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 Post subject: Re: Playstation Vita
PostPosted: Wed Feb 03, 2016 11:12 
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Saturnalian wrote:
Left and right on the back pad, or the touchscreen, I forget which. Touchscreen, I think. Back pad is for L/R3, I reckon.

I should have let Zaphod answer shouldn't I. I don't know, something on the front or back. It's a touch thing anyway; touching somewhere on the Vita where you're supposed to touch it. But not in a creepy way. I mean, don't stroke it, just like bang your finger on it. Fingerbang, if you will. No, no, not finger bang. Anyway, I'll let Zaphod clear it up.


You can actually manually choose the controls you want however default has the top of the rear touchpad as L2 / R2 and bottom as L3 / R3

You can switch this around and also assign the front touchscreen for other controls.

And it sounds like you have played (or would like to play) Monster Monpiece

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 Post subject: Re: Playstation Vita
PostPosted: Wed Feb 03, 2016 11:14 
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Bad Girl

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Quote:
i think Sat liked Kick n Fenix


Did I fuck! It was derisory dogshit and I hated every minute of it up until it crashed for good; then I was happy i'd never have to play it again.

To modify your list, I really enjoyed Xenodrifter and thought Uncharted was good for Vita but still a poor game and Killzone Mercenaries was a load of shit too.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Feb 03, 2016 11:21 
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Ah it was Lave that liked it

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6. Kick and Fennick - Vita - I've said it all over the place, but this is such a surprising delight. A genuinely novel and new 2D platformer. Game of the Year contender. I'll be wittering about this all year. Fantastic. As I said in the PS+ thread, there is something really primal and entertaining about parabolas. Must be evolution getting us to enjoy chucking rocks at mammoths. Or the use of urinals. Or something. But whatever the reason, a 2D platformer based on the recoil from a sniper rifle sending you flying in beautiful parabolas across the map is just superbly enjoyable to play. Binged and completed it over 3 days. Didn't outstay it's welcome, and bar a tiny dip in the middle where there is too much of a focus on timing puzzles, it fires on all cylinders throughout.


Killzone is the closest to a handheld COD game , it looks great - keeps the framerate up and the multiplayer stuff 'works' its an amazing achievement that they got all this running on a handheld , it was one of the first Vita games I got that i spent hours playing even when I had my other console games available.

Uncharted again was an early vita game for me - i've not revisited it recently so it may have aged but it again goes for the console feel.

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 Post subject: Re: Playstation Vita
PostPosted: Wed Feb 03, 2016 12:45 
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Wipeout is good, if you like that sort of thing.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Feb 03, 2016 12:46 
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lasermink wrote:
Wipeout is good, if you like that sort of thing.

Paul Daniels was good on it.

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 Post subject: Re: Playstation Vita
PostPosted: Wed Feb 03, 2016 12:54 
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Gogmagog

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Grim... wrote:
lasermink wrote:
Wipeout is good, if you like that sort of thing.

Paul Daniels was good on it.


He is quite the math genius, too and a decent coder. He had a hand in creating the forerunner to quick acess computer memory, and SSDs using a daemon to swiftly retrieve data: The Wizbit.

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 Post subject: Re: Playstation Vita
PostPosted: Wed Feb 03, 2016 12:56 
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MaliA wrote:
Grim... wrote:
lasermink wrote:
Wipeout is good, if you like that sort of thing.

Paul Daniels was good on it.


He is quite the math genius, too and a decent coder. He had a hand in creating the forerunner to quick acess computer memory, and SSDs using a daemon to swiftly retrieve data: The Wizbit.

I spoke to him on the phone when I worked for 123-reg. He was really polite and humble.


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 Post subject: Re: Playstation Vita
PostPosted: Mon Apr 11, 2016 21:39 
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New game from the Drinkbox team (Guacamelee) - available April 26th

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 Post subject: Re: Playstation Vita
PostPosted: Mon Apr 11, 2016 22:33 
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Prince of Fops

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zaphod79 wrote:


New game from the Drinkbox team (Guacamelee) - available April 26th


looks like it's basically Infinity Blade but in a funky Guacamelee stylee. Will be fun, at the right price.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Apr 12, 2016 10:55 
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Bad Girl

Joined: 20th Apr, 2008
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I love their art style but releasing on the Vita assures that it'll be a huge flop. I hope it doesn't tank the developers because I'd love for them to do well.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Apr 12, 2016 11:02 
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Prince of Fops

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Saturnalian wrote:
I love their art style but releasing on the Vita assures that it'll be a huge flop. I hope it doesn't tank the developers because I'd love for them to do well.


true. Weird that they've not gone for iOS. Not that I'm complaining. Vita needs more good stuff.


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 Post subject: Re: Playstation Vita
PostPosted: Sun Apr 17, 2016 9:29 
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So i got a cheap psvita second hand yesterday. Read the recommendations here. Anybody tried the edf 2017 port? Loved that on the 360. Bit steep priced (29 euros) though

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 Post subject: Re: Playstation Vita
PostPosted: Sun Apr 17, 2016 11:56 
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Everything is steep priced.

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 Post subject: Re: Playstation Vita
PostPosted: Sun Apr 17, 2016 13:02 
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Except when its on sale - e.g. that EDF game has been on sale for

£3.99 http://savygamer.co.uk/2014/10/08/earth ... vita-3-99/
and
£5.79 http://savygamer.co.uk/2015/05/06/earth ... vita-5-79/


And its 'okay' - not as good as the 360 game but its fine to play on a portable device

Metacritic : http://www.metacritic.com/game/playstat ... 7-portable

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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 20, 2016 10:38 
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If your still interested EDF is back down to £3.99

https://store.playstation.com/#!/en-gb/ ... 7PORTABLE0

And EDF2 (which i've not played) - is 1/2 price - £15 instead of £30

https://store.playstation.com/#!/en-gb/ ... EFENFORCE2

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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 20, 2016 11:23 
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Thans. Glad i could refrain myself. Tomorrow long trainride to Maastricht. Perfect timing.


Rick

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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 20, 2016 11:54 
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Joined: 29th Apr, 2008
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Findus Fop wrote:
Saturnalian wrote:
I love their art style but releasing on the Vita assures that it'll be a huge flop. I hope it doesn't tank the developers because I'd love for them to do well.


true. Weird that they've not gone for iOS. Not that I'm complaining. Vita needs more good stuff.

Presumably they got a bag of money from Sony and it will come to iOS/Android at a later date.

I imagine it actually started life off as a mobile/tablet game before Sony stepped in.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 20, 2016 15:00 
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romanista wrote:
Thans. Glad i could refrain myself. Tomorrow long trainride to Maastricht. Perfect timing.


Rick

MALC HAS TAKEN OVER YOUR ACCOUNT

Ps - treat yourself in Maastricht. Get it?


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:42 
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SavyGamer

Joined: 29th Apr, 2008
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Update to the latest firmware, and go to this website on your Vita browser, and you got Vita homebrew.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:44 
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LewieP wrote:
Update to the latest firmware, and go to this website on your Vita browser, and you got Vita homebrew.

...but you can never update your Vita again :(


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:47 
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My Vita deserves more love than it gets (tbf so does my 3DS but my gf has that at the moment). I think I've just gone off portable gaming - I don't even play games on my phone anymore.


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:56 
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Lonewolves wrote:
My Vita deserves more love than it gets (tbf so does my 3DS but my gf has that at the moment). I think I've just gone off portable gaming - I don't even play games on my phone anymore.

Yeah me too, I'm mostly using my Vita to see if anyone's online on PS4!


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 Post subject: Re: Playstation Vita
PostPosted: Fri Jul 29, 2016 14:59 
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Steamworld Heist has been getting a good airing during my commute, although I've hit an annoying difficulty spike.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Aug 02, 2016 9:52 
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Lonewolves wrote:
My Vita deserves more love than it gets (tbf so does my 3DS but my gf has that at the moment). I think I've just gone off portable gaming - I don't even play games on my phone anymore.


Sounds like you should sell it then!


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 Post subject: Re: Playstation Vita
PostPosted: Tue Aug 02, 2016 12:10 
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Prince of Fops

Joined: 14th May, 2009
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I grabbed XCom Plus in the sale last night for around a fiver. I think it's the fourth time I've bought XCom now, owning it on 360, PC and iOS. I don't really begrudge it though, as I don't think I've spent more than a tenner on any individual version, and the devs deserve it.

It seems to include The Enemy Within and is actually a really nice port. The loading times can be horrible and it can be juddery scrolling around the map, but they've done a brilliant job adapting the controls for the Vita. Real pleasure to play.

Should make my commute much less onerous.


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 Post subject: Re: Playstation Vita
PostPosted: Tue Aug 02, 2016 15:14 
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SavyGamer

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I've had a bit of a play with the very much wip GBA emulator for the vita and I reckon with a little bit of work to iron out the minor performance issues, it'll be the best way to play GBA games. They look lovely on that screen. Pretty impressive given it's so early.

They've been working on it for months, but I had a chat with one of the devs on twitter, and he said that because the old way to do homebrew was so convoluted, they'd basically stopped working on it because testing and fixing bugs was so arduous, but now that it's really easy, they've made a lot of progress in a short space of time.

I had been considering picking up a GB Micro because I'd been Jon the mood to revisit a few GBA games, but this'll be more than adequate.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 03, 2016 9:22 
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Prince of Fops

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This morning, somewhere between Gatwick and East Croydon, I was actually in Canada blundering through an alien abduction. Nigella Lawson's sniper got herself killed on the first move by climbing atop a train carriage and making a sitting-yet-sultry duck of herself (forcing a reload. I know I know, but she was my only sniper).

Then Mark Ruffalo went carousing through that same carriage into what I thought was cover but turned out to be a prime position for a sectoid to knock six health off him. Having lost Ross Kemp, Fern Britten and Alexis Petridis in the two prior missions, I was keen to keep casulaties low so I kept Mark back and hunkered him down. A more sensibly positioned Nigella was able to pick off his assailant and the little dude who was brain-docking with him.

Louise Wener was charging forth with her shotty to grab the Meld, supported by Princess Diana. Now we had the Meld, we just needed to clear up the aliens, but couldn't find them anywhere. Suddenly, two came from behind us, where poor old Mark Ruffalo was marooned on his own. Luckily, and awesomely, Mark Ruffalo took one of the aliens down with Overwatch while everyone else dashed back to support. But before they could get there, Mark Ruffalo took down the other alien with a very long range and speculative round of machine gun fire.

Which is definitely the best thing I've done on a train.

I don't know if this Plus version is a little harder, but I'm finding the aliens more aggressive than on other versions. I am only playing on Normal because I am a wuss.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 03, 2016 9:29 
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Findus Fop wrote:
This morning, somewhere between Gatwick and East Croydon, I was actually in Canada blundering through an alien abduction. Nigella Lawson's sniper got herself killed on the first move by climbing atop a train carriage and making a sitting-yet-sultry duck of herself (forcing a reload. I know I know, but she was my only sniper).

Then Mark Ruffalo went carousing through that same carriage into what I thought was cover but turned out to be a prime position for a sectoid to knock six health off him. Having lost Ross Kemp, Fern Britten and Alexis Petridis in the two prior missions, I was keen to keep casulaties low so I kept Mark back and hunkered him down. A more sensibly positioned Nigella was able to pick off his assailant and the little dude who was brain-docking with him.

Louise Wener was charging forth with her shotty to grab the Meld, supported by Princess Diana. Now we had the Meld, we just needed to clear up the aliens, but couldn't find them anywhere. Suddenly, two came from behind us, where poor old Mark Ruffalo was marooned on his own. Luckily, and awesomely, Mark Ruffalo took one of the aliens down with Overwatch while everyone else dashed back to support. But before they could get there, Mark Ruffalo took down the other alien with a very long range and speculative round of machine gun fire.

Which is definitely the best thing I've done on a train.

I don't know if this Plus version is a little harder, but I'm finding the aliens more aggressive than on other versions. I am only playing on Normal because I am a wuss.

This isn't the dreams and nightmares thread.


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 Post subject: Re: Playstation Vita
PostPosted: Wed Aug 03, 2016 10:22 
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Prince of Fops

Joined: 14th May, 2009
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Mr Dave wrote:
Findus Fop wrote:
This morning, somewhere between Gatwick and East Croydon, I was actually in Canada blundering through an alien abduction. Nigella Lawson's sniper got herself killed on the first move by climbing atop a train carriage and making a sitting-yet-sultry duck of herself (forcing a reload. I know I know, but she was my only sniper).

Then Mark Ruffalo went carousing through that same carriage into what I thought was cover but turned out to be a prime position for a sectoid to knock six health off him. Having lost Ross Kemp, Fern Britten and Alexis Petridis in the two prior missions, I was keen to keep casulaties low so I kept Mark back and hunkered him down. A more sensibly positioned Nigella was able to pick off his assailant and the little dude who was brain-docking with him.

Louise Wener was charging forth with her shotty to grab the Meld, supported by Princess Diana. Now we had the Meld, we just needed to clear up the aliens, but couldn't find them anywhere. Suddenly, two came from behind us, where poor old Mark Ruffalo was marooned on his own. Luckily, and awesomely, Mark Ruffalo took one of the aliens down with Overwatch while everyone else dashed back to support. But before they could get there, Mark Ruffalo took down the other alien with a very long range and speculative round of machine gun fire.

Which is definitely the best thing I've done on a train.

I don't know if this Plus version is a little harder, but I'm finding the aliens more aggressive than on other versions. I am only playing on Normal because I am a wuss.

This isn't the dreams and nightmares thread.


wait till you hear about what happened with Gordon Ramsay and Marilyn Monroe in the barracks.


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 Post subject: Re: Playstation Vita
PostPosted: Thu Aug 11, 2016 14:08 
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Prince of Fops

Joined: 14th May, 2009
Posts: 1484
I suspect most people who own a Vita here already own Persona 4 Golden. But if you don't, you can pick it up for a bargainous £6.99 on the Playstation Store


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