TheVision wrote:
Like Bamba, I get these games mixed up with Prototype. A friend of mine raved about them but I could never see the appeal.
It's easy to see the appeal: super powered protagonist, big city, sandbox, lovely graphics, zap pow pow.
The problem is Infamous was terribly bland. The biggest problem however was that the bits you would be doing for 95% of the game - climbing and shooting - wasn't actually much fun. It should have been: you could throw explosive bombs, shoot a sniper laser and do a blast of energy knocking things out the way, but it was so generic and the fact that 99% of the enemies were generic and just swarmed in from all angles endless shooting with zero AI that you could rarely, if ever, get into a rhythm of using all your powers and feel like a badass superhero. If you play a game as a badass superhero I want the fundamentals to feel awesome. It didn't.
As you might have guessed, I'm not interested in this new one at all.
You have summed up my feelings about it far better than I did. Ta.
I was interested in the sequels if they were able to build on it and make it more exciting, but from what I've read they're just the same.