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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sat Apr 12, 2008 17:23 
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Paws for thought

Joined: 27th Mar, 2008
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Dimrill wrote:
Turn on your xbox then, a huge team game is in progress. Except for me, I'm off for a dhansak.


I have 0 people playing call of duty. I don't believe you.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sat Apr 12, 2008 18:04 
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Did it break up just before you came on? I signed off around 5pm or so I think, the game might have broken up after that. We were playing from about 12:30 on, between 4 and 9 of us. 'Twas awesome. Think I'm gonna get the map pack after payday.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sat Apr 12, 2008 18:22 
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Kinda Funny Lookin'

Joined: 30th Mar, 2008
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richardgaywood wrote:
Did it break up just before you came on? I signed off around 5pm or so I think, the game might have broken up after that. We were playing from about 12:30 on, between 4 and 9 of us. 'Twas awesome. Think I'm gonna get the map pack after payday.


Yes. That was splendid fun. The map pack is pretty good (Chinatown & Broadcast are excellent while Creek is a shitty sniper-thon...yes, I am rubbish at it)

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sat Apr 12, 2008 22:20 
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Skillmeister

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Come. Come to our CoDfest. Now. At Mark's house.

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sat Apr 12, 2008 23:54 
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Dimrill wrote:
Come. Come to our CoDfest. Now. At Mark's house.
Good god, peeking at live.xbox.com suggest you lot are still playing! Guess I'm some kind of shandy lightweight or something.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 0:11 
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Rude Belittler

Joined: 30th Mar, 2008
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I don't want to play bloody Ground War any more... It really fucks me off. Too many people for the maps, and 50% chance of fucking Domination... nah.

I accidentally quitted out of the party, and couldn't be arsed to go back in, instead being owned by Ikaruga for 10 minutes. Managed a 23 chain though! then fucked up at the boss. Gah.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 0:16 
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Pundabaya wrote:
I don't want to play bloody Ground War any more... It really fucks me off. Too many people for the maps, and 50% chance of fucking Domination... nah.
I quite like Domination -- see my notes elsewhere in the thread -- but I agree with the overcrowded thing. I guess we need to take it to private servers once we have more than 6 people. 4v4 is OK for team deathmatch, I think, and it might be a nice change of pace actually. With slightly more peaceful maps, you can spend a little more time planning and sneaking and less time respawning. I think it would place an emphasis on the teamwork aspect. Could be a good thing.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 1:13 
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lazy eye patch

Joined: 27th Mar, 2008
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Sorry lads, connection dropped, just come back up again. Bah :/

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 11:50 
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Sleepyhead

Joined: 30th Mar, 2008
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Thoroughly enjoyed the afternoon games yesterday. :)

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 14:02 
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Sleepyhead

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Some more good shooty fun this afternoon, including an epic Domination win at the last second on Ambush. I'm logging off now as I'm getting connection issues, and really should do some other things. I'll be back on at around 8pm.

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 17:19 
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UltraMod

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Grr, I didn't need to get addicted to this game at the moment. Knowing you're only so far away from your next rank makes you want to carry on, even when you can't see because of tiredness.

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 17:23 
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Skillmeister

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I'm only annoyed at it's quite buggy party system. That's twice when I've been hosting and it's effectively kicked me out.

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 17:30 
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Rude Belittler

Joined: 30th Mar, 2008
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That's it I'm never playing Ground War ever again. I'd rather play with a bunch of strangers. Holding down the right bumper is more fun.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 18:09 
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Song Wars 08/09 Champion

Joined: 30th Mar, 2008
Posts: 2320
Dimrill wrote:
I'm only annoyed at it's quite buggy party system. That's twice when I've been hosting and it's effectively kicked me out.


I got "dropped" for no apparent reason quite a few times.

Now I've ranked up just enough to get the N00bCannon of Shotgun Power, I'm actually starting to scrape a positive K/D ratio...woo!

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 18:23 
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lazy eye patch

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I find myself in the amusing position of loudly hating COD4 (though I'll prob go back to it now...), but absolutely loving the multiplayer experience.

Just wish that a) the helicopter fucked off sooner, and b) the maps were a bit bigger. Several times I've spawned, died, spawned, died, spawned, in mere seconds.

Other than that (and the spacky server/lobby issues), it's all peachy.

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Sun Apr 13, 2008 20:04 
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CUS wrote:
Just wish that ... the maps were a bit bigger. Several times I've spawned, died, spawned, died, spawned, in mere seconds.
I think this may be because we're playing Ground War a lot though. I don't think the maps are really big enough for 9v9. I agree with Pundy, we should consider more private games. Admittedly there is no XP but I think it'll be more fun.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Mon Apr 14, 2008 17:47 
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Skillmeister

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Location: Felelagedge Wedgebarge, The River Tib
Anyone fancy Frontlines tonight?

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Mon Apr 14, 2008 17:54 
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Time Out for Fun

Joined: 30th Mar, 2008
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*hand waving in the air like a call of duty 4 lacking jerk that doesnt care*


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Mon Apr 14, 2008 18:47 
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UltraMod

Joined: 27th Mar, 2008
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Location: California
Dimrill wrote:
Anyone fancy Frontlines tonight?


Yep, sure.

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Mon Apr 14, 2008 19:38 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27343
Location: Kidbrooke
Curiosity's CoD4 tips.

#1 - If you want to level up by gaining decent amounts of XP a match - play Headquarters. You only get 5 XP per kill instead of 10, but when your team captures one of the headquarters, you gain 5 XP every few seconds. Of course, if you die whilst holding the Headquarters you don't respawn until the enemy have destroyed the HQ, but you continue to gain 5 XP every few seconds. Also, since both teams are frantically trying to storm one particular position, you can get a lot of kills in the meantime. If you want to be tremendously sneaky, you can get to the HQ first, lob in some C4, go hide around and corner and then set the C4 off when the enemy arrives to capture it.

#2 - When learning the game, it is wise to use the Juggernaut perk. You will get yelled at by people on their seventh turn around the prestige modes, but, to be blunt, fuck them. It gives you a second chance against non-headshot sniper fire, and an advantage in a stand-up fight.

#3 - Use your grenades. If you're playing on Wet Work (the boat), Shipment (with the crates), or any other small level, it is a crime to die before using your grenades. Even if you have no idea where the enemy might be, pick what looks like a good spot, cook your grenade for a second or two and then lob it. You'll get a surprising amount of kills. Once you learn where people tend to hide on those levels, you'll get LOADS of kills in this fashion.

...more to follow, if anyone is interested...

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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Mon Apr 14, 2008 21:54 
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Rude Belittler

Joined: 30th Mar, 2008
Posts: 5016
My CoD4 tips:

Once you unlock Martyrdom, use it with short ranged weapons. You have to be close to the enemy anyway, which puts them in prime 'nade death range.

When sniping, take a shot, then move. Try to make sure your shots count.

When in doubt take Stopping Power. The more damage you do to the enemy, the better.

Don't be afraid of firing speculative shots into sniping positions.

.50cal fixed machine guns are the quickest way to take down helicopters.

Don't underestimate the UAV Jammer perk combined with a silenced weapon. I've been in the same room as several enemies, and they didn't know I was there, till I killed them all.

The easiest way of killing people: be where they don't expect you, even if it means running round the entire map.

Hardcore is a completely different game. Don't bother with Stopping Power or Double Tap. Your weapons are incredibly deadly without them. Oh, and never, ever take Martyrdom into a Hardcore Match. FF is On.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Mon Apr 14, 2008 22:25 
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Honey Boo Boo

Joined: 28th Mar, 2008
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For those who can bear to read a 360 FPS thread that ISN'T about Call of Duty 4, can I just say that the skill-ranking thing in Halo 3 appears to be total and utter bullshit.

I just played with Dimrill, myoptika and a random in a game of ranked Team Slayer. We lost by about five points, but I had perhaps the best game I've had of it, absolutely slaughtering the enemy team and accounting for over half our kills.

And yet, in spite of this, my skill ranking DROPPED from 13 to 12.

What the fuck?

Is it based on some ridiculous 'it all depends on whether your TEAM wins' calculation, or worse, like Call of Duty 3's kill/death ratio?


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Mon Apr 14, 2008 23:39 
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Rude Belittler

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Posts: 5016
Yeah, IIRC you can only lose ranking points if your team loses, no matter how well you did. Even if you got all but one kill of your team's tally, and your team loses by one point to an opposing team ten ranks above you, you still lose rank or break even at best.


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 Post subject: Re: Official BETEO Shoot-Each-Other-In-The-Face thread
PostPosted: Tue Apr 15, 2008 10:40 
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Sleepyhead

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MetalAngel wrote:
For those who can bear to read a 360 FPS thread that ISN'T about Call of Duty 4, can I just say that the skill-ranking thing in Halo 3 appears to be total and utter bullshit.

I just played with Dimrill, myoptika and a random in a game of ranked Team Slayer. We lost by about five points, but I had perhaps the best game I've had of it, absolutely slaughtering the enemy team and accounting for over half our kills.

And yet, in spite of this, my skill ranking DROPPED from 13 to 12.

What the fuck?

Is it based on some ridiculous 'it all depends on whether your TEAM wins' calculation, or worse, like Call of Duty 3's kill/death ratio?


It is based on how your team does, and then I think some slight amount on how you did within your team.

Though Kill/Death differential is always a better indicator than Kills. Going 14 - 2 is way more use to a team than 30-32.

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