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 Post subject: iOS gaming thread of officialness
PostPosted: Thu Apr 14, 2011 16:33 
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Bug Heroes is quite a fun twin-stick shooter/tower defines hybrid, and is currently free.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Thu Apr 14, 2011 21:54 
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Guys! Guess what I just saw in the app store? Super Monkey Ball! wheeeeee!

Has anyone tried it? Is it any good? Please say yes.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Thu Apr 14, 2011 21:55 
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ugvm'er at heart...

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Yes

ZOMG Spoiler! Click here to view!
Unfortunately not really, its a bit shit :(


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 0:01 
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WTB wrote:
Obligatory Drop7 recommendation.

Nice they way they nuked everyone's local scores during the update and said it "isn't possible" to transfer them. I've had other apps transfer data. Note that if you care (what with Drop7 being a high-score game an' all), there is a cunning workaround which I've confirmed to work. (Essentially, go into the app bundle in PhoneView or iPhone Explorer and copy across everything from the old to new app's /Documents folder—all the .dat and .bak files are your scores.)

The Zynga version is also, amazingly, even buggier than the original release, to the point that I'm seriously considering knocking it down a few slots in the Tap! Top Ten next month.

Mimi wrote:
Guys! Guess what I just saw in the app store? Super Monkey Ball! wheeeeee!
Has anyone tried it? Is it any good? Please say yes.

It's OK. It kind of depends if you like the game or just the monkeys. If it's the game style you like (sliding dexterity tests), Labyrinth 2 and the Dark Nebula games might be up your street (despite the decidedly uncute sci-fi stylings of the latter). Labyrinth has a 'lite' demo, too, I think.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 9:19 
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Are you seriously asking the question whether Mimi likes monkeys or not?

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 11:26 
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Um. Well, I know she likes her monkeys, but I wondered whether her liking SMB was about the game or just because it has monkeys in it. If it's the former, there are other, better dexterity games for iOS, albeit ones lacking in monkeys.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 11:55 

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Anyone got Carcassonne from the Appstore?
I'm going to be doing a tournament.
http://gospvg.blogspot.com/2011/04/carcassonne-tournament-sign-up.html


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 12:56 
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Not until they drop the price by A LOT.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 12:58 
SupaMod
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I've got it for the 360.

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 13:00 
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Grim... wrote:
I've got it for the 360.

Most people should have. It was free at one point.

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 13:37 

Joined: 7th Nov, 2008
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Blucey wrote:
Not until they drop the price by A LOT.


Ouch that has gone up quite a bit I'm sure I only paid £1.79 or £2.99
Can't remember it was a long time ago.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 13:37 

Joined: 7th Nov, 2008
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myoptikakaka wrote:
Grim... wrote:
I've got it for the 360.

Most people should have. It was free at one point.


Nope I think I missed that freebie.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 15:27 
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I forgot about this - how vain

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gospvg wrote:
Anyone got Carcassonne from the Appstore?
I'm going to be doing a tournament.
http://gospvg.blogspot.com/2011/04/carcassonne-tournament-sign-up.html


Oh my!

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 15:51 
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I forgot about this - how vain

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It went up when it became a universal app. And to be fair it's a glorious app, incredibly polished, beautiful and works betterthan the actual board to game to a large extent on the iPad.

The 360 version is complete amateur hour by comparison.

Just wish it came with the River expansion.

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 16:08 

Joined: 7th Nov, 2008
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Dr Lave wrote:
gospvg wrote:
Anyone got Carcassonne from the Appstore?
I'm going to be doing a tournament.
http://gospvg.blogspot.com/2011/04/carcassonne-tournament-sign-up.html


Oh my!


I take it you are interested then?


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 16:08 

Joined: 7th Nov, 2008
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Dr Lave wrote:
It went up when it became a universal app. And to be fair it's a glorious app, incredibly polished, beautiful and works betterthan the actual board to game to a large extent on the iPad.

The 360 version is complete amateur hour by comparison.

Just wish it came with the River expansion.


they are horrendously slow with expansion coding monkeys more like coding snails.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 20:19 
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CraigGrannell wrote:
Um. Well, I know she likes her monkeys, but I wondered whether her liking SMB was about the game or just because it has monkeys in it. If it's the former, there are other, better dexterity games for iOS, albeit ones lacking in monkeys.


80% monkey likeage, 20% game physics.

To be honest, I will think at least twice as highly of a game if it is nice and bright and has fun in the design. Sure, you can roll a grey ball around a grey landscape, but it doesn't cheer me up in the same way.

That said, the labyrinth game works really well. The movement of the ball bearing is perfect and feels very real, but monkeys would make it better.

I have a full set of these:
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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 20:24 
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Worst

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I have two of those!

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 20:29 
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Hot Sauna Story is Ok. by the same people as Game Dev Story. Need more time with it.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 20:29 
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We should have a Monkey Ball party and roll them around the place

:boots:

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Fri Apr 15, 2011 20:36 
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Mimi wrote:
We should have a Monkey Ball party and roll them around the place

:boots:

Most definitely! :munkeh: :munkeh: :munkeh:

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sat Apr 16, 2011 1:05 
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I forgot about this - how vain

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gospvg wrote:
Dr Lave wrote:
gospvg wrote:
Anyone got Carcassonne from the Appstore?
I'm going to be doing a tournament.
http://gospvg.blogspot.com/2011/04/carcassonne-tournament-sign-up.html


Oh my!


I take it you are interested then?


Oh aye, sign me up. I need to find which email I signed up carcassone too though...

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sat Apr 16, 2011 20:10 
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Achvs on Game Dev Story reveal that there's a bit more to it than I first thought.

Getting 100m sales on one game is going to take serious effort and unlocking all the genre types is like playing Viva Pinata without a guide.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sat Apr 16, 2011 22:06 
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ugvm'er at heart...

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MaliA wrote:
Hot Sauna Story is Ok. by the same people as Game Dev Story. Need more time with it.


Tried it, really didn't get on with it, and I loved game dev story.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sat Apr 16, 2011 22:31 
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@Blucey there is a guide, somewhere - maybe the Gamefaqs forums. 100m sales is a very tall order unless they've rebalanced the game.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sat Apr 16, 2011 23:34 
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Trooper wrote:
MaliA wrote:
Hot Sauna Story is Ok. by the same people as Game Dev Story. Need more time with it.


Tried it, really didn't get on with it, and I loved game dev story.


I'm fast heading that way, too. Too much wrong with it on the design front, I think.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sun Apr 17, 2011 0:13 
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It's all pish

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I'm hopelessly addicted to Boggle, and am extremely glad I didn't crack and blow $12 on the Xbox version when I just bought the iOS version for 99c. Challenges accepted, by the way. MalcSeventyFour is me.

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sun Apr 17, 2011 0:48 
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Percepto is good fun. Does that 'messing with 3D in a 2D game' thing which is quite popular these days. Worth a squirt!


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sun Apr 17, 2011 19:04 
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I'm up to the last mission of the second chapter of Highborn and by golly, it's a wonderful little slice of Advance Wars-me-do turn based strategy. Has some designers behind it who worked on the early Command and Conquer games, and it shows.

There's an iPhone version, but I'm on the (presumably preferable) iPad one. Free trial too.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sun Apr 17, 2011 19:06 
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Doctor Glyndwr wrote:
I'm up to the last mission of the second chapter of Highborn and by golly, it's a wonderful little slice of Advance Wars-me-do turn based strategy. Has some designers behind it who worked on the early Command and Conquer games, and it shows.

There's an iPhone version, but I'm on the (presumably preferable) iPad one. Free trial too.


I am now colored interested.

Whilst I think of it, those, like i, who only have a 2nd generation iTouch thingy can't play certain titles, so check those requirements, people!

EDIT: I have purchased this now. That's how much I trust you with my 59p.

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Sun Apr 17, 2011 20:51 
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Hello Hello Hello

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Doctor Glyndwr wrote:
I'm up to the last mission of the second chapter of Highborn and by golly, it's a wonderful little slice of Advance Wars-me-do turn based strategy. Has some designers behind it who worked on the early Command and Conquer games, and it shows.

There's an iPhone version, but I'm on the (presumably preferable) iPad one. Free trial too.


Is turn-based multiplayer available? It would be like Naked War, except someone here might actually play it!

I love turn-based strategy games.

What's the deal with multiplayer gaming on iOS anyway, is it all through that Game Center thing or OpenFeint or what?


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:28 
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What is Plants v Zombies like?

I have never played it but have often seen it across various platforms, but never quite understand what kind fo game it is.

Also, does it work well on the iPod/phone?

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:30 
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Mimi wrote:
What is Plants v Zombies like?

I have never played it but have often seen it across various platforms, but never quite understand what kind fo game it is.

Also, does it work well on the iPod/phone?


Buy it meems, you'll love it. I avoided it for ages until I played it on my brother's iPhone and then loved it.

In essence it's Tower Defence, but that makes it sound rubbish.

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:31 
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Mimi wrote:
What is Plants v Zombies like?

I have never played it but have often seen it across various platforms, but never quite understand what kind fo game it is.

Also, does it work well on the iPod/phone?


It's great fun and works brilliant on an iPod/phone. You'll love it.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:36 
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SavyGamer

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PvZ is amazing. Get it.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:37 
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Mr Russell wrote:
Mimi wrote:
What is Plants v Zombies like?

I have never played it but have often seen it across various platforms, but never quite understand what kind fo game it is.

Also, does it work well on the iPod/phone?


Buy it meems, you'll love it. I avoided it for ages until I played it on my brother's iPhone and then loved it.

In essence it's Tower Defence, but that makes it sound rubbish.


I'd recomend it as well if its still 'cheap' (59p) the story is that the zombies want to eat your brains , and all you have to stop them is some plants which fire things to kill them.

Its a basic tower defence game but Popcap have a great way of presenting these , if your still a little uncertain i'd say watch this and then decide



Oh and its another one of those games I've now bought multiple times (iphone/ipad/xbox)


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:38 
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I find Plants v Zombies to be too slow and boring. There are loads of tower defence games on the iPhone that are better. GeoDefense is better, for example. And probably cheaper.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:38 
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I paid £1.79 for it, and I would again.

But seriously... Phoenix Wright, people!

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:39 
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WTB wrote:
I find Plants v Zombies to be too slow and boring. There are loads of tower defence games on the iPhone that are better. GeoDefense is better, for example. And probably cheaper.


It's a little slow, but it's incredibly charming and still good fun. Not the best game of its type on mechanics and gameplay, but I'd be hard pressed to recommend another above it.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:39 
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It's my least favourite PopCap game by a mile. Well, that and Chuzzle. Get Bejeweled and Peggle, though.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:41 
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Malabelm wrote:
WTB wrote:
I find Plants v Zombies to be too slow and boring. There are loads of tower defence games on the iPhone that are better. GeoDefense is better, for example. And probably cheaper.


It's a little slow, but it's incredibly charming and still good fun. Not the best game of its type on mechanics and gameplay, but I'd be hard pressed to recommend another above it.


It's pretty! And charming! No doubt - it's a PopCap game - they do these things properly. However, it takes AGES of grinding to get to the fun/challenging stages, and by its very nature it's pretty one-dimensional. At least GeoDefense breaks away from the "grid" formula.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:42 
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Mimi wrote:
What is Plants v Zombies like?

I have never played it but have often seen it across various platforms, but never quite understand what kind fo game it is.

Also, does it work well on the iPod/phone?


GJ plays it almost religiously on the 360.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:43 
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Part physicist, part WARLORD

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WTB wrote:
It's pretty! And charming! No doubt - it's a PopCap game - they do these things properly. However, it takes AGES of grinding to get to the fun/challenging stages, and by its very nature it's pretty one-dimensional. At least GeoDefense breaks away from the "grid" formula.


GeoDefense is so brutally punishing it stops being fun, though.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:45 
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And I find PvZ so easy it never manages to get fun. I see the problem here. Mental retardation!


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:54 
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Mr Russell wrote:
I paid £1.79 for it, and I would again.

But seriously... Phoenix Wright, people!
I strongly object!
\
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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 16:55 
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Wullie wrote:
Mr Russell wrote:
I paid £1.79 for it, and I would again.

But seriously... Phoenix Wright, people!
I strongly object!
\
Image


*slams fist on desk*

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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 17:01 
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Well, mixed reviews from you guys but I bought it. Going to get into bed and play it now. Sounds more fun than 'Tower Defence', anyway. This is cute at least


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 17:08 
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Part physicist, part WARLORD

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WTB wrote:
And I find PvZ so easy it never manages to get fun. I see the problem here. Mental retardation!


Cock off, fagballz.


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 17:10 
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Pwnt!


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 Post subject: Re: iOS gaming thread of officialness
PostPosted: Mon Apr 18, 2011 17:14 
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Sleepyhead

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Mr Russell wrote:
I paid £1.79 for it, and I would again.

But seriously... Phoenix Wright, people!


I found Phoenix Wright to be very dull, with awful dialogue and boring gameplay. Are the props for it here some ironic meme, or are you supposed to like it in a 'so bad it's good' kinda way?


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