Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 611 posts ]  Go to page 1, 2, 3, 4, 5 ... 13  Next
Author Message
 Post subject: Re: Playstation Vita
PostPosted: Sat Feb 18, 2012 15:32 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
http://www.vg247.com/2012/02/18/report- ... in-autumn/


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Sat Feb 18, 2012 15:36 
User avatar

Joined: 30th Mar, 2008
Posts: 16559
Jesus, imagine being stuck on a train next to a typical CoD fan playing on one of those.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 24, 2012 10:17 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
I see Sony are trying their best again to point gun at foot and pull trigger

http://www.thesixthaxis.com/2012/02/21/ ... r-ps-vita/

Quote:
So, you’ve got your PS Vita (whether it’s today via an over eager online retailer, or tomorrow from the high street) and you’re busily unwrapping the box and sticking it on charge. Well, before you dive in – stop – and read this, because it’s important.

Basically, the Vita will want to connect to your wireless Wi-Fi router when you first boot it up, and it’ll want to look for Firmware updates at the same time as trying to get you to sign into your PSN account. But it can’t, and gets stuck in a frustrating loop.

It’s odd, but here’s what happens: if you try to use an existing PSN (or SEN, as it’s now known) account you’ll be told that the Vita will need to do a firmware update (the latest system software isn’t on the Vita yet) but will then take you back to the account screen. Ad infinitum.


And the bundle deals in the US seem to be designed to confuse - the 3g bundle has a big splash on all the advertising about a 'free' game (Super Startdust) , however what it doesnt show very clearly is that to get the game , you need to sign up to a 3g provider , pay the first month up front (you get the 2nd month free) and wait for that 2nd month to start then they will send you out a code for your 'free' game :-)

Really ?

http://uk.ign.com/videos/2012/02/23/pla ... rs-remorse

http://www.gamefaqs.com/boards/620272-p ... a/61957044

http://community.us.playstation.com/thr ... 5?tstart=0

http://uk.gamespot.com/playstation-vita ... -61960054/


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 24, 2012 10:25 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17019
Location: Parts unknown
My friend has one of these and he reckons it's great. He's a big Sony fan though so I didn't expect him to say anything else really.

He did have about 4 PSPs in it's lifetime though so we'll see how this one lasts.

I won't be buying one obviously.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Feb 24, 2012 10:29 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
I had a play around with one at the weekend and its a nice enough unit (although a little large) - but none of the games seemed that great (uncharted & a tennis game) the 'non standard' memory card also is a bit annoying (especially with the inflated prices)


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Sun Feb 26, 2012 23:45 
Excellent Member

Joined: 5th Dec, 2010
Posts: 3353
No played one but it doesn't look that different from a PSP. Memory card prices are a piss take as well

Still won't be long before its running homebrew so Sony need to make money whilst they can!


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 0:48 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
Location: Your Mum
asfish wrote:
Still won't be long before its running homebrew so Sony need to make money whilst they can!

Tick-tock...

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 14:04 

Joined: 30th Mar, 2008
Posts: 5318
I bought a PSP in about 2007 where I got, for less than the launch price in 05 of the PSP, a console, Killzone game and 4 gig memory card. Then I hacked it and use it to play Atari ST games. I'll do the same with Vita.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 14:07 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Are there Atari ST games that the PSP won't run?

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 14:41 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14358
1) Can you play Dungeon Master?
2) Can you play Chaos Strikes Back?
3) If yes to the above, can you hack mine please?


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 14:51 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Ian Fairies wrote:
1) Can you play Dungeon Master?
2) Can you play Chaos Strikes Back?
3) If yes to the above, can you hack mine please?


I'm sure they will run (virtually everything ST related does) but the mouse control is a little lacking


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 14:52 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
Ian Fairies wrote:
1) Can you play Dungeon Master?
2) Can you play Chaos Strikes Back?
3) If yes to the above, can you hack mine please?


What sort of PSP is it?


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 14:59 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17019
Location: Parts unknown
Does the PSP have a touchscreen? I'm presuming no but I'm not sure now I think about it.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 15:01 

Joined: 30th Mar, 2008
Posts: 5318
It doesn't. I should probably flog my hacked one with the games and case and Cards etc.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 15:04 
User avatar
baron of techno

Joined: 30th Mar, 2008
Posts: 24136
Location: fife
Ask an Ashens



Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 15:38 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14358
WTB wrote:
Ian Fairies wrote:
1) Can you play Dungeon Master?
2) Can you play Chaos Strikes Back?
3) If yes to the above, can you hack mine please?


What sort of PSP is it?


It's the white one.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 15:38 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14358
(the old style one)


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Mon Feb 27, 2012 15:44 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
kalmar wrote:
Ask an Ashens



Well that's put me off. Definitely waiting for good games before buying.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 11:12 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Hmmm - Sony now seem to have a new way to stop people using exploits on released games to get their systems to run unsigned code - can anyone guess what it is ?

Yes - they have simply removed the games from the store - so if you *paid* to download them and do not have your own backup then you cannot re-download them

http://arstechnica.com/gaming/news/2012 ... nloads.ars

Quote:
Sony's never-ending battle to control the content that runs on its hardware has moved to a new front on the Vita, with the company taking down downloadable versions of two PSP titles in response to reports that they include programming holes that allow the Vita to run unsigned, homebrew code.

On March 1, the hackers at Wololo.net first publicly announced that their homebrew Vita Half Byte Loader (VHBL) worked by exploiting a vulnerability in a downloadable copy of the PSP title Motorstorm: Arctic Edge, releasing a video of Doom being loaded onto the system by way of proof. Sony responded quickly, removing Motorstorm from the PlayStation Store just before VHBL was officially released the next day.

Users that had previously downloaded Motorstorm could still use the exploit, though, and the hackers claim they went to great pains to ensure that a few thousand people in and around the hacking community were able to download the game before the details of the hack were made public. Previous purchasers are no longer able to redownload the game from the PlayStation Store, however, potentially leaving some innocent bystanders without access to legally purchased titles if they delete their existing copy (Sony did not immediately respond to a request for comment on the matter).

Fast forward to Sunday, when the Wololo hackers teased that they had found another exploit in Japanese and European PlayStation Store download Everybody's Tennis that could, in the hackers' tongue-in-cheek words, be "extremely dangerous for [Sony's] business," by letting people play titles "such as 20 year-old 8-bit games and 154 different versions of Pong." Following form, Sony once again removed the game from the PSN store just before the hackers publicly released the new exploit yesterday.

Wololo claims its VHBL hack is useful only for running homebrew software and not for playing pirated PSP or Vita games. Still, Sony has taken a zero-tolerance approach to players running unauthorized code on its systems in the past, usually responding to breaches by releasing re-secured firmware updates, which hackers subsequently re-hacked.

Now, Sony instead seems to be using its control of PSP game downloads on the Vita to try to cut off the supply of exploitable games as quickly as possible, opening up a new front in the war for control of the Vita hardware. They might have an uphill battle on their hands, though, as Wololo's hackers claimed to "collectively have access to about 5 to 10 user mode game exploits in psp games" earlier this month, and have created a so-called "exploit factory" to easily port VHBL as new exploits are found. We could be entering a new era in the Sony hacking wars, where exploits are first released quietly before being publicly deployed as tactical weapons that whittle down the number of downloadable PSP titles available from the PlayStation Store.


http://www.kotaku.com.au/2012/03/sony-k ... ta-piracy/

Quote:
Sony Killing PSP Games To Prevent Vita Piracy?

Over the past few weeks, hackers from Wololo.net claimed to have exploited code found in two downloadable PSP games to essentially crack the PlayStation Vita wide open, allowing for the playing of pirated/homebrew games on the system.

Those two games were Everybody’s Tennis and MotorStorm: Arctic Edge, the latter of which was shown off with a hacker playing the PC version of Doom on Sony’s new handheld. The Wololo hackers claim the exploits would only be able to run homebrew games and not pirated PSP or Vita titles, but it appears the platform holder isn’t taking any chances.

Sony has now pulled both games from the PlayStation Store, and pulled them good: even if you’ve legitimately purchased the games previously, they’re now no longer available for download.

It may all be for naught though, as the hackers claim that tools for making the most of the exploit are already done, and in the hands of thousands of users.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 11:21 
User avatar
Comfortably Dumb

Joined: 30th Mar, 2008
Posts: 12034
Location: Sunny Stoke
I assume that Sony will be working on fixing the exploits in the games and then reinstating them in their store? If so, as long as they don't take too long over it, it doesn't seem they're being too evil on this occasion.

_________________
Consolemad | Under Logic
Curse, the day is long
Realise you don't belong


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 11:43 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
devilman wrote:
I assume that Sony will be working on fixing the exploits in the games and then reinstating them in their store? If so, as long as they don't take too long over it, it doesn't seem they're being too evil on this occasion.


I would assume so as well - however they've not bothered telling anyone about it - so they just pull the games and if you've already paid for them you cannot get them (and you have no idea for how long or even if they will come back).


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 11:56 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
Location: Your Mum
As always in these situations, people seem to be blaming the wrong target.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 12:20 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
Yep, should be blaming the evil paedo pirate hackers.

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Playstation Vita
PostPosted: Wed Mar 28, 2012 13:20 
User avatar

Joined: 27th Mar, 2008
Posts: 25594
Grim... wrote:
As always in these situations, people seem to be blaming the wrong target.

is it Dimrill?

_________________
Image


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 13:38 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Grim... wrote:
As always in these situations, people seem to be blaming the wrong target.


Well I dont have a Vita but if i did I would be upset that Sony have pulled something that i've paid them to have (note for these ones I would have to purchase it via the PSN so its Sony who would have my money and Sony who have made the decision to pull the game)

The other people I could see you being upset with here are :
The people who want to hack their vita and then publicise it
The original developers who made mistakes in coding their games (which are now being exploited)
The original testers (who did not manage to test for some of these occurances)

One other thing to consider is who is actually going to code the fixes for these titles - are the original developers going to have to go back into the code and produce an update to block this , and if so what about the developers who no-longer exist ?


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 14:03 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17019
Location: Parts unknown
Damn good point. If they no longer exsist, then surely the games will never come back?

The dangers of download only titles. I bet :attitude: is having a field day with this.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 15:33 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
Location: Your Mum
zaphod79 wrote:
One other thing to consider is who is actually going to code the fixes for these titles - are the original developers going to have to go back into the code and produce an update to block this , and if so what about the developers who no-longer exist ?

I guess it depends on whether or not the original devs get money from each download sale - if they do (or did) then obviously it's in their interests to fix it.

I understand that Sony are, once again, probably not handling this the best way they can, but every time this happens people always seem to forget that the people who actually caused the issue are the hackers.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 15:43 
User avatar

Joined: 30th Mar, 2008
Posts: 32619
Grim... wrote:
I understand that Sony are, once again, probably not handling this the best way they can, but every time this happens people always seem to forget that the people who actually caused the issue are the hackers.
You think it's good business to throw paying customers under the bus to attack the hackers? I don't. I think a company should do everything it can to disrupt the hackers without inconveniencing the paying customers, and I think the experience of the paying customers should always be the highest priority.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 15:45 
User avatar
Heavy Metal Tough Guy

Joined: 31st Mar, 2008
Posts: 6514
I doubt the potential future sales of Everybody's Tennis are sufficient for the developers to spend much time fixing the bug. It's quite possibly the financially smart thing for them to just drop it. Although having a game that allows a a hack to go through would have probably boosted their sales if it had been allowed.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 15:47 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Squirt wrote:
I doubt the potential future sales of Everybody's Tennis are sufficient for the developers to spend much time fixing the bug. It's quite possibly the financially smart thing for them to just drop it. Although having a game that allows a a hack to go through would have probably boosted their sales if it had been allowed.


Remember its also taking the game away from everyone who has already bought it.

Pulling the game from sale is one thing - stopping people who have already paid for it downloading it is again is something else.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 15:49 
User avatar

Joined: 30th Mar, 2008
Posts: 32619
zaphod79 wrote:
Pulling the game from sale is one thing - stopping people who have already paid for it downloading it is again is something else.
If I were one of those people, I'd be seeking a refund under my statutory rights. Really grey area for digital content though.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 15:51 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49232
zaphod79 wrote:
Squirt wrote:
I doubt the potential future sales of Everybody's Tennis are sufficient for the developers to spend much time fixing the bug. It's quite possibly the financially smart thing for them to just drop it. Although having a game that allows a a hack to go through would have probably boosted their sales if it had been allowed.


Remember its also taking the game away from everyone who has already bought it.


Well, it's not really. It's stopping you re-downloading it if you delete it. And presumably for a limited period of time. That's a world of difference away from taking it off you.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 16:03 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49141
Location: Standing on your mother's Porsche
Yeah, Sony are hardly Nintendo.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 16:05 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Craster wrote:
Well, it's not really. It's stopping you re-downloading it if you delete it. And presumably for a limited period of time. That's a world of difference away from taking it off you.


I agree , however the fact that its simply ‘gone’ from the store / your download history – Sony are not telling you anything about why its gone and , and that given the question over development resources it could well be something which you have paid for and will never get back ?

(Also the 'deleting it' thats Sonys guidence for all download vita games - you delete it and re-download it when you want it again because it will always be there - yes paraphrasing a bit but thats what they suggest)


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 16:18 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
Location: Your Mum
Doctor Glyndwr wrote:
Grim... wrote:
I understand that Sony are, once again, probably not handling this the best way they can, but every time this happens people always seem to forget that the people who actually caused the issue are the hackers.
You think it's good business to throw paying customers under the bus to attack the hackers? I don't. I think a company should do everything it can to disrupt the hackers without inconveniencing the paying customers, and I think the experience of the paying customers should always be the highest priority.

Don't disagree with any of that. Doesn't change the point, though.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Mar 28, 2012 17:26 
User avatar
Excellent Member

Joined: 25th Jul, 2010
Posts: 11128
Grim... wrote:
Don't disagree with any of that. Doesn't change the point, though.


It actually does, depending on what you think 'the point' is. The people to blame for the Vita being hacked are the hackers. Directly and indisputably. But the people to blame for the games actually being removed are Sony. No one else made the decision and no one else implemented it. Indeed no one else could. There are arguments to be made for whether that's a reasonable reaction under the circumstances or not, but the blame for actually taking the games down has to lie with Sony because Sony are the ones who weighed up the consequences, decided it was a reasonable course of action and went ahead with it.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Thu Mar 29, 2012 9:56 
User avatar
ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22270
http://www.ebay.co.uk/itm/Sony-PS-Vita- ... 347wt_1296

£180 for a Vita from the Zavvi ebay outlet today.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Thu Mar 29, 2012 22:51 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69509
Location: Your Mum
Bamba wrote:
Grim... wrote:
Don't disagree with any of that. Doesn't change the point, though.

It actually does, depending on what you think 'the point' is. The people to blame for the Vita being hacked are the hackers. Directly and indisputably. But the people to blame for the games actually being removed are Sony. No one else made the decision and no one else implemented it. Indeed no one else could. There are arguments to be made for whether that's a reasonable reaction under the circumstances or not, but the blame for actually taking the games down has to lie with Sony because Sony are the ones who weighed up the consequences, decided it was a reasonable course of action and went ahead with it.

But, obviously, they wouldn't need to be removed if it weren't for the hackers.

Also, it's Thursday. Again.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Wed Apr 25, 2012 17:22 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Sony pulls 3rd PSP game from their store due to hackers

http://www.mcvuk.com/news/read/sony-pul ... rns/094921

Quote:
A third PSP game has been removed from the PlayStation Store after it emerged that the title was being used to allow homebrew gaming on Vita.

Prior to its removal Super Collapse was being used by hackers to access and run homebrew software Vita Half-Byte loader which, amongst other things, allows consumers to run Game Boy, NES, SNES, N64 and Mega Drive emulators.

Crucially, the hack did not allow users to play pirated Vita software.

The game will likely be reinstated to PSN once the hack has been removed and, more likely than not, a further Vita firmware update released that will close the loophole.

Last month Sony removed both Everybody’s Tennis and MotorStorm Arctic Edge from the PSN Store as they also allowed hackers to circumvent some of the Vita’s security measures.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Thu Apr 26, 2012 22:29 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Well, it's rather shiny. Sticks could offer a bit more range, and buttons aren't in the most comforrtable position.

Game wise, I can only really comment on one game so far. Gravity daze seems to be rather fun - plummeting at things in a non-down direction and getting meowed at by a cat, although the camera system is taking some time to get used to. (It's on both the right stick and also 1:1 motion control - although this means motion control isn't inerted in the Y axis, so I keep looking the wrong way)

More impressions as they come.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Thu Apr 26, 2012 22:31 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Also: Only being able to have one profile on it at a time - Annoying.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Jun 22, 2012 16:01 

Joined: 31st Mar, 2008
Posts: 6093
Well, despite saying I wouldn't buy one, I went and bought one. I got the 3G version in the end, which is cool because topping up the Vodafone SIM card it comes with nets you a free copy of Wipeout 2048, but shit in pretty much every other regard - unless you have a burning desire to surf the web whilst out and about and don't already have a smart phone to do this on.

But I digress!

So far I've got:
- Uncharted: Golden Abyss
- Wipeout 2048
- Gravity Rush
- Touch My Katamari
- Super Stardust Delta

plus some PSP games and some of the freebies, like Wario-Ware-alike Frobisher Says and the AR games.

I'm actually really quite impressed with the machine. It can't manage to keep up with the performance of a PS3 or Xbox 360, but it's definitely not far off and it's not like ports of the big console games would need to be particularly compromised because it can't quite manage as good textures. The controls are certainly there (and they work brilliantly - so much more comfortable to use than the PSP was). The kitchen sink approach with control styles does mean some games, like Uncharted, rather desperately try to shoehorn a bit too much touchscreen/motion control nonsense in - but overall, the games I've played on it have been fantastic. Touch My Katamari is also easily the best Katamari game I've played since the second PS2 game.

Something I also wasn't expecting is how much nicer it is to play PSP games on this - it's actually a better experience playing PSP titles on a Vita than it is playing them on an actual PSP. The larger, more colourful screen and vastly superior controls make every PSP title I've played so much nicer to play.

It's just frustrating to see Sony almost willfully fucking up the console's chances of being a success.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Jun 22, 2012 16:20 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
I think I'll probably grab one when a game comes out that I want to play. Right now, there's nothing on there that I'd be bothered about playing.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Jun 22, 2012 16:28 

Joined: 31st Mar, 2008
Posts: 6093
WTB wrote:
I think I'll probably grab one when a game comes out that I want to play. Right now, there's nothing on there that I'd be bothered about playing.


Gravity Rush is amazing. You should be bothered about playing that!

...okay, so admittedly spending £200+ on a console for one game might be a little extreme.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Jun 22, 2012 16:31 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
That came out nine days ago! I didn't even know it existed. But yeah, I don't have £200 spare for food, let alone £200 to play a game. :(


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Jun 22, 2012 16:51 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55716
Location: California
I've been toying with the idea of one of these since I realised the PS3 is not a bad little machine. I've just bought a MacBook Pro though, so I don't think I can afford one for a few months now. Hopefully by then there will be some more games out for it!

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Jun 22, 2012 17:07 

Joined: 31st Mar, 2008
Posts: 6093
It's become ideal for me, because I'm so busy when I'm at home juggling my daughter, my girlfriend and countless other things that I get literally no time to play games anymore. But I do have a job which has a lot of very quiet moments during the day sometimes, so it's nice to be able to sneak to the car and spend an hour playing on a handheld console that does a pretty bang up job of providing the full home console experience. It lives up to the original PSP's promise in that regard.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Sun Jun 24, 2012 13:59 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
WTB wrote:
That came out nine days ago! I didn't even know it existed. But yeah, I don't have £200 spare for food, let alone £200 to play a game. :(


Pft, I've had it for ages.

It is rather good.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Sep 07, 2012 16:31 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14489
Vita hacked ?

http://uk.gamespot.com/news/playstation ... ed-6394719

Quote:
Reports surface that hobbyist developer and reverse engineer Yifan Lu has discovered a Vita exploit that could make it possible to load homebrew software.

Sony has long faced a difficult fight in the battle against hackers of its hardware and products. The PlayStation Portable was repeatedly hacked, ultimately resulting in low sales of the device, according to Sony. And while it took longer for the PlayStation 3 to succumb, it too became the victim of hackers in 2011. Finally, the PlayStation Network was compromised in the same year, resulting in the loss of millions of people's personal information.
Hacked?

Hacked?

Now, it appears as though the same could be set to happen to the PlayStation Vita. Website CVG reports that coder and self-confessed re-engineer Yifan Lu has been developing a homebrew loader for Sony's latest handheld. According to Lu's blog, he has discovered an exploit for the PlayStation Vita and has used it as the basis for building what he calls the Usermode Vita Loader. This, claims Lu, makes it possible to create homebrew Vita software.


Top
 Profile  
 
 Post subject: Re: Playstation Vita
PostPosted: Fri Sep 07, 2012 16:35 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17019
Location: Parts unknown
zaphod79 wrote:
The PlayStation Portable was repeatedly hacked, ultimately resulting in low sales of the device, according to Sony.


Yep. That'll be the reason no one bought it.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 611 posts ]  Go to page 1, 2, 3, 4, 5 ... 13  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: Majestic-12 [Bot] and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.