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 Post subject: Re: The Xbox one thread
PostPosted: Wed Nov 20, 2013 15:17 
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Bamba wrote:
So you've just paid £400-odd quid for a console and then £40-odd for the game


And £35 for XBox Live 'Gold' so you can play online as well....


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 Post subject: Re: The Xbox one thread
PostPosted: Wed Nov 20, 2013 15:25 
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Bamba wrote:
That's properly fucking disgusting; a level of naked money-grubbing bullshit that I'm honestly stunned by.

Forza 4 and Horizon had it, so does GTA Online. When all it does is provide shortcuts for those who are cash-rich but time-poor, I guess I'm ok with it. It's no different than the age-old practice of ringing premium-rate cheat lines to unlock everything. However, if they change the mechanics so it's like a F2P game (cooldowns etc) then I'm definitely not ok with that.

Forza has always been a grindy game, anyway.

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 Post subject: Re: The Xbox one thread
PostPosted: Wed Nov 20, 2013 15:32 
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Bamba wrote:
I'm not big on driving games so maybe everyone else knew this already but the new Forza game on the Xbone has F2P mechanics baked into it? So you've just paid £400-odd quid for a console and then £40-odd for the game and they've made it grindy as hell to encourage you to spend even more money unlocking cars. That's properly fucking disgusting; a level of naked money-grubbing bullshit that I'm honestly stunned by.

Crimson Dragon, of all games, is doing it as well according to the reviews. It's beginning to look like a recurring theme on the Xbox One (and possibly will be on PS4 as well). It's another good reason to hold off for a bit before going next-gen until we know where they are going with this.

Edit: According to the destructoid review of Crimson Dragon, Ryse and Powershot Golf also employ micro transactions.


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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 9:46 
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Guy from Microsoft on radio 4 says XBONE can detect your heartbeat by "reading the blood under your skin". That's a direct quote peeps.


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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 9:55 
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Yeah, I've got an app on my phone that does the same thing.


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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 10:10 
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markg wrote:
Yeah, I've got an app on my phone that does the same thing.

Not from 10 feet across the room though. Or is it done by the controller?


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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 10:22 
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Saturnalian wrote:
Guy from Microsoft on radio 4 says XBONE can detect your heartbeat by "reading the blood under your skin". That's a direct quote peeps.

We've known that for ages, though.
http://thenextweb.com/microsoft/2013/05 ... d-hollers/

Quote:
In a mind blowing demo, the Kinect then switched to a mode in which it monitored the heart rate of a person standing in front of it using the color cameras to measure how flush the skin was and the infrared cameras to track blood flow underneath the skin. This could ostensibly allow a developer to determine whether a user was scared, or even lying, and could also have health monitoring implications.

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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 10:27 
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So what if I'm not ahead of the curve.

I'll believe it when I see it, though. And if I see it, I'll only believe it if it's verified by clinical scientific testing. And if it's verified by clinical scientific testing, I'll only believe it if someone buys me an XBONE and is nice to me.


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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 15:11 
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Forza 3, 4, and Horizon were the same.


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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 15:13 
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Doctor Glyndwr wrote:
Forza 3, 4, and Horizon were the same.

Not reading one page?

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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 15:33 
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So is anyone getting one of these tomorrow? Anyone pre-ordered or 'ote?


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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 15:33 
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Apparently.


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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 15:36 
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Saturnalian wrote:
So is anyone getting one of these tomorrow? Anyone pre-ordered or 'ote?

No. No.

If there are any decent exclusives I will get one in 3-5 years' time.

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 Post subject: Re: The Xbox one thread
PostPosted: Thu Nov 21, 2013 15:52 
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If it could play 360 games then I'd be all over it but for now, I'll wait a year.


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 0:24 
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Saturnalian wrote:
So is anyone getting one of these tomorrow? Anyone pre-ordered or 'ote?


Yeah I'm getting one. I've had one pre-ordered from the start, So I'm getting the spangly Day One 1, Free FIFA edition. Although I was going to cancel it but my friend said he wanted one, so I'm getting it for him. So technically I'm kind of getting one.


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 1:05 
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IT'S HERE!!! XBOX ONE DAY!!!! OMG... I'M SO EXCITED... ?:|


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 1:36 
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DavPaz wrote:
markg wrote:
Yeah, I've got an app on my phone that does the same thing.

Not from 10 feet across the room though. Or is it done by the controller?

Dildonics.

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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 9:08 
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Wooo, yeah, xbone!

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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 11:49 
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I’m getting one, a guy a worked pre ordered a PS4 and Xbox 1 for his son as he didn’t know which one he would want. He son they went and pre ordered his own so I bought the Xbox 1 from him.

It arrives at work today but I’m off sick after a back operation so somebody will bring it out to me Monday along with some other stuff.

Think the one I have is the FIFA bundle, looking forward to it arriving and trying out the SKYPE with family.


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 12:00 
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I said this in rllmuk.

Quote:
If you go on Reddit, or any of the 'big' mainstream forums the level of support for microtransactions is terrifying. To the extent that a more paranoid me would suspect astroturfing, if only to escape the conclusion that people are just that stupid.

It seems impossible for people (outside of places like this) to grasp that the moment you include microtransactions you create an inescapable, insatiable, inevitable desire in the higher ups to maximise use of said transactions, Over time that leads to grind, tedium and frustration being intentionally engineered into games. Suit's beholden to share holders debating that bottom line, and suggesting countless tweaks. 'Hey, I'm gona need you to increase the exp needed between levels m'kay?' Ad infinitum.

If Dark Souls had microtransactions for Souls/Lvls (but no other changes) then no amount of arguing that it was sublimely balanced would have let me trust the game. Microtransactions by default remove any confidence in a game's design.

Could you really have continued at the Capra Demon for the tenth time with a blinking menu option to buy a level up? The relationship between designer and player is bastardised by microtransactions no matter how slight their purpose or intent.

If you included them you've abandoned the realm of art and embraced the realm of casino. Exploiting the gullible and addicted for profit.

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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 12:02 
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SilentElk wrote:
Bamba wrote:
That's properly fucking disgusting; a level of naked money-grubbing bullshit that I'm honestly stunned by.

Forza 4 and Horizon had it, so does GTA Online. When all it does is provide shortcuts for those who are cash-rich but time-poor, I guess I'm ok with it. It's no different than the age-old practice of ringing premium-rate cheat lines to unlock everything. However, if they change the mechanics so it's like a F2P game (cooldowns etc) then I'm definitely not ok with that.

Forza has always been a grindy game, anyway.


The moment a company, legally beholden to share holders to ever increase profit, is on that track they will always get worse.

Forza Horizon wasn't as bad as this will be, this won't be as Bad as Forza n+1 and so on.

It will only get worse if supported at all. You are making a bed you won't enjoy lying in.

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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 12:05 
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People were similarly doomy about any paid for DLC, it's been around for years now and I can't say it bothers me. I have never had to buy any to feel as though I had the game I bought the disc to play.


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 12:11 
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It's so fundamentally different. DLC is to withhold/design extra content so that the consumer can pay to play more.

Microtransactions are to design a game so that consumers can pay to play less.

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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 13:22 
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I know it's not a popular opinion on here, but all things being equal, I really like the look of the XB1. I like the media integration and dashboard. I like the look of it and the fact that it's quiet. I like the controller and the Kinect integration.

:shrug:


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 13:33 
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I like the idea of paying for characters in fighting games.

No - really.

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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 13:53 
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DavPaz wrote:
I know it's not a popular opinion on here, but all things being equal, I really like the look of the XB1. I like the media integration and dashboard. I like the look of it and the fact that it's quiet. I like the controller and the Kinect integration.

:shrug:


I'm with you on this one. The fact I can carry my gamer tag and achievements across helps too but there's an added bonus that I've got a Windows Phone.. Which is also excellent.


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 13:55 
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I really, really like the idea of the force feedback trigger things. Other than that I prefer the PS4 from everything I've read and heard about them.


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 20:01 
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Oooooooh dear, Facebook peeps reporting faulty blu ray drives and flooded help desk. Yikes.


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 Post subject: Re: The Xbox one thread
PostPosted: Fri Nov 22, 2013 22:54 
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Forza has a 6Gb "update". Apparently.


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 Post subject: Re: The Xbox one thread
PostPosted: Sat Nov 23, 2013 0:46 
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Saturnalian wrote:
Forza has a 6Gb "update". Apparently.

8)

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 Post subject: Re: The Xbox one thread
PostPosted: Sat Nov 23, 2013 12:16 
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Bamba wrote:
I'm not big on driving games so maybe everyone else knew this already but the new Forza game on the Xbone has F2P mechanics baked into it? So you've just paid £400-odd quid for a console and then £40-odd for the game and they've made it grindy as hell to encourage you to spend even more money unlocking cars. That's properly fucking disgusting; a level of naked money-grubbing bullshit that I'm honestly stunned by.


Decent article about this in Eurogamer today.

http://www.eurogamer.net/articles/2013- ... ee-to-play

Quote:
There are aspects of free-to-play design in the bulk of the Xbox One's launch titles: Ryse has microtransactions that aid progress in its multiplayer mode, while Crimson Dragon's single-player path can also be given a little helping hand by buying in-game currency with real-world money. Elsewhere, Forza Motorsport 5 allows you to boost the rate at which you gain XP for a little extra cost, or to spend money to fast-track your way to a higher end motor. They're all systems proven in the world of free-to-play, but there's a problem: none of these games are free.


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 Post subject: Re: The Xbox one thread
PostPosted: Sun Nov 24, 2013 10:39 
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Microsoft have said that they've sold 1 million consoles in less than 24 hours. Not as impressive as Sony selling them in just North America, but still very impressive. It seems that people weren't put off by the console as much as we thought they'd be?


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 Post subject: Re: The Xbox one thread
PostPosted: Sun Nov 24, 2013 10:41 
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Excellent. Two strong consoles in competition is good for the industry


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 Post subject: Re: The Xbox one thread
PostPosted: Sun Nov 24, 2013 12:20 
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TheVision wrote:
Microsoft have said that they've sold 1 million consoles in less than 24 hours. Not as impressive as Sony selling them in just North America, but still very impressive. It seems that people weren't put off by the console as much as we thought they'd be?

It's kind of like politics. I expect that lots of the floating voters will be tempted towards the PS4, but the Microsoft diehard are never going to change their mind. It was always going to sell well on release.


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 Post subject: Re: The Xbox one thread
PostPosted: Sun Nov 24, 2013 16:21 
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Saturnalian wrote:
Forza has a 6Gb "update". Apparently.



My mate called me today said that FIFA had a 12GB update, he lives in a really nice village as such his ADSL is all over the place between 256K on bad days and 3mb on good days

It took 24 hours before he could play the game!!


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 16:44 
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Microsoft have fucked up the party chat and invite system. What a strange decision.


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 18:45 
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Article about the money options in Forza 5

http://www.teamvvv.com/en/news/comments ... al-rip-off

Quote:
Forza 5's monetisation is a monumental rip-off

Martin Bigg On November 24, 2013
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In the world of free-to-play racing games, if you want to get to the good stuff then you have two options: be prepared to endure some serious grinding, slowly rising up the ranks whilst being drip-fed in-game currency, or part with your cash to bypass it altogether.

It’s a practice that’s been adopted by Microsoft and implemented into Forza Motorsport 5 - in-game tokens can be purchased with real world money to gain access to some of the game’s more prestigious motors.

Except there’s one crucial difference: Forza 5 isn’t free-to-play. Far from it, when you consider the steep cost of the Xbox One, plus a Thrustmaster TX 458 wheel for more serious racers in addition to the £54.99 RRP of the game. And therein lies a serious problem.

As outlined by the outraged NeoGaf community, some of Forza 5’s most sought after cars are inexcusably extortionate.

Case in point: the Lotus E21 formula one car, one of Forza 5’s new star attractions keenly publicised by Microsoft as this is the first game in the series to feature open wheel racecars. What they failed to mention was the astronomical price of admission. In-game, it costs a whopping 6 million credits. Alternatively, at the time of writing you can buy it for 10,000 tokens – in real world cash, this equates to over £60.00. £60.00 for one digital racecar? No. Just no.

The average player, then, won’t ever be able to experience the pleasure of driving this car unless they’re prepared to grind through 60 hours-worth of laborious racing. And that’s before you take into account sifting through menus, tuning the car and practicing to stay competitive. In practice, you could be spending over 100 hours just to drive one car. Yes, there still needs to be a sense of progression and car rarity, but this is unfeasible.

Of course, Microsoft will argue that micro-transactions are entirely optional. But in the case of Forza 5, it’s abundantly obvious that the fundamental game design has been detrimentally altered to endorse in-game purchases.

Unlike in Forza 4, free cars are no longer regularly rwarded for winning races and levelling up – in Forza 5 you have to purchase each and every one of them using in-game credits or tokens. This restricted access is only compounded by the fact that players who don’t have time to grind in the career and simply want to test drive their favourite cars at their leisure can’t experience them in free drive mode. In Forza 4, every car was available to drive in free mode – the catch was that you couldn’t customise or upgrade them outside of the career, which was a fair compromise for casual players. In contrast, free drive in Forza 5 has been stripped-down to just 40 cars.

There are other changes that were clearly engineered as a ploy encouraging you to pour more money into Microsoft’s pot, too. The much-loved manufacturer affinity, where sticking with the same manufacturer reaped regular rewards in Forza 4, has been scrapped altogether, so you can say goodbye to free upgrades. Auction houses to sell and share cars are also gone, and you can’t gift cars either.

Meanwhile, the game is constantly reminding you that you can double your XP and credits by buying tokens, or recommending you cars that can only be bought as DLC. Again, this is the sort of tactic you expect to see in a free-to-play mobile racing game - not in a full price retail console game. Worse still, you can’t even buy a car on its own in the majority of cases – Microsoft obviously want you to buy the entire DLC package. It's pure unbridled greed.

This all has bleak implications for the next generation, as monetisation mechanics start to seep into more racing games. Gran Turismo, for example, has always required excessive grinding before you can afford the more desirable cars - the announcement that optional micro-transactions will be in-place for Gran Turismo 6 could exasperate this debacle. Let’s just hope its arcade mode will give access to the full car roster this time which would alleviate the problem somewhat, as rumours suggest.

At least DriveClub Plus Edition will actually be free-to-play in the proper sense, with the option to buy the full game and access all the content. It’s an exemplary business model that allows everyone to have a free test drive but doesn’t punish players who have already purchased the game – a concept that Microsoft don’t appear to have grasped.


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 18:48 
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Yeah they can go and get fucked.


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 20:29 
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Got mine set up and must say I'm pleased with it

Skype is good you can call people from voice commands, but as usual it looks different on the Xbox than the PC. You get upgraded to Skype Premium if you take the Live Gold out, this shows up on my PC Skype but not on the Xbox, also I don’t appear to have landline number options for my contacts on the Xbox but do on the PC.

All that said it’s nice to have SKYPE in the living room as its easy for my wife to call her parents with our baby son on her knee.

Downloaded FIFA just by scanning the barcode on the Kinect, played a Blu Ray and used some MS apps like Sky Drive.

The Xbox Video (TV and Films on demand) is a bit rubbish, Films are up to date but most TV is one or two seasons behind the US. Prices are stupid as well £29.99 for S7 of South Park which you can buy on Blu Ray for £18.00


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 20:29 
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Duplicate


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 20:47 
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markg wrote:
Yeah they can go and get fucked.

Why? There's nothing there that wasn't in Forza 4, and Forza 4 was brilliant.

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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 21:01 
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Grim... wrote:
markg wrote:
Yeah they can go and get fucked.

Why? There's nothing there that wasn't in Forza 4, and Forza 4 was brilliant.

Reading that article it sounds as though they have really restricted things to the point where in order to drive many of the cars you will have to grind away for amounts of time beyond what normal people ever would or buy them. In 4 you could gift cars to each other, there was the club garage and stuff like that. £60 for enough credits to drive the F1 car that they have indeed been going on about. Fuck off. Aside from that it has fewer tracks and cars than 4. No Suzuka, no Maple Valley. It all sounds absolutely dogshit.


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 22:18 
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Grim... wrote:
markg wrote:
Yeah they can go and get fucked.

Why? There's nothing there that wasn't in Forza 4, and Forza 4 was brilliant.

You can no longer free-drive any car in arcade mode; you need to buy them to try them out. You no longer earn free cars on every level up. You no longer earn affinity discounts on cars and upgrades on each manufacturer. You can no longer buy and sell paint jobs to earn extra cash. Many cars are much more expensive. According to maths on NeoGaf, it takes 857 top-tier races to be able to afford the Lotus F1 or the 250 GTO (or you can buy then for around £60 each). Yes, £60, for one single car.

It's not remotely like Forza 4.

Quote:
There are two cars in the game which cost 10,000 tokens (Ferrari 250 GTO and some Lotus F1 car) so they would require a spend of $139.97 (1x 8000 tokens @$99.99 and 2x 1250 tokens at $19.99) in order to buy. I make that £86.25 at current US dollar to pound sterling exchange rates. I'd imagine ingame exchange rates are slightly different, but bloody hell, those prices are obscene.


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 22:20 
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Fucking hell, they've ditched those two tracks too?!

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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 23:12 
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That really is ludicrous pricing just to unlock a couple of cars that are on the disk already.

Urge to buy a Bone falling....


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 23:24 
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Doctor Glyndwr wrote:
It's not remotely like Forza 4.

What an absurd thing to say. Does it not have cars you can buy in it?

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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 23:36 
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Dr Zoidberg wrote:
That really is ludicrous pricing just to unlock a couple of cars that are on the disk already.

Urge to buy a Bone falling....


It's only one game. A. Car. Game. So you're probably not missing out much.

Mind you, if anyone buys any such crap I'll come round your house and nut you in the face.


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 Post subject: Re: The Xbox one thread
PostPosted: Mon Nov 25, 2013 23:46 
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I believe that happened to myp at the cottage...


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 Post subject: Re: The Xbox one thread
PostPosted: Tue Nov 26, 2013 0:03 
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Grim... wrote:
markg wrote:
Yeah they can go and get fucked.

Why? There's nothing there that wasn't in Forza 4, and Forza 4 was brilliant.


Forza 4 IS brilliant.



We need a Forza night before we all let our Gold's expire.


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 Post subject: Re: The Xbox one thread
PostPosted: Tue Nov 26, 2013 0:20 
SupaMod
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Joined: 27th Mar, 2008
Posts: 69509
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Ha! That's brilliant! I especially loved Kalmar vision :D

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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