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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 12:25 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
I have accepted, it says you are a PS4 player, so it seems to be all correct.

Welcome to ApocalypseCow.

MOOOOO


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 14:52 
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Do what now....?

Joined: 27th Feb, 2014
Posts: 7
Hello all. Please join our Platoon, we need friends!


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 14:56 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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Toadusmodus wrote:
Hello all. Please join our Platoon, we need friends!


Who the fuck are you?


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 14:58 
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Two heads are better than one

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Trooper wrote:
Toadusmodus wrote:
Hello all. Please join our Platoon, we need friends!


Who the fuck are you?


Shhh , they are a newbie - dont scare them off - just get Zardoz to come over with the butterfly net


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:02 
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UltraMod

Joined: 27th Mar, 2008
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This is not going to help to get the net migration figures down.

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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:03 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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That was my friendly welcome.


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:06 
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Two heads are better than one

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Trooper wrote:
That was my friendly welcome.


Well at least you didnt drop a plane on their head :-)


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:07 
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Do what now....?

Joined: 27th Feb, 2014
Posts: 7
Trooper wrote:
Toadusmodus wrote:
Hello all. Please join our Platoon, we need friends!


Who the fuck are you?


I'm some random dude that you spent 3 quality years at uni with, have known for almost 20 years, and was best man at your wedding.
More importantly, hang around getting shot in the arse on BF4 with you every now and then.......


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:12 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
Well... this is awkward.


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:16 
8-Bit Champion
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Two heads are better than one

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Trooper wrote:
Well... this is awkward.


Nah - just go here and point out which person he isnt :-)

viewtopic.php?p=795771#p795771

Tsk - that's the trouble with newbs these days - we've already got their picture !


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:19 
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Rude Belittler

Joined: 30th Mar, 2008
Posts: 5016
Applied!


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:32 
SupaMod
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Toadusmodus wrote:
Trooper wrote:
Toadusmodus wrote:
Hello all. Please join our Platoon, we need friends!


Who the fuck are you?


I'm some random dude that you spent 3 quality years at uni with, have known for almost 20 years, and was best man at your wedding.
More importantly, hang around getting shot in the arse on BF4 with you every now and then.......

:DD

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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:41 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
Pundabaya wrote:
Applied!


Accepted!

Who is Alex73uk? Is that you Zoidberg?


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 15:56 
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Decapodian

Joined: 15th Oct, 2010
Posts: 5134
Trooper wrote:
Pundabaya wrote:
Applied!


Accepted!

Who is Alex73uk? Is that you Zoidberg?


That's my origin ID. The psn I'd is Alex_zoidberg


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 16:00 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
Dr Zoidberg wrote:
Trooper wrote:
Pundabaya wrote:
Applied!


Accepted!

Who is Alex73uk? Is that you Zoidberg?


That's my origin ID. The psn I'd is Alex_zoidberg


Ah, I accepted anyway :D


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 16:51 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
How'd I join ApocalypseCow from this pissing Battlelog app? I've just added Troops as a friend, even though we're already friends. Pissing Battlelog app.


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 16:58 
8-Bit Champion
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Two heads are better than one

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Saturnalian wrote:
How'd I join ApocalypseCow from this pissing Battlelog app? I've just added Troops as a friend, even though we're already friends. Pissing Battlelog app.


I think its trying to be too ambitious and handle Xbox / PC / PS4 all through the same interface - you should be able to click the first link that Trooper posted and click the 'join' button (which from memory was in the top right of the screen)


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 17:08 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
zaphod79 wrote:
Saturnalian wrote:
How'd I join ApocalypseCow from this pissing Battlelog app? I've just added Troops as a friend, even though we're already friends. Pissing Battlelog app.


I think its trying to be too ambitious and handle Xbox / PC / PS4 all through the same interface - you should be able to click the first link that Trooper posted and click the 'join' button (which from memory was in the top right of the screen)


Works internet firewall is telling me to get fucked and if I try no my phone I can't click the log in button as it's so bloody tiny. AND when you try and zoom in the screen the log in button gets clipped off with no way of scrolling over to it! :shrug:


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 17:12 
8-Bit Champion
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Two heads are better than one

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Saturnalian wrote:
Works internet firewall is telling me to get fucked and if I try no my phone I can't click the log in button as it's so bloody tiny. AND when you try and zoom in the screen the log in button gets clipped off with no way of scrolling over to it! :shrug:


Yeah I did look at it on my phone and the page doesnt really work so i think the answer is try later tonight (you could even do it on your PS4 directly)


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 17:15 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
I don't have you as a friend on battlelog Saturnalian, whats your battleog id? (which is different to your PS4 id!)


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 17:18 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
Ah, I have found you! Weirdly, when I went on your profile it asked me to accept your friendship request, yet I never actually got any indication you had sent me one!


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 17:19 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Ah, it says my Battlelog profile is IanFairies.


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 17:20 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Just added Dr Zoidberg, MarkG, Runcle and Zaphod. Who's timeo360? Is he on here?


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 18:09 
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Do what now....?

Joined: 27th Feb, 2014
Posts: 7
I've sent a few PSN friend requests out, hopefully to the right people! I guess I should learn how to aim properly now..........


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 Post subject: Re: Battlefield 4
PostPosted: Thu Feb 27, 2014 21:38 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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We now have an amazing emblem. Zardoz would be proud.


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 Post subject: Re: Battlefield 4
PostPosted: Mon Mar 31, 2014 10:56 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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This game is both amazing and awful in equal measure...
They release the latest DLC and it has the possibility of being great, yet the servers have been getting worse and worse over time. The latest "carrier assault" mode is unplayable due to terrible lag and rubberbanding. Yet rather than fixing it, they keep rolling out new content.

However, the new maps are quite good fun if you can find a mode and map and server that is playable.
Yesterday I had some great moments, particularly charging around the map in a RHIB, me piloting and Toad on the machine gun in the front. A guy pops out from behind a rock on the beach and fires a RPG, it hits the rocks beside us and the explosion takes out Toad. As the driver I have no weapon to use, so I gun it straight for him, I get launched in the air as I hit the beach and I'm about to land on the guy who has popped out from behind the rock again. He fires his RPG again and takes out the boat in midair and kills me in the process, the blast from the RPG kills him too, and my now empty hull of a boat lands on his remains...


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 Post subject: Re: Battlefield 4
PostPosted: Mon Mar 31, 2014 17:26 
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chewbacca -future arc welder

Joined: 25th Oct, 2011
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Ah so my guy hesitating slightly every 3 seconds isn't my connection then? Its pretty annoying. I joined the platoon. Am i too bad to play with you guys? What time do you play? Do i need dulluck or is it ok? ?
?


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 Post subject: Re: Battlefield 4
PostPosted: Mon Mar 31, 2014 18:19 
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Decapodian

Joined: 15th Oct, 2010
Posts: 5134
Over on RLLMUK there was a link to the creators saying something along the lines of "Aha! We've found the problem and fixed it" so the horrible stuttering should be gone soon.


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 Post subject: Re: Battlefield 4
PostPosted: Mon Mar 31, 2014 18:52 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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Dr Zoidberg wrote:
Over on RLLMUK there was a link to the creators saying something along the lines of "Aha! We've found the problem and fixed it" so the horrible stuttering should be gone soon.


Oooh, do you have a link?


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 Post subject: Re: Battlefield 4
PostPosted: Mon Mar 31, 2014 19:24 
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Decapodian

Joined: 15th Oct, 2010
Posts: 5134
Trooper wrote:
Dr Zoidberg wrote:
Over on RLLMUK there was a link to the creators saying something along the lines of "Aha! We've found the problem and fixed it" so the horrible stuttering should be gone soon.


Oooh, do you have a link?


http://www.reddit.com/r/battlefield_4/c ... t_servers/


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 Post subject: Re: Battlefield 4
PostPosted: Mon Mar 31, 2014 19:27 
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Hello Hello Hello

Joined: 11th May, 2008
Posts: 13381
DICE games have always been shonky as fuck as launch (even right back in the BF2 days), but they've generally got them all patched up fairly sharpish and then worked on the expansions. (Back when they were still called 'expansions' and before DLC was a thing.)

However with BF3 and even more so BF4, they've put the original game out in a typically broken fashion, and then started rolling out the DLC before they've even got the basic game working properly. Plus of course they're supporting multiple platforms now which can't help, whereas back in the day it was just PC.

(I mean, BF2142 was almost comically broken at launch, I distinctly recall about three or four successive evenings where me and the chaps considered just being able to log in (into whatever the 'Origin Equivalent' was back then, I honestly can't remember), get on the same server, and play a couple of rounds to completion - was considered a successful evening in and of itself.)

Not sure how much of the worsening of this is the 'EA Effect' over the years (EA bought them out back in 2004 which was pre-BF2), but BF3 and BF4 have been pretty bad in terms of problems. The steamroller approach to DLC is the main culprit IMO.


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 Post subject: Re: Battlefield 4
PostPosted: Mon Mar 31, 2014 20:56 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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Dr Zoidberg wrote:
Trooper wrote:
Dr Zoidberg wrote:
Over on RLLMUK there was a link to the creators saying something along the lines of "Aha! We've found the problem and fixed it" so the horrible stuttering should be gone soon.


Oooh, do you have a link?


http://www.reddit.com/r/battlefield_4/c ... t_servers/


Interesting, thanks :)


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 Post subject: Re: Battlefield 4
PostPosted: Wed Apr 02, 2014 18:43 
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Joined: 11th May, 2008
Posts: 13381
Absolute motherfuckers!

The most awful thing of all is I'm sorely tempted to buy the bastard thing.

€40 really isn't much money in real terms, I spent nearly £40 on an entirely average lunch for me and Mrs AE at an Italian last week, TBH I could have made better myself for about a tenner - if that.

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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 20, 2014 9:02 
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Posts: 13381
Anyone getting any mileage out of the new carrier assault DLC? Me and the chaps are lapping it up.

DICE have openly said it's supposed to be evocative of 2142's Titan Mode and it really does feel very similar.

It also works surprisingly well as a small game (3vs3 on our own server), or on the bigger maps with much larger teams.

Loads of vehicles, lots of tactics with knowing when to cap the points, attack their carrier, or defend your carrier, and some seriously intense defending/attacking of the engine rooms when they get breached.

We've been playing it every Saturday night, all night, since it was released. It's the mark of a game mode we're enjoying when we go past our usual finish time of around 11pm, and find ourselves still kicking it around at past midnight....

We'd all still sell our grannies for a re-release of 2142 with the Frostbite engine though.


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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 20, 2014 9:14 
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ugvm'er at heart...

Joined: 4th Mar, 2010
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It's unplayable due to the lag on the console versions, unfortunately.


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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 20, 2014 9:50 
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Hello Hello Hello

Joined: 11th May, 2008
Posts: 13381
Trooper wrote:
It's unplayable due to the lag on the console versions, unfortunately.


Oh, that's a shame.

You could always buy it for your computer I guess, depending on how averse you are to buying the same game twice.

Are DICE going to fix the console versions? If an entire mode is literally unplayable then surely they're obliged to fix it?


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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 20, 2014 10:32 
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ugvm'er at heart...

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You'd think, but it seems that it isn't a problem that needs a "fix" as such, it's that the servers they are running for the console crowd are underpowered. The test servers they have running are beefier and play perfectly (that was their magic fix they said they had found...), but they are normal mode only. I'm a hardcore only player, can't get on with normal mode at all anymore.

It's generally fine if you play maps that only have 32 players on, but Conquest Large, or the new Naval Assault maps with the all water, cause major rubberbanding issues.

The people I play with are all on PS4, so changing versions isn't possible. We still have a laugh, but it's very annoying.

All EA/Dice need to do is ramp up the server power and all will be well, but that costs money, and this is EA we are talking about!


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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 20, 2014 11:49 
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UltraMod

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Posts: 55715
Location: California
People moan about DayZ not being finished, but at least that's advertised as an alpha. That EA had the cheek to charge £40-45 for this is scandalous.

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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 20, 2014 12:09 
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Rude Belittler

Joined: 30th Mar, 2008
Posts: 5016
The rubberbanding thing is weird.

I have problems with Lancang Dam (water, I'm guessing), Caspian Border (Big map?) but no problems with Flood Zone,Siege of Shangai or Gulf of Oman all with plenty of water (and Gulf is a huge map with a sandstorm). The new maps are pretty much all unplayable in 64 man version, though.

The test servers are silky as hell, and good (if you can get on one)as a) they're always full, b)they have a different rotation. (and no fucking Operation Locker or Metro, both terrible in 64 man conquest)


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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 20, 2014 14:55 
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Hello Hello Hello

Joined: 11th May, 2008
Posts: 13381
British Nervoso wrote:
People moan about DayZ not being finished, but at least that's advertised as an alpha. That EA had the cheek to charge £40-45 for this is scandalous.


In the main it works perfectly well. DICE games being shagged at launch and for some time after isn't an EA thing, it's very much a DICE thing. I blame the modern obsession with the DLC conveyor belt more than anything else for the ongoing problems, where there's a rush to get new content out before the previous batch is 100%.

And even then by all accounts we're only talking about problems in particular modes and/or on particular platforms.

Me and the chaps rag the arse out of the game for hours every Saturday night and TBH it's stable and works well.


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 Post subject: Re: Battlefield 4
PostPosted: Fri Apr 25, 2014 10:24 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
http://blogs.battlefield.com/2014/04/ba ... -solution/

"Hi everyone,

As you know, we’ve been looking into resolving the “rubber banding” that some players on certain platforms have experienced with Battlefield 4 after the recent release of Naval Strike. We’ve found that the root cause of the issue was a configuration of certain hardware types dedicated to 64-player matches.

We have invested in new hardware to resolve this issue and deployed new higher-performance servers this week. In preparation, we conducted a significant amount of testing before installing the new servers to ensure they would correct the issue. We are already seeing performance improvement with 64-player matches and expect this to continue.

While the process took longer than we would’ve liked, we wanted to be 100% sure it was done right and that the long-term solution was properly in place.

Our objective is to deliver the best player experience possible. We feel this solution helps us deliver that to you. Stay tuned to our official channels for more information.

Thanks,

Karl Magnus Troedsson, DICE VP & GM"


So does this mean they have fixed it today? They are going to fix it? It has been fixed already?
Very vague, but hopefully good news.


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 Post subject: Re: Battlefield 4
PostPosted: Fri Apr 25, 2014 11:56 
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Isn't that lovely?

Joined: 30th Mar, 2008
Posts: 10910
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Trooper wrote:
http://blogs.battlefield.com/2014/04/battlefield-4-high-performance-server-solution/

"Hi everyone,

As you know, we’ve been looking into resolving the “rubber banding” that some players on certain platforms have experienced with Battlefield 4 after the recent release of Naval Strike. We’ve found that the root cause of the issue was a configuration of certain hardware types dedicated to 64-player matches.

We have invested in new hardware to resolve this issue and deployed new higher-performance servers this week. In preparation, we conducted a significant amount of testing before installing the new servers to ensure they would correct the issue. We are already seeing performance improvement with 64-player matches and expect this to continue.

While the process took longer than we would’ve liked, we wanted to be 100% sure it was done right and that the long-term solution was properly in place.

Our objective is to deliver the best player experience possible. We feel this solution helps us deliver that to you. Stay tuned to our official channels for more information.

Thanks,

Karl Magnus Troedsson, DICE VP & GM"


So does this mean they have fixed it today? They are going to fix it? It has been fixed already?
Very vague, but hopefully good news.


I would suggest the use of the word deployed suggests it's been fixed.

Malc

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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 27, 2014 10:56 
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Hello Hello Hello

Joined: 11th May, 2008
Posts: 13381
Ended up playing until well past midnight last night, finishing up with what was supposed to be a pistols and knives fight on our own server, which somehow escalated into a tank and then helicopter gunship battle.

'What kind of fucking knife is that then?', I enquired of my chum as a tank rolled into the square. Needless to say the only response to that was to helicopter up.

A glass of wine too many was consumed as well, as my slightly sore head this morning will bear testament to.

We were also getting some of the rubber-banding on a carrier assault map earlier in the evening, which we've not seen before. At one point I was able to witness my own death from a third person perspective, which was rather odd.


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 Post subject: Re: Battlefield 4
PostPosted: Sun Apr 27, 2014 18:09 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
http://www.reddit.com/r/battlefield_4/c ... _returned/

Well, that was short and sweet, I didn't even get a chance to go online when they were working correctly.


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 Post subject: Re: Battlefield 4
PostPosted: Tue Apr 29, 2014 22:25 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
Rent-a-server is up and running. I suspect this is EA's fix to their shit infrastructure, make it someone else's problem and charge the users for the privilege.
A bargain a £48 for 90 days!


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 Post subject: Re: Battlefield 4
PostPosted: Wed Apr 30, 2014 8:07 
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Hello Hello Hello

Joined: 11th May, 2008
Posts: 13381
We pay £100 every three months for our server, but split between six of us it's perfectly reasonable price wise and it's completely configurable from the back end so we always get exactly what we want on there mode/players/rules/etc wise, plus we get a Mumble server thrown in with the deal.

There are cheaper server providers but we figured if we were going to get our own server we may as well get a good one.


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 Post subject: Re: Battlefield 4
PostPosted: Thu May 01, 2014 11:12 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
...and rent a server is broken

http://battlelog.battlefield.com/bf4/ne ... gram-live/

"Due to a high demand for the Rent-a-Server Program on PlayStation 4, we’ve noticed an issue with 64-player servers and removed the RSP option on this platform until players can properly access what they’ve paid for. We apologize for any inconvenience and appreciate your patience as we continue to improve the RSP program."

:facepalm:


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 Post subject: Re: Battlefield 4
PostPosted: Thu May 01, 2014 22:25 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
Wow, what a difference having a working server makes. Played for a hour tonight on a rented server and it played so much better.


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 Post subject: Re: Battlefield 4
PostPosted: Wed May 28, 2014 12:09 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22256
"Battlefield: Hardline" has been announced. No details as yet, apart from an autumn release date and it is Cops and Robbers based.

Hmmm....


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 Post subject: Re: Battlefield 4
PostPosted: Thu May 29, 2014 10:49 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
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I reckon it's a courtroom setting, with each side having to give evidence and shit.

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