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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 11:42 
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WTB wrote:
Bit of a shame, but I'll be checking the two out that are in pubs. As is the case with everything, there are plenty down south, particularly as you say in the seaside resort towns on the south coast.


Sometimes the condition is not really that great though :-(

About 3 years ago there was a "Scared Stiff" in the Sutton Scottney service station on the A34 that i used to stop by every so often however it lasted about 4 or 5 months before the flippers stopped working correctly and other bits got broken :-(

There also used to be a nice selection of them in Southsea (in the various arcades) although those are all gone , and the last time I took a trip to Hayling Island again the machines were in a very poor state of repair.

I think that was always one of the issues with real pinball - they need semi regular maintenance - whereas a fruit machine will keep going as long as money can go in and out and at least the start button works and an arcade machine will last for a long time as long as the controls function reasonably well a Pinball machine needs someone to actually look after them.


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 11:53 
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Kvnt

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Location: Liverpool
http://www.pinformer.co.uk/find.pl?town ... ine_id=226

Four tables in Scouseland, two of which have problems with the flippers or lost balls not being recognised, and one of which is a "waste of time". :DD

:'(

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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 11:54 
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The saddest thing I've ever seen was an Outrun sit down arcade machine, in bits in the corner of an arcade.

Well... perhaps not the saddest, but it was pretty sad.


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 12:04 
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:'(


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 12:07 
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Comfortably Dumb

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zaphod79 wrote:
I think that was always one of the issues with real pinball - they need semi regular maintenance - whereas a fruit machine will keep going as long as money can go in and out and at least the start button works and an arcade machine will last for a long time as long as the controls function reasonably well a Pinball machine needs someone to actually look after them.


True. My local pub replaced their Terminator 3 pinball machine with a rubbishy Street Fighter upright cabinet. Mind you, last time I tried the pinball table, I didn't even get a ball, which made for a pretty low-scoring game.

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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 12:59 
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Honey Boo Boo

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Maybe I have bad eyes (eye test said I don't need glasses) or a shit TV (yes) but I found it impossible to see where the ball was on the Arabian Nights table against the busy artwork.

None of the camera angles seem "high" enough either.


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 13:05 
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I agree, it's definitely the most busy of the tables and I really struggled with it at first - particularly after playing the relatively simple Black Hole - but if you play it some more, you'll find that it doesn't bother you any more.


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 13:20 
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metalangel wrote:
Maybe I have bad eyes (eye test said I don't need glasses) or a shit TV (yes) but I found it impossible to see where the ball was on the Arabian Nights table against the busy artwork.

None of the camera angles seem "high" enough either.


It does not do a good job of explaining things but there are about 6 different views which you can cycle round in two different groups.

There is a 'follow the action' mode where you have 3 different views (cycle round with B) and then there is 3 overhead views (select with A i think then B to go round them) - I'd much rather just have some way to select the views and hit one button to go around them all but have a play around and see if you find one that works for you.


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 11, 2012 17:33 
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Hello Hello Hello

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Am I missing anyone off my friends list who's playing this?

I may well have been defriended by a few BEEXers over time as I've hardly been on XBLA in the last 12-18 months and/or because you think I'm an obnoxious PC spod cunt.

If you have defriended me for either of the above reasons (or have never friended me at all) and are playing this excellent pinball game please could you add:

ChoppoTurnip

as a friend for maximum leaderboard score sharage. (I've only put in a half-decent score on ToM up to now though.)

I'll send out requests to anyone posting in this thread who isn't on my list so if you see a request from ChoppoTurnip, that's me!

As for the Ripley's table, it should be noted that it was designed by Pat Lawlor, so its insanely complex ruleset makes total sense since he was responsible for some of the most complicated (and therefore rewarding) pinballs ever, including the epically brilliant Twilight Zone. (I owned a real Twilight Zone table for about three years and I can honestly say it took me a few months before I genuinely grasped all the nuances of the ruleset, but by christ it was satisfying to really master that table.)

http://en.wikipedia.org/wiki/Pat_Lawlor

Therefore, expect to be confused by Ripley's for a while - (I certainly was/am, but now I realise it's by Pat Lawlor I'm definitely going to stick at it) - but if it's anything like his other tables the genius of the design should start to show through pretty sharpish.

The loss of real pinballs to play over the years is a massive shame. When I first came to the IOM I'd say about 50% of the pubs here had one (a couple of pubs even had two), this has dwindled and dwindled over the years, and the last one sited in a pub disappeared about four or five years ago :(

Ultimately as far as the operators are concerned they're a pain in the arse. They need regular maintenance, they're prone to having bits break and thus getting turned off and not taking any money (there's no getting away from the physical nature of them), they take up loads of space and they're bastard noisy - so unless they're harvesting a pretty penny in the cashbox they make precious little commercial sense.

Also, they require some specialist knowledge to keep them running properly, I remember a pub here had a table that was 'losing' balls on a regular basis. The software in pinballs is suprisingly and ingeniously adaptive* so it works around stuff like this as best it can, but after a certain number of balls had got stuck in this one location the table simply went into 'ball search' mode and couldn't be played. The engineer who came out to it every other week would just release the balls from where they were stuck, turn the table back on, and call it 'fixed', until the balls got stuck again and the cycle repeated.

In the end I wrote a short description of exactly what the problem was (a weak solenoid and a cracked ball launch chute) and left it behind the bar for them to give to the engineer. And what did he do the next time he came out to the table? Release the stuck balls and turn it back on......

No wonder they were making fuck all money, but of course the operator just sees the bottom line and removes the table from service, rather than realising that if they ACTUALLY KEPT THE THE FUCKING THING WORKING PROPERLY it would have a fair chance to make some profit.


* For example, if a single switch or opto isn't triggered for a certain numbers of games, the software assumes that the switch is broken, flags it as inactive, logs an error for the operator maintenance mode, and will then attempt to work around it. A simple case might be a loop that has a rollover switch at the beginning, middle and end. If the ball triggers the three switches in order the software knows that a successful loop shot has been made. The switch in the middle might only be used for specific features, or to trigger some sort of 'halfway house' sound effect or animation.

If the middle switch in the loop ceases to function, the table will no longer know the status of the ball after the beginning switch is triggered - (did it get as far as the middle or not? the table doesn't know) - but if the beginning switch is triggered and this is followed by the end switch, the software will assume that a loop shot has been made, and award the loop shot, even though the middle switch in the loop never 'called in'.

If you're ever playing a real table and the software seems to 'catch up' sometimes with what you've done, chances are that a switch is out somewhere and the software is trying to extrapolate what's happened from the inputs it's received.

When I bought my ST:TNG table it was really badly shagged and had been dreadfully neglected, but what amazed me about it was how successfully the software was able to compensate for all the switches and optos that were broken and still provide a reasonable game.

Took me ages to restore that table to its former glory!


FINAL NOTE (I promise) - Good Twilight Zone tables now sell for around £8000. I wish I'd kept mine...... If you want a genuine appreciating asset, get a well liked pinball table and look after it.


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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 13:19 
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Kvnt

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Have you seen the film Special When Lit, AE? Worth a watch?

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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 13:28 
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I watched that yesterday! :p And yes, it's worth a watch.

It's no King of Kong, but it's entertaining nonetheless. Some interesting, er, characters in it.


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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 13:35 
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Kvnt

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Hehe, ace! Cheers. I know what you mean - I skipped to 10 minutes in and there was an ex-pastor talking about making a table based on the Passion. 8)

Maybe that's why he lost his job.

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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 13:39 
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Oh it gets better!


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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 13:47 
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If that Pinformer thing is even reasonably complete, it would appear that it's all but impossible to find public machines - there are about 6 in the whole of south London. I'd bet that a bar with a room of decently maintained machines would be a pretty decent draw. Of course, it looks like you'd need to spend tens of thousands to get a half dozen OK tables.


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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 13:48 
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Gogmagog

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Squirt wrote:
If that Pinformer thing is even reasonably complete, it would appear that it's all but impossible to find public machines - there are about 6 in the whole of south London. I'd bet that a bar with a room of decently maintained machines would be a pretty decent draw. Of course, it looks like you'd need to spend tens of thousands to get a half dozen OK tables.



Rent them.

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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 14:40 
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Squirt wrote:
If that Pinformer thing is even reasonably complete, it would appear that it's all but impossible to find public machines - there are about 6 in the whole of south London. I'd bet that a bar with a room of decently maintained machines would be a pretty decent draw. Of course, it looks like you'd need to spend tens of thousands to get a half dozen OK tables.


I dont really think its up to date - however there *are* occasionally new tables to be found - they just tend to be the ones made by Stern which are this year or last years model (and i bet the arcades get them / run them till they break and never do any maintenance on them).

Special when lit is a great documentary and there is another similar one (whose name escapes me right now).

What I'd love is for something like this to exist in the uk

http://www.pinballmuseum.org/

(I would seriously consider a trip to the US just to visit this place)

BTW from the photos and website the Replay expo event last year in blackpool had quite a selection of tables available

http://www.replayexpo.com/

They have a smaller event planned for Manchester in October this year - some pinball pics from their Flickr stream

You may recognise this table : http://www.flickr.com/photos/uberpixelp ... 7952898661

http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661
http://www.flickr.com/photos/uberpixelp ... 7952898661


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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 14:42 
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I'd be up for a BEEX convention meet, by the way. Provided it's reasonably northern. Can't be arsed with a trip down to the south coast!


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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 18:36 
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YOG wrote:
Have you seen the film Special When Lit, AE? Worth a watch?


Oooohhh that looks fab, cheers for the heads-up!

The first couple of minutes with all the dead pinballs made me feel very sad though.

Only had time to watch the first ten minutes, will watch the rest later on!


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 Post subject: Re: The Pinball Arcade
PostPosted: Thu Apr 12, 2012 22:54 
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zaphod79 wrote:
Special when lit is a great documentary and there is another similar one (whose name escapes me right now).


The other one is called either "Tilt - the history of pinball" or "Tilt - the battle to save pinball" , there are small clips of it on Youtube but it doesnt look like the whole documentary is on there and they link to an US itunes page

http://www.tilt-movie.com/

This basically shows what Williams tried to do to take Pinball into the digital era with the video pinball tables at the end before they gave up :-(

Quote:
"Tilt: The Battle to Save Pinball" is a documentary that tells the story of Pinball 2000, a mind-blowing attempt at resuscitating pinball that failed just at the moment many people thought it might succeed. A "Soul of a New Machine" for the pinball world, "Tilt" is a compendium of interviews with legends of the pinball industry, photos, and film of the best games the industry has produced. Though nominally about pinball, the film is many things: a story of innovation, a business case study, a nostalgia trip, a story about personality and passion, of unlikely teamwork and cooperation in a workplace traditionally driven by ego. It's a story of a bold success dizzyingly followed by stunning failure. From its nostalgic opening jaunt through pinball history to its heartbreaking ending,


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 Post subject: Re: The Pinball Arcade
PostPosted: Fri Apr 13, 2012 14:11 
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And typical that I only see something about this today - however if anyone else is on the South coast (Dates are tomorrow and Sunday)

http://www.southcoastslam.com/


Quote:
After the huge success of the last Slam, we are returning for a third time.

By once again combining video games and pinball machines supplied by members of the UK's pinball and video games communities, we are going to push it to the next level in 2012 using not just The Force, but the combined forces of RKD Outpost and the incredible generosity of the UK Pinball community.

Together we aim to create an event to rival any show in the world. As always, the Slam is evolving and keeping ideas fresh and exciting. We are going to create the world's first arcade within an arcade. Sounds interesting?

Also, for 2012 we are pleased to announce a special guest - a total legend in the pinball world. Yes, Steve Ritchie will be flying in from Chicago to be at the Slam and to talk about his career in pinball as well as his latest AC/DC game.

To celebrate Steve's visit, this year's Charity Raffle top prize will be a fully-workshopped, immaculate Star Trek - The Next Generation machine which will be signed and presented to the winner by Steve, who designed the game.

Keep checking this site for all the latest updates and be sure to book yourself in early to avoid missing out. You can also check out last years show on Pinball News and in this TV report.

The South Coast Slam 2012: Turning it all the way up to eleven.


Quote:
The South Coast Slam 2012 will be held at the Charmandean Centre in Worthing, West Sussex.

The Charmandean Centre,
Forest Road,
Worthing,
West Sussex,
BN14 9HS
Phone: 01903 239349

Dates are: Saturday 14th & Sunday 15th April 2012

Opening hours are:
Saturday 10am - 6:30pm
Sunday 10:30am - 5:30pm
with a Friday evening session for those setting up machines.

Tickets: £10 a day, free entry for kids with a paying adult. Tickets can be purchased on the door.


List of tables which will be there

Quote:
Apollo 13
Attack from Mars
Batman Forever
Baywatch
Big Guns
Black Knight 2000
Black Rose
Blackout
Centaur
Class of 1812
Congo
Cyclone
Demolition Man
Dirty Harry
Dirty Harry
Dolly Parton
Earthshaker
Elvira & the Party Monsters
Elvira & the Party Monsters
Family Guy
Fathom
Fish Tales
Flash
Flash Gordon
Goldeneye
Gorgar
Heavy Metal Meltdown
High Speed 2 - The Getaway
Indiana Jones
Indianapolis 500
Indianapolis 500
Johnny Mnemonic

Joker Poker
Jungle Lord
Junkyard
Last Action Hero
Lord of the Rings
Lord of the Rings
Lord of the Rings
Maverick
Medusa
Monster Bash
Mr & Mrs Pac-Man
NBA Fastbreak
NBA Fastbreak
No Fear
No Fear
No Good Gofers
Pharaoh
Radical
Revenge from Mars
Riverboat Gambler
Roadshow
Roadshow
Rollercoaster Tycoon
Scared Stiff
Secret Service
Shrek
Skateball
South Park
Space Shuttle
Space Station
Spectrum
Spider-Man

Spy Hunter
Star Trek - The Next Generation
Star Trek - The Next Generation
Star Wars
Star Wars
Star Wars
Stargate
Stargate
Starship Troopers
Staw Wars Episode 1
Stellar Wars
Strange Science
Super Mario Bros
Surf 'N Safari
Surf 'N Safari
Swords of Fury
Tales from the Crypt
Taxi
The Addams Family
The Flintsones
The Machine - Bride of Pinbot
The Shadow
Time Machine
Tommy
Twilight Zone
Twister
Volcano
Whitewater
Wipeout
World Cup Soccer
World Poker Tour


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 Post subject: Re: The Pinball Arcade
PostPosted: Sat Apr 14, 2012 19:31 
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Kvnt

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Been trying for ages to beat my Theatre score, but it's not happening. Those outlanes are like hoovers! Sometimes when the ball is travelling fast and you hit it with the tip of the flipper, it seems to just teleport underneath 'em. I don't think the game is particularly glitchy, but it does do some odd things. The reverse flippers on the Black Hole table (or at least the left one) can hit the ball back into play when it's gone underneath it...

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 Post subject: Re: The Pinball Arcade
PostPosted: Sun Apr 15, 2012 11:36 
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Comfortably Dumb

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Had another few goes on Believe It Or Not. First couple were mediocre, but on the last, I beat my previous best score just with the first ball. Still not managed all the Ripley letters yet, but managed to limp past Mr C's score at least. My head was fried by the end of the game.. you really have to concentrate the whole time.

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 Post subject: Re: The Pinball Arcade
PostPosted: Mon Apr 16, 2012 13:53 
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Some clips from the Pinball event at the weekend

http://www.itv.com/news/meridian/2012-0 ... nball-hit/


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 Post subject: Re: The Pinball Arcade
PostPosted: Mon Apr 16, 2012 22:06 
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Honey Boo Boo

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Wish I could've gone, had a go on Twilight Zone or Addams Family (I bet the lines for those two were huge) as well as a proper Time Pilot or Cosmic Avenger machine.

God, that reporter is annoying. I'd have loved an unnarrated video of that guy's collection being cleaned and prepared and tested with Lana Del Ray not being blathered over.


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 Post subject: Re: The Pinball Arcade
PostPosted: Tue Apr 17, 2012 21:08 
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Kvnt

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Heh, Classic Game Room have just done a video about the real Black Hole table.

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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 18, 2012 11:55 
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Honey Boo Boo

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YOG wrote:
Heh, Classic Game Room have just done a video about the real Black Hole table.


He doesn't blink once in the first 32 seconds he's on camera.

But then I think he gets two captive balls at once on the lower playing field so it's all good. He's in the zone. And he had a pinball machine at home.


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 18, 2012 13:37 
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FYI the first two extra tables are live on the iOS version

Medieval madness is the 'table of the month' so is free to play for this month and is an upgraded version of the one on Williams Pinball , feels and responds well on the ipad (not tried on the iphone).

Bride of Pinbot is the other table and is limited in the same way as the others so if you dont buy it you can trial the table and play until you hit the bottom of the high score table where it will stop.

Tables are £1.99 each or £2.99 for both


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed Apr 18, 2012 13:40 
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Kvnt

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metalangel wrote:
And he had a pinball machine at home.


I think that's his office! His full-time job is to talk shite about games for Inecom. :DD

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 Post subject: Re: The Pinball Arcade
PostPosted: Mon Apr 23, 2012 15:48 
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Next two tables announced again one repeat and one new

Quote:
We are very excited to announce that the next two Pinball Arcade downloadable tables will be Cirqus Voltaire and Funhouse!

Cirqus Voltaire was designed by John Popadiuk and released under the Bally label in 1997. It features a dot-matrix display mounted in the playfield, a pop bumper which rises during gameplay, and a moving Ringmaster head. This table makes nearly everyone’s top-10 list of the best pinball tables of all time!

Funhouse was designed by Pat Lawlor and released by Williams in 1990. This is an iconic table featuring a talking animatronic head named Rudy who responds in real-time to game events, including taunting the payer and following the ball with its eyes. Funhouse was featured in FarSight’s Pinball Hall of Fame several years ago, but this version is all-new and uses our ROM-emulation technology instead of the scripted rules simulation we used previously.

Both of these tables will begin appearing on Pinball Arcade platforms in May!


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 Post subject: Re: The Pinball Arcade
PostPosted: Mon Apr 23, 2012 15:51 
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Sweet! But when do we get the first two DLC tables on Xbox?! Also, do we know how much they'll be yet?


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 Post subject: Re: The Pinball Arcade
PostPosted: Mon Apr 23, 2012 15:54 
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I can see this game soaking up a load of my cash.


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 Post subject: Re: The Pinball Arcade
PostPosted: Mon Apr 23, 2012 15:56 
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I'll be buying every single damn table!


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 Post subject: Re: The Pinball Arcade
PostPosted: Mon Apr 23, 2012 16:09 
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WTB wrote:
Sweet! But when do we get the first two DLC tables on Xbox?! Also, do we know how much they'll be yet?


Rumours are 400 points for 2 tables - not seen anything about release dates for them on XBLA yet.

TheVision wrote:
I can see this game soaking up a load of my cash.


So far I've paid £5.99 for all 4 first tables on IOS
£2.99 for the next 2 (Bride of Pinbot is amazing and a table i'd never played IRL)

And i'll happily put down another £2.99 for the next two

And also 800 points for the XBL version and i'll be getting the others as soon as they come out.

There was a question posted on their facebook page asking them about releasing "Twilight Zone" and the answer was something like "keep watching"


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 Post subject: Re: The Pinball Arcade
PostPosted: Mon Apr 23, 2012 17:16 
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Hello Hello Hello

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Splendid stuff - I'm a 100% deffo for buying all the DLC for this on 360.

Cirqus Voltaire is an amazing table, never got lucky enough to see a real one but it was fantastic in Visual Pinball.

The real thing is an absolute fucking work of art, in a darkened room it's proper beautiful.



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 Post subject: Re: The Pinball Arcade
PostPosted: Wed May 02, 2012 16:45 
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Kvnt

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I managed to start Harem Multiball in my last game, and got the achievement for completing the standard goals, but it hasn't been crossed off the list, for some reason, so I haven't unlocked the wizard goals. Boo-urns!

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 Post subject: Re: The Pinball Arcade
PostPosted: Wed May 02, 2012 16:51 
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Sleepyhead

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Theatre of Magic is such a good table, but sweet Jesus sometimes the outlanes seem to be about a foot wide. Especially when in multiball.

Effing addictive though. I've still not yet done all the illusions in one go.

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 Post subject: Re: The Pinball Arcade
PostPosted: Wed May 02, 2012 17:11 
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YOG wrote:
I managed to start Harem Multiball in my last game, and got the achievement for completing the standard goals, but it hasn't been crossed off the list, for some reason, so I haven't unlocked the wizard goals. Boo-urns!


Williams Pinball was terrible for that - however as its not crossed off there is a good chance you'll get it again.

(Williams also randomly 'spotted' you had completed things in later games sometimes even on other tables)


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed May 02, 2012 17:21 
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Kvnt

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Cool, cheers. The Harem Multiball is one of the hardest things to get, I find - you have to hit a secret target 3 times, and there's no real way to plan for it or aim at it...

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 Post subject: Re: The Pinball Arcade
PostPosted: Wed May 02, 2012 17:42 
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So it's not just me struggling with Harem multi ball? Christ!


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 Post subject: Re: The Pinball Arcade
PostPosted: Wed May 02, 2012 19:25 
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Kvnt

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Oddly, I've just started another Harem Multi by locking the balls the normal way. I can attempt the wizard goals now!

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 Post subject: Re: The Pinball Arcade
PostPosted: Fri May 04, 2012 17:28 
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A short clip of Cirqus Voltaire being played on the Xbox



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 Post subject: Re: The Pinball Arcade
PostPosted: Fri May 04, 2012 17:32 
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Would someone please take my money... PLEASE!!


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 Post subject: Re: The Pinball Arcade
PostPosted: Fri May 04, 2012 17:34 
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Hello Hello Hello

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Holy shit the neon light implementation is awesome.

ME WANT BUY NOW!

Any idea on a release date zaphod?


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 Post subject: Re: The Pinball Arcade
PostPosted: Fri May 04, 2012 18:10 
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Sleepyhead

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Curse you, magic level!

I'm utterly addicted to it, but cannot survive long enough to get all the illusions for super extra mega points.

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 Post subject: Re: The Pinball Arcade
PostPosted: Fri May 04, 2012 22:38 
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AtrocityExhibition wrote:
Any idea on a release date zaphod?


I've seen rumors that the first DLC drop for the Xbox will be next week but thats probably just Bride of Pinbot and Medieval Madness - Circus and Funhouse are not out on IOS or Android yet - last post on their facebook page says "May" for those two tables on IOS so probably June for consoles.


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 Post subject: Re: The Pinball Arcade
PostPosted: Sat May 05, 2012 9:03 
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Sleepyhead

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I swear the Theatre of Magic table has a vendetta against me. With three balls remaining I have done MAGIC, THEATRE, and midnight madness twice. I'm down the the final illusion and just need to hit the trunk one more time. Missed over 20 shots at something I never miss. About ten bounced and rattled around the jaws of the box.

GAH!

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 Post subject: Re: The Pinball Arcade
PostPosted: Sat May 05, 2012 11:18 
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Curiosity wrote:
I'm down the the final illusion and just need to hit the trunk one more time. Missed over 20 shots at something I never miss. About ten bounced and rattled around the jaws of the box.


That is the stress of pinball, repeatedly fucking something up that is entirely routine when it doesn't matter, and yet impossible to do when it does.

Happens on the real thing too.

Theatre of Magic is definitely my pick out of the first batch of tables, to the extent it's probably taken about 85% of my play time. It's one of those tables that just 'works', looks great, sounds fantastic, really nice flowing shots when you get in the groove.


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 Post subject: Re: The Pinball Arcade
PostPosted: Sat May 05, 2012 11:43 
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Sleepyhead

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I have now got to the final illusion twice, and ballsed it up.

Gah! 1.8billion too... I'd have flown up the leaderboard had I completed the grand finale!

*weeps*

One day, it shall be mine...



[Note - this has really trumped Trials for me... can't stop playing pinball!]

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 Post subject: Re: The Pinball Arcade
PostPosted: Sat May 05, 2012 12:04 
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Curiosity wrote:
[Note - this has really trumped Trials for me... can't stop playing pinball!]


Yeah me too, I didn't hit a brick wall with difficulty on Trials but I stopped having fun on the hard tracks, so pinball it is.


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 Post subject: Re: The Pinball Arcade
PostPosted: Sat May 05, 2012 12:47 
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You see, Keith Vaz! People can disagree on politics, but video games brings them together!

;)

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