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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 11:43 
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GazChap wrote:
YOU BASTARD.

DPD will be delivering mine today :)

Where'd you order yours from? Amazon?

Nah, direct from Oculus.


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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 12:02 
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gooby pls

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Egg on my face. I had a pre-order with Oculus but I cancelled it after the astounding lack of communication last week, wasn't confident at all that they'd get it to me in time for the 6th.

Oh well, should be delivered tomorrow so that'll do - apparently all the Touch content on Oculus Home isn't available until tomorrow anyway so no great loss.

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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 12:31 
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GazChap wrote:
Egg on my face. I had a pre-order with Oculus but I cancelled it after the astounding lack of communication last week, wasn't confident at all that they'd get it to me in time for the 6th.

Oh well, should be delivered tomorrow so that'll do - apparently all the Touch content on Oculus Home isn't available until tomorrow anyway so no great loss.

They emailed me last week saying I'd have my touch controllers soon.

It may not work on the Oculus store tonight, but works on Steam, amusing.


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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 13:54 
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gooby pls

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Yeah, all the Steam content will be available - and they've updated SteamVR to support Touch haptics now too, which is mucho primo good.

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 Post subject: Re: Oculus Rift
PostPosted: Mon Dec 05, 2016 23:02 
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Set up the second sensor for room scale in Oculus. Seems to be ok even in my small office. Compared to SteamVR which wasn't happy with it at all. Touch controllers are much like the Vive wands but with extra functionality - it's cool being able to point and give thumbs up depending on which triggers and grips you're holding down.

Played a bit of basketball in Sports Challenge - quite fun and a bit of a workout. I've run out of time now but will give some other stuff a whirl tomorrow!


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 10:05 
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gooby pls

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Mine are definitely out for delivery, woo :)

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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 14:55 
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Full port of Surgeon Simulator: http://store.steampowered.com/app/518920/

The mini TF2-level I played at the cottage was my best VR experience yet.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 15:11 
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Doctor Glyndwr wrote:
Full port of Surgeon Simulator: http://store.steampowered.com/app/518920/

The mini TF2-level I played at the cottage was my best VR experience yet.

Yes, it does lend itself to VR very well. I was giggling the whole time and really didn't want to step through the patient


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 15:39 
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I'm a computery guy!

Joined: 27th Jun, 2008
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I completely fluked Surgeon Sim at the cottage. Guy didn't look great but he survived.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 17:08 
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Highlights of that include the Doc putting his foot out to stop an instrument he’d dropped and how amused I was at smashing the patients rib cage in with a baseball bat to get it open.

Also, throwing the old tools over my shoulder when I’d finished with them. Amazing.

Relatedly… I *may* be going to a Microsoft event next Monday where they *may* have hololens on display. I know nothing about the system but can compare it to my experience with the Vive.

I shall report back if it goes ahead.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 17:26 
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TheVision wrote:
Highlights of that include the Doc putting his foot out to stop an instrument he’d dropped
It was even better than that -- I was trying to kick away something I had dropped, because I was worried that otherwise I'd trip over it!


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 19:09 
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VR is fucking great.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 06, 2016 19:15 
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Paws for thought

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Lonewolves wrote:
VR is fucking great.
stop watching the VR porn then, pervert.


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 Post subject: Re: Oculus Rift
PostPosted: Tue Dec 13, 2016 11:07 
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gooby pls

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Superhot VR is a bit fucking great, innit?

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:16 
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Bad Girl

Joined: 20th Apr, 2008
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http://www.polygon.com/2017/2/1/1447419 ... it-verdict

That's a lot of zeros.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:22 
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Satsuma wrote:
http://www.polygon.com/2017/2/1/14474198/oculus-lawsuit-verdict

That's a lot of zeros.

Not in the grand scheme of things for Facebook.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:46 
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GazChap wrote:
Superhot VR is a bit fucking great, innit?

It's on my wishlist, waiting for it to be a bit cheaper.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:51 
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Soooooo my GTX 970 theoretically brings a technohat within reach, right?


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:52 
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Paws for thought

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Doctor Glyndwr wrote:
Soooooo my GTX 970 theoretically brings a technohat within reach, right?

Give the steam vr performance thing a try.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 11:59 
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Good point. Will do.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:13 
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I'm a computery guy!

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It did with mine. I've got that i5 going for me though. Which is nice.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:15 
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Joined: 5th Dec, 2010
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http://www.pcgamer.com/vive-and-oculus- ... ost-games/

It will run "most" games


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:21 
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Doctor Glyndwr wrote:
Soooooo my GTX 970 theoretically brings a technohat within reach, right?

Certainly worked when I had one.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:23 
SupaMod
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RUH ROH

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:24 
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Grim... wrote:
RUH ROH

?


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:25 
SupaMod
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Doccy G has more shopping to do.

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 12:31 
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Grim... wrote:
Doccy G has more shopping to do.

"PSVR or Oculus/Vive" isn't an easy decision. Months of pondering.


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:39 
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gooby pls

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Doctor Glyndwr wrote:
Grim... wrote:
Doccy G has more shopping to do.

"Oculus/Vive" isn't an easy decision. Months of pondering.

FeEx.

PSVR is in the fucking little leagues compared to Oculus/Vive (in terms of positional tracking and motion controllers, although the game library may be more extensive)

Although ZeniMax are apparently going to push to have Oculus headsets taken off sale until they sort out this litigation, so you may end up not having much of a decision at all ;)

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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:40 
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GazChap wrote:
Doctor Glyndwr wrote:
Grim... wrote:
Doccy G has more shopping to do.

"Oculus/Vive" isn't an easy decision. Months of pondering.

FeEx.

PSVR is in the fucking little leagues compared to Oculus/Vive (in terms of positional tracking and motion controllers, although the game library may be more extensive)

Although ZeniMax are apparently going to push to have Oculus headsets taken off sale until they sort out this litigation, so you may end up not having much of a decision at all ;)

Isn't it sorted?


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 Post subject: Re: Oculus Rift
PostPosted: Thu Feb 02, 2017 15:49 
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gooby pls

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:shrug: Polygon article

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