect Minter pleaded poverty and artists agreed to do it out of goodwill because of who he is.

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 19, 2014 0:40 

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It's not the standard way of doing things, no. But then there are advantages to the music happening the way it did...

1: Llamasoft get the music for free, with the obvious benefits that entails

2: Lots more people get to be on the soundtrack than ever would have been if it were commercially managed

3: People get a chance they'd not necessarily have had were they competing with more established artists with better representation in this department. This is the important one, especially for n00bs like me. Whatever shitty flat rate I'd have been paid isn't worth as much as being on there in the first place, in terms of doors it opens.

4: Everyone contributing is doing so for the love of it, some of whom got into computer music precisely because of the last album. So it's important in non-career ways, too.

5: The OST does ok and we all get something for it.

Now, obviously there will be people criticising Jeff for not paying the artists and that's a natural reaction. Truth is I've had a tough time trying to get some of them to charge for the music in the first place, let alone accept their share of the proceeds. There are some obsequious comments about from certain people, effectively saying people are lucky to have the privilege of being on the game, and that's bullshit, but for the most part the majority of artists are both happy with whatever the OST makes and glad to be involved in what is for some of us quite a big release, without the baggage of it being 'a job'. Besides, for many hobby musicians the last thing they want is the financial complications that come with a bit too much profit.

We're not starving full-time musicians and the OST is there to buy for anyone who wants a FLAC of the thing because it's what they are into, not to keep my hypothetical kids in beans on toast. If I wanted to make my money back on the kit I bought to finish that song, I'd be insisting it went for a fiver, minimum and I'd be promoting it properly, not posting links on a few forums. As an aside, the stuff I've been doing with Beercave Games is not paid either... this track started out for one of his games, and Beerman effectively rejected it because the game I wrote it for didn't need music!

Not giving the OST away for free was, for my part, important in that a large album of very good music for the genre damn well should have some value attached to it, it undermines the whole concept of musicians getting paid if you don't ask for something. I'm happy for anyone who wants to torrent it to do so if they can't afford the £3 and my PM inbox is always open on here for those who need it ;)

As a rabble-rousing trade union officer I'd be the first to tell Jeff to fuck off if it wasn't a pleasant and agreeable arrangement for me and everyone else involved. Some of the people who've become involved since the work was done have conspired to make it feel like I should be paid for it - and handsomely - but neither of the guys at Llamasoft are amongst them.



tl;dr It's fine and I acknowledge that it's an out of the ordinary situation but it suits all parties in various ways and my sense of TRUE LEFTY JUSTICE hasn't been offended. There may be fawning sycophants about but they aren't a factor, nor has anyone been taken advantage of, unless you think that it's impossible for it not to be the case if tracks go in a game unpaid for, in which case there's not much I can say.


/edit forgot to say, I still own my track as well, all right reserved. If it'd gone via more usual channels, I'd probably not.


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 26, 2014 13:00 
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This hasn't clicked with me yet, plus the friends leaderboards is all over the shop. Not impressed really.

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 26, 2014 17:39 
SupaMod
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How can you do a leaderboard wrong?

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 26, 2014 17:40 
8-Bit Champion
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Grim... wrote:
How can you do a leaderboard wrong?


Its sorted in alphabetical order instead of score (with no filters to change it)


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 26, 2014 17:42 
SupaMod
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zaphod79 wrote:
Grim... wrote:
How can you do a leaderboard wrong?


Its sorted in alphabetical order instead of score (with no filters to change it)

8)

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 26, 2014 19:31 
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Say WHUT!?


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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 26, 2014 20:39 
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That isn't technically a leader board.

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 Post subject: Re: TxK - from Llamasoft
PostPosted: Wed Feb 26, 2014 20:42 
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It's killed any enthusiasm I had for trying to do well at it, I have to admit.

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