Be Excellent To Each Other

And, you know, party on. Dude.
It is currently Sat Dec 16, 2017 23:42

All times are UTC [ DST ]




Reply to topic  [ 3299 posts ]  Go to page Previous  1 ... 104, 105, 106, 107, 108, 109, 110  Next
Author Message
 Post subject: Re: Hearthstone thread
PostPosted: Sat Jul 08, 2017 7:33 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
zaphod79 wrote:
why are you trying to hit me in the face


Because I just want the pack and to get back to the normal game :)

I'm totally disinterested in card backs/heroes/emotes/etc, I still run with the original classic card back from the beta in 2014.

With the very rare exception, the Tavern Brawl is just a way to get 52 free classic packs per year.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sat Jul 08, 2017 11:50 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
I only had two Quest Rogues in a row on it, after that there was a whole host of different types. Lots of fun!

Until someone realises that if you can get a Grim Patron out, you've won.

Doh!

Won a couple with Mage, using the Don't Die secret, and a fair few with Paladin by just throwing out tiny minions and healing a lot.

How many gold does an expansion cost?

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sat Jul 08, 2017 15:08 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
Curiosity wrote:
How many gold does an expansion cost?


Piece of string type scenario innit, as from now on Blizzard are only doing 'cards' expansions rather than making every other expansion an adventure. (Whereby the adventures were a fixed cost for a guaranteed set of cards, they were about £17 in real money or 3500 gold for every wing IIRC (700 gold per wing.))

Previous experience has shown that 60 packs will give you a decent spread of cards for a new expansion, hopefully snagging 2-3 legendaries and some epics along with plenty of commons and rares. So that'd be 6000 gold.

From memory I've done more like 80-100 packs for the last three 'cards' expansions, and even then have been left needing to craft quite a few cards to play the spread of decks I've wanted to.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Mon Jul 10, 2017 23:42 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13097
Nerf of the Rogue quest is now live and so my card is gone

Played two games and still got the quest out but way too late and i still needed either my vanish card or a bit of luck with a mimic pod - i don't see it as practical to play right now and may as well have the full dust to create another quest card or another legendary from the new expansion

Attachment:
Screenshot 2017-07-10 23.52.14.png


You do not have the required permissions to view the files attached to this post.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Tue Jul 11, 2017 8:32 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
I'd like us all to observe a moment's silence for this sad loss. *


* Not really.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Tue Jul 11, 2017 9:19 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
How long do we get full dust for it? I need to remember to ditch mine.

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Tue Jul 11, 2017 9:27 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13097
Hearthly wrote:
I'd like us all to observe a moment's silence for this sad loss. *


* Not really.


The only other quest card I have is the warriors one , which is a solid quest and I normally do well with it , however its just so slow to play , winning or losing a Rogue quest game is maybe a max of 10 minutes , a warrior one is normally double that (regardless of how it goes).

So for the other quests

Mage is just an annoying match up and I dont think they need the quest to make it any worse
Druid , I've never played one that actually got the quest to trigger - free minions are nice but I'm not convinced
Hunter , again does not need the quest to get going , I've played a few that got it off but at that point they have already won
Paladin is 'junk' - you get a big powerful character that will be removed - the 'turn a minion into a 10/10' is a better card
Priest is interesting but again most priests i hit right now are back on the first trick i learned in the game , buff a minion with some extra health , double its health and then make attack=health
Apart from at launch I've never seen anyone play the warlock quest

Which leaves the Shaman one , I've had it played against me a few times , there are a lot of shaman buffs that work with Murlocks (and I like playing them as a group / set) so I may give that a go - but for now i think I'm waiting for the next deck to see what else I can spend my dust on

I have around 4500 dust (so a few legionaries but more likely a group of epics) , and about 2500 gold (which is probably a few packs too short but i'll see what i can save up before then)

_________________
Image


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Tue Jul 11, 2017 9:30 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13097
Curiosity wrote:
How long do we get full dust for it? I need to remember to ditch mine.


July 24th

https://us.battle.net/hearthstone/en/bl ... -7-10-2017

_________________
Image


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Tue Jul 11, 2017 18:33 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
zaphod79 wrote:
The only other quest card I have......


So it's the same deal in the next expansion, there's going to be a 'hero' card for every class, which will be a legendary.

Now they are making it a bit easier this time around in that:

1) You get a random hero legendary card for completing the 'missions' which are the single player content as I understand it.
2) You'll get a guaranteed legendary in your first 10 packs IIRC, although I guess that could be one of the other legendaries so not necessarily a hero card.

However, the fact remains that like the 'quest' cards in Un Goro, the 'hero' cards in Frozen Throne are going to be mandatory if you want to play with the new shinies, so quite a gold/dust barrier to entry.

I guess the smart thing to do is give the top players a couple of weeks to play around with them all, and sort out the wheat from the chaff, as I suspect that like the quest cards, the majority of them won't see any serious competitive play.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Wed Jul 12, 2017 18:31 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
Pre-order 50 packs for £45.....

I'm just nudging up to 10000 gold, or 100 packs, makes you realise how valuable keeping on top of your daily quests is.

Attachment:
pre-ordero.JPG


You do not have the required permissions to view the files attached to this post.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Fri Jul 14, 2017 7:47 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
Gave Control Priest a try last night, and glad I did. Wouldn't have bothered but I had the quest (after a mulligan) and wanted to do it whilst the double gold lasts.

Cost me a fair chunk of dust as I needed one legendary and four epics (3200 dust!), but it's a really solid deck. Can beat everything from Pirate Warrior to Jade Druid, although I did have a couple of losses to an Aggro Druid that got a very good start, and a solid Midrange Paladin deck.

Tipped over to Rank 12 and then dropped back down to 13. May have a push for Rank 10 this month.

Priests have a lot more early game now, not like the old days where you just healed yourself for the first four turns until you could play Auchenai > Circle.


You do not have the required permissions to view the files attached to this post.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Fri Jul 14, 2017 9:48 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13097
I'm pretty much on the same rank (12 or 13) and currently running an Elemental Shaman deck.

The last update changed a few of the Shaman base cards to be 'elemental' so you get a lot more triggers for the bonus if you played an elemental last turn.

I did also try Jade Druid but just could not get things working - there seems to be a lot of luck to that one when you get your Auctioneer on the board - if you pull your innervates and other cheap spells out its great - if you dont your stuffed.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Fri Jul 14, 2017 9:57 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
zaphod79 wrote:
The last update changed a few of the Shaman base cards to be 'elemental' so you get a lot more triggers for the bonus if you played an elemental last turn.


I don't remember seeing anything anywhere about that, which cards changed? I quite like Elemental Shaman but found it missed on the triggers far too often, so that could be an interesting change.

Quote:
I did also try Jade Druid but just could not get things working - there seems to be a lot of luck to that one when you get your Auctioneer on the board - if you pull your innervates and other cheap spells out its great - if you dont your stuffed.


I really do hate Jade Druid, it's one of those decks that if it draws reasonably well you're really hard pushed to beat it with a control/midrange deck as it has infinite value in the late game.

It was great to duff one up with my Priest last night but it was touch and go for a bit, and he ended up starved of cards, a Nourish/Gadgetzan/spells could have had it all end up very differently.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Fri Jul 14, 2017 11:04 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13097
Hearthly wrote:
I don't remember seeing anything anywhere about that, which cards changed? I quite like Elemental Shaman but found it missed on the triggers far too often, so that could be an interesting change.




https://us.battle.net/hearthstone/en/bl ... -7-10-2017

Quote:
The following minions are now Elementals:

Jade Spirit, Djinni of Zephyrs, Flame of Azzinoth, Mana Geode, and Hallazeal, the Ascended.


I think they may have been another around the same time but i'll need to check

_________________
Image


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Fri Jul 14, 2017 13:31 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
Ahhh right I didn't realise they'd bundled it in with the Quest Rogue nerf. (Speaking of which I have seen a couple of people trying to play it since the nerf, it really, really doesn't work with 5 same-name minions required....)

I might give Elemental Shaman another try then, as opposed to Control Evolve Shaman, which is my current Shaman deck of choice.

I'm going to be Control Priesting the shit out of everyone tonight though.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Fri Jul 14, 2017 13:56 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13097
Hearthly wrote:
Ahhh right I didn't realise they'd bundled it in with the Quest Rogue nerf. (Speaking of which I have seen a couple of people trying to play it since the nerf, it really, really doesn't work with 5 same-name minions required....)


You can still get the quest to fire but the chances of it are very slim , you really need to get it with flame elemental s or be lucky with a mimic pod - even then your onto turn 6 , 7 or 8 normally to even trigger it and by that time your dead because you've not got any sticky minions on the board

I've played one or two people who are still trying to make it work but it just doesn't.

I'm disappointed that after the fanfare for quests they all turned out to be rubbish

Warrior excepted but that is *such* a dull quest to play either as or against - from turn 2 onwards the warriors turn is 'play a taunt minion' - the other sides turn is bash the taunt minion - Until either the other side breaks through enough to kill the warrior , or their quest gets off and they start Raggying everything :-)

I generally win with it - but its so dull and slow to play I'd rather use another deck.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sat Jul 15, 2017 11:00 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
Heh. Just came across Doppelgangster into evolve (x2) for the first time. That was something of a game changer!

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sat Jul 15, 2017 11:12 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
Curiosity wrote:
Heh. Just came across Doppelgangster into evolve (x2) for the first time. That was something of a game changer!


And again!

I dislike that. I also dislike Devolve.

And Jade things.

And that Shaman has so freaking many direct removal spells too!

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sat Jul 15, 2017 13:09 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13097
Curiosity wrote:
Heh. Just came across Doppelgangster into evolve (x2) for the first time. That was something of a game changer!


Yeah thats a great trick but you do need a little bit of luck - my current shaman deck - apart from that you have devolve taunts and get lots of cheapish minions out and bloodlust (or x2)

### Elemental Shaman
# Class: Shaman
# Format: Standard
# Year of the Mammoth
#
# 2x (1) Evolve
# 2x (1) Fire Fly
# 1x (2) Devolve
# 2x (2) Flametongue Totem
# 1x (2) Jade Claws
# 2x (2) Maelstrom Portal
# 1x (3) Hex
# 1x (3) Hot Spring Guardian
# 1x (3) Igneous Elemental
# 1x (3) Lightning Storm
# 1x (3) Mana Tide Totem
# 1x (3) Tar Creeper
# 1x (4) Jinyu Waterspeaker
# 2x (4) Tol'vir Stoneshaper
# 2x (5) Bloodlust
# 1x (5) Doppelgangster
# 2x (5) Servant of Kalimos
# 2x (6) Fire Elemental
# 2x (6) Thing from Below
# 1x (7) Blazecaller
# 1x (7) Stone Sentinel
#
AAECAfe5AgyBBPUE/gXdugLRvAL2vQL5vwKcwQLKwwKHxALGxwLIxwIJvQHwB5MJ+qoC+6oCoLYCmcIC68ICwsMCAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Probably a few things more need tweaking

_________________
Image


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sun Jul 23, 2017 14:39 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
I've not played Arena much recently, but got this free go, and from the tier lists online, I've got to say that I think the Vicious Fledgling is by far the most underrated card. I would take it over almost anything. It is by a mile the most instrumental card in any defeats I have had, and often the most instrumental in my winning.

If you can drop it into an empty board (opponent dropped it turn 3 with a 3/5 on the board already in my most recent game) then if you don't have immediate removal or can hide behind a strong taunt, you're probably going down for over half your health because of it, maybe more. It's not a great card defensively (though the opponent will always target it first, so it can be a good distraction or opportunity to get other minions out for buffing), but if you are about level or have an advantage it can easily win a game by itself. Any reason why it's rated as 'average'?

Rating it below, say, a Golakka Crawler, is madness. The other is a decent body to throw at a board, with an additional ability that I have never seen come off. VF attacks you and is suddenly a 6/3 with windfury in one turn!

Thoughts? As I said earlier, it kills me or loses me the game far more often than any other card I have come across in all my arena games (which until recently was all I played).

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sun Jul 23, 2017 14:46 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
Heh.

Next game I get a VF in my hand, play it turn 3 to an (almost) empty board (opponent actually had a 1/1), four turns later opponent resigns staring death in the face. Only character to damage them at all was the VF.

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sun Jul 23, 2017 15:05 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
Who rates it as 'average'?

It's known to be ridiculously strong in Arena, to the extent that Blizzard reduced the frequency with which it is offered by 50% a couple of weeks ago.

I'd pick thirty of the fuckers if I got offered them in a draft.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Sun Jul 23, 2017 20:27 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
Hearthly wrote:
Who rates it as 'average'?

It's known to be ridiculously strong in Arena, to the extent that Blizzard reduced the frequency with which it is offered by 50% a couple of weeks ago.

I'd pick thirty of the fuckers if I got offered them in a draft.


Icy veins has it as average, Light Forge and Hearth Arena as 'above average', but still below a lot of meh cards.

Glad to know I wasn't imagining it!

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Mon Jul 24, 2017 13:43 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
Curiosity wrote:
Icy veins has it as average, Light Forge and Hearth Arena as 'above average', but still below a lot of meh cards.

Glad to know I wasn't imagining it!


The main issue with the card is if it's drawn and played early, when it can snowball a whole game. Its baseline stats for its mana cost are fairly poor, and if drawn mid-late game it doesn't really do much as it'll just get removed before the effect goes off. This may be why it's ranked overall as 'above average' rather than excellent.

(Whereas say, a Spellbreaker, for example, will always manage to do 'its thing' which is silence a minion, as well as put a body on the board.)

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Tue Jul 25, 2017 18:45 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
Grrr. The bleedin' cards I need to make some of the decks I want to try are all in an expansion that appears to only be available for massive amounts of monies.

Boo! Down with that sort of thing.

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Tue Jul 25, 2017 19:26 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
Curiosity wrote:
Grrr. The bleedin' cards I need to make some of the decks I want to try are all in an expansion that appears to only be available for massive amounts of monies.

Boo! Down with that sort of thing.


I guess it depends how much you like the game, how much you think you'll play it, and as such how much cash it's worth investing.

I spent fairly heavily early on but managed to get over the hump whereby as long as Blizzard keep the pricing model the same - (100 gold per pack of cards, which is the only thing to think about now the adventures are finished) - I should be able to stay in 'freeplay' mode from now on.

Me and EBG had a few words about this earlier in this thread, and my contention was the game is not 'pay to win' so much as 'pay to play', in that the more expansive your card collection is, the more choices you have to play optimal meta decks (or just interesting decks that appeal to you), rather than being to stuck to particular classes and/or decks. (As players such as Trump have demonstrated multiple times over the years, it's entirely possible to get to Ranks 3-4 with a single focused deck on a brand new free-to-play account with not a single penny spent.)

Personally though, I just love the fact that any deck I like the look of, I can have a go with - and to me, that's well worth the £166 total I've spent on the game over the last 3 1/2 years.

What's your BIG CASH MONIES investment in the game thus far Curio?

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Tue Jul 25, 2017 19:43 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
Not a tremendous investment, but probably more than I remember paying :)

It's just that any time I look at an interesting deck it contains cards from the one expansion I haven't bought, and you don't appear to be able to save up points for it so I'm buggered unless I pay 17 quid or whatever.

_________________
I've got a bad feeling about this.


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Wed Jul 26, 2017 8:11 
User avatar
Thanks

Joined: 11th May, 2008
Posts: 10276
Well the good thing with the old 'adventure' expansions is that the cards are guaranteed, so you can look at the cards in the set, and know that in purchasing the expansion you will get all the cards in that expansion.

This isn't the case for 'pure cards' expansions, where you could easily buy 100 packs and not get the cards you were after, so crafting could still be useful there or perhaps a better option.

If you're not fussed about Wild mode then just focusing on getting a solid Standard mode selection of cards would be less onerous, especially since a load of stuff rotated out of Standard earlier in the year.

_________________
He called us a mob, let's kill him!


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Wed Jul 26, 2017 10:04 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 13097
The only other thing is remember they rotate stuff out and we'll get things that are retired (so you pay the cash moneys and then find the card vanishes anyway)

I also would not pick up any old cards until the new release happens (in the next few weeks) to see what it brings and how it shakes things up

_________________
Image


Top
 Profile  
 
 Post subject: Re: Hearthstone thread
PostPosted: Wed Jul 26, 2017 15:47 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 26135
Location: Kidbrooke
Both sensible approaches. I made a load of Murlocs with all my dust and have been having fun playing with them, because my Jade deck was in sufficiently Jade due to not having the cards from the expansion.

They'll go eventually and then I'll be laughing!
:DD

_________________
I've got a bad feeling about this.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 3299 posts ]  Go to page Previous  1 ... 104, 105, 106, 107, 108, 109, 110  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: The Greys, Vogons and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.