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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Wed Jun 04, 2014 22:37 
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EvilTrousers

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Ooh I just saw Lave's time on the first track on Time Trial. Excellent.

Also I just shaved 2 seconds off my time by using the wheel. Interesting.

Up for some Tuesday night racing next week for sure.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Wed Jun 04, 2014 23:02 
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I'll be to for racing next week. Isn't Nintendo's e3 thing next Tuesday as well.

I've uploaded a time for Thwomp Ruins, looks like I'm the first one.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 10:16 
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Paws for thought

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Well, T'is ordered.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 10:26 
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I forgot about this - how vain

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Trousers wrote:
Ooh I just saw Lave's time on the first track on Time Trial. Excellent.

Also I just shaved 2 seconds off my time by using the wheel. Interesting.

Up for some Tuesday night racing next week for sure.


Yeah, I quickly tried out timetrials last night. Had one attempt and uploaded the ghost.

It was really fun, but going to focus on getting medals first I think. (But I'll give Thomp a go)

Also: my wife (who has been better than me since we started playing Double Dash together) beats me consistently using the wheel in this (whilst I use the pad). Lots of spods witter about it not being a 'proper' controller, but it definitely is for MarioKart.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 10:26 
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I forgot about this - how vain

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Also, am I missing anyone as a friend? It gets confusing with real names....

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 10:46 
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Hello Hello Hello

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Mr Dave wrote:
Well, T'is ordered.


I was practically in raptures with it last night (to the extent that I played too long, missed eating my tea and went straight to bed as I had the usual early start for work this morning), it's just so perfect, so Nintendo.

As folks may be aware (lol) I'm quite into all my graphical pimpery and shinies, and yet here's a game running at a bog-standard 720p with no anti-aliasing (but a solid 60FPS), and by crikey it's just eye-poppingly gorgeous, track after track I was like 'Bloody hell that's lovely', the imagination and creativity of the track design is spectacular.

The gamepad is ace too, showing you a track map and leaderboards during races, and then full screen replays after the race that show on the pad as well as the big telly.

So yeah, you'll like it I reckon.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 10:58 
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I forgot about this - how vain

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It's the most 'next gen' game I've ever played.

Also, you can play entirely on the pad if you like Hearthly. Which is really useful when, halfway through a cup, your SO wants to watch the news.

Just tap the top right.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 11:08 
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Paws for thought

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Dr Lave wrote:
Trousers wrote:
Ooh I just saw Lave's time on the first track on Time Trial. Excellent.

Also I just shaved 2 seconds off my time by using the wheel. Interesting.

Up for some Tuesday night racing next week for sure.


Yeah, I quickly tried out timetrials last night. Had one attempt and uploaded the ghost.

It was really fun, but going to focus on getting medals first I think. (But I'll give Thomp a go)

Also: my wife (who has been better than me since we started playing Double Dash together) beats me consistently using the wheel in this (whilst I use the pad). Lots of spods witter about it not being a 'proper' controller, but it definitely is for MarioKart.

Certainly on the Wii version, I found the wheel to be a slower d4わcontrol method. I'd be surprised if this cjanges on this version.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 11:16 
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UltraMod

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Mr Dave wrote:
Dr Lave wrote:
Trousers wrote:
Ooh I just saw Lave's time on the first track on Time Trial. Excellent.

Also I just shaved 2 seconds off my time by using the wheel. Interesting.

Up for some Tuesday night racing next week for sure.


Yeah, I quickly tried out timetrials last night. Had one attempt and uploaded the ghost.

It was really fun, but going to focus on getting medals first I think. (But I'll give Thomp a go)

Also: my wife (who has been better than me since we started playing Double Dash together) beats me consistently using the wheel in this (whilst I use the pad). Lots of spods witter about it not being a 'proper' controller, but it definitely is for MarioKart.

Certainly on the Wii version, I found the wheel to be a slower d4わcontrol method. I'd be surprised if this cjanges on this version.

I agreeわ

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 11:32 
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Hello Hello Hello

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Dr Lave wrote:
Also, you can play entirely on the pad if you like Hearthly. Which is really useful when, halfway through a cup, your SO wants to watch the news.

Just tap the top right.


It'd be a brave woman indeed who tried to tell me to stop playing a game to gain access to the telly for herself.

Besides which she's got her iPad and several computers to choose from if she wants to watch something that much :D


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 11:45 
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Paws for thought

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American Nervoso wrote:
Mr Dave wrote:
Dr Lave wrote:
Trousers wrote:
Ooh I just saw Lave's time on the first track on Time Trial. Excellent.

Also I just shaved 2 seconds off my time by using the wheel. Interesting.

Up for some Tuesday night racing next week for sure.


Yeah, I quickly tried out timetrials last night. Had one attempt and uploaded the ghost.

It was really fun, but going to focus on getting medals first I think. (But I'll give Thomp a go)

Also: my wife (who has been better than me since we started playing Double Dash together) beats me consistently using the wheel in this (whilst I use the pad). Lots of spods witter about it not being a 'proper' controller, but it definitely is for MarioKart.

Certainly on the Wii version, I found the wheel to be a slower d4わcontrol method. I'd be surprised if this cjanges on this version.

I agreeわ

Fun japanese facts: the use of the わ particle at the end of sentences is done only by women because it makes you sound extremely feminine.

You girl.

Edit : Just to show I'm not making this up: http://www.guidetojapanese.org/wrapup4.html

Sickeningly female, apparently.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 11:47 
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So it's masculine when you use it in the middle of a sentence then?

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 11:48 
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Paws for thought

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American Nervoso wrote:
So it's masculine when you use it in the middle of a sentence then?

It takes on no gender role in that case.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 11:56 
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Mr Dave wrote:
American Nervoso wrote:
So it's masculine when you use it in the middle of a sentence then?

It takes on no gender role in that case.

You take on no gender role in that case.

YA BURNT

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Thu Jun 05, 2014 21:13 
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I forgot about this - how vain

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Had a first stab at making a tournament.

It's called: Beex v2
The numbers 9798-1659-5556

It's open to all and will make up the numbers with easy AI.

Not quite sure how else it works.

Edit: just scrapped version 1. Accidentally set it open for just an hour a week.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 8:55 
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EvilTrousers

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I had a go at the MLCoCG Time Trial last night and couldn't see anyone else off here's times / ghosts. Stupid Nintendo.

Also got absolutely fucked over on Rainbow Road at 150cc last night. Was in 3rd on the last corner looking like securing a first place in the tournament when I got hit by a shell and virtually the rest of the entire field shot past me.

I was infuriated and amused at the same time. Like when a girl feels when she sees my cock.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 9:57 
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Participant in dramatic games

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so,
just for record, and since i don't trust this new nintendo system.. the middle of the week times

HD.. 1.52.619
--
Trousers 2.04.829
Lave 2.07.141
Chris 2.10.195
---
Rick 2.10.537 ... not quite found the perfect lap yet.. this is imitating the second lap of the nintendo ghost (2.11) and using those two tricks on all laps


forgot anyone?

- Apparantly there is a new sneaky tactic called fire hopping http://www.eurogamer.net/articles/2014- ... -technique

-Other point, what is during a 4 race grand prix, when you see the current standings the star and a number on the top left op the pad.. i can press + to add one star, but what does it do?

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 10:53 
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romanista wrote:
-Other point, what is during a 4 race grand prix, when you see the current standings the star and a number on the top left op the pad.. i can press + to add one star, but what does it do?

It adds the replay to your list of favourites in the Mariokart.tv section.

When did you take the times? I spent nearly a hour late last night trying to beat Trousers but deleted the miiverse post because of a spelling mistake and now I wonder if it deleted the ghost as well.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 12:38 
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Participant in dramatic games

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i took the times just before i posted..

(could have missed it, as it gives real names not nintendo id's it seems)

edit: ah you're christ, i did get to see the one the wine with the ' got the stamp' miiverse post
https://miiverse.nintendo.net/users/Bluecup

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 12:48 
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Yup Chris. I can't seem to find the place were I can change the nickname.
And it looks like my time has gone. Grrr. Will have to check to see if I can reload it, was faster than trousers by about a second. But I don't think he was even trying and I was racing my butt off the sofa.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 13:16 
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EvilTrousers

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Hmmm I'm not sure about that. I was definitely giving it a decent shot to the extent that I only reckon there's maybe 1-2 seconds of time I can shave off on that route through better corner control.

That's my Friday night sorted though now knowing I have to up my game. Rock and roll eh?

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 13:23 
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You appear to not collect the coins, from what I could tell. Max speed is achieved when you get to 10.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 13:35 
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EvilTrousers

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Takes you off the racing line too much hunting for them I think. Or is the boost from the coins enough to justify the wandering?

I'll try it tonight.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 13:43 
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You also get a tiny tiny boost when you collect them.
You were faster on the first lap but I made it up on the next two. I think the coins do make a difference.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 13:43 
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I forgot about this - how vain

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I worked like mad to get that 2.07.

I don't think I can improve it until I work out which character combo is best for me.

It seems they are so well balanced there are no 'better' let alone 'best' so I keep flipping between weight classes etc.

Still confused by what I want with handling and grip...

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The Rev Owen wrote:
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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 13:55 
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EvilTrousers

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Bluecup wrote:
You also get a tiny tiny boost when you collect them.
You were faster on the first lap but I made it up on the next two. I think the coins do make a difference.


Very interesting. I'll give that a go tonight for sure then.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 14:00 
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Trousers wrote:
Bluecup wrote:
You also get a tiny tiny boost when you collect them.
You were faster on the first lap but I made it up on the next two. I think the coins do make a difference.


Very interesting. I'll give that a go tonight for sure then.

Hang on...... D'oh!


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 14:13 
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You idiot.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 14:40 
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Dr Lave wrote:
Had a first stab at making a tournament.

It's called: Beex v2
The numbers 9798-1659-5556

It's open to all and will make up the numbers with easy AI.

Not quite sure how else it works.

Edit: just scrapped version 1. Accidentally set it open for just an hour a week.

Didn't seem to be active when I tried it. :(

Bluecup wrote:
Yup Chris. I can't seem to find the place were I can change the nickname.

You have to change the name of the 'main' Mii attached to your user account - counterintuitive, I know, but this is Nintendo.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 15:17 
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Hello Hello Hello

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So for the benefit of a total n00b how do I race against other peoples' times in a time trial race, like, see their ghosts and stuff? Do I need the tournament code that Dr Lave has made or something?

I want to compete in the thing that romanista is posting times for.

Nintendo may make some amazing games but by fuck they don't do anything even remotely connected to online shenanigans any way other than dreadfully.....


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 21:39 
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EvilTrousers

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Aha so Yes coins then.

Definitely makes a difference. Just posted a 2:02.981 for the BeeX Time Trial

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 21:52 
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I still don't even know how to join the BEEX time trial or what course it is or anything :(

SAD FACE. SEE, SAD FACE.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 21:56 
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EvilTrousers

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Just do the time trial and in theory you should see your friends times on there. I can see fuck all of my friends times though. Because Nintendo.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 21:58 
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It's thwomb ruins. (The names of the tracks are in dutch for me... This nintendo translating everything suddenly is very confusing for me)


To join.. Add me as a friend (romanista77) so i can see your times, when you upload a ghost ... (Alternatively you can post a screenshot like the good old mame challenge days)..

I've asked the guys from Way of the rodent to join in too by the way...

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 21:59 
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Hearthly wrote:
So for the benefit of a total n00b how do I race against other peoples' times in a time trial race, like, see their ghosts and stuff? Do I need the tournament code that Dr Lave has made or something?

I want to compete in the thing that romanista is posting times for.

Nintendo may make some amazing games but by fuck they don't do anything even remotely connected to online shenanigans any way other than dreadfully.....


What is your Nintendo ID thingy? You will need to go in to the time trials, select your racer then the track, then More Ghosts and there will be a mix of best times, close times to your time and friends times. Select the time you want to download, back out and then select Race against Ghost and select the ghost from the graph on the right. Simple! :nerd:

I have re-upload my time of 2:03.426 so hopefully that will pop up...

Trousers wrote:
Aha so Yes coins then.

Definitely makes a difference. Just posted a 2:02.981 for the BeeX Time Trial


Balls.

Anonymous X wrote:
Bluecup wrote:
Yup Chris. I can't seem to find the place were I can change the nickname.

You have to change the name of the 'main' Mii attached to your user account - counterintuitive, I know, but this is Nintendo.


Thank you, now done.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 22:20 
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Thank you romanista and Bluecup (and sort of Trousers), I now have Trousers' ghost on Thwomp Ruins to race against :)

Is there a BEEX list of Nintendo ID thingies anywhere? I'm ChopleyTurnip (I think), I had to set a few things up to get it all working because, as Trousers says, Nintendo.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 22:41 
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Fucking hell Trousers you're pretty fast for an old man.

I can match you on the first lap (just about) but it's getting rather late and I've had a drop of wine (it's the wine bit that's the problem I think), I shall resume ructions tomorrow.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Fri Jun 06, 2014 22:49 
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Dr Lave wrote:
Had a first stab at making a tournament.

It's called: Beex v2
The numbers 9798-1659-5556

It's open to all and will make up the numbers with easy AI.

Not quite sure how else it works.

Edit: just scrapped version 1. Accidentally set it open for just an hour a week.

Tournaments get their own little miiverse space as well by the look of things. Join and it appears in your favourites. That's pretty cool.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 0:09 
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Trousers wrote:
Aha so Yes coins then.

Definitely makes a difference. Just posted a 2:02.981 for the BeeX Time Trial

2:18. Fuck.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 9:15 
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2:04.062 - I'm coming for ya Trousers!

The coins definitely make a difference, it's pretty easy to get a bit ahead by the end of the first lap against Trousers' ghost by ignoring the coins, but as the second lap goes on that tiny little bit of extra speed gives him the edge. Ss yeah, you deffo want to be hitting 10 coins on lap two.

My 2:04.062 ghost is uploaded.

Attachment:
troosas.JPG


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 10:40 
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EvilTrousers

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Don't be forgetting to download my new ghost from last night.

I paid for my virtual driving skills with real live driving calamity yesterday. Flat on one car and total complete breakdown of the other.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 11:02 
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>:(

VERY SORRY TO HEAR ABOUT YOUR FLAT TYRE OLD CHAP.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 14:43 
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EvilTrousers

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All mended now.

To celebrate I just managed to post my first sub 2:00 time.

Enjoy.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 14:56 
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Trousers wrote:
All mended now.

To celebrate I just managed to post my first sub 2:00 time.

Enjoy.


:boots:


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 15:44 
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Gah, clearly I'm going to need to unlock those Cyber Slick tyres to even have a chance here... Back to Grand Prix!


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 16:38 
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EvilTrousers

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I just managed to unlock Mirror Mode. I think I've played it for about 15 hours in total so far.

Utterly and completely worth every penny.

I'm still spotting all manner of incidental detail and beauty in the tracks that nobody else but Nintendo manages.

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 16:42 
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Dammit I've collected 700 coins now (i.e. loads of vehicle part unlocks), I've got gold (many with three stars) in all 50cc and 100cc Grand Prix, and am halfway through the 150cc Grand Prix - AND I STILL HAVEN'T GOT SLICK OR CYBER SLICK TYRES. (Not that the golds make any difference as they just unlock characters, not vehicle parts.)

Make no mistake people, you ain't gonna beat Trousers' time unless you match his loadout which is one of the super heavyweight drivers (Bowser/Wario/etc), with the Circuit Special kart (or one of the other speedboost karts) on Slick or Cyber Slick tyres. (Glider doesn't matter so much, just choose one of the ones that has the slight speed boost property.)

Now let me be clear here, he drives like a man possessed and is clearly showing off some serious skills, but don't bang your head against a brick wall trying to beat his time until you can at least match the kart composition he's using.


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 16:49 
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Joined: 11th May, 2008
Posts: 13382
Trousers wrote:
I just managed to unlock Mirror Mode. I think I've played it for about 15 hours in total so far.

Utterly and completely worth every penny.

I'm still spotting all manner of incidental detail and beauty in the tracks that nobody else but Nintendo manages.


Yeah it's absolutely wonderful, I think it was Dr Lave who said a couple of pages back that it's the most 'next-gen' game he's seen yet and I'd tend to agree - some magnificent sights to be seen on every single course. (Even just the detail on the karts and characters is exquisite.)

Frankly I'm appalled that on both XBoner and PS4 it seems to be acceptable to kick out racing games that lurch around at 30FPS (and less) with the input lag and general jerkiness that entails, (I honestly don't think it's possible to 'zone' on a 30FPS racer), and yet here are Nintendo kicking out a solid 60FPS and amazing good looks on the 'underpowered' next-gen console.

I also love that they've managed an instant reload, which is critical when you're really trying to chip away at a time trial record and you know that any minor mistake fucks the run and you need to start again. No looking at a loading screen, just straight back to the starting line and off you go again.

I felt a bit bad when I shelled out £290 on my Wii U bundle, but a few concerted sessions on Mario later and I already think it's worth every penny, and I haven't even started on Pikmin 3 and Super Mario 3D World yet!


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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 21:44 
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Joined: 30th Mar, 2008
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I spent a bit of time n the no items tournament.l quite refreshing and interesting for a change. And sime real good racers there..

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 Post subject: Re: The Mario Kart Club of cunning gentlemen
PostPosted: Sat Jun 07, 2014 23:35 
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Joined: 11th May, 2008
Posts: 13382
950 coins, still no slick/cyber slick tyres....

WATCH OUT FOR TROUSERS HE'S A HACKER.

Still it is giving me a sort of dual-challenege in that I can work through the Grand Prix I haven't yet got three gold stars on, and try to finish each race with ten stars so that I get vehicle part unlocks as often as possible.

Thing is though it doesn't feel like a grind, the relatively small number of tracks means there's a constant pleasure in learning each one a little better, and the game is just pure joy to play anyway.

Except when it does that cheaty shit with the AI getting the super mushrooms and suchlike when you're way out in front, some of it you can mitigate but sometimes it does get rather blatant.

Still doesn't stop me going right back for another attempt though.


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