Be Excellent To Each Other

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Mar 03, 2015 15:36 
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MaliA wrote:
MaliA wrote:
Mimi wrote:
Also the train/car noises any time you move a game piece around a board. It doesn't matter if the game has any cars or trains, or even any game pieces. Make sure it screeches as it goes around those corners, though.

:kiss:

ZOMG Spoiler! Click here to view!
:'(


That sort of behaviour will not be tolerated at the Ticket to Ride World Championships 2015.


Nor would not wearing whites, too.


I thought we had to wear period gear?


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Mar 03, 2015 15:49 
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Kern wrote:
I like Grim...'s house rule that each monster in 'King of Tokyo' has to be announced in the X-Factor Voice.

This is an essential rule.

"MmmmmmmmarrrrghECHA-DRAGONNNNNNNNNNN-AAAAAAaaaaaaaaaa"

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Mar 03, 2015 16:01 
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I love King of Tokyo

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Mar 03, 2015 22:45 
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Star Realms is a good deckbuilding game, and there's a mobile game version of it now, of which a good chunk is free.

You can get it on iOS and Android, and if you pay the £2 to unlock the whole thing, my username is Grimddd.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Mar 03, 2015 23:56 
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Bobbyaro wrote:
MaliA wrote:
MaliA wrote:
Mimi wrote:
Also the train/car noises any time you move a game piece around a board. It doesn't matter if the game has any cars or trains, or even any game pieces. Make sure it screeches as it goes around those corners, though.

:kiss:

ZOMG Spoiler! Click here to view!
:'(


That sort of behaviour will not be tolerated at the Ticket to Ride World Championships 2015.


Nor would not wearing whites, too.

Ahem, the 2015 have already taken place, and there was a victor!


Just a shame that we didn't get to play the World Championships this year.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 08, 2015 9:38 
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My obsession continues and is starting to take over the living room...

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 08, 2015 9:44 
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Is that a Pandemic expansion?

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 08, 2015 9:46 
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Mr Russell wrote:
Is that a Pandemic expansion?


There are 3 cubes, so it's one aw-(BANG! - All)

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 08, 2015 9:54 
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Mr Russell wrote:
Is that a Pandemic expansion?

Yeah, Pandemic On the Brink. Introduces the option of a fifth player, who plays against the team trying to spread a new more virulent disease with secret movements they track on a pad. Also introduces the more virulent disease and increased numbers of bad cards, petrie dishes for the disease cubes and some new roles and events.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 08, 2015 9:55 
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sdg wrote:
Mr Russell wrote:
Is that a Pandemic expansion?

Yeah, Pandemic On the Brink. Introduces the option of a fifth player, who plays against the team trying to spread a new more virulent disease with secret movements they track on a pad. Also introduces the more virulent disease and increased numbers of bad cards, petrie dishes for the disease cubes and some new roles and events.


Sounds even more evil brilliant.

One day I will beat that infernal game. One day.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 08, 2015 10:38 
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Good lord, it doesn't need making harder!

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 08, 2015 10:47 
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Mr Russell wrote:
Good lord, it doesn't need making harder!

:hat:


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Fri May 08, 2015 11:09 
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sdg wrote:
Mr Russell wrote:
Good lord, it doesn't need making harder!

:hat:

is the name of my sex tape

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon May 11, 2015 10:19 
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Played 'Nations' yesterday. It's basically a cardboard version of 'Civilisation' without the map.

I really enjoyed some of the mechanics, such as 'buying' a war to prevent someone stronger than you starting one and you having to suffer the bad stuff (loss of money, food, or other resource).

Some agonising decisions to be made, especially regarding what improvements or wonders to build and dedicate resources to. Challenging, and quite lenghty, but one I'd play again (and not go for military strength at the expense of producing food or money).


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu May 21, 2015 15:39 
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My wonderful wife has bought Abyss and Five tribes as a surprise for when I get home! Yay! :luv: Can't wait to play them.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu May 21, 2015 19:20 
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Mr Russell wrote:
sdg wrote:
Mr Russell wrote:
Good lord, it doesn't need making harder!

:hat:

is the name of my sex tape


Your sex tape is called :hat:?

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Thu May 21, 2015 20:28 
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Cras wrote:
Mr Russell wrote:
sdg wrote:
Mr Russell wrote:
Good lord, it doesn't need making harder!

:hat:

is the name of my sex tape


Your sex tape is called :hat:?

Fuck yeah!

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed May 27, 2015 20:45 
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Another new game, Cosmic Encounter!

This review here makes it sound amazing. Playing on Saturday, can't wait!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 01, 2015 8:57 
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Cosmic is incredible. I really hate how little I get to play it.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 01, 2015 9:45 
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We played it this weekend and it was amazing. Had five players and the first game was a learning game, although in fairness it is actually a very simple game to learn. Everyone then asked if we could have another game straight after, so we did. Will definitely try and get some more games of it I the coming weeks so as I can justify buying an expansion :D Even right out the box though, the variety is excellent.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 01, 2015 9:59 
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Glad you like it!

I've bought almost all the expansions. I've played it maybe 6 times. I still consider that a worthwhile investment. Especially as I had to hunt for a good couple of years to get my first copy (a truly dreadful Avalon version).

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Jun 07, 2015 21:25 
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If anyone is thinking about getting any board games, Amazon are doing £5 off games over £20 at the moment. Just enter GAMESFIVE at the checkout. You can use it to buy multiple games. I ordered two in two seperate transactions and got £5 off each one.
I highly recommend Sherlock Holmes Consulting Detective, whic would only cost £22 with this offer. That's a great price! It's a great game for a couple to play, we like to work on a case together and it can easily fill an evening.
Five Tribes, Dead of Winter, Cosmic Encounter, Agricola and Takenoko are other favourites from our collection.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 08, 2015 9:29 
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That makes the Aliens game £43.

HRRRRRN.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 08, 2015 10:03 
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I bought Concept on Thursday just before this offer started. On Saturday, I bought Escape:Curse of the Temple and Camel Up for my sister in laws birthday.
I wonder how long I can resist buying myself another game...?


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 08, 2015 10:04 
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Thanks for the tip. Treated myself to the India map for 'Ticket to Ride'.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 08, 2015 10:08 
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Kern wrote:
Thanks for the tip. Treated myself to the India map for 'Ticket to Ride'.

Arghhh...must...resist...


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 08, 2015 10:13 
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sdg wrote:
Kern wrote:
Thanks for the tip. Treated myself to the India map for 'Ticket to Ride'.

Arghhh...must...resist...


;)

You keep on giving me bad ideas too.

What's 'Dead of Winter' like for repeated plays? I saw it on 'Tabletop' (a show I still can't decide if I like or not - much depends on the game itself and the guests they've got on) and it looked really interesting.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 08, 2015 10:33 
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Kern wrote:
sdg wrote:
Kern wrote:
Thanks for the tip. Treated myself to the India map for 'Ticket to Ride'.

Arghhh...must...resist...


;)

You keep on giving me bad ideas too.

What's 'Dead of Winter' like for repeated plays? I saw it on 'Tabletop' (a show I still can't decide if I like or not - much depends on the game itself and the guests they've got on) and it looked really interesting.

It's been great so far. The tension of the hidden betrayal role is incredible, you find yourself suspecting everyone and questioning every move. Since everyone has a hidden objective then obviously everyone at times does something you don't understand and then resources are so tight that you have to sometimes just put your faith in someone. We've really enjoyed it and it's deserving of all the praise it has received. We played a great game one night with Cookie from here. At one point, we were all convinced he was the betrayer. When it came time to reveal the contributions to the crisis deck, he was the only one who had contributed so we were all practically high fiving each other that he was totally trapped and his deceit would be obvious. We turned over the three cards he'd put in and our faces dropped as one by one, they were all revealed to be exactly what we needed. He just looked at us slightly smugly with a hint of annoyance that we hadn't trusted him. By the next round, we were a mess and started trying to vote to exile people all over the place. It was great :D

As far as tabletop goes, I think sometimes it can be a bit meh but I like it for the fact it makes an attempt at being entertaining and gives you an opportunity to see how the gameplay works. It certainly encourages me to buy lots of games :) I got Five Tribes and Concept recently off the back of tabletop episodes and enjoy both of them!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 08, 2015 22:54 
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https://www.kickstarter.com/projects/co ... ack-plague
The new Zombicide has just launched on kickstarter and in less than a day has blasted through all stretch goals announced so far and raised 3/4 million. I've been waiting for the kickstarter to launch but hadn't 100% decided i'd back it then I saw the new player boards and was sold. I love Zombicide anyway so that's fine. (I can't believe I talked myself out of spending £20 on a ticket to ride expansion earlier only to drop $150 on this. But look at those custom black dice! And the special tiles! And the plastic player boards! And all the minis!)


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Tue Jun 09, 2015 9:56 
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sdg wrote:
https://www.kickstarter.com/projects/coolminiornot/zombicide-black-plague
The new Zombicide has just launched on kickstarter and in less than a day has blasted through all stretch goals announced so far and raised 3/4 million. I've been waiting for the kickstarter to launch but hadn't 100% decided i'd back it then I saw the new player boards and was sold. I love Zombicide anyway so that's fine. (I can't believe I talked myself out of spending £20 on a ticket to ride expansion earlier only to drop $150 on this. But look at those custom black dice! And the special tiles! And the plastic player boards! And all the minis!)

Over a million in less than 24 hours. That's ridiculous.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jun 10, 2015 8:51 
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Was looking again at 'Dead of Winter' on a rainforesty-site, and my finger slipped. Oops :)


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Wed Jun 10, 2015 9:51 
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Kern wrote:
Was looking again at 'Dead of Winter' on a rainforesty-site, and my finger slipped. Oops :)

Yay! Let me know how you get on, I love it!


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Jun 20, 2015 17:48 
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Grim... wrote:
Star Realms is a good deckbuilding game, and there's a mobile game version of it now, of which a good chunk is free.

You can get it on iOS and Android, and if you pay the £2 to unlock the whole thing, my username is Grimddd.

I challenge thee to ye olde duel. My username is possibly krazywookie but who can tell?


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Jun 20, 2015 18:27 
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We bought the Sherlick a Holmes game on Gilly's recommendation. Haven't played yet but looking forwards to sleuthing

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sat Jun 20, 2015 20:55 
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Joan's bought that last week. We've only played one case so far, but it took a couple of evenings.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Jun 21, 2015 8:41 
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Back in Wales for the weekend so did some board gaming. Played Forbidden Island with my sister and brother-in-law; we smashed it to pieces. Bought King Of New York and had our first game of that with The Egg and Mrs The Eg; thought that was great. Then played a round of Forbidden Island with TE and MTE but lost it on (quite literally) a single card turn – we pretended it hadn't happened and played the game out to victory to check. That game is cruel, although far less brutal than Pandemic.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Jun 21, 2015 9:49 
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We bought Forbidden Island when we were in York for my birthday. Played it that night and a couple of times a week since. I think it's helped us get to grip with the process of Pandemic quicker. But I'm enjoying both.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Sun Jun 21, 2015 10:19 
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Are we missing something with Pandemic? We only lost our first game because we ran out player cards the turn before we would have cured the last disease and even though some unfortunate card turns sent our outbreak counter straight up to 5, we still won the second game comfortably enough.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 8:06 
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Joans wrote:
Are we missing something with Pandemic? We only lost our first game because we ran out player cards the turn before we would have cured the last disease and even though some unfortunate card turns sent our outbreak counter straight up to 5, we still won the second game comfortably enough.

That does sound unusual, might be worth having another read through of the rules to make sure you aren't missing something. How many epidemic cards are you putting in the deck and are you shuffling them in at regular intervals? Are you preparing the board first with diseases in cities before you start and then putting those city cards in the discard pile? Are you shuffling that discard pile and then putting it back on top of the draw pile when each epidemic card is drawn (rather than shuffling the discard pile into the main deck. So as you are constantly infecting the same cities.) Based on my experience, the first few times you play it is difficult to avoid outbreaks that chain and quickly go out of control.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 8:16 
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Mimi wrote:
We bought the Sherlick a Holmes game on Gilly's recommendation. Haven't played yet but looking forwards to sleuthing

Cool, let me know how you get on with it! I love it :)

Goddess Jasmine wrote:
Joan's bought that last week. We've only played one case so far, but it took a couple of evenings.


Did you like it? How did you do with the case? We didn't come close to Sherlocks score but we got all the questions right, mainly I think because by the time we decided we'd solved it we'd basically followed every lead :D

Doctor Glyndwr wrote:
Back in Wales for the weekend so did some board gaming. Played Forbidden Island with my sister and brother-in-law; we smashed it to pieces. Bought King Of New York and had our first game of that with The Egg and Mrs The Eg; thought that was great. Then played a round of Forbidden Island with TE and MTE but lost it on (quite literally) a single card turn – we pretended it hadn't happened and played the game out to victory to check. That game is cruel, although far less brutal than Pandemic.

I've not played Forbidden Island but I watched the tabletop episode with Forbidden Desert on it and it looks cool. It's on my wishlist and it seems to be great value for money as well. I've played King of Tokyo and enjoyed it, do you know if King of New York is the same?

For Discworld fans, there is a game out called Discworld Ankh Morpork that is rated 7.2/10 on bgg and receives lots of great reviews. Since Sir Terry's death, the publisher hasn't been able to renew the licence and so the game is going to go out of print. It may be renewed at a later date but currently, the copies available to buy right now may be the last. It was on my wishlist so I was really disappointed to hear this and then this weekend I was gifted a copy! If you fancy one for yourself, it available at amazon here for £75(!) because stock is starting to run low. It's also available at Waterstones for £29.99 and apparently they are experiencing a bit of a run on it as people find out it's going out of print so if you like the sound of it, it may be worth picking up. I've not played it yet so can't offer my opinion but as far as I know, it's a hidden role area control game and plays well with 2, 3 or 4 players.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 9:11 
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Finally beat 'Pandemic' on 5 epidemic cards last week. Now to do it on 6.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 9:39 
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Re: Sherlock Holmes - I totally messed it up.

First case spoilers:
ZOMG Spoiler! Click here to view!
We'd followed a few leads, checked out the articles about the arms fair and the shooting competition in the paper, went to the society gossip guy, and I decided that Count Von Schulenberg was the baddie because Allen was having an affair with the Countess. It was only when it was revealed to be Lord Ragland that I realised we hadn't even been to interview him.

Reading some of the other leads afterwards it would have been obvious why the invoices in his desk were suddenly all paid if we'd looked into his financial affairs a bit closer, and we also totally didn't pick up about the Spaniards Inn, instead of looking for a Spaniard, so I sent us after Hector del Guerra who basically gave us a three and a half hour time window during the murder when the Count was unaccounted for.

Total score: 5 points.

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 10:08 
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Mr Russell wrote:
Re: Sherlock Holmes - I totally messed it up.

First case spoilers:
ZOMG Spoiler! Click here to view!
We'd followed a few leads, checked out the articles about the arms fair and the shooting competition in the paper, went to the society gossip guy, and I decided that Count Von Schulenberg was the baddie because Allen was having an affair with the Countess. It was only when it was revealed to be Lord Ragland that I realised we hadn't even been to interview him.

Reading some of the other leads afterwards it would have been obvious why the invoices in his desk were suddenly all paid if we'd looked into his financial affairs a bit closer, and we also totally didn't pick up about the Spaniards Inn, instead of looking for a Spaniard, so I sent us after Hector del Guerra who basically gave us a three and a half hour time window during the murder when the Count was unaccounted for.

Total score: 5 points.

ZOMG Spoiler! Click here to view!
We decided right at the start that we wanted to go to either the factory or office, I forget which but it was the one that wasn't listed in the directory. I scanned the map and couldn't see the street address so we went off down another route of leads. I think at some point or another we suspected everyone and we even made the link with the advertisement in the newspaper for the reward for a missing earring but it wasn't until near the end when I still felt like we should have been able to visit the street address and I finally found the street name on the map. We went there and got the answers we needed to clear up the last of it. I think if we'd went there first we'd have solved it quicker but at the same time, we had a great time doing it and I'm looking forward to playing another one :)


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 10:53 
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sdg wrote:
I've not played Forbidden Island but I watched the tabletop episode with Forbidden Desert on it and it looks cool. It's on my wishlist and it seems to be great value for money as well. I've played King of Tokyo and enjoyed it, do you know if King of New York is the same?

Caveat: I've not played KoT, and only played KoNY once. But I read a few reviews before choosing the latter.

KoNY has some extra game mechanics over and above KoT, and these add strategic depth:

1) Smashing buildings now creates military units, who can attack monsters in the same map place as they are based on a new symbol on the dice.
2) The map now has half a dozen places and you can move around to find more buildings to trash or avoid the military.
3) There's a new "Fame" dice symbol; if you roll three of those, you become the "superstar", and from then on every one you roll gives you a free victory point until someone else rolls three "fame" symbols.
4) The longer you stay in Manhattan (the equivalent to Tokyo), the more points you earn each turn, so it rewards careful hoarding of healing cards so you can try and maximise your stay in the hot seat.

My understanding is that KoT is vulnerable to slightly cheesy tactics where you just keep rolling for maximum victory points, and KoNY doesn't have this -- choosing what to re-roll is really hard most of the time.

This does change the character of the game a little bit, from a 30 minute knockabout fun to something a bit more thoughtful (although still pretty lightweight mechnically.) That's more to my tastes though.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 11:29 
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Doctor Glyndwr wrote:
sdg wrote:
I've not played Forbidden Island but I watched the tabletop episode with Forbidden Desert on it and it looks cool. It's on my wishlist and it seems to be great value for money as well. I've played King of Tokyo and enjoyed it, do you know if King of New York is the same?

Caveat: I've not played KoT, and only played KoNY once. But I read a few reviews before choosing the latter.

KoNY has some extra game mechanics over and above KoT, and these add strategic depth:

1) Smashing buildings now creates military units, who can attack monsters in the same map place as they are based on a new symbol on the dice.
2) The map now has half a dozen places and you can move around to find more buildings to trash or avoid the military.
3) There's a new "Fame" dice symbol; if you roll three of those, you become the "superstar", and from then on every one you roll gives you a free victory point until someone else rolls three "fame" symbols.
4) The longer you stay in Manhattan (the equivalent to Tokyo), the more points you earn each turn, so it rewards careful hoarding of healing cards so you can try and maximise your stay in the hot seat.

My understanding is that KoT is vulnerable to slightly cheesy tactics where you just keep rolling for maximum victory points, and KoNY doesn't have this -- choosing what to re-roll is really hard most of the time.

This does change the character of the game a little bit, from a 30 minute knockabout fun to something a bit more thoughtful (although still pretty lightweight mechnically.) That's more to my tastes though.

That sounds like some good changes because King of Tokyo, while fun and a good filler, does feel very chance based.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 11:52 
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Sorry for just jumping right into this thread, but what is this Sherlock Holmes game you mentioned above?

Also, I love Table Top. Maybe just because I almost never get to play any games myself.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 11:57 
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lasermink wrote:
Sorry for just jumping right into this thread, but what is this Sherlock Holmes game you mentioned above?

Also, I love Table Top. Maybe just because I almost never get to play any games myself.


Sherlock Holmes Consulting Detective
http://www.amazon.co.uk/300/dp/29148498 ... +detective
https://boardgamegeek.com/boardgame/251 ... -detective

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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 13:23 
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sdg wrote:
Joans wrote:
Are we missing something with Pandemic? We only lost our first game because we ran out player cards the turn before we would have cured the last disease and even though some unfortunate card turns sent our outbreak counter straight up to 5, we still won the second game comfortably enough.

That does sound unusual, might be worth having another read through of the rules to make sure you aren't missing something. How many epidemic cards are you putting in the deck and are you shuffling them in at regular intervals? Are you preparing the board first with diseases in cities before you start and then putting those city cards in the discard pile? Are you shuffling that discard pile and then putting it back on top of the draw pile when each epidemic card is drawn (rather than shuffling the discard pile into the main deck. So as you are constantly infecting the same cities.) Based on my experience, the first few times you play it is difficult to avoid outbreaks that chain and quickly go out of control.

Pretty sure we're doing all of that. It did occur to me that with two players, unless the player deck is harshly ordered against you, or you're careless with what you discard, then it should be easy for one of the players to pick up 5 of any one colour, whereas with more players I bet a lot of turns are used up just trying to exchange cards.
We won another game last night, but there was only two cards left in the player deck, so if we'd had to coordinate any card exchanges it might have been a different story.


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 14:18 
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Joans wrote:
sdg wrote:
Joans wrote:
Are we missing something with Pandemic? We only lost our first game because we ran out player cards the turn before we would have cured the last disease and even though some unfortunate card turns sent our outbreak counter straight up to 5, we still won the second game comfortably enough.

That does sound unusual, might be worth having another read through of the rules to make sure you aren't missing something. How many epidemic cards are you putting in the deck and are you shuffling them in at regular intervals? Are you preparing the board first with diseases in cities before you start and then putting those city cards in the discard pile? Are you shuffling that discard pile and then putting it back on top of the draw pile when each epidemic card is drawn (rather than shuffling the discard pile into the main deck. So as you are constantly infecting the same cities.) Based on my experience, the first few times you play it is difficult to avoid outbreaks that chain and quickly go out of control.

Pretty sure we're doing all of that. It did occur to me that with two players, unless the player deck is harshly ordered against you, or you're careless with what you discard, then it should be easy for one of the players to pick up 5 of any one colour, whereas with more players I bet a lot of turns are used up just trying to exchange cards.
We won another game last night, but there was only two cards left in the player deck, so if we'd had to coordinate any card exchanges it might have been a different story.

Now that you say that I realise that I haven'yt ever played it with two players. I think I've always just assumed that it may be more difficult because you only have two player role abilities to help but I guess what you're saying could explain it! Have you tried making it more difficult with extra epidemic cards or are you already maxing out?


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 Post subject: Re: Boardgame Thread: Let's organise a beexordgame night.
PostPosted: Mon Jun 22, 2015 15:07 
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You have to be in the same city as the other player, and also in the city of the card you are trying to exchange unless you have some abilities to the contrary.

Perhaps that's why you're finding it so easy?

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