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Beex stats: posts and active posters per day
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Author:  Cras [ Fri Feb 19, 2016 11:33 ]
Post subject:  Re: Beex stats: posts and active posters per day

Not using Firefox is a good first step to resolving most issues.

Author:  Grim... [ Fri Feb 19, 2016 11:33 ]
Post subject:  Re: Beex stats: posts and active posters per day

Imgur is actually pretty small (< 300KB, and that includes the images). Maybe the JS behind it is hard for a browser to parse, though.

Web browsing has become massively resource-hungry over the past few years, though.

Author:  MaliA [ Fri Feb 19, 2016 11:35 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
Modern coders are also efficient along different axes to the ones we used to care about. Games programmers of all eras are like mainframe programmers in the '60s: they have to optimise for speed, so at least some parts of the code base are to-the-metal. That results in clunky, awful, unmaintainable code. The rest of us put more effort into writing code that's robust against errors and maintainable in the long term, which includes "I can add all the features in v2 without it collapsing into a complete mess." This code is less efficient in speed and space, but CPUs and SSDs are usually cheap compared to engineer-hours (unless you operate at unusual scale.)


That's really interesting. Thank you. So, old code is more efficient for the job it does but has to be rewritten each time you want to add something to it, and modern code has to be considerably more complex due to the fast rate of change in its environment?

Author:  Cras [ Fri Feb 19, 2016 11:36 ]
Post subject:  Re: Beex stats: posts and active posters per day

It's not old versus new - it's what's more important to you out of speed, reliability, or extensibility.

Author:  Grim... [ Fri Feb 19, 2016 11:43 ]
Post subject:  Re: Beex stats: posts and active posters per day

I dunno - libraries and frameworks add a massive amount of weight to online projects, and people include them out of habit. And even worse, the lazy-ass "just do it with WordPress" approach that is become more and more common is even worse.

Author:  Bamba [ Fri Feb 19, 2016 11:47 ]
Post subject:  Re: Beex stats: posts and active posters per day

Cras wrote:
Not using Firefox is a good first step to resolving most issues.


Meh, I feel that's just giving a free pass to shite web development. I prefer the look and feel of FF vs Chrome, though admit I couldn't give you any concrete reasons to prefer one over the other. Well, except the fact that bookmark syncing works on FF here in the office but is somehow blocked on Chrome. Evil Inc doesn't really trust Chrome so the build we've got is hobbled in a few ways.

Author:  Doctor Glyndwr [ Fri Feb 19, 2016 11:57 ]
Post subject:  Re: Beex stats: posts and active posters per day

I think sometimes people lose sight of what modern web browsers and web sites are. It's not about rendering a simple markup language any more. They're loading multi-threaded applications that need to have memory allocations, process management, interrupts, I/O, and hundreds of other things. In other words, a modern web browser is most of the way to being an entire OS (literally true for ChromeOS, of course.)

Consider that you can have a dozen people open a Google doc, all editing it, with the changes synced in real time to the windows on everyone else's screen -- all happening within the web browser with sub-second latency. When I was a kid, that was science fiction even to happen on a full native app running across a LAN. Now we can do it within the browser with the backend in the cloud. Why? Because web browser are really sophisticated now, is why. And as they grew to subsume more and more desktop apps, so they've become the most complex and heavyweight app you run.

Author:  Grim... [ Fri Feb 19, 2016 12:01 ]
Post subject:  Re: Beex stats: posts and active posters per day

Also, they have to be FASTEST! No-one cares about reliability, not many people care about usability, and fewer still care about things that don't involve dispalying web pages.

FASTEST! MAKE MY INTERNET GO!

Author:  markg [ Fri Feb 19, 2016 12:06 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
I dunno - libraries and frameworks add a massive amount of weight to online projects, and people include them out of habit. And even worse, the lazy-ass "just do it with WordPress" approach that is become more and more common is even worse.

Wordpress is absolutely fine unless you let it get out of hand with massive plugins and stuff and then take no extra steps at all to try and make sure the pages load quickly. Having redesigned our site in it the page load times are well in line with the previous hand-coded version. It was also far quicker to do and easier to manage day to day. The lazy approach there would have been to just stick with what I knew.

Author:  Cras [ Fri Feb 19, 2016 12:07 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
Consider that you can have a dozen people open a Google doc, all editing it, with the changes synced in real time to the windows on everyone else's screen -- all happening within the web browser with sub-second latency. When I was a kid, that was science fiction even to happen on a full native app running across a LAN. Now we can do it within the browser with the backend in the cloud. Why? Because Chrome gives each tab 4Gb of RAM to play with!


;)

Author:  GazChap [ Fri Feb 19, 2016 12:08 ]
Post subject:  Re: Beex stats: posts and active posters per day

MaliA wrote:
Ah. Thank you. I can appreciate now why it took GazChap 6+ years to not get a functioning calendar here.

FeEx.

It really winds me up sometimes when clients come back to us and say that they've had someone do an "audit" of their website and it's too slow and has too much unnecessary JavaScript and CSS.

Yeah, sometimes we're not as optimal as we could be (more out of clients wanting things super-quick more than anything else) but often their old website was done badly using something like WordPress or (*shudder*) Joomla, with a smorgasbord of plugins shoved in with little thought, which basically means that the content of the page is about 5 lines near the bottom of the HTML, and the other 300 lines are a mess of inline JavaScript, CSS and a million different <script> elements loading external .js files.

Hnngngngngh.

Author:  Cras [ Fri Feb 19, 2016 12:08 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
I dunno - libraries and frameworks add a massive amount of weight to online projects, and people include them out of habit. And even worse, the lazy-ass "just do it with WordPress" approach that is become more and more common is even worse.


You're right, I should have added time to market to the list, too. Probably also price.

Author:  Doctor Glyndwr [ Fri Feb 19, 2016 12:16 ]
Post subject:  Re: Beex stats: posts and active posters per day

Cras wrote:
;)

Image

There's a reason my Chromebook has 16 GB of RAM.

Now that I think about it, it also has a 64 GB SSD, which is probably the lowest ratio of mass-storage-to-RAM on any device I've ever owned.

Author:  Doctor Glyndwr [ Fri Feb 19, 2016 12:22 ]
Post subject:  Re: Beex stats: posts and active posters per day

Cras wrote:
You're right, I should have added time to market to the list, too. Probably also price.
Time to market is huge for startups, who drive a disproportionate about of the conversation about tooling because they are more vocal and public about what they use.

Author:  Grim... [ Fri Feb 19, 2016 12:26 ]
Post subject:  Re: Beex stats: posts and active posters per day

markg wrote:
Grim... wrote:
I dunno - libraries and frameworks add a massive amount of weight to online projects, and people include them out of habit. And even worse, the lazy-ass "just do it with WordPress" approach that is become more and more common is even worse.

Wordpress is absolutely fine unless you let it get out of hand with massive plugins and stuff and then take no extra steps at all to try and make sure the pages load quickly.

It really isn't.

I totally agree that it's easier and faster to build something using it, but it throws in a load of stuff you're never going to need, and it certainly throws in stuff the end user doesn't care about.

Looking at the website you made (and I should stress that I'm not criticizing the site itself, I think it looks good) the front page comes in at 2MB. That's huge for a static website which (and I confess I've not looked that hard) isn't doing anything besides displaying stuff on the screen. Case in point - it has 4,509 unused CSS styles.

Again, I'm not saying that's not the best way to do things - budget, ease of use and time available made it the best choice. But it's certainly contributes to websites being so big.

Author:  markg [ Fri Feb 19, 2016 12:30 ]
Post subject:  Re: Beex stats: posts and active posters per day

Yeah but on the front page there's a Twitter feed, YouTube videos and loads of press release pictures, an average page comes in at 7-800kb and pages have an average load time of 1-2s.

Author:  markg [ Fri Feb 19, 2016 12:33 ]
Post subject:  Re: Beex stats: posts and active posters per day

Also that ignores any browser caching, in reality, after the first page most subsequent pages are a few tens of kb.

Author:  Bamba [ Fri Feb 19, 2016 12:33 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
I think sometimes people lose sight of what modern web browsers and web sites are. It's not about rendering a simple markup language any more. They're loading multi-threaded applications that need to have memory allocations, process management, interrupts, I/O, and hundreds of other things. In other words, a modern web browser is most of the way to being an entire OS (literally true for ChromeOS, of course.)

Consider that you can have a dozen people open a Google doc, all editing it, with the changes synced in real time to the windows on everyone else's screen -- all happening within the web browser with sub-second latency. When I was a kid, that was science fiction even to happen on a full native app running across a LAN. Now we can do it within the browser with the backend in the cloud. Why? Because web browser are really sophisticated now, is why. And as they grew to subsume more and more desktop apps, so they've become the most complex and heavyweight app you run.


I genuinely wouldn't complain if I only got performance issues in websites such as you describe. When a site that only exists to serve up a single medium res image can't do so without my browser choking then I think we've got a problem. And bearing in mind this is still happening on lots of sites despite the fact I've loads of custom Adblock filters setup to do stuff like fuck off all the bullshit social media widgets and whatnot that festoon most pages these days. I shudder to think what my experience would be look if it was also loading up all that utter, utter, utter shite.

Author:  Grim... [ Fri Feb 19, 2016 12:33 ]
Post subject:  Re: Beex stats: posts and active posters per day

I'm not saying it's slow (or bad*), I'm saying it's big.

And for a lot of people using the Internet, "big" = "slow".

* You'd have to pay me to tell you why that is ;)

Author:  Cras [ Fri Feb 19, 2016 12:35 ]
Post subject:  Re: Beex stats: posts and active posters per day

Bamba wrote:
Cras wrote:
Not using Firefox is a good first step to resolving most issues.


Meh, I feel that's just giving a free pass to shite web development.


Kinda. But at the same time you're giving a free pass to shite browser development. It's like driving a car with square wheels and complaining about the state of the roads.

Author:  Cras [ Fri Feb 19, 2016 12:35 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
And for a lot of people using the Internet, "big" = "slow"


:hat:

Author:  Grim... [ Fri Feb 19, 2016 12:38 ]
Post subject:  Re: Beex stats: posts and active posters per day

markg wrote:
Also that ignores any browser caching, in reality, after the first page most subsequent pages are a few tens of kb.

You can't cache script processing, though. I turned my cache on and hit up a random subpage, and it spent more than half a second on Scripting. Again, there was nothing on the page (beside the menu) that I could see that needed anything doing.

I'm going to stop now, because it looks like I'm having a go about your website, and I'm really not. I'm just saying that frameworks aren't efficient for the end user, and their popularity is a big reason as to why an average webpage is so big.

Author:  Doctor Glyndwr [ Fri Feb 19, 2016 12:43 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
I'm just saying that frameworks aren't efficient for the end user, and their popularity is a big reason as to why an average webpage is so big.

On the other hand, suppose you are going to use 25% of the goodness of one of the big frameworks. Not a crappy bedroom project, but something solidly engineered. You have a choice: use 100% of the framework, or write the 25% yourself. Do you reckon you can write the 25% sufficiently well, on your own, that it's faster than loading 100% of the framework? In the process, will you avoid all the tricky security problems the framework folks have thought about that you've never heard of? Will you be as fast to write patches when new security problems are discovered? When you come to write v2 which needs something in the framework, taking you from 25% to 40%, will it take you months to build out the home-grown version rather than days to integrate some framework call that does the heavy lifting?

There's more factors at play than you're admitting here.

Author:  MaliA [ Fri Feb 19, 2016 12:45 ]
Post subject:  Re: Beex stats: posts and active posters per day

Cras wrote:
Bamba wrote:
Cras wrote:
Not using Firefox is a good first step to resolving most issues.


Meh, I feel that's just giving a free pass to shite web development.


Kinda. But at the same time you're giving a free pass to shite browser development. It's like driving a car with square wheels and complaining about the state of the roads.


Heh. I was bitching like a sailor about the state of Bradford's road surfaces and then I found out the car had 2 snapped front coil springs.

Author:  Cras [ Fri Feb 19, 2016 12:46 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
Grim... wrote:
I'm just saying that frameworks aren't efficient for the end user, and their popularity is a big reason as to why an average webpage is so big.

On the other hand, suppose you are going to use 25% of the goodness of one of the big frameworks. Not a crappy bedroom project, but something solidly engineered. You have a choice: use 100% of the framework, or write the 25% yourself. Do you reckon you can write the 25% sufficiently well, on your own, that it's faster than loading 100% of the framework? In the process, will you avoid all the tricky security problems the framework folks have thought about that you've never heard of? Will you be as fast to write patches when new security problems are discovered? When you come to write v2 which needs something in the framework, taking you from 25% to 40%, will it take you months to build out the home-grown version rather than days to integrate some framework call that does the heavy lifting?

There's more factors at play than you're admitting here.


Not really. What he said is exactly right. Frameworks aren't efficient for the end user, and they contribute to the size of a webpage. Your objection is from the perspective of the site author - which is fine, but not really particularly relevant.

Author:  Grim... [ Fri Feb 19, 2016 12:48 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
Grim... wrote:
I'm just saying that frameworks aren't efficient for the end user, and their popularity is a big reason as to why an average webpage is so big.

On the other hand, suppose you are going to use 25% of the goodness of one of the big frameworks. Not a crappy bedroom project, but something solidly engineered. You have a choice: use 100% of the framework, or write the 25% yourself. Do you reckon you can write the 25% sufficiently well, on your own, that it's faster than loading 100% of the framework? In the process, will you avoid all the tricky security problems the framework folks have thought about that you've never heard of? Will you be as fast to write patches when new security problems are discovered? When you come to write v2 which needs something in the framework, taking you from 25% to 40%, will it take you months to build out the home-grown version rather than days to integrate some framework call that does the heavy lifting?

There's more factors at play than you're admitting here.

Oh, absolutely, but that's still all stuff that the end user couldn't care less about. I'm just saying all that shit be big.

(Also - yes ;) Also also - frameworks can cause as many problems as they solve, as I'm sure you've found out - mainly when you ask them to do something and they can't, so you have to add it yourself, then maintain it, etc, etc. Don't think I don't use them all the time, though. Libraries, too - I'm trying to wean myself off jQuery because it's fucking awful but I can't help myself)

Author:  Doctor Glyndwr [ Fri Feb 19, 2016 12:49 ]
Post subject:  Re: Beex stats: posts and active posters per day

Cras wrote:
Not really. What he said is exactly right. Frameworks aren't efficient for the end user, and they contribute to the size of a webpage. Your objection is from the perspective of the site author - which is fine, but not really particularly relevant.

End users care just as much about how long it takes to write features and security, albeit indirectly. ("Why can't I do X" and "what the fuck you lost my credit card details?")

I think Grim...'s argument is against shit frameworks, rather than frameworks in general. Maybe all JavaScript frameworks are shit. Certainly, hardly any of them appear to be old enough to credibly claim to have matured out of the half-baked-stuff-thrown-on-github stage.

Author:  Grim... [ Fri Feb 19, 2016 12:50 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
Cras wrote:
Not really. What he said is exactly right. Frameworks aren't efficient for the end user, and they contribute to the size of a webpage. Your objection is from the perspective of the site author - which is fine, but not really particularly relevant.

End users care just as much about how long it takes to write features and security, albeit indirectly.

I don't think they do. Remember that the end users aren't people like us :)

They might care about those things, but they don't give a fuck how you do them.

Author:  Mr Russell [ Fri Feb 19, 2016 12:51 ]
Post subject:  Re: Beex stats: posts and active posters per day

What's your take on a modular framework then, where you can strip out guff you don't need before downloading?

Author:  Grim... [ Fri Feb 19, 2016 12:52 ]
Post subject:  Re: Beex stats: posts and active posters per day

Mr Russell wrote:
What's your take on a modular framework then, where you can strip out guff you don't need before downloading?

The same, I guess, but not as bad.

Mind you, who doesn't just tick everything?

Author:  Cras [ Fri Feb 19, 2016 12:53 ]
Post subject:  Re: Beex stats: posts and active posters per day

Mr Russell wrote:
What's your take on a modular framework then, where you can strip out guff you don't need before downloading?


Definitely better. But how many devs do strip out the guff? How many know to, especially when they're using a third party component that utilises that framework?

Author:  Mr Russell [ Fri Feb 19, 2016 12:54 ]
Post subject:  Re: Beex stats: posts and active posters per day

Also relatedly Grim..., what did you use to detect the unused css styles?

Author:  Doctor Glyndwr [ Fri Feb 19, 2016 12:54 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
I don't think they do. Remember that the end users aren't people like us :)

They might care about those things, but they don't give a fuck how you do them.

I added more in an edit.

Quote:
("Why can't I do X" and "what the fuck you lost my credit card details?")

Author:  Grim... [ Fri Feb 19, 2016 13:00 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
Grim... wrote:
I don't think they do. Remember that the end users aren't people like us :)

They might care about those things, but they don't give a fuck how you do them.

I added more in an edit.

Quote:
("Why can't I do X" and "what the fuck you lost my credit card details?")

They still don't care how those things are done, though.

Author:  Cras [ Fri Feb 19, 2016 13:00 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
Cras wrote:
Not really. What he said is exactly right. Frameworks aren't efficient for the end user, and they contribute to the size of a webpage. Your objection is from the perspective of the site author - which is fine, but not really particularly relevant.

End users care just as much about how long it takes to write features and security, albeit indirectly. ("Why can't I do X" and "what the fuck you lost my credit card details?")

I think Grim...'s argument is against shit frameworks, rather than frameworks in general. Maybe all JavaScript frameworks are shit. Certainly, hardly any of them appear to be old enough to credibly claim to have matured out of the half-baked-stuff-thrown-on-github stage.


I don't think it's about shit frameworks. It's about making the right choices.

Take the earlier example of Wordpress (like Grim..., I'm not dissing Wordpress or Wordpress sites - but it's an example of a tool that without competent oversight, is a bloat monster). You can use Wordpress to throw together a highly functional, good looking site in not much time. But if the dev is only looking to do that, and doesn't have the skills/experience/time/budget to get strong performance out of it, chances are it will be loaded with a load of unnecessary guff that hits performance. And there's a lot of devs out there whose prime driver is time to market, and nothing else.

Author:  Grim... [ Fri Feb 19, 2016 13:04 ]
Post subject:  Re: Beex stats: posts and active posters per day

Mr Russell wrote:
Also relatedly Grim..., what did you use to detect the unused css styles?

A mess of JavaScript that I bunged into the console.

There's almost certainly plugins that can do the same thing, though.

Author:  Grim... [ Fri Feb 19, 2016 13:05 ]
Post subject:  Re: Beex stats: posts and active posters per day

Here's one:
https://chrome.google.com/webstore/deta ... ikfgnngeik

[edit] Oh, 2 stars out of 5. Maybe not that one, then.

Author:  Grim... [ Fri Feb 19, 2016 13:07 ]
Post subject:  Re: Beex stats: posts and active posters per day

Obviously having the one argument isn't enough, so I'm also going to say that Bootstrap is the fucking Devil, for pretty much the exact same reasons.

Author:  Mr Russell [ Fri Feb 19, 2016 13:10 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
Mr Russell wrote:
Also relatedly Grim..., what did you use to detect the unused css styles?

A mess of JavaScript that I bunged into the console.

There's almost certainly plugins that can do the same thing, though.

Oh ok, fair enough. I use the browser link and web essentials if I'm doing it in Visual Studio for a site, but didn't know of anything that could do it for a published site.

Author:  Grim... [ Fri Feb 19, 2016 13:11 ]
Post subject:  Re: Beex stats: posts and active posters per day

Turns out the Chrome Audit tab does it, too (this page has 87).

If you're interested in performance, I highly recommend getting to grips with Chrome's Timeline and Profiling capabilities, which are complicated but astoundingly powerful.

Author:  Mr Russell [ Fri Feb 19, 2016 13:44 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
Turns out the Chrome Audit tab does it, too (this page has 87).

If you're interested in performance, I highly recommend getting to grips with Chrome's Timeline and Profiling capabilities, which are complicated but astoundingly powerful.


I've seen the Chrome audit tab, but it only does the current page, which means you have to cross reference every page on the site to find that rule that's only used in one popup three screens deep or something.

Just had a look at the timeline tab. It's a bit like the yslow type analysis, I like it - cheers.

Author:  Grim... [ Fri Feb 19, 2016 13:51 ]
Post subject:  Re: Beex stats: posts and active posters per day

Mr Russell wrote:
I've seen the Chrome audit tab, but it only does the current page, which means you have to cross reference every page on the site to find that rule that's only used in one popup three screens deep or something.

Ah yes, you would indeed. Take a look at this: https://addyosmani.com/blog/removing-unused-css/

Author:  Mr Russell [ Fri Feb 19, 2016 14:02 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
Mr Russell wrote:
I've seen the Chrome audit tab, but it only does the current page, which means you have to cross reference every page on the site to find that rule that's only used in one popup three screens deep or something.

Ah yes, you would indeed. Take a look at this: https://addyosmani.com/blog/removing-unused-css/


They all look to be ones where you have access to the code that controls the site of course. I'm happy with my solution for that*, I just didn't know if you had something whizzy for doing other people's sites. Thanks for the links though, and especially the chrome stuff. Chrome has a lot of nifty stuff built in, and I find myself using it more and more recently.

*Web essentials in Visual Studio in case you missed my earlier post.

Author:  Doctor Glyndwr [ Fri Feb 19, 2016 14:16 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
Obviously having the one argument isn't enough, so I'm also going to say that Bootstrap is the fucking Devil, for pretty much the exact same reasons.

Of course it is, it's written in JavaScript. If you lie down with dogs, you get up with fleas.

Author:  Grim... [ Fri Feb 19, 2016 14:40 ]
Post subject:  Re: Beex stats: posts and active posters per day

Mr Russell wrote:
They all look to be ones where you have access to the code that controls the site of course. I'm happy with my solution for that*, I just didn't know if you had something whizzy for doing other people's sites.

I'd need access to their code if I wanted to do anything to them, so nope, that's all I have :)

Author:  Grim... [ Fri Feb 19, 2016 14:42 ]
Post subject:  Re: Beex stats: posts and active posters per day

Doctor Glyndwr wrote:
Grim... wrote:
Obviously having the one argument isn't enough, so I'm also going to say that Bootstrap is the fucking Devil, for pretty much the exact same reasons.

Of course it is, it's written in JavaScript. If you lie down with dogs, you get up with fleas.

Bootstrap isn't written in JavaScript. It uses it, like it uses CSS (yes, I know, SCSS really) and HTML.

That reminds me: Web folk - if you've not got to grips with SCSS then get started now and thank me in a couple of hours when you realise how great it is.

Author:  Grim... [ Mon Apr 25, 2016 9:34 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
Very soon (if not already) the average size of a single web page will be bigger than the install image for Doom.

Turns out "very soon" is roughly now.

http://www.theregister.co.uk/2016/04/22 ... g_as_doom/

Author:  Doctor Glyndwr [ Mon Apr 25, 2016 10:31 ]
Post subject:  Re: Beex stats: posts and active posters per day

Grim... wrote:
Grim... wrote:
Very soon (if not already) the average size of a single web page will be bigger than the install image for Doom.

Turns out "very soon" is roughly now.

http://www.theregister.co.uk/2016/04/22 ... g_as_doom/

Only the shareware version, though.

Author:  Mr Russell [ Wed Sep 21, 2016 11:27 ]
Post subject:  Re: Beex stats: posts and active posters per day

Attachment:
activeposters.png

Top 50 posters once you remove anyone who hasn't visited this year.

Author:  Joans [ Wed Sep 21, 2016 11:30 ]
Post subject:  Re: Beex stats: posts and active posters per day

I need to up my game.

And post more.

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