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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 10:41 
SupaMod
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Trooper wrote:
That was the incredibly simple game that made no sense at all, wasn't it?

To one of us, certainly - I forget who that was, though.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 11:10 
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Grim... wrote:
Trooper wrote:
That was the incredibly simple game that made no sense at all, wasn't it?

To one of us, certainly - I forget who that was, though.


I think it was the person who was making such a hash of explaining the rules.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 11:11 
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Trooper wrote:
Grim... wrote:
Trooper wrote:
That was the incredibly simple game that made no sense at all, wasn't it?

To one of us, certainly - I forget who that was, though.

I think it was the person who was making such a hash of explaining the rules.

I'm not sure how many different ways I could say "You move and then you fight".

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 11:12 
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Grim... wrote:
Trooper wrote:
Grim... wrote:
Trooper wrote:
That was the incredibly simple game that made no sense at all, wasn't it?

To one of us, certainly - I forget who that was, though.

I think it was the person who was making such a hash of explaining the rules.

I'm not sure how many different ways I could say "You move and then you fight".

By adding a smirking ice somewhere into equation


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 11:18 
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Grim... wrote:
Trooper wrote:
Grim... wrote:
Trooper wrote:
That was the incredibly simple game that made no sense at all, wasn't it?

To one of us, certainly - I forget who that was, though.

I think it was the person who was making such a hash of explaining the rules.

I'm not sure how many different ways I could say "You move and then you fight".


Oh, yeah, there are these tokens too, I didn't tell you about those...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 12:06 
SupaMod
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Trooper wrote:
Grim... wrote:
Trooper wrote:
Grim... wrote:
Trooper wrote:
That was the incredibly simple game that made no sense at all, wasn't it?

To one of us, certainly - I forget who that was, though.

I think it was the person who was making such a hash of explaining the rules.

I'm not sure how many different ways I could say "You move and then you fight".

Oh, yeah, there are these tokens too, I didn't tell you about those...

Wrong game.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 13:29 
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Grim... wrote:
Trooper wrote:
Grim... wrote:
Trooper wrote:
Grim... wrote:
Trooper wrote:
That was the incredibly simple game that made no sense at all, wasn't it?

To one of us, certainly - I forget who that was, though.

I think it was the person who was making such a hash of explaining the rules.

I'm not sure how many different ways I could say "You move and then you fight".

Oh, yeah, there are these tokens too, I didn't tell you about those...

Wrong game.


See, how confusing is that!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 17:07 
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Which is the one that you said was really simple, but then confused everyone by leaving out half the rules, and then the game ended quite abruptly when someone left a ton of tokens unguarded and Zeppo just went and took them without a fight, one turn before I was going to do so?

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Mar 20, 2014 17:28 
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Curiosity wrote:
Which is the one that you said was really simple, but then confused everyone by leaving out half the rules, and then the game ended quite abruptly when someone left a ton of tokens unguarded and Zeppo just went and took them without a fight, one turn before I was going to do so?


Apparently not Conquest of Planet Earth...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Apr 09, 2014 15:43 
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New games this week! Hive pocket, bought for taking on holiday with us next month. Anyone got any other good recommendations for games that travel well and would be suitable for playing on a hotel balcony?

Quantum arrived today, I saw a review of it and thought it looked great but it was sold out, so as soon as it was available again I ordered it. Can't wait to play it, it looks like it scales really well for 2, 3, or 4 players.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Apr 10, 2014 9:17 
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sdg wrote:
New games this week! Hive pocket, bought for taking on holiday with us next month. Anyone got any other good recommendations for games that travel well and would be suitable for playing on a hotel balcony?

Love Letter!
me wrote:
Talking of things that pack an awful lot of game into a very small package, my wife and I played Love Letter for like 4 hours straight while we were in the maternity ward waiting for them to decide if they were going to induce her or not and it made the time fly by. It's incredibly simple - you have a one-card hand, each turn you draw a card and play a card and at the end of each round whoever's got the highest-numbered card wins, first to X many rounds wins the game. The game's all in the card abilities - so, playing a Guard lets you try and guess what's in another player's hand. Get it right, and they're out of the round. That's tough if it's a shot in the dark, but it's considerably easier if you played a Priest the previous round that lets you look at your opponent's hand. Aha, but obviously they knew that you knew they were Baron, so on their turn they played it allowing them to compare their hand with yours and knock out whoever had the lower value card AND SO ON. It's a lovely little bluffing and deduction game, it's less than £8, you can literally fit it in your pocket and we easily managed to play it on a 12-by-18 inch NHS rolly bed-table thing. It's great.


No Thanks! is a nice light little game without much of a footprint, but you need 3 people to play it.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Apr 10, 2014 9:23 
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I got Love Letter in the Secret Santa. I really need to dig it out and play it.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Apr 11, 2014 7:18 
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I really like Love Letter.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Apr 11, 2014 15:20 
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Ok, you've convinced me. I've ordered Love Letter. and The Rivals for Catan. Hovering over Race for the Galaxy.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Apr 15, 2014 2:41 
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Was listening to blue peg pink peg today interviewing designers of Dead of Winter. First I'd heard of it I think but now I really really want it!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Apr 15, 2014 9:47 
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I've got it on pre-order. I'll have to check that interview out, cheers!

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Apr 15, 2014 12:07 
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Rodafowa wrote:
I've got it on pre-order. I'll have to check that interview out, cheers!

I was on the plaid hat games page last night considering pre ordering it. Think they're doing it for $35 $39.95 +$10 shipping.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon May 12, 2014 12:00 
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In what might be a new record, we lost Forbidden Island in two turns last night. As in: player one's turn, player two's turn, shall we reset the board and go again?

We've also been playing the hell out of Carcassonne lately, largely because it's a nice, gentle game without much confrontation that my wife and daughter both dig.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu May 15, 2014 14:01 
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So I called into a department store to get some photo frames, and saw they had 'King of Tokyo' for sale! Been after it for ages so happily bought it.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu May 15, 2014 14:15 
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Kern wrote:
So I called into a department store to get some photo frames, and saw they had 'King of Tokyo' for sale! Been after it for ages so happily bought it.

It's very good. Did you play at Cott4ge?

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu May 15, 2014 17:18 
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Sadly not, but it looked fun and I've heard loads of good things about it. Seems to be a hit at the board game cafe too: every time I've been there it's been played at another table.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu May 15, 2014 17:31 
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You have to say the names in the X Factor voice or it doesn't work right.

Mmmmmmmmecha-dragon!
Krrrrrrrrrrrracken!
The Kiiiiiiiiiiiiiiiiiiiiiing!
Cy-ber-bun-knee!

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 16, 2014 5:15 
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:this:

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jun 11, 2014 9:44 
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http://www.rockpapershotgun.com/2014/06 ... ore-212419

A nice board game based Rik Mayall piece...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jul 14, 2014 9:28 
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sdg wrote:
Will defo be watching for the reprint of skulls and roses as well, if you see it on sale try and give me a wee prod to remind me if possible!


At bloody last!

http://www.gameslore.com/acatalog/PR_Sk ... _Game.html

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Oct 30, 2014 23:53 
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!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Oct 31, 2014 18:07 
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How are you losing?!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Oct 31, 2014 18:22 
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The points haven't been awarded for that castle yet.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Nov 03, 2014 22:33 
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We're doing it!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Nov 03, 2014 23:53 
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Living the dream!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Nov 03, 2014 23:58 
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Looks like unsanctioned fun! No World Title can be awarded!

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Nov 14, 2014 12:28 
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Not sure if it's been mentioned before, but this opens in Hackney at the weekend

http://dalstonist.co.uk/londons-first-board-game-cafe-opens-hackney-weekend/


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri Nov 14, 2014 12:31 
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Findus Fop wrote:
Not sure if it's been mentioned before, but this opens in Hackney at the weekend

http://dalstonist.co.uk/londons-first-board-game-cafe-opens-hackney-weekend/


Board game cafés are ace. Need to get back to Oxford's.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Dec 11, 2014 7:39 
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Played 'Power Grid' for the first time last night. Really enjoyed it, even though the tactics and choices can be difficult as you weigh up all the possible consequences, both for you and other players, of going for that efficient but effective coal plant when everyone else is wanting coal. When we finished, my head was buzzing as I found myself thinking about each choice in the game going back to the start and how it affected the result.

It's very well-balanced, so there are benefits in being behind, such as first dibs on fuel types. One I definitely want to play again.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Dec 11, 2014 9:05 
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Kern wrote:
Played 'Power Grid' for the first time last night. Really enjoyed it, even though the tactics and choices can be difficult as you weigh up all the possible consequences, both for you and other players, of going for that efficient but effective coal plant when everyone else is wanting coal. When we finished, my head was buzzing as I found myself thinking about each choice in the game going back to the start and how it affected the result.

It's very well-balanced, so there are benefits in being behind, such as first dibs on fuel types. One I definitely want to play again.

I think I took it to the cottage one year, but noone played it.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Dec 11, 2014 9:46 
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Mr Dave wrote:
I think I took it to the cottage one year, but noone played it.


Next year, bring it and just tell people it involves railway trains.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Jan 04, 2015 16:59 
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Hotel booked, trains booked I think so all ready for Ticket to Ride WC later this month.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Jan 11, 2015 16:24 
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Spent yesterday afternoon in the board game cafe and much of today with my board game group. Here are my concise views on each game we played:

Marrakesh - laying carpets and charging rent when the souk owner (a meeple with a moustache and fez) lands on your rug. Fun family game and becomes quite tactical as the game progresses. Also, the carpets are made of real fabric.

German salad game (not its title): fun and frustrating 'snap' variant. It's amazing how tricky it is to say any card's name but that of the lettuce card you've just played when lettuce cards are temporarily taboo.

Enigma: solve a puzzle to earn the right to lay a tile and claim territory. Felt like 2 games stuck together.

Seasons: fun if complex Magic-style game.

Suburbia: tile laying city building fun. Simple rules but very tactical. I loved it.

Modern Art: using several different types of auction, buy art from up and coming artists then sell them at profit before they fall out of fashion. Agonising decisions to be made on every turn. I love it.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Jan 18, 2015 18:51 
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Green Bay Packers have wood, want sheep.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Jan 18, 2015 19:31 
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Kern wrote:
Green Bay Packers have wood, want sheep.


Brilliant. Good on them.

I saw a great tweet about people calling them nerds. FFS! For one they're the offensive line of a top class NFL team, and secondly the people saying that obsess for months about their fantasy football drafts!

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Jan 20, 2015 0:25 
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Played '7 Wonders' for the first time tonight. What a great game. So many possible strategies to choose from, and a wonderfully devious mechanism of exchanging hands, playing a card simultaneously, then passing the hands over again.

Another one for my wish list!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jan 21, 2015 9:46 
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Not technically a board game, but I've just backed Exploding Kittens on Kickstarter. Looks amazing and stupid - will be perfect for the cottage.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jan 21, 2015 9:55 
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See, I looked at it and thought that it looked briefly entertaining, but mostly just a really dull game with some funny cartoons drawn on it.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jan 21, 2015 10:12 
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Cras wrote:
See, I looked at it and thought that it looked briefly entertaining, but mostly just a really dull game with some funny cartoons drawn on it.

Oh well, it cheered me up for a little while.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jan 21, 2015 10:43 
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Happiness is fleeting. I am the Leveller, guiding you back to a natural state of misery.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jan 21, 2015 11:04 
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Cras wrote:
Happiness is fleeting. I am the Leveller, guiding you back to a natural state of misery.

This is a scientific thing - no matter what goes on in your life, you have a set level of "happy", and will always (barring mental illness) return to it.

It works both ways, though, so if something makes you sad, you'll get over it.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jan 21, 2015 12:15 
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Does anyone own Dixit? I'd like to play it, and if no-one has it i'll buy it and bring it to the cottage.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jan 21, 2015 13:41 
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I have dixit, it's fantastic. I don't know if I'll make my debut at the cottage though. If you don't already have it, I recommend buying some expansions as well because the game always ends leaving you wanting more and if you play repeat games with the same people, a wider range of cards is great to have. One of the expansions also ups the player count I believe. One of my favourite games, and probably the only game I have that I so far haven't encountered a single person that I've introduced it to who didn't love it.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Feb 05, 2015 12:29 
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I finally got something that lets me store my games in a sensible way so I can see them and also access one easily without having to lift twenty others out of a cupboard first.

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I have been wanting to buy Memoir '44 for ages now but I was waiting to see if I got it at Christmas or my birthday, plus it was out of print for a while. I didn't get it so I decided to buy it for myself yesterday but the game shop was out of stock. I wanted to buy something, so for the first time ever I picked a random gme without researching it first. (Actually, it was my girlfriend who picked it up and suggested it). The game was Alchemists and we played it last night. It's fantastic! It's for 2-4 players and it works very well with two. Each player is an alchemist and you are trying to gain respect by discovering the alchemical properties of the available ingredients and publishing theories on them. There are about eight ingredients and each has a red, blue and green aspect which will either have a positive or negative sign. This is randomised and kept hidden by an accompanying smartphone app. You take actions on your turn in the style of a worker placement game. One action could be to forage for ingredients. Then you can test potions on a student. You choose two ingredients and sit them in your play area which is hidden from everyone else by a player screen. You scan them with your app and it it tells the result of mixing these two ingredients. The result will be one of the three colours, and it will be either positive for a potion of negative for a poison. You use this result to eliminate certain combinations from that ingredient until eventually through a process of elimination in the style of Cluedo, you know exactly which alchemical corresponds to an ingredient. Then you can use the 'publish theory' action space to gain respect.
It's a really fun game, you have the Agricola style worker placement aspect where you are trying to balance the actions you need to take that turn while also trying to watch what the other players are doing and how advanced they are with theories, while also carrying out the deduction part of the game.

There are tons of bits to the game but they work really well to make your play area and the board and although it's very overwhelming when you unwrap it, the manual is very well written to hand hold you through your first game. It's the same people who made Galaxy trucker so if you've played that you'll have an idea of how good the manual is. Surprisingly, the game only cost £35 which feels like a great price for all that you get. Thoroughly recommend!

Other recent additions to my collection include stars wars x-wing miniatures, Agricola, Betrayal at house on the hill and Skull. All are great, we've had maybe six games of betrayal including one over Christmas which went on until nearly 4am and multiple games of Agricola with various player counts. Agricola is one of the favourite right now, it's brilliant.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu Feb 05, 2015 12:32 
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Gogmagog

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Location: Cheshire
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