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 Post subject: Re: Wii-U
PostPosted: Wed Jun 25, 2014 9:16 
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Trousers wrote:
Much as I love the console the one thing I miss is cheevo's popping. I don't go chasing achievements these days but the sound and the concept still appeals.


Try and get all the KONG letters and puzzle pieces on every level in DKCTF, I'm working my way through the third island now and some of it is ruthlessly, shockingly difficult. (It's easy enough to get through the levels, but collecting everything whilst you're about it....)

I've set it myself as a sort of unofficial achievement.


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 Post subject: Re: Wii-U
PostPosted: Wed Jun 25, 2014 10:53 
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did buy it now...

level designer to share on miiverse brought me over.. http://www.eurogamer.net/articles/2014- ... rld-review

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 Post subject: Re: Wii-U
PostPosted: Fri Jul 11, 2014 12:48 
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i discovered that while i was righthanded at wiisport tennis, the addition of motionplus actually makes me left handed there..
(i'm lefthanded in real life)
apparantly it is free now for 48 hours since the addiotn of baseball/boxing... someone want to play?

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 Post subject: Re: Wii-U
PostPosted: Tue Jul 15, 2014 10:30 
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Looking forward t dr toad in one way http://www.eurogamer.net/articles/2014- ... f-in-years but will it be 40 quid?

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 Post subject: Re: Wii-U
PostPosted: Tue Jul 22, 2014 13:39 
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Hullo!

I have added all of the Friends names I can find in this thread. My network ID name is Eskimimi. I have added:

Trousers
BritishNervosos
Romanista77
mrDavexxviii
Bluecup
Skeptobot

Couldn't find any more IDs, so post me up or add mine if you have one xxx

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 Post subject: Re: Wii-U
PostPosted: Tue Jul 22, 2014 15:58 
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Isn't that lovely?

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/me sobs

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 Post subject: Re: Wii-U
PostPosted: Tue Jul 22, 2014 17:12 
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Did you put your ID up? We went through the thread and added all we could find, but couldn't find them all listed in a single post, so either let me know or add me :)

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 Post subject: Re: Wii-U
PostPosted: Tue Jul 22, 2014 20:26 
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Request accepted. Mario power tennis virtual console qnd nes remix 2 currently

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 Post subject: Re: Wii-U
PostPosted: Thu Jul 24, 2014 20:03 
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I got fully 60 hours out of DKC Tropical Freeze to 100% complete it - (all levels, all secret levels, all K levels, all KONG letters collected, all puzzle pieces collected, secret island unlocked and all levels completed on that with all puzzle pieces collected) - awesome game and one of the best pure videogames I've played in fucking yonks.

I have now started on Super Mario 3D World, and intend to 100% complete that in the same sort of fashion.

Total playtime in less than two months of Wii U ownership is over 100 hours, (according to its inbuilt stats tracker), and that's pretty much just off two games, DKCTF and Mario Kart 8.

Nintendo have still got it!


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 Post subject: Re: Wii-U
PostPosted: Tue Jul 29, 2014 20:10 
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Currently working my way through Super Mario 3D World, I swear there's often more imagination and creativity crammed into a single short level than some games manage for their entire duration.

It's hard to remember the last time videogames were just so joyous and, well, videogamey.

If you've not chosen a console for this generation yet, and you've got a half-decent PC for other games (since XBone/PS4/PC are pretty much cross-platform this generation, plus you get all the cool indie stuff on PC) - I'd say get a Wii U.

One of my mates at work is a rabid XBox fan, and even he's played out what he wanted to on XBone (Titanfall and Watchdogs, basically), concedes there's nothing much out until September now, and has bought a Wii U.


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 Post subject: Re: Wii-U
PostPosted: Fri Aug 22, 2014 19:31 
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Snagged Rayman Legends for £11.99 in the Nintendo eShop sale, (thanks to Trousers for the heads-up!), fired it up for 'a quick look' and three hours later it's probably time to take a short break....

Not a Wii U exclusive of course this one, so feel free to enjoy on 360/X1/PS3/PS4 as well.

Stunning game and just what I needed off the back of 100% completing DKC Tropical Freeze, some more sublime platforming capers :)

Fuck me Nintendo's download servers are slow though.


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 Post subject: Re: Wii-U
PostPosted: Thu Aug 28, 2014 17:59 
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is that still on? and can we do something online with it?

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 Post subject: Re: Wii-U
PostPosted: Fri Aug 29, 2014 21:51 
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I have to compliment Trousers here on far better artwork than I managed.

Handwritten messages to friends, what a genius touch.

In other game news Rayman Legends is almost impossibly sumptuous, the 10/10 Eurogamer review called it an 'embarrassment of riches' and they're really not wrong, absolute videogaming joy that I'm just working my way through two or three levels per evening and totally maxing every one out on LUMS/TEENSIES to get the gold cup and scratchcard and also the full Teensies number as well.

Rayman Legends is on every damn platform out there so if you haven't got it, get it. It makes shooting things in the face in 'Military Shooter #467' seem very, very dull and boring.

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 Post subject: Re: Wii-U
PostPosted: Fri Aug 29, 2014 21:55 
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Bad Girl

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I had to watch that Rayman video all over again cause it's bloody brilliant. I'll get Legends at some point in time (hopefully on the Vita).


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 Post subject: Re: Wii-U
PostPosted: Sat Aug 30, 2014 9:08 
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There's only one 'music attack' level like that per world (there are six worlds) but the rest of the game is a treat as well, I unlocked a completely new game mode last night after god knows how many hours of play, I wasn't even expecting there to be anything extra, as there's so much going on already. (And it's not a case of quantity over quality either, every little piece of the game is exquisitely crafted and presented.)

It does make very good use of the Wii U's gamepad, obviously they've worked around this for the other formats but the Murfy levels in particular I'm not sure how they've handled. (On these levels you manipulate the level itself using the gamepad screen, moving stuff around, tapping on stuff, tickling big enemies so they can't attack and things like that, the character actually auto-plays around what you're doing with the level. I suppose they just present these levels as 'normal' levels which you control in the usual way.)

The game has been quite an unexpected treat for me, it really has. I was just taking a bit of a punt on it since it was only £12 in the sale, and it's turned out to be magnificent.


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 Post subject: Re: Wii-U
PostPosted: Tue Sep 09, 2014 20:19 
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A mariachi take on Eye Of The Tiger awaits at the end of World 3. I actually had a bit of trouble with this level until I remembered it's a rhythm level, you can actually 'feel' what you're supposed to do as much as actually see it.

I do so like this game.



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 Post subject: Re: Wii-U
PostPosted: Fri Sep 19, 2014 10:59 
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Bad Girl

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Fatal Frame news.

http://www.vg247.com/2014/09/19/fatal-f ... s-trailer/

I think someone here likes this.


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 Post subject: Re: Wii-U
PostPosted: Fri Sep 19, 2014 11:03 
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 Post subject: Re: Wii-U
PostPosted: Fri Sep 19, 2014 11:03 
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But I don't have a WiiU :(

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 Post subject: Re: Wii-U
PostPosted: Fri Sep 19, 2014 18:32 
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I do! And I do.

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 Post subject: Re: Wii-U
PostPosted: Sat Sep 27, 2014 20:37 
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Why not ruin the new Fatal Frame by watching the first 30 minutes?

http://www.vg247.com/2014/09/27/check-o ... ne-maiden/


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 Post subject: Re: Wii-U
PostPosted: Wed Oct 01, 2014 9:30 
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our lego city save game (story completed, all buildings built, 62% orzo of te rest), is gone.. any idea if we can copy one of the owners here and use it?

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 Post subject: Re: Wii-U
PostPosted: Mon Dec 01, 2014 9:19 
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I have started playing Bayonetta 2. It is FUCKING amazing.

I mean if you didn't like the first one then this is the sort of thing you won't like but if you DID like the first one then to miss out on this is the equivalent of missing out on the birth of your child, your football team coming back from 3-0 at half time and any episode 9 of Game of Thrones.

Seriously though, in a less winding up of Zardoz manner, it's just joyful. It's an explosion of colour and cheesiness that should be overwhelming but isn't because it matches the over the top combat that requires more subtlety than you first appreciate. There's all sorts of nooks and crannies to explore. things to collect and some of the most imaginative enemy design I have ever seen in 30 odd years of gaming.

I'm only on the third chapter but I don't want it to end.

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 Post subject: Re: Wii-U
PostPosted: Mon Dec 01, 2014 17:28 
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I forgot about this - how vain

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I got right to the end of the first on 360, but then my 360 died, so I'm replaying the whole of the first one again on WiiU but I'm getting tempted to skip it. The story is bobbins but I'm somehow loathed to not get closure.

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 Post subject: Re: Wii-U
PostPosted: Fri Dec 26, 2014 17:30 
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Rayman legends half price this weekon the eShop

Nice captain toad review on eg. Led me to rediscover mario v donkey kong..

http://www.eurogamer.net/articles/2014- ... ker-review

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 Post subject: Re: Wii-U
PostPosted: Fri Dec 26, 2014 17:47 
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Rayman Legends is an awesome game, I'd 100% recommend it to anyone who likes videogames in the purest sense of the word.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 15:11 
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Mario Kart 8 is the best game of 2014 according to Eurogamer.

http://www.eurogamer.net/articles/2014- ... -year-2014

Also a few well deserved shout-outs to other wonderful Wii U games released this year.

And a very fitting comment on the dire lack of quality control for other platforms.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 15:23 
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Is the only difference between basic and premium versions now the storage capacity?


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 15:40 
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Dr Zoidberg wrote:
Is the only difference between basic and premium versions now the storage capacity?


I think you get a couple of other uninspiring bits and pieces with the premium.

Even the premium has pretty paltry onboard storage (32GB), so you might be best off going for the basic and then just hanging a £30-£35 500GB hard drive out of the back of it. Depends what the difference in price is between the two I suppose, and also what sort of bundles you can get with included games.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 16:23 
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Does the Basic come with a sensor bar for Wii backwards compatibility in Europe? I can't remember.

But yeah, now that the premium promotion thing is over, the main difference is colour and storage space, with the Premium having "Not enough" space, and the basic having "Seriously not enough" space.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 16:26 
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Bad Girl

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What's the space problem again? Just downloaded games or does each disc based game take up some space too?


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 16:41 
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I have had no space issues with the premium.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 16:41 
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Patches and saves use that space too, but they are typically pretty tiny.

Similarly download games that aren't also available on disc are typically quite small, as are Virtual Console games.

But if you want to download any retail games, they can get pretty chunky. For instance, on a premium Wii U with nothing else on it, you can't fit both Bayonetta & Bayonetta 2 on it at the same time.

Considering Nintendo have done a few promotions where you get a free download of a retail game, I'd expect that many users would find 8gb or 32gb far too small. As such it doesn't really matter too much which model you go for, since you'll need extra storage anyway.

Biggest annoyance for me is that it has an SD card slot but you can't store games on an SD card, it's primarily there for backwards compatibility. You need either a pen drive or a USB hard drive.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 16:45 
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I've got the original Wii in the loft so I'm sorted for wiimotes and a sensor bar anyway.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 01, 2015 17:16 
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Yeah I chose Pikmin3 as my download game when I bought my console, and also bought Rayman Legends as a digitial download in a sale, add on the odd piece of DLC and system update and suchlike, and 32GB starts to look small pretty quickly.

If you're intending to run games entirely from disc then 32GB will probably do you, but if you're thinking of downloading more than a handful of games, you'll need some extra storage.

You can plug any hard drive into one of the USB ports, and portable 500GB drives can be had for about £32 at the moment.


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 Post subject: Re: Wii-U
PostPosted: Fri Jan 02, 2015 20:40 
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I forgot about this - how vain

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LewieP wrote:
Does the Basic come with a sensor bar for Wii backwards compatibility in Europe? I can't remember.

But yeah, now that the premium promotion thing is over, the main difference is colour and storage space, with the Premium having "Not enough" space, and the basic having "Seriously not enough" space.


Nope. No sensor bar, nor console stand.

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 Post subject: Re: Wii-U
PostPosted: Sun Jan 04, 2015 13:12 
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Assuming this is you, Trousers. Good work!

http://www.eurogamer.net/articles/2015- ... es-of-2014


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 Post subject: Re: Wii-U
PostPosted: Tue Jan 06, 2015 8:49 
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EvilTrousers

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Yes that's me.

As a result of this new found fame you will see me on Celebrity Big Brother starting on Wednesday.

Also I love Bayonetta 2 really hard but then I got an Xbone so I have been distracted by the shiny. Always distracted by the shiny.

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 Post subject: Re: Wii-U
PostPosted: Wed Jan 14, 2015 17:04 
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Todays Nintendo direct announced that you can now buy digital downloads of Wii games for the Wii-U

Mario Galaxy 2 / Metroid Prime / etc are £9 each

http://savygamer.co.uk/2015/01/14/super ... ii-u-8-99/

http://kotaku.com/wii-games-will-finall ... 1679424895

Quote:
Wii Games Will Finally Be Downloadable On Wii U

It's been possible to play Wii games on your Wii U since forever, but Nintendo's finally making Wii games downloadable through the eShop. This new feature kicks off with one of the company's best platformers, Super Mario Galaxy 2. It's available today.

Other games are coming very soon, too. Punch-Out!! is scheduled for January 22, while Metroid Prime Trilogy arrives on January 29. Games will be $9.99 each during their first week of availability before settling at $19.99. By comparison, a used copy of Super Mario Galaxy 2 is currently $29.99 at GameStop.

If a Wii game supported the Classic Controller, you'll be able to control it with the GamePad.




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 Post subject: Re: Wii-U
PostPosted: Wed Jan 14, 2015 18:33 
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Shame that they're not really enhanced in any way, but it's still real nice. The initial announced lineup is of pretty high caliber, too.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 15, 2015 22:27 
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Hang about, is WiiU getting Xenoblade Chronicles X and 3DS getting the original Xenoblade Chronicles?

Just watched a video on the 3DS and the music brings back so many memories. If you ain't play it on Wii then you lucky 3DS owners are in for a treaty treat for your brain, eyes and ear holes in your face.


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 Post subject: Re: Wii-U
PostPosted: Thu Jan 15, 2015 22:37 
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I forgot about this - how vain

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Picked up driveclub today and mario Galaxy 2. The former for the graphics and the later to have on my dashboard, in the hope I final finish it.

Interestingly, mario finds your original wii save.

That and it looks bloody gorgous. It blew me away more Than drive club.

I know it's not upscaled or anything, but the dofference just coming through a digital cable rather than RGB scart is huge. Bye bye fuzz.

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 Post subject: Re: Wii-U
PostPosted: Fri Jan 16, 2015 1:26 
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Do you need one of those Wii-Mote things (or whatever they were called) to play these games?

I just have the screen-gamepad-contraption that came with my Wii-U, (I got the premium so I have the sensor bar thingy, but I have nothing it can actually sense), will that work?

The game I'm really interested in is Donkey Kong Country Returns, as Donkey Kong Tropical Freeze was a thing of pure majesty, but I'd like to be able to play it using the Wii-U pad rather than having to (a) Procure a 'Wii-Mote' from somewhere and (b) Waggle it around at my telly to play a Donkey Kong Country game.


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 Post subject: Re: Wii-U
PostPosted: Fri Jan 16, 2015 2:38 
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The downloadable Wii games are literally just the original game running in the backwards compatible mode, so it's not surprising that it picks up your old save.

It's not just the cable that makes the difference though, it's also being upscaled to 1080p by the console, rather than the TV, which typically has slightly better results.

If you prefer, you can achieve similar results via homebrew, and you can even easily rip discs to SD card. Wii games natively, and even Gamecube games via Nintendont.

What is nice is that downloadable Wii games which supported the classic controller can be played with the Wii U Gamepad (which can't currently be done with homebrew). Although most Wii games don't support the classic controller.

Edit: You need a Wii Remote & Nunchuck to play the vast majority of Wii games, whether the disc version or these new downloadable versions. Only potential downloadable versions of games listed here won't require a Wii Remote. The only announced downloadable titles that support the classic controller are Pandora's Tower & Sin & Punishment: Star Successor, with no date announced so far. Donkey Kong Country Returns will require a Wii Remote.

It is nice that the announced selection so far is almost entirely games that are pretty hard to track down the disc versions of at a vaguely reasonable price. Although this is also probably them picking games that have the most demand.


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 Post subject: Re: Wii-U
PostPosted: Fri Jan 16, 2015 10:13 
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mario galay did support the gamepad didn't it?

anyway, just borrowed mg2 from my sisterinlaw, so now can return it and have it cheap on my dashboard.. yeah!

http://www.eurogamer.net/articles/2015- ... ii-u-eshop

for 9 euros i might try donkey kong country too.

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 Post subject: Re: Wii-U
PostPosted: Fri Jan 16, 2015 11:11 
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SavyGamer

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Both Mario Galaxy games are specifically designed around using a remote & nunchuck, and thus require one.

There's a whole bunch of sections that require use of the on screen pointer in both games. Plus the accelerometer/waggle is used a lot too, partly for the spin jump (although that could theoretically be mapped to a button) but also for the levels where you are rolling on a ball or riding the manta ray thing.

The list of classic controller compatible games I linked to is complete.


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 Post subject: Re: Wii-U
PostPosted: Fri Jan 16, 2015 11:23 
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MR EXCELLENT FACE

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I bought a Wii U last friday on a whim as it was £200 for the premium + Mario Kart 8. I have no idea if that's a rip or not, but I checked around a bit I couldn't do matter, especially consider I bought a few games at the same time.

The console is fun and I quite like this little screen as it means I can play games whilst poopin', but bugger me if the games aren't expensive. Before this I had a 360 and I basically only had 2 games on it (Mass Effect 1 and SWOS, which I basically bought the console for and was DISSAPOINTED with), so I'm unaccustomed to non-PC prices. I also wanted to use my old gamecube controllers with Smash brothers*, but the adapter is like a million quid. Even the cheapy 3rd party ones are expensive as you have to import them via play-asia and they take about a month to get here. What a rip. (I still bought a 3rd part one for £20 from ebay as someone has clearly imported a bunch and selling them at a slight markup). Even years old Wii games still cost like £30+.

Also: The eShop is a bit shit and I can't even use it via a browser on a PC? WHY NOT? Get with the times, Nintendo. I want a Steam style webshop plz.

Anyway: I downloaded Mario Galaxy 2 as I've been wanting to play that for a while**, but it doesn't seem to support the Gamepad? :( You have to have a wiimote plugged in to actually start the game, and then on the menu screen you can't "press A" or anything on the Gamepad. Disappointing, as I find controlling things with the wiimote a bit annoying.

edit: Just read LewieP's post. I thought the spin could be put on another button, but if there's other uses for the pointer I guess I'll just have to suck it up.


* Why does each game individual have to opt in to these controllers? It's the same damn buttons! Is there no abstraction layer?
** I also want to play 3d Mario, but it's £45 :/

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 Post subject: Re: Wii-U
PostPosted: Fri Jan 16, 2015 11:27 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55715
Location: California
Yeah, Nintendo games hold their value. I don't mind paying full price because they're almost without exception incredibly high quality. I have put 50+ hours into Mario Kart 8 so it's been worth every penny of the £40 I paid.

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 Post subject: Re: Wii-U
PostPosted: Fri Jan 16, 2015 11:42 
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MR EXCELLENT FACE

Joined: 30th Mar, 2008
Posts: 2568
Future Warrior wrote:
Yeah, Nintendo games hold their value. I don't mind paying full price because they're almost without exception incredibly high quality. I have put 50+ hours into Mario Kart 8 so it's been worth every penny of the £40 I paid.


:'(

I can see me and the girlfriend sinking a lot of time into Mario Kart 8, and it's also useful when people come over (though: I wish it did 5 player!), so that's basically going to stay around forever in my house. However something like Captain Toad Treasure Tracker, which cost me £30, I think I might trade in when I'm done with it in order to recoup expenses. Where's "best" to trade games in these days, and the best place to buy second hand games? Cex? GAME?

One downside to PC downloaded games is that once you're done with them you're stuck with them, but it's usually not a problem as you only paid £2.50/£11/£25 or whatever. So I'm not sure how keen I'll be on the eShop. I bought Mario Galaxy 2 as it was only £8, and I also bought Toki Tori 2 for about £8 as well. But I don't think I'll be buying full price stuff. Especially not e.g. Mario 3d for £49.99.

ps: Captain Toad Treasure Tracker is a great game and it really does look lovely. I've done Book 1 so far, though I didn't 100% every level.

Toki Tori 2 is also really recommended if you can get it cheap. (I had to buy 3 other games for 80p each to get 60% of TT2, overall price was like £9?). I played a bit of TT1 on PC and it's a bit crap. It's just a generic lemmings+platformer style game that you'd expect to see on Android. (And I think it works surprisingly well on the gamepad as a toilet game). But TT2 is a really cool little metroidvania puzzle game + nature experience thing which is nice and relaxing to play but does require a bit of thought to get into areas you usually wouldn't :)

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 Post subject: Re: Wii-U
PostPosted: Fri Jan 16, 2015 12:20 
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SavyGamer

Joined: 29th Apr, 2008
Posts: 7600
This is a little out of date now, but the basic principle still applies, since GAME have adopted the policy following the closure of Gamestation.

GAME will match and then add a pound on top of whatever CEX's trade in value is.

Although with high value Nintendo stuff, you are probably best using ebay or similar to sell it.


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