Edit -- I'm adding a quick reference list of major titles release dates here, sourced from
Eurogamer:
2nd Oct - FIFA 09
16th Oct - Saints Row 2
23rd Oct - Fable 2 / Far Cry 2
24th Oct - Dead Space
31st Oct - Fallout 3 / Valkyria Chronicles / PES 2009
3rd Nov - LittleBigPlanet
4th Nov - GTI Club+
7th Nov - Gears of War 2 / MotorStorm Pacific Rift
14th Nov - Banjo-Kazooie / Mirror's Edge / COD5 Word Woofare / Rock Band 2 (solus)
19th Nov - New Xbox Experience
21st Nov - Left4Dead / MK vs DC, NFS: Undercover, Tomb Raider Underworld
5th Dec - Animal Crossing
"early Dec" - Rock Band 2 instruments
Mid-Nov (allegedly): Guitar Hero: World Tour
Old content follows:
Eurogamer have today reviewed LittleBigPlanet (9/10) and Dead Space (7/10). Looks like the winter games rush is upon us!
LBP:
Quote:
The promise that anyone could create something simple and fun and personal with LittleBigPlanet hasn't come true. In a way, it's the opposite of Spore, which makes it easy and fun for every single player to have creative input, but doesn't let any of them change the fabric of the game. LittleBigPlanet lets them run wild, with unprecedented results, but it locks the majority out of the creative process, because it's time-consuming and simply not very enjoyable.
We hoped it could do both those things. That it doesn't isn't the let-down it might have been, thanks to the untamed community of brilliant nutjobs that's already out there, appending their DIY masterpieces to this beautiful, mildly flawed, magnificently multiplayer platform game. We salute them, we salute Media Molecule for making it possible for them, and we salute Sony for its total commitment to this brave, hare-brained project.
But mostly, we're just happy to see a flagship game for a modern system that's about running from left to right and jumping over things. New ideas are great, great old ideas are better, and LittleBigPlanet has both: it's the future and the past of videogames, rolled into one.
Dead Space:
Quote:
None of these criticisms will detract from your enjoyment, provided all you want from a game is the opportunity to repeatedly turn evil monsters into red mush in gorgeous HD detail. Dead Space easily delivers on that promise, but fails to turn its polished production values into something truly memorable over the long haul.
Good, I can take Dead Space off my Maybe To Buy list.