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 Post subject: Re: No Man's Sky
PostPosted: Tue Aug 09, 2016 15:06 
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This sounds very much like I'm best off waiting until it's £25 and waiting for Rift support.

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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 9:03 
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I really, really enjoyed playing this again last night, was spellbound by it all again. I don't know what to think. I'd make a terrible videogames reviewer.


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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 9:03 
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Today! Hopefully!

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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 9:21 
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markg wrote:
I really, really enjoyed playing this again last night, was spellbound by it all again. I don't know what to think. I'd make a terrible videogames reviewer.

Just patch your reviews every few days.

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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 9:41 
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NervousPete wrote:
That's why I'm so relieved my favourite open world survival simulation The Long Dark doesn't use procedural generation for its maps. The map design really is quite wonderful and memorable in the game. It'll take about eighty hours of game play to explore everything at least. There are folk posting on the steam forum that it should be infinite procedurally generated, which I think is just a terrible idea. The developers keep releasing a new big map every six months, eventually there'll be a massive island created and it'll really feel like a real, meaningful place.

I'm very impressed technically with No Man's Sky, and I dig the art design and concept. But I just can't figure how it'd keep me hooked. Beyond a certain number of stars surely scale becomes meaningless? If it weren't for Spore I'd be combusting with excitement, but the disappointment bit deep with that shallow game. Don't get me wrong, I reckon No Man's Sky is certain to be a better game than that. But I'm not convinced the mechanics of each planet will be variable enough to keep it interesting, and with each planet essentially disposable... where does the wonder come in?


:this:

Watched a live stream of it, and although the visuals are beautiful, I also found it lacking in diversity. It seems to be one smudge coloured planet with chicken-like creatures after another. I'm not sure what the motivation to play is.

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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 10:12 
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Crafting the worst game mechanic ever and unfortunately is creeping into every game nowadays.

Like Jeff Vogel wrote, "When i beat a boss, i want to get a legendary sword, not 1/10 of a legendary sword"

I hope crafting doesn't spoil this game.


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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 15:43 
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My copy has been delivered... to work. I'm off sick and on leave tomorrow and Friday. Guess I have until Monday to decide if I'm keeping it or returning it, then.


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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 15:49 
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No Man's Sky players travel the exact same planet without ever crossing paths

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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 15:54 
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I saw this headline earlier. Was the game ever made out to be a multi player experience or was it always intended as a single player game?


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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 15:59 
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TheVision wrote:
I saw this headline earlier. Was the game ever made out to be a multi player experience or was it always intended as a single player game?

It's always been a bit unclear, but explains it in the article and comments.

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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 16:00 
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Gogmagog

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Doctor Glyndwr wrote:
My copy has been delivered... to work. I'm off sick and on leave tomorrow and Friday. Guess I have until Monday to decide if I'm keeping it or returning it, then.


Mine arrived today!

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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 16:02 
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Lonewolves wrote:
TheVision wrote:
I saw this headline earlier. Was the game ever made out to be a multi player experience or was it always intended as a single player game?

It's always been a bit unclear, but explains it in the article and comments.


Ah cool. I admit, I haven't read the articles, only the headlines. I'll take a look later on.


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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 18:47 
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Rude Belittler

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Jim Fucking Sterling Son gave it a 5/10.


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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 19:00 
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Can't really take issue with anything he says but for some reason despite all that I'm still enjoying it. ?:|


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 Post subject: Re: No Man's Sky
PostPosted: Wed Aug 10, 2016 19:03 
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Rude Belittler

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It's a peanut butter game innit. What's there is tasty, but it's spread so thin, but you know if it was any thicker it'd glue your teeth together.


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 1:02 
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I can't load Jim Sterling's web page. Apparently he is getting DDOSed over his No Man's Sky review!


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 1:07 
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lasermink wrote:
I can't load Jim Sterling's web page. Apparently he is getting DDOSed over his No Man's Sky review!

Gamers are awful

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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 1:11 
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Lonewolves wrote:
lasermink wrote:
I can't load Jim Sterling's web page. Apparently he is getting DDOSed over his No Man's Sky review!

Gamers are awful

Yeah, they go slashing at you with an axe for little to no provocation.

The bastards.


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 1:12 
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Mr Dave wrote:
Lonewolves wrote:
lasermink wrote:
I can't load Jim Sterling's web page. Apparently he is getting DDOSed over his No Man's Sky review!

Gamers are awful

Yeah, they go slashing at you with an axe for little to no provocation.

The bastards.

WHY DID YOU CHANGE YOUR HAT

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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 6:38 
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Paws for thought

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Lonewolves wrote:
Mr Dave wrote:
Lonewolves wrote:
lasermink wrote:
I can't load Jim Sterling's web page. Apparently he is getting DDOSed over his No Man's Sky review!

Gamers are awful

Yeah, they go slashing at you with an axe for little to no provocation.

The bastards.

WHY DID YOU CHANGE YOUR HAT

I can't see why I'd rather have a hard hat with axe murderers running around.


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 7:03 
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Gogmagog

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I've played this for a couple of hours now.

The good: it certainly feels big. Planets and moons are huge. The scenery is pretty and it is quite exciting seeing animals. Discovering stuff feels good. Flying up from the ground and into space is good. There's a large trading thing going on. Big sense of potential. Different environments good.

The bad: graphics break up every now and again which messes with immersion. It feels very empty so far but it is early days. Few NPCs so far that I have interacted with. Again, it could be i am on the edge of the galaxy. Sometimes it isn't clear how to do something such as how you can make things to do stuff. Occasionally, game feels unpolished ( menus for example). Still don't undtstand why sentinels attack me. You can remove the bottom layer of a big rock and it will hang there.

You have to keep your ship fuelled and ykur suit charged with resources. These are cheap and available but you have to mine or trade for them. It seems a bind but isn't. I wanted to play more last night which is a good sign and I think it wil get better and better as i work things out and as the journey continues.

Overall i think it has been worth it.

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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 8:07 
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I think I've missed some red orb at the start and as a result I can't make Atlas passes. Not sure there's any way round this other than starting again. :S


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 8:11 
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Actually it looks like I might be ok. Phew.


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 9:58 
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I'll tell you one thing that's becoming an irritation. What the planets look like from space seems to have very little to do with what they're actually like. Number of times I've seen what looks like a beautiful Earth-like sort of place only to land and it's a radioactive, greeny brown, sludgey, mushroom-filled shithole.


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 10:02 
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markg wrote:
Number of times I've seen what looks like a beautiful Earth-like sort of place only to land and it's a radioactive greeny brown sludgey, mushroom-filled shithole.

So it's a Slough simulator?


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 10:24 
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Slough would be amazing. I'm still looking for the planets like the ones in all the screenshots. Some different alien NPCs other than the bollock-faced ones I seem to be stuck with would be cool too. And a way to get one of those funky, colonial viper-looking ships without spunking every last credit I've earned over the last dozen hours of play.

That's another thing it could do with, some way to get an external view of your ship when you're up in space. It does frequently look lovely out there and it would be nice to gawp at it all without the cockpit in the way. Still having fun, though. But I'll be a bit surprised if I'm not done after another dozen hours. Probably to return once they patch some more stuff in.


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 10:40 
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I keep thinking about it now. My man is currently on a barren planet with no fuel to take off. Looks like he will have to find some or buy it. Either way, it is a long walk....

How do i make Atlas key?

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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 10:42 
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I think you'll get to that, basically all those doors you can't get through and canister things you can't open, just forget about them for now.


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 20:16 
The doors in the spacestations have exosuit upgrades in them. Well worth getting a v1 atlas stone just for that.

Also, I am loving this game.


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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 21:25 
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How do i get an atlas stone? Just got bits for antimatter. I want to play more now. It's good and i am beginning to like the lonliness.

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 Post subject: Re: No Man's Sky
PostPosted: Thu Aug 11, 2016 23:08 
I just warped to a few galaxies then the atlas anomaly came up and then followed it. Then found the stone.


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 Post subject: Re: No Man's Sky
PostPosted: Fri Aug 12, 2016 8:53 
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Warped into some new system yesterday and was immediately presented with a message that said "Battle Detected", there were some freighters knocking around and other ships apparently shooting at them but no way for me to know who was who and why they were doing what to who else so I just watched for a bit and then fucked off and left them to it. It looked pretty, though.


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 Post subject: Re: No Man's Sky
PostPosted: Fri Aug 12, 2016 8:56 
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Gogmagog

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Apparently, they are jyst guidelines as I got killed by a Space Pirate yesterday...

The "push down to go down" in flight annoys me a bit. And I haven't uploaded my discoveries by pressing L2 or something. I save some creatures which were like a monpedal beach ball that bounced about and some cock and balls things, too.

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 Post subject: Re: No Man's Sky
PostPosted: Fri Aug 12, 2016 8:56 
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Gogmagog

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markg wrote:
Warped into some new system yesterday and was immediately presented with a message that said "Battle Detected", there were some freighters knocking around and other ships apparently shooting at them but no way for me to know who was who and why they were doing what to who else so I just watched for a bit and then fucked off and left them to it. It looked pretty, though.


Cool! I want a bigger ship. With more guns

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 Post subject: Re: No Man's Sky
PostPosted: Fri Aug 12, 2016 8:58 
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You can reverse the pitch control direction in the options if that's what you mean. It was the first thing I did.


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 Post subject: Re: No Man's Sky
PostPosted: Fri Aug 12, 2016 9:01 
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Gogmagog

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markg wrote:
You can reverse the pitch control direction in the options if that's what you mean. It was the first thing I did.


Super, thank you.

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 Post subject: Re: No Man's Sky
PostPosted: Fri Aug 12, 2016 9:01 
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nickachu wrote:
I just warped to a few galaxies then the atlas anomaly came up and then followed it. Then found the stone.


Ta.

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 Post subject: Re: No Man's Sky
PostPosted: Fri Aug 12, 2016 23:32 

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I was (and still am) pretty interested in this, but it's not getting great reviews on Steam.
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Although, some people seem to like it.
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Seems they severely understated the requirements for the game, according to the reviews.


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 Post subject: Re: No Man's Sky
PostPosted: Fri Aug 12, 2016 23:41 
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PC version sounds quite broken.

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 Post subject: Re: No Man's Sky
PostPosted: Sat Aug 13, 2016 0:12 
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Wow, this is turning into a train wreck.


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 Post subject: Re: No Man's Sky
PostPosted: Sat Aug 13, 2016 0:16 
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This is why you never preorder, folks.

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 Post subject: Re: No Man's Sky
PostPosted: Sat Aug 13, 2016 8:01 
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INFINITE POWAH

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Just ordered this last night. It'll be great!

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 Post subject: Re: No Man's Sky
PostPosted: Sat Aug 13, 2016 8:38 
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Gogmagog

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I had good fun last night. I had a scrap with some baddies then found a planet with loads of minerals to mine and a galactic exchange close by. I did a few full loads of minerals and got intercepted by Space pirates! I have about half million in the bank but will head off to the next system asap as there are few animals here to look at. Onwards and upwards. It did crash twice last night but no biggie

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 Post subject: Re: No Man's Sky
PostPosted: Sat Aug 13, 2016 8:56 
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Gogmagog

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MrChris wrote:
Just ordered this last night. It'll be great!


Good move!

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 Post subject: Re: No Man's Sky
PostPosted: Mon Aug 15, 2016 11:10 
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I like this a lot, and have no idea why. It's beautiful, and there's always something just over the hill to explore. I have a new spaceship that looks like a locust.

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 Post subject: Re: No Man's Sky
PostPosted: Mon Aug 15, 2016 14:43 
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I'm getting some seriously shit draw distance issues on the PS4 when flying in atmosphere - stuff that's only a few hundred metres away will sort of go staticky black fuzzy then sort of pop in with the texture. It's constant and really ruining it for me.

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 Post subject: Re: No Man's Sky
PostPosted: Mon Aug 15, 2016 14:45 
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There is definitely a lot of in-atmosphere pop-in. Then again I'm typically only doing short hops on planet to get to the next place I've marked because I'm too lazy to walk.

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 Post subject: Re: No Man's Sky
PostPosted: Mon Aug 15, 2016 14:51 
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I'm really not sure if I'll bother with this.

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 Post subject: Re: No Man's Sky
PostPosted: Mon Aug 15, 2016 14:53 
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I'm waiting for them to fix the glorious PC master race version. And for it to be more cheapers


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 Post subject: Re: No Man's Sky
PostPosted: Mon Aug 15, 2016 14:54 
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Mr Dave wrote:
I'm waiting for them to fix the glorious PC master race version. And for it to be more cheapers

Fascist

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