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 Post subject: Re: The Last Guardian
PostPosted: Fri Dec 09, 2016 20:04 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
7pm... not here.


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 Post subject: Re: The Last Guardian
PostPosted: Fri Dec 09, 2016 20:06 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
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Shit. Hope it arrives tomorrow, bud.

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 Post subject: Re: The Last Guardian
PostPosted: Fri Dec 09, 2016 21:13 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
Tracking information: In the bin


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 Post subject: Re: The Last Guardian
PostPosted: Fri Dec 09, 2016 21:16 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
And this is why we never ever ever pre-order...


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 Post subject: Re: The Last Guardian
PostPosted: Fri Dec 09, 2016 21:26 
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Lupine member

Joined: 27th Mar, 2008
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Location: Nottingham
Saturnalian wrote:
And this is why we never ever ever pre-order...

But you did anyway.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 0:19 
SupaMod
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"Praisebot"

Joined: 30th Mar, 2008
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I'm guessing you don't have Prime then? Whilst Amazon are pretty good at everything else, I don't think they're very good at getting games to you on day one.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 0:31 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
Also: In december.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 10:30 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
9.30am No sign. If it doesn't come today I'm going to Fuck Someone Up.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 10:53 
Best
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Board Mother

Joined: 6th Apr, 2008
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Location: Mount Olympus
What does the tracking say?

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GJ is right.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 11:17 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
"Ready for delivery"

That better mean an actual postman or woman currently has it in their van.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 12:03 
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Board Mother

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Saturnalian wrote:
"Ready for delivery"

That better mean an actual postman or woman currently has it in their van.

Sounds likely. :)

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Doctor Glyndwr wrote:
GJ is right.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 12:15 
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Lupine member

Joined: 27th Mar, 2008
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Location: Nottingham
I think "ready for delivery" means Amazon have it ready for Royal Mail to pick up


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 12:42 
SupaMod
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"Praisebot"

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Doesn't it mean that it's still on the shelf in the Amazon warehouse, ready for someone to pick it up, package it and initiate the delivery?


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 13:16 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
ITS ARRIVED!


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 13:21 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 15613
Location: Just Outside That London, England, Europe
So far:all the boxes. No game.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 13:30 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
He's finally home.


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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 14:27 
Awesome
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Yes

Joined: 6th Apr, 2008
Posts: 11594
I want regular updates on this.

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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 15:08 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
No spoilers.

Already the most charming game ever.



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 Post subject: Re: The Last Guardian
PostPosted: Sat Dec 10, 2016 18:56 
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Joined: 31st Mar, 2008
Posts: 1883
I'm a couple of hours in. So far it's everything I imagined and wanted, and watching Trico puts a smile on my face (I wish I had a dog). Not particularly tricky so far. The frame rate is fine, no problem with that at all. The camera can be a bit "retro".


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 Post subject: Re: The Last Guardian
PostPosted: Sun Dec 11, 2016 0:51 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
The camera is worse than Shadow of the Collosus and ICO combined though. The camera wants to control what you're looking at but doesn't do a good job of it at all and often just leaves you behind the scenery so you're wrestling control away from it constantly.

The controls are iffy too as you don't have a grip button so, much like the camera, the game wants you to grip Trico when you want to jump off him so you're wrestling with the controls to gain control of your character which, again, is exhausting. There's a button to let go but it's counter intuitive. I just wish they'd have stuck with SOTC method. Apparently there "was" a grip button months ago but the late change has hurt the experience.

And you also have to indirectly control of Trico to do what you want him to do. Now this is part of the experience and, for the most part, I don't mind this at all. You've just met this big bastard and while he's your mate he's not exactly domesticated. So you're wrestling with the commands to get Trico to do what you want and he's slow and sometimes what you think in your head is what you want him to do he's not always getting it first time or at all. The experience should be this alone but with the controls and camera to contend with it feels exhausting.

It's beautiful and despite complaints I've read about it looking like a PS3 game, it really doesn't. It looks fantastic and I seriously doubt that even with all the will in the world they could have got this running on a PS3. Trico is this massive moving platform. You just want to watch him and see what he's doing all the time. How he's interacting with the world, his tics, his mannerisms and so on. He's clearly the star of the show and the irritations in the mechanics really detract from what a fabulous thing he is as he moves about.

Oh and the orchestral score really is fabulously understated.
It's not exactly on par with the rousing tunes of SOTC but it does a terrific job and is a pleasure to listen to as it hums away in the background in certain moments.

I've not really noticed any of the frame rate issues mind. I noticed a drop at one point but only because I was looking for it but since I've just let myself enjoy the game I haven't had any technical complaints. Certainly not the PS2 SOTC style problems with frame rates (which I can't even remember now since my most recent memories are of the buttery smooth PS3 version)

So far so good though, but what a shame about the camera and controls, aye? Tch. At least it exists.

And it defaults to HDR on HDR compatible TVs which is awesome.


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 Post subject: Re: The Last Guardian
PostPosted: Sun Dec 11, 2016 1:22 
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Lupine member

Joined: 27th Mar, 2008
Posts: 49220
Location: Nottingham
Not as good as a pint of BFG - 4/10


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 Post subject: Re: The Last Guardian
PostPosted: Sun Dec 11, 2016 1:32 
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Rude Belittler

Joined: 30th Mar, 2008
Posts: 4293
It's the problem with janky games. Soulsborne games are generally janky. I generally tolerate them, because I enjoy what I get out of them. But they have jankyness. I didn't get on with Dark Souls 2, because it was more janky than DS1, and yet less enjoyable.

I don't think I'd get on with this.


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 Post subject: Re: The Last Guardian
PostPosted: Sun Dec 11, 2016 1:45 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
Pundabaya wrote:
It's the problem with janky games. Soulsborne games are generally janky. I generally tolerate them, because I enjoy what I get out of them. But they have jankyness. I didn't get on with Dark Souls 2, because it was more janky than DS1, and yet less enjoyable.

I don't think I'd get on with this.


Didn't you play Scholar of the First Sin? That was lovely and smooth and just awesome. I enjoyed my 2nd DS2 run through far far more on the PS4.


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 Post subject: Re: The Last Guardian
PostPosted: Sun Dec 11, 2016 11:07 
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Joined: 31st Mar, 2008
Posts: 1883
Saturnalian wrote:
The controls are iffy too as you don't have a grip button so, much like the camera, the game wants you to grip Trico when you want to jump off him so you're wrestling with the controls to gain control of your character which, again, is exhausting. There's a button to let go but it's counter intuitive. I just wish they'd have stuck with SOTC method. Apparently there "was" a grip button months ago but the late change has hurt the experience.

Yeah, having just played through SotC I am constantly getting tripped by this. Although I do remember trying to introduce a friend to SotC, and he just couldn't deal with the grip button at all, so it was possibly not a bad idea from that perspective. But they could at least have given us a choice.


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 Post subject: Re: The Last Guardian
PostPosted: Sun Dec 11, 2016 13:04 
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Joined: 31st Mar, 2008
Posts: 1883
And why can't we disable the control prompts? Why do they keep showing up throughout the game? They are really starting to annoy me and ruin the all important immersion factor. No doubt another last minute "improvement".


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 Post subject: Re: The Last Guardian
PostPosted: Sun Dec 11, 2016 13:47 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
Ah, I was going to complain about that but forgot.

I was looking in the menu to find the off button after an hour because they would shut the fuck up. But I've just got to a (rather ace) platforming section across a giant chasm and I've noticed they've disappeared for the time being.


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 Post subject: Re: The Last Guardian
PostPosted: Sun Dec 11, 2016 19:31 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
Nope, they're back. Ah well, one of several minor gripes.


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 Post subject: Re: The Last Guardian
PostPosted: Thu Dec 15, 2016 21:33 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
My first trophy - I watched Trico have a shit.


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 Post subject: Re: The Last Guardian
PostPosted: Thu Dec 15, 2016 22:12 
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Joined: 31st Mar, 2008
Posts: 1883
Satsuma wrote:
My first trophy - I watched Trico have a shit.

Me too! Except I didn't actually see it, he was in another room.


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 Post subject: Re: The Last Guardian
PostPosted: Thu Dec 15, 2016 23:34 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 10761
Fucking finished!

*blub*

:(


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