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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Jun 25, 2012 10:29 
SupaMod
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Apparently this has sold enough that Capcom will be making a sequel. Huzzah!

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Jun 25, 2012 10:46 
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Craster wrote:
Apparently this has sold enough that Capcom will be making a sequel. Huzzah!

Dragon's Dogshit Poo: Electric Boogaloo?

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Thu Jun 28, 2012 20:44 
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Bad Girl

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I had an ace fight against what can only be described as a killer turkey. To mix metaphors, he was a chicken and cleared off before I roasted him.

Now the King has told me that I've got to get out his kingdom for a while, the ungrateful shit, and piss off to the other side of the map that's currently largely blank. I sense a cross country trek into the wilderness. Aces.

This game is badass.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Sat Jun 30, 2012 0:50 
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Bad Girl

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Turns out I'm not going on a cross country trek to unseen parts of the map at all. I'm going where I've already been. Again,

And now I'm at the final battle with the dragon. It's all a bit confusing. I thought the game was going to keep churning and I was going to explore the other 5 sixths of the world map that's currently blank. But, um, it ain't going to happen. I'm going to finish it instead.

I'm a bit disappointed. I was waiting to go to other places than the forest, castles and caves. I thought they'd be more variety in the locations but it's all the same. And if this is going to be the end of the game I'm reet fucked off that there hasn't been variety in the baddies. Yeah, they're big, yeah, they usually take a little while to nail, yeah, I can't believe that this is pushing the PS3 to the limits and now I'm thinking why are there black borders? Now I'm thinking it was, after all, shonkily put together.

I'm also thinking that the interest and excitement that's kept me going for 30 hours was the assumption that I'd be exploring the rest of the world map. It'll be huge! When I reach the snowy mountain peaks I'll find some kind of snow leopard! Then cave it's head in and take its pelt.

But no. I was destined to roam the woods occassionally nipping into a castle.

If this final battle ain't absolutely fucking mental with some huge twist, I'll be coming back here to moan my fucking head off dissecting all the shit stuff that you let slip because you think the game is planning something exciting that it never fulfills.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Sat Jun 30, 2012 2:05 
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I don't know if I've missed something, but if you want to go and explore the mountains, why don't you just walk to the mountains?

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Sat Jun 30, 2012 8:01 
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You're so not at the end.

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Sat Jun 30, 2012 17:35 
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Bad Girl

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I've taken a peak at the wiki and The Final Battle is just that for the main quest, although there are apparently four post-game quests, which you're probably talking about.

I think I've clocked up about 30 hours so far. Not a bad length but, and it's probably my own fault I guess, I thought there was going to be more. The world map was a bit misleading if you ask me. I'll take a picture of it later by way of illustration.

Mind you, I must have spent a good few hours looking at my inventory though, combining stuff, buying stuff, selling stuff, selecting pawns etc. And about 80% of the rest of the time running from location to location fighting the same monsters again, and again, and again. I thought the Chimera, for example, was a boss, but I've fought loads of the bloody things.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Sat Jun 30, 2012 23:35 
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Bad Girl

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That battle WAS epic AND the story finally came alive at the end.

Holy shit, well shut my mouth. It bloody well delivered.

Still plenty to moan about though, but I'll let it off.

Ok, just one, Capcom can't do cutscenes can they. 5 second scene, loading screen, 15 second scene, loading screen, 10 sec... You get the point.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 03, 2012 22:23 
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Bad Girl

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I'm still playing this for two good reasons:

1) Feckless Sony won't let me play the Resi demo yet; and,
2) The end of the story really isn't the end. In fact, it's finally all kicked off. This huge hole opens up in the ground creating a rift which you chuck yourself down and grab onto the nearest ledge as you fight through levels of hell. The toughest enemies are here and it's rough as nails. I've died more times here since I started. Ace.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed Jul 04, 2012 19:28 
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Bad Girl

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Awesome thing alert:

There's a mahoosive dragon in this 20 levels of hell thing that apparently you can't kill in one sitting. It's apparently hooked up to the internets and you and presumably people in the ether are all battling it separately but at the same time. Your blows count towards the overal demise of the thing and you get some kind of awesome reward if you manage to secure the winning blow (which I imagine is unlikely, but still)!

I fucked him off and fought a smaller dragon TO THE DEATH. Mine, apparently.

Anyway, you how I thought this whole post-game shiz was cool, and it is, but bloody hell they ain't 'arf reusing the same assets again and again. Tch. Almost done though.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed Jul 04, 2012 22:53 
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Bad Girl

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Finished.

Pretty good that. Utterly shit ending, mind, but it was pretty good. Ups and downs throughout, but the good just manages to outweigh the bad.

6/10 then.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 15:38 
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So, er, I just bought this.

Nipped to Morrisons for some bread and stuff and it was £25 in their "bargain basket". Couldn't say no at that price. Downside is it doesn't have a manual/code for the RE6 demo. The woman had enough trouble finding the disk in their locker thing, so I didn't quibble. Already played the RE6 demo anyway.

Does it come with a manual?

Then again, maybe that's why it was only £25?


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 15:57 
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OH FOR FUCK'S SAKE.

The disk won't install. It's making a terrible noise in the drive. Have I been sold a second hand game AGAIN?

This happened the last time I bought an unsealed game. Modern Warfare 2. When will I learn?

Edit: Wait, now it's installing fine after making a weird noise at first. Hmm.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 15:58 
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Did this happen to anyone else?

http://m.gamefaqs.com/boards/626514-dra ... a/62874468

There are no scratches or scuffs on the disk. Someone at the bottom of that thread said it's something to do with the number of files on the Dragon's Dogma disk and how they're not compressed in to .dat files like most other games, hence the noises at first...

Hmm.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 16:06 
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Okay, WTB, if you ever come to my house you're not touching anything that runs on electricity. Are we clear on that?

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 16:12 
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Beds are fair game.

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 16:12 
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:DD


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 16:13 
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I'm the human equivalent of a microwave with a smashed door.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 18:06 
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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 19:07 
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Pff!

This is excellent so far. Once you're out in the open and you can explore at your leisure, it's much nicer than the demo/opening sequence, which stressfully piles it all on with fucking tooltips and cameras switching and text and chatter urgh!

One complaint/question: There isn't an enemy targeting system and I keep losing track of the fuckers! They don't show up on the map or have any icons above them either, barring a health bar when you hit them, so it's difficult to work out exactly where the enemies are. Any way around this, or is it just the way it is?


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 19:39 
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Hmm. If I take, say, Craster's level 50-odd pawn, that's cheating right?


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 20:12 
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It's a bloody stressful game this. The pawns run around like flies doing all sorts of shit, talking shit. Urgh. I like it and I hate it. Well played again, Capcom.

Still struggling to work out what is going on in battle as well.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 21:16 
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Bad Girl

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In answer to your questions:

1) No.
2) Yes.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 21:50 
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I don't understand which was question 1 and which was 2...


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 22:10 
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Bad Girl

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That was for the last two. Here's a comprehensive response for all your questions (in the same order):

1) Yes.
2) No.
3) You won't.
4) Yes.
5) Yes.
6) No.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Tue Jul 10, 2012 22:15 
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Ah for the love of fucking Christ.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed Jul 11, 2012 1:36 
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Man, even the standard grunt class bad human folk can one-shot you. Not good when you have a bow instead of a shield... Fun though!

And the lack of fast travel makes it almost the anti-Skyrim. I'm sure I'll be whinging about it eventually, but I like it. Skyrim and Fallout basically became a game of teleporting from place to place, handing a quest in and getting a new one. Sure, I could've forced myself not to use fast travel but that's never going to happen if the option is there. This is a proper exploring/adventure game. Very pretty, too. Ignoring the black bars...


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed Jul 11, 2012 9:15 
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Bad Girl

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I liked the fact that each proper mission feels like you're going off on a big adventure too. You'll pick up some stones along the way that let you zap back to the castle (or at a marker which you'll get later on) but they're in very short supply. I got a little bored of the wandering at times so they come in handy when you eventually get fatigue from going through the same areas time and time again. There's a few short cuts you can find along the way though so look out for caves that are hidden off the path. You're directed to one or two in missions but some are just waiting for you to find them.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Thu Jul 12, 2012 17:52 
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Hmm. There's something about this game that I can't put my finger on, and it makes it nowhere near as good as it ought to be. But what is it? I'm finding it a little... Boring? Possibly. Have I been spoiled by Dark Souls? Of course, it's a Capcom game so this opinion will change again tomorrow.

The huge enemies are class. Climbing on them and stabbing them is loads of fun. The regular enemies are a fucking pain in the arse, though. They're EVERYWHERE, they're not particularly easy to dispatch quickly and they're about as varied as a box of cornflakes.

In Dark Souls, enemies were tough, but if you were decent at combat you could kill them with a couple of hits. This seems to be more about whittling away at a very slowly decreasing health bar before moving onto the next one. There isn't really any depth to the combat. It pretends to have depth, offering you different moves and stuff, but it's a hack and slash in reality. The bow and arrow system is the most satisfying I've ever used, however.

And the world! It's fucking gorgeous. But it's also utterly bland. It feels really generic in a way, although that might be a tad harsh. There just isn't much variety. Green hills and castles, basically.

And the pawns. It's a wonderful idea, but they're fucking morons. They don't give you the help you need at the right time. And you're heavily reliant on them - I'm pretty sure you couldn't get far at all as a lone character, or even if you can play alone? If co-op AI is going to be such a pivotal part of your entire game, you'd do a good job on them, right?

For example, my mage pawn is constantly buffing my weapons with ice magic whilst shouting out "this enemy is weak to fire!". So I'm slashing away with a pair of ice daggers that are doing basically nothing. There's no way - as far as I'm aware - to force your pawn to use a certain buff type short of removing all of its other available spells, in which case you're fucked if you come up against anything resistant to the one spell you keep. Urgh.

I really want to love this game, but there are so many things holding it back.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Thu Jul 12, 2012 20:40 
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Is this cheap yet?


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Thu Jul 12, 2012 23:12 
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I got it for £25 in Morrisons. Not sure if it was cheap because it doesn't have a manual or that's the actual price. I sort of regret it, even at that price. Right now at least. Might feel different again after I get further into it. Currently around 12 hours in.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Jul 23, 2012 10:49 
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So, er, does anyone want to buy this off me?


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Jul 23, 2012 10:52 
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How much?

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Jul 23, 2012 10:53 
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I dunno! £20?


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Jul 23, 2012 20:57 
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Are you interested in this then chief? Otherwise I think I'm gonna trade it in tomorrow. GAME apparently give £16, so I'd be happy to let it go for that if you buy it tonight? I'd rather give it to a person than GAME.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Jul 23, 2012 21:06 
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Bad Girl

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How many hours did you manage?


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Jul 23, 2012 21:10 
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Dunno, about 20 probably. I certainly gave it a fair whack! Just can't get into it.

It's probably partly me, though. I guess I'm just burned out on RPGs at the minute. I went into it off the back of 50 hours or so of Skyrim.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Thu Oct 18, 2012 12:08 
SupaMod
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This is £15.85 on Shopto at the moment (Thanks Lewie!)

I think that's just about the right price for me. :)


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed Jan 02, 2013 17:50 
SupaMod
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I have this! My friends need to do less talking. But I am leader of the porn association! Which button lets you fuck?

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Thu Jan 03, 2013 11:23 
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Grim... wrote:
I have this! My friends need to do less talking. But I am leader of the porn association! Which button lets you fuck?


Tap 'XXX'.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Thu Jan 03, 2013 22:11 
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Bad Girl

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Did I play this in 2012? Seems like ages ago. Better than Resi 6 though, whose demo was offered with it.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed May 01, 2013 14:42 
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Bad Girl

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New PSN game: Dragons Dogma: Dark Arisen!

Don't trust me but I think it's a standalone game rather than an expansion.

Actually, the description says it all takes place on a mysterious island so it just might be. Sounds like a job for Scooby Doo! And three mates who'll witter endlessly about how cold it is.

Y'know, I quite liked this after all the moaning, I think anyway. If you didn't want to play a fourty hour campaign this might be a decent download.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed May 01, 2013 17:41 
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Saturnalian wrote:
Don't trust me but I think it's a standalone game rather than an expansion.


It's sort of both. It's basically an expansion, but when you buy it you get an enhanced version of the original game as part of the deal so you never need to previously own the original game to play the expansion.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed May 01, 2013 19:15 
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I'm not sure that's right. There is a dlc version and a DVD version. Apparently the DVD version had the normal game's graphics compressed so there is a second disc with HD graphics to install. Not sure I get that. Anyway, DVD version what I have bought has the original game and the dlc and a hi res install pack. All for 13£

I am really liking the game. I am currently dragging cras' pawn around.

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed May 01, 2013 19:38 
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Yay, rift crystals!

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Wed May 01, 2013 20:50 
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yours was free from the start and was level 46. Bit of a no-brainer. also another friend's fighter was useful for many levels, but I over took a few levels ago and just swapped out for a stupidly strong strider, so strong I think there may have been some hacking going on.

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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Sep 30, 2013 19:21 
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Bad Girl

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They've got rid of the ridiculous rock track when it loads up. Yay for someone at Capcom actually doing a decent job!

I'm confused what I should be loading up. A new game or load my old one or what? Gah, new game wants to overwrite my save. Fack off will ya. I'll start a new game...


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Sep 30, 2013 19:22 
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It's an awesome track.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Sep 30, 2013 21:18 
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Bad Girl

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I gerrit. I had to kill the hydra to get the new stuff... Booya.

I've made my muppets even less comprehensible by making everyone speak Japanese. Japtastic.


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 Post subject: Re: Dragon's Dogma - Capcom's answer to Dark Souls and Skyrim?
PostPosted: Mon Sep 30, 2013 21:19 
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Bad Girl

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Dammit, my character looks like Sean Bean making my chances of survival by the end much less likely.


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