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 Post subject: Re: Dear Esther
PostPosted: Thu Nov 22, 2012 16:18 
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Honey Boo Boo

Joined: 28th Mar, 2008
Posts: 12328
Location: Tronna, Canandada
I should do a Kickstarter for it, and then just give everyone copies of SIN: Episode 1 and claim that 'we only had time to implement the big tits on the villain'.


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 Post subject: Re: Dear Esther
PostPosted: Thu Nov 22, 2012 17:57 
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Kinda Funny Lookin'

Joined: 30th Mar, 2008
Posts: 3270
Location: Sheffield or Baku
While not exactly the same (or in the district if same), this trailer for the 'combatless' Survival Horror "Outlast" looks rather spiffy.


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If work was so rewarding the rich would have bought it all.


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 Post subject: Re: Dear Esther
PostPosted: Thu Nov 22, 2012 20:07 
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Excellent Member

Joined: 27th Sep, 2009
Posts: 876
75% off sale now finished for Dear Esther, but still at 50% off - that ends on Nov 27th.


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 Post subject: Re: Dear Esther
PostPosted: Fri Dec 21, 2012 0:50 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14358
Bloody lovely that.

ZOMG Spoiler! Click here to view!
So does the island exist? I might need to play that again which ain't so bad as it only took an hour from start to finish.


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 Post subject: Re: Dear Esther
PostPosted: Fri Dec 21, 2012 10:15 
:insincere:


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 Post subject: Re: Dear Esther
PostPosted: Fri Dec 21, 2012 10:37 
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Excellent Member

Joined: 27th Sep, 2009
Posts: 876
Saturnalian wrote:
Bloody lovely that.

ZOMG Spoiler! Click here to view!
So does the island exist? I might need to play that again which ain't so bad as it only took an hour from start to finish.

ZOMG Spoiler! Click here to view!
In a way - the general outline is based off the island of Boreray in the Outer Hebrides. Naturally the features of the interior are fictional. :)


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 Post subject: Re: Dear Esther
PostPosted: Fri Dec 21, 2012 21:02 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14358
I actually meant whether the island is like a spirit world. I'm assuming you play Esther and you're dead or in limbo. Why? A number of reasons but the best one is when you 'die' in the game the narrator whispers "come back".


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 Post subject: Re: Dear Esther
PostPosted: Wed Mar 30, 2016 21:04 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38464
DavPaz wrote:
Defo worth a punt at that price.

*YOINK!*

Ahem, four years later, I have started playing this :)

Good innit? Creepy. Had to stop as I got to the caves for parenting and stuff. Will go back to it later


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 Post subject: Re: Dear Esther
PostPosted: Wed Mar 30, 2016 22:45 
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Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
The caves bit boggled my mind as I realised that it's being generated by the same engine that was used for Half Life 2 and it's still capable of looking incredible.


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 Post subject: Re: Dear Esther
PostPosted: Wed Mar 30, 2016 23:00 
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Soopah red DS

Joined: 2nd Jun, 2008
Posts: 3214
DavPaz wrote:
DavPaz wrote:
Defo worth a punt at that price.

*YOINK!*

Ahem, four years later, I have started playing this :)

Good innit? Creepy. Had to stop as I got to the caves for parenting and stuff. Will go back to it later


27th April 2012, I apparently installed it. Just opened it for the first time. Rock on!


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 Post subject: Re: Dear Esther
PostPosted: Thu Mar 31, 2016 0:44 
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Soopah red DS

Joined: 2nd Jun, 2008
Posts: 3214
Bloody hell. So opening that for 'a quick peek' before sleep didn't work for the sleep part, did it? Goosebumps just going down now.


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 Post subject: Re: Dear Esther
PostPosted: Thu Mar 31, 2016 8:21 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38464
I swear I saw someone walk past a hole in the cliff face as I was walking down to the cave.

Hopefully I'll get to finish it tonight


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 Post subject: Re: Dear Esther
PostPosted: Thu Mar 31, 2016 9:54 
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Soopah red DS

Joined: 2nd Jun, 2008
Posts: 3214
Shudder. It seemed full of that sort of possibility. The first time I saw
ZOMG Spoiler! Click here to view!
a candle
I got the willies.
ZOMG Spoiler! Click here to view!
A candle! But... someone must have put it there. I thought. Then it made me think about who 'I' was in the game and so on. Brilliant stuff.


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 Post subject: Re: Dear Esther
PostPosted: Thu Mar 31, 2016 9:56 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38464
The very first thing I did in the game was walk back off the launch and into the water. There was darkness with some very faint images of a lighthouse and the aerial, then a voice said "come back" and I was ok.

So, yeah, I was pretty creeped out right from the start.


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 Post subject: Re: Dear Esther
PostPosted: Tue Sep 20, 2016 9:35 
SupaMod
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"Praisebot"

Joined: 30th Mar, 2008
Posts: 17019
Location: Parts unknown
Saturnalian wrote:
I saw the review in Edge and had to find out what it was all about. Damn you PC owners for having something genuinely interesting to play because this is never ever coming to the consoles is it. Gah!


I wish Sat was still around so I could say "In your face! This is out on consoles today"

And... reading through this thread tells me that I already own this on my PC! Wow.. I should get around to playing it.


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 Post subject: Re: Dear Esther
PostPosted: Tue Sep 20, 2016 19:21 
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Excellent Member

Joined: 27th Sep, 2009
Posts: 876
Yup, it's been ported to Unity and released on Xbox One and PS4 today and is called Dear Esther: Landmark Edition -

http://dear-esther.com/?page_id=1547

This Unity port will also be made available for free to current PC and Mac owners of the game, but not for a few months.


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 Post subject: Re: Dear Esther
PostPosted: Tue Sep 27, 2016 13:32 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38464
DavPaz wrote:
I swear I saw someone walk past a hole in the cliff face as I was walking down to the cave.

Hopefully I'll get to finish it tonight

Nearly 6 months later... I finished it!

That's the sort of game I love. Now I get to go and read other peoples interpretations.


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 Post subject: Re: Dear Esther
PostPosted: Tue Sep 27, 2016 14:00 
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Excellent Member

Joined: 27th Sep, 2009
Posts: 876
Well done on completing it. :)

There's quite a bit of useful and interesting info on the Steam forum for the game:

http://forums.steampowered.com/forums/f ... php?f=1346

It's also worth re-playing the game as you get to see different pieces of dialogue and some of the placed objects change around. The game is very much open to interpretation which is why I love it so much.


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 Post subject: Re: Dear Esther
PostPosted: Fri Sep 30, 2016 9:14 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38464
forgot to post this the other day after playing Dear Esther. Damn, for a Source Engine Game, it sure is pretty.

Attachment:
20160927130459_1.jpg


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 Post subject: Re: Dear Esther
PostPosted: Fri Sep 30, 2016 10:27 
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Excellent Member

Joined: 27th Sep, 2009
Posts: 876
Nice isn't it? :)

Actually, there's kind of a clue to the narrative in that and other similar images ............ but you need to look at it from slightly farther back when you're playing the game.


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