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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 12:48 
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Gogmagog

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It'd be around 1 in eight to get three same color in a row, surely (ignoring the 0) (0.5*0.5*0.5)

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 12:52 
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MaliA wrote:
It'd be around 1 in eight to get three same color in a row, surely (ignoring the 0) (0.5*0.5*0.5)


Actually it's 1 in 4.22 mate. Think about it: the first spin doesn't matter if it's red or black (so can be ignored), and the minor effect of the zero needs to be factored in also.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 12:55 
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Gogmagog

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Also, the system has no memory, it doesn't reset each time, so if you're going red or black, the probability of getting a red or black is the same each time. If I were to roll a dice 87 time, the probability of getting a 5 on the 88th is still one in six.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 12:56 
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MaliA wrote:
Also, the system has no memory, it doesn't reset each time, so if you're going red or black, the probability of getting a red or black is the same each time. If I were to roll a dice 87 time, the probability of getting a 5 on the 88th is still one in six.


I know mate, I know. ;)

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 13:26 
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Sleepyhead

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Aye, you got unlucky in how quickly it happened, but over time it's still a losing strategy. The best you can hope for is a good start and bank a small profit. The longer you play the higher the percentage chance of a losing play.

It's also why table limits exist at casinos.

12 in a row is unlucky. No doubt. I've probably only seen a complete board (tables have the last X amount of spin results on a board next to the wheel) twice or three times, and I've been to more casinos than I should have!

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 13:55 
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Est. 1978

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Trousers wrote:
How about BBBBBBBBBBBBBBBBBBBBBBBBBB?

Quote:
The most famous example of the gambler’s fallacy occurred in a game of roulette at the Monte Carlo Casino on August 18, 1913,[5] when the ball fell in black 26 times in a row. This was an extremely uncommon occurrence, although no more nor less common than any of the other 67,108,863 sequences of 26 red or black. Gamblers lost millions of francs betting against black, reasoning incorrectly that the streak was causing an "imbalance" in the randomness of the wheel, and that it had to be followed by a long streak of red.[1]

Didn't a Beexer write a story about a "chance angel" spoilz

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 14:17 
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Sleepyhead

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Grim... wrote:
Trousers wrote:
How about BBBBBBBBBBBBBBBBBBBBBBBBBB?

Quote:
The most famous example of the gambler’s fallacy occurred in a game of roulette at the Monte Carlo Casino on August 18, 1913,[5] when the ball fell in black 26 times in a row. This was an extremely uncommon occurrence, although no more nor less common than any of the other 67,108,863 sequences of 26 red or black. Gamblers lost millions of francs betting against black, reasoning incorrectly that the streak was causing an "imbalance" in the randomness of the wheel, and that it had to be followed by a long streak of red.[1]

Didn't a Beexer write a story about a "chance angel" who ignored everything for a while and then got audited and had to keep all the tables in a casino spinning black for ages to balance things out?


Yup. Me.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 14:59 
SupaMod
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I thought it might have been. Is it still around anywhere? I want to read it again.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 15:20 
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Sleepyhead

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Grim... wrote:
I thought it might have been. Is it still around anywhere? I want to read it again.


I'll send it to you. The intention is for it to form part of a much larger story. But that has been the intention for a number of years now.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 15:26 
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I could've chuffing well done with him last weekend, let me tell you. :D

(Seriously though, that sounds interesting. Love stuff like that).

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 15:45 
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Sleepyhead

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Cavey wrote:
I could've chuffing well done with him last weekend, let me tell you. :D

(Seriously though, that sounds interesting. Love stuff like that).


Send me your email address :)

Though Grim...'s post does spoil about half of it already!

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 16:08 
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Grim... wrote:
Didn't a Beexer write a story about a "chance angel" spoilz


I don't understand a word of your this, which must be me being dim. What's a 'chance angel'?


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 16:17 
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Sleepyhead

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Bamba wrote:
Grim... wrote:
Didn't a Beexer write a story about a "chance angel" spoilz


I don't understand a word of your this, which must be me being dim. What's a 'chance angel'?


Something that doesn't exist. It's something from a work of fiction.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Jul 03, 2014 16:22 
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Curiosity wrote:
Bamba wrote:
Grim... wrote:
Didn't a Beexer write a story about a "chance angel" spoilz


I don't understand a word of your this, which must be me being dim. What's a 'chance angel'?


Something that doesn't exist. It's something from a work of fiction.


Ah, right; I thought Grim was referring to an actual thing that happened that you'd told a story about which was boggling my mind somewhat trying to work out the context. It all being complete fiction makes much more sense! :DD


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Fri Jul 04, 2014 9:45 
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Isn't that lovely?

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It was based on a thought I had and curio wrote the story. It was pretty good.

Malc

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Mon Jul 07, 2014 9:50 
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Out for a few beers with a mate last night since it's a bank holiday here today (Tynwald Day for the win!) and I largely avoided the fruities (I'd say I'm basically retired these days despite there still being money to be made, just can't be arsed with the overall hassle of it, I certainly don't load up on pound coins and go out for a round any more and haven't done for months).

However in one of the last pubs we went to there was a Hot Hot Hot with the cashpot sat at £70, which to me may as well be a big FREE MONEY HERE sign.

(The 'method' on this machine is very simple, in essence the cashpot is a 'semi-free' win, so if the cashpot is high (over £60 or so) you force out the cashpot off the top zone, and then force out again for a jackpot off the top zone. The idea being that as the cashpot is semi-free you'll have got the machine pretty happy during the force as you're not collecting anything, then the cashpot won't knock it back much, so it'll still be close to jackpot happy afterwards. If the cashpot isn't high then you don't have the cushion so it's not worth doing. The cashpot seeds at around £15-£25 and then slowly builds up over time, being funded from a small percentage of overall money staked, hence it being 'paid for' mostly upfront thus not being accounted for as a normal win.)

The pub was pretty busy and the machine had been played a little bit on and off whilst we were there (all playing it completely wrong and indeed on the wrong stake), but there was no one playing it when I approached and there hadn't been for 10 minutes or more. Since it had a note acceptor I bunged a £20 note in and rattled through it on £1 play. As I'm (a) On £1 per spin and (b) Ignoring everything except the top shots zone I burned through that very quickly. (I really do play at a very rapid rate of knots.) It was climbing to the mega shots zone though which means it's not too far off. Another £20 note and then another followed, I was about a tenner through the third £20 when it caved and gave me a skill shot for the cashpot on the top shots zone for £70. (So £20 profit at this point.)

A little ripple went through some of the folks nearby, 'He's got the fucking jackpot already, people have been playing that all weekend and it's not paid jackpot' (that sort of thing). Of course I'd only just started 'cause I was now after my follow-up jackpot since the cashpot is (semi) paid from a different 'pool' than normal wins. True enough about £30 back in of the £70 and it gave a skill for jackpot, to make a bank of £110.

This caused rather more consternation, comments along the lines of 'another fucking jackpot' and suchlike. Collecting the bank I went to drop my glass off on the bar and the barman asked if I wanted to change the coins down, which I didn't really as it's a bit like 'flashing the cash' but it's also rude not to so I acquiesced. So then of course I dump £110 onto the bar in coins which he counts out and then gets £110 in notes from the till.

As we walk out there's a (mostly) jokey 'Kick his head in he just won a hundred quid!', but no actual aggro as such.

Of course my actual profit was only £60 as it was £50 in for £110 out, but to everyone in there I'd 'won' £110. (People never seem to account for what you have to put in, for some reason.)

Either way it reminded me why I don't really bother these days, when you're seen as 'stealing' everyone else's money it tends not to make you massively popular.

Still, free night out and a bit of a bonus money too.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Wed Aug 06, 2014 8:43 
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EvilTrousers

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Yer man above taught me a "thing" for a couple of the fruit machines on the ferry back from the Isle of Man.

It involved a reasonable investment but hardly any trickery and at least your money back. On my first couple of goes I pulled the £70 jackpot out of it and ended up turning a £40 bag of coins into £126 meaning a profit of £86 in total which would normally have paid for the ferry price and a fair few rounds. As it was it covered all but £6 of the losses I made in the casino being less controlled and more pissed the Saturday beforehand. Oh well.

It was very strange to play a fruit machine knowing I had it at my mercy and that I could play against the normal rules going higher on an 11 and turning down normally lucrative wins etc. Was quite enjoyable.

More so than the 45 minutes we spent on Sunday trying to force a fruit machine in a pub which made my arse twitch as we fed it tenners until it finally punted out £140 at us for about that in.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Wed Aug 06, 2014 13:24 
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That DOND was shocking. They're notoriously bad forcers but to take £122 in when it was double gaming from the first board and £10 stacking is pretty damn bad. We still won £18 in the end though!

Those two machines on the ferry are pure filth though, I'm rather looking forward to our family break to Liverpool next month :hat:


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sun Aug 10, 2014 9:50 
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Quote:
Either way it reminded me why I don't really bother these days, when you're seen as 'stealing' everyone else's money it tends not to make you massively popular.

Still, free night out and a bit of a bonus money too.


Not for one minute saying you should get your head kicked in, but I can understand the locals.

They fill these machines that are bent and have been for the last 25 years or more in that there are "bugs" and methods that can be exploited by a few people.

You and I go on the same forums re fruit machines and they are full of tales from people who go around pubs, and service stations armed with these methods and in many cases leave the machines in a state where there will just eat money for weeks.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Mon Aug 25, 2014 9:37 
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Another free session on the beers and meal thanks to my dear friends the AWPs.

This time it was mainly thanks to some, (if I do say so myself), very nifty reel skilling. (And professional advice on how to game a certain feature.) This was £10 in for £50 out.

Other than that it was just a straight force on a clearly very happy (but usually avoided) machine, which yielded £70 out for £40 in.

Total £70 profit, paid for beer and food!

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Mon Aug 25, 2014 14:40 
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Made a nice £450 profit on an rather insane £50 a spin bookies slot on Saturday

Stuck £50 in and for your spin you get 4 sets of reels, on the last set £500 drops in so I got my coat and winnings

Its all been spent of stuff for our son. I just love kids shoes, as must as an adult pair and lasts a fraction of the time!


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Mon Aug 25, 2014 15:55 
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asfish wrote:
Made a nice £450 profit on an rather insane £50 a spin bookies slot on Saturday

Stuck £50 in and for your spin you get 4 sets of reels, on the last set £500 drops in so I got my coat and winnings

Its all been spent of stuff for our son. I just love kids shoes, as must as an adult pair and lasts a fraction of the time!


£50 a spin? That's well mental.

How many spins were you prepared to do?.....

£500 is only 10x stake on a £50 spin which is a lamentable multiplication really.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Mon Aug 25, 2014 18:25 
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I tend to do one or two and most times I've done well on this machine. On more that one occasion I have made £1500 in 10 minutes by doing well on all 4 terminals in the bookies.

Other times I've had white knuckle rides, once was £700 deep and £800 dropped over 2 spins.

Would be lying if I said I hadn't done my nuts on this as well worse was £1000 down on the same machine, paid for with profit from other sessions. Went back 4 days later and recovered £700 of it.

Most machines in bookies now offer £50 or even £100 spins to match the money that can be blown on roulette.

I went through a stage of only playing these but its too volatile, you can make or loose £1000 in 10 minutes, so I usually do £100 or so if I've done ok on other stuff.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Mon Aug 25, 2014 18:31 
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EvilTrousers

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Your trousers must me massive to hold balls that big. Fuck me I would never dare.

Even carrying out the method for the fruit machines that Heartly taught me I was still nervous that I would fuck it up - and that was for a stake of £35 over about 10 minutes.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Tue Aug 26, 2014 7:46 
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Between September and November last year I had a mental run of luck in the bookies along with a bit of a method.

I ran all the finances via a separate bank account and in the end made £9,000 profit, aside from 2 sessions I always made money. Once as much as £2500 in a single week.

I gave most of it to my wife and she saved it. I kept £1500 back for 2014 and to date have made around £2000 on top of this. Luck hasn't been as smooth this time, I almost got wiped out. In the last 10 days including that £450 win I made £1500 so I'm topped up again. Spent a bit of it on baby stuff.

The slots in the bookies are in no way random, that time when I tipped £1000 into one at £50 a spin then went back and made most of it back shows that. Also as I've played with profit behind me for a while I've been able to go £500 or more deep in one game and many times they just pay that back once you fill them up, just like the none random pub machines.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Tue Aug 26, 2014 10:27 
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Scary shit, man.
Still, £10k profit isn't to be sniffed at.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 8:58 
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Gogmagog

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Desperately sad story

Quote:
Adair was once again losing money on the gaming machine.

During that time he became increasingly annoyed and was hitting his head with his fist.

He said the machine was robbing him, and he again went up to the counter demanding his money back, swearing and threatening to kill the staff, adding: "I can’t handle losing the money.”

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 9:16 
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MaliA wrote:
Desperately sad story

Quote:
Adair was once again losing money on the gaming machine.

During that time he became increasingly annoyed and was hitting his head with his fist.

He said the machine was robbing him, and he again went up to the counter demanding his money back, swearing and threatening to kill the staff, adding: "I can’t handle losing the money.”


The betting shops made some changes in an attempt to fend off the government making restrictions on stakes etc

One of them was the staff were supposed to notice people like this guy who was clearly over his limit financially and emotionally. They never do this. I've seen people load £2000 via cards in £1000 lumps and blow it in 15 minutes on roulette at £100 a spin and the staff just sat there letting them do it.

No question this guy was out of line but the betting shop as usual did little to follow its own rules, that said most of them have one member of staff behind the counter most of the time so I suppose its not easy for them to deal with

The other thing is a message that pops up saying you have spent X money every now and again. This is total crap as well. If you loaded say £200 into a machine and win another £500 then blow the lot, the warning will say you have spent £200 in this session, it only records what you load into it.

Another thing I've noticed is that when somebody does win money and doesn't have a debit card, the bookies come out with the excuse they don't have the cash to hand as its in a safe with a 10-15 minute time lock. So you average gambler tends to play more whilst they wait for the safe to open


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 9:27 
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MaliA wrote:
Desperately sad story[/url]


Those FOBTs are a whole different level of evil, and the telling element in that story for me is that the guy lost money on Day 1, bashed himself in the head and threatened the staff, AND THEY ALLOWED HIM TO RETURN AND PLAY AGAIN THE NEXT DAY.

The staff are massively incentivised to maximize the take from the FOBTs, they're the primary source of revenue for the premises, and whilst officially they watch out for problem gamblers and have a zero tolerance to abuse/violence, the truth of the matter is that as long as the punters are feeding the machines with money they turn a blind eye to an awful lot - since their own pay depends on it. (Indeed, their pay is basically shit unless the machines hit and exceed their targets.)

They absolutely have no place whatsoever in high street premises, and should be casinos only.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 9:30 
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asfish wrote:
Another thing I've noticed is that when somebody does win money and doesn't have a debit card, the bookies come out with the excuse they don't have the cash to hand as its in a safe with a 10-15 minute time lock. So you average gambler tends to play more whilst they wait for the safe to open


I've seen lots of tales of players being told to return the next day to collect their money as they don't have enough on site, and of course next day the euphoria of winning has passed and the gambler is ready to gamble again, rather than the day previously they'd have taken the money and hopefully paid some bills/bought something nice/given it to a partner/repaid debts etc.

Seriously shady fucking 'businesses' IMO, you only need to look at the areas they've proliferated in to see who they're targeting.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 9:37 
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http://www.theguardian.com/uk-news/2013 ... ng-bookies

Didn't know this went on, but not surprising that drug dealers lauder cash through them.

The measures to stop this vary depending on which bookies you are in. In some if you put a ticket in with a value of £200 and load £100 into the machine, then print a ticket for the other £100 then that ticket will not be accepted by another machine, in other bookies this is not in place. They claim this is to prevent laundering

Some have a check if you win a lot of money quickly (which can happen) then want cash, if you load back onto a card they don't have an issue.

At the end of the day the drug dealers are loosing some money on purpose as a cost of cleaning their cash so its all profit!


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 10:00 
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The best solution to this sort of problem is to implement a rul tha all amchines in a public place have a limit of 20p stake and a max prize of £20. If people want to play for higher stakes, tehy must do so in private, in a club. Such a club would have a high membership fee to discourage those that really can't afford it from wasting their money on these things. Those that play for the fun of it can still have their fun, and those that play for the money will have to understand opportunity cost.

If I were in charge, I would ban them compeltely, as they serve no social purpose at all and only exist to fleece money from punters.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 11:17 
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MaliA wrote:
The best solution to this sort of problem is to implement a rul tha all amchines in a public place have a limit of 20p stake and a max prize of £20. If people want to play for higher stakes, tehy must do so in private, in a club. Such a club would have a high membership fee to discourage those that really can't afford it from wasting their money on these things. Those that play for the fun of it can still have their fun, and those that play for the money will have to understand opportunity cost.<br abp="790"><br abp="791">If I were in charge, I would ban them compeltely, as they serve no social purpose at all and only exist to fleece money from punters.


Sadly that will never happen, the stakes you quote there were in place maybe 15-20 years ago. Now there are £1\£100JP machines in pubs.

The £2\£500 stake machines were sneaked in by the gaming industry. The bent some rules that said 10p\£25 was the maximum stake. So they made machines that followed these rules but you could make 20 bets max at once. The government took their time to apply rules, but were on the backfoot so it was a bit of a mess.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 11:56 
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asfish wrote:
Sadly that will never happen, the stakes you quote there were in place maybe 15-20 years ago. Now there are £1\£100JP machines in pubs.


£1 / £70 in pubs (although the £70 can often be a repeat chance or a streak so multiple amounts of that are possible) - and as for 'old days' - the early chip revisions of JPM's Snakes and Ladders / Roller Coaster could repeat the £10 jackpot 6 times (so a £70 'win' for just over a £1 stake (stakes at that time were 20p a play) - going back further the typical 777's heaven or 777's Jackpot were 20p play with a £4.80 token jackpot but had streaks to pay out in £30 lots

asfish wrote:
The £2\£500 stake machines were sneaked in by the gaming industry. The bent some rules that said 10p\£25 was the maximum stake. So they made machines that followed these rules but you could make 20 bets max at once. The government took their time to apply rules, but were on the backfoot so it was a bit of a mess.


Again not quite but the first £500 jackpot machines were 20 plays of a 5p stake with a £25 jackpot (20 plays at 5p stake = £1 , £25 jackpot x 20 plays = £500)


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 13:02 
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zaphod79 wrote:
asfish wrote:
Sadly that will never happen, the stakes you quote there were in place maybe 15-20 years ago. Now there are £1\£100JP machines in pubs.


£1 / £70 in pubs (although the £70 can often be a repeat chance or a streak so multiple amounts of that are possible) - and as for 'old days' - the early chip revisions of JPM's Snakes and Ladders / Roller Coaster could repeat the £10 jackpot 6 times (so a £70 'win' for just over a £1 stake (stakes at that time were 20p a play) - going back further the typical 777's heaven or 777's Jackpot were 20p play with a £4.80 token jackpot but had streaks to pay out in £30 lots

asfish wrote:
The £2\£500 stake machines were sneaked in by the gaming industry. The bent some rules that said 10p\£25 was the maximum stake. So they made machines that followed these rules but you could make 20 bets max at once. The government took their time to apply rules, but were on the backfoot so it was a bit of a mess.


Again not quite but the first £500 jackpot machines were 20 plays of a 5p stake with a £25 jackpot (20 plays at 5p stake = £1 , £25 jackpot x 20 plays = £500)


Max prize has changed in pubs to £100 now. Also the very first £500 were S16 that were max £2 a stake, then the government intervened and for a while it went to £1 max stake, then it moved to £2


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Sep 04, 2014 13:43 
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asfish wrote:
Max prize has changed in pubs to £100 now.


Changed in January apparently - I've never seen one (or at least never looked close enough at a machine to see they had jumped up to £100 instead of the £70 in the past

asfish wrote:
Also the very first £500 were S16 that were max £2 a stake, then the government intervened and for a while it went to £1 max stake, then it moved to £2


I remember the 'max £2 stake' but I'm sure they also offered a £1 stake with the same jackpot (£500) - probably the difference between a 5p stake £25 machine and a 10p stake £25 machine at the time (and then combining them together for 20 lines)


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Fri Sep 26, 2014 19:28 
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Ferry to Liverpool, and ferry back to the Isle of Man :)

Talk about some nice 'captive' machines! (To get to them you need to purchase a ticket, get on the boat and sail one way, then you'd have to sail the other way to get home. So even if the investment of money made it worthwhile for a player (which it would), the investment of time would make it uneconomical.)

Unfortunately of the four 'doables' only two were ready to be spanked, one on the way there, and one on the way back, or this haul could have been more!

As it is they pretty much paid for the sailings and the hotel.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sat Aug 29, 2015 10:44 
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Excellent article about fruit machine emulation (specifically Microsoft's latest)

http://www.eurogamer.net/articles/2015- ... ft-jackpot

" The only reason to play a fruit machine simulator...

... well, it's because your brain fires the same reward chemicals during a well-simulated meaningless victory, or even a celebrated near-miss, as it does during a real one. I get it. But still: you're celebrating coming up for a gasp of air in an endless drowning simulator. It's perverse."


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sat Aug 29, 2015 11:04 
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That applies equally to any enjoyment of gambling though.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sat Aug 29, 2015 11:23 
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Findus Fop wrote:
Excellent article about fruit machine emulation (specifically Microsoft's latest)

http://www.eurogamer.net/articles/2015- ... ft-jackpot

" The only reason to play a fruit machine simulator...

... well, it's because your brain fires the same reward chemicals during a well-simulated meaningless victory, or even a celebrated near-miss, as it does during a real one. I get it. But still: you're celebrating coming up for a gasp of air in an endless drowning simulator. It's perverse."


Microsoft Jackpot is not emulation of a fruit machine though, it's a simulation of a random 20-liner, with an unknown RTP at that.

In the piece he's confusing simulation with emulation, and/or isn't aware that genuine fruit machine emulation exists.

I do take his point that you're 'playing against yourself' in a fruit machine simulator (emulator), but that doesn't stop them being fun IMO. I still play a fruit machine emulator nearly every day.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sat Aug 29, 2015 12:47 
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Cras wrote:
That applies equally to any enjoyment of gambling though.

Or gaming in general, to some extent.

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sat Aug 29, 2015 12:53 
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Sorry, I was conflating simulation with emulation.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sat Aug 29, 2015 15:07 
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Findus Fop wrote:
Sorry, I was conflating simulation with emulation.


I suspect 99.9% of people wouldn't care and/or notice :D It's just that fruit machine emulation is one of the best things ever to happen on computers for me, so the distinction is very important in my head!

(Simulators have been around forever, and they're universally crap and unrealistic.)


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sat Aug 29, 2015 22:26 
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Hearthly wrote:

(Simulators have been around forever, and they're universally crap and unrealistic.)


You've clearly never played Strip Pot on the CD32....

NSFW.... Strip pot on the CD32.... NSFW


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Sun Aug 30, 2015 8:05 
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TheVision wrote:
Hearthly wrote:

(Simulators have been around forever, and they're universally crap and unrealistic.)


You've clearly never played Strip Pot on the CD32....

NSFW.... Strip pot on the CD32.... NSFW


Ha! Still got the original disc downstairs somewhere :)

I remember all the women on there being a bit Readers Wives, and not in a good way.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Nov 19, 2015 10:24 
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http://m.thetelegraphandargus.co.uk/new ... _machines/

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Thu Nov 19, 2015 10:37 
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All the bookies have done now is put some weak controls in.

When you put some money in it asks if you want to set limits. When you blow through £250 it will ask you if you want to stop and wait all of 2 seconds before you can start again.

If you want to play £100 a spin on roulette you either need to get a loyalty card or have the money loaded on the machine by staff, this is only applied to cash, if you load money via card you can play £100 a spin.

Staff do nothing to question players. Watched a bloke last week burn through a big stack of £50 notes on roulette getting more and more pissed off and they the staff said nothing.


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Tue Nov 01, 2016 21:17 
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EXCITING NEWS!

MFME (Multiple Fruit Machine Emulator) has had its first official new release in over a decade.

(The last official release was in 2005 IIRC, there was a 'leak' after that and the author then said that was it, no more official releases ever. It did look sort of back on the cards a few years ago but then the MAME community enforced their terms (MFME has always contained MAME code but not historically complied with the source code release requirements), so the source code was released for MFME and that was it again, no more official releases ever. And that has held true until the last week, when the author released a new version of MFME, and the changes are huge.)

The TL:DR in some regards is the emulation now comes very close to the present day, although the author has deliberately made all £100 jackpot ROMs non-runners (as these are the machines out on site in pubs and arcades now), however he has left all £70 jackpot ROMs as runners, and these were the latest and greatest up until about two and a half years ago, and indeed can still be found on location in quite a few places.

What this means in practical terms is, for example, a huge swathe of the Deal Or No Deal fruit machines will now run in the emulator, and layouts are already being produced and released.

(Of equal or more interest to a lot of us are the historical techs that have been added to the emulator, and a huge number of improvements and changes to techs that were already in, along with a massive list of improvements and enhancements to the emulator itself.)

For those of us into our fruit machine emulation, this really is the biggest news to hit in over ten years, and was something we'd kind of accepted would never actually happen, so there are a lot of really happy people at the moment.

So yes, very exciting times for fruit machine emulation, and massive kudos to Chris, the author of the emulator, as he's put an awful lot of history behind him and done a really great thing in releasing a new version of the emulator. (It was well known that he'd never stopped improving, coding, tweaking, and refining, but there was no expectation that he'd ever give his work another public release.)

http://www.fruit-emu.com/
http://www.fruitemu.co.uk/ib/

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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Tue Nov 01, 2016 22:18 
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WTF

This is Nov 1st not April 1st !


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 Post subject: Re: The pointless emulation thread - fruit machines
PostPosted: Tue Nov 01, 2016 22:25 
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I remember the Simpsons game. Christ, it must be twenty years old.

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