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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 5:27 pm 
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Hommage Frais

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Zardoz wrote:
Dimrill wrote:
I appear to have just ordered the PC version.

Why?


Achievements and mods.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 5:29 pm 
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Unbent slinky

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Did you have it for 360? Does it have different acheezoz?

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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 5:30 pm 
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Hommage Frais

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Of course I have it for the 360. Same achievements, but they count again.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 5:32 pm 
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Unbent slinky

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You. Fucking. Whore.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 5:33 pm 
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Hommage Frais

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Yep. *dusts jacket*

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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 5:35 pm 
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I want the 'More Where That Came From' mod. Not to 'mod' Fallout 3, but to add to my iTunes playlist.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 8:31 pm 
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Here it comes...

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Dimrill wrote:
Zardoz wrote:
Dimrill wrote:
I appear to have just ordered the PC version.

Why?


Achievements and mods.


*applauds*

Anything by Pucemoose (an evening with Mr Manchester is sublime) and the Russki Vault 74 mod. The latter is very darn good.

http://www.fallout3nexus.com/

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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 8:33 pm 
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Hommage Frais

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I shall be very much interesterated in such things once I max it out. Again.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Tue Jan 12, 2010 8:33 pm 
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I reakon about a week or two should see you right. It's amazing just how quickly you can hammer through it all a second time.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Sun Jan 17, 2010 3:38 pm 
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Dim you're a bad influence :D

I did start a second playthrough before but moved hard drives and lost the save. So I simply went back to my main one and played some more mods. Yesterday though I decided to start again and did so using my character name Amber.

Firstly I didn't put two and two together that you could pickpocket the Overseer and take the key without actually killing him. This has really changed some things. When I nuked Megaton before Moira did not come back. Now I know that it was because I had not activated the survivial guide quest with her. This time she was hanging around the entrance of what was Megaton and the game has really changed.

So it feels like a whole new experience :)

I'm just on the GNR quest and I have all the genuine DLC installed with no mods. This could take a while but with the pickpocket on the overseer people are completely different to me. Odd.

The flurry of games being released has stopped for now which is why I decided to go back to it. TBH none of them really grabbed me and I completed Crayon Physics and doubt I will return to it. So Fallout 3 sessions are afoot !

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 Post subject: Re: Fallout 3 discussion
New postPosted: Sun Jan 17, 2010 5:35 pm 
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Did you activate the bomb on both of your playthroughs then JC? You should try a good playthrough where you don't destroy Megaton and have it to use as a safe haven. I might play again as a baddy but I don't know if I'd manage, I always choose the good options in every game I play!

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 Post subject: Re: Fallout 3 discussion
New postPosted: Sun Jan 17, 2010 6:59 pm 
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Kinda Funny Lookin'

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superdupergill wrote:
Did you activate the bomb on both of your playthroughs then JC? You should try a good playthrough where you don't destroy Megaton and have it to use as a safe haven. I might play again as a baddy but I don't know if I'd manage, I always choose the good options in every game I play!


It's a much harder game when playing it as a baddy.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Sun Jan 17, 2010 8:26 pm 
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WHO IS NUMBER ONE?

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superdupergill wrote:
Did you activate the bomb on both of your playthroughs then JC? You should try a good playthrough where you don't destroy Megaton and have it to use as a safe haven. I might play again as a baddy but I don't know if I'd manage, I always choose the good options in every game I play!


:this:

I deactivated the bomb. I also go round fixing pipework and collecting scrap metal for virtually no reward, just as I surely would in real life. On the other hand, I just picked up a "sadist" leather outfit from a raider that I had to shoot (at the Superduper Mart!), and have dressed my blond girl character in that, after which people in Megaton seem a little more chary about talking to me. Oh well, their loss ;)

I'm getting the impression this is a ridiculously huge game which I will never "complete" though.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Sun Jan 17, 2010 9:00 pm 
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After 150 hours of play (admittedly, I walked EVERYWHERE and never used fast travel) there is still oodles I never did.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 4:03 am 
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Here it comes...

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superdupergill wrote:
Did you activate the bomb on both of your playthroughs then JC? You should try a good playthrough where you don't destroy Megaton and have it to use as a safe haven. I might play again as a baddy but I don't know if I'd manage, I always choose the good options in every game I play!


The first time around I lived in Megaton but I was a right bastard. I stole everything I could get my hands on. Living in Megaton is the pits though and I really wanted to live in Tenpenny this time.

Other than destroying Megaton I have not done anything else bad. Being good is far harder because you cannot steal anything and ammo is in short supply. This means that you have to complete quests and pay for it.

First time around I completed every quest the game had to offer and all of it's DLC. 230 hours or so IIRC. I will do it all again as I can now do it far faster. What does help of course is knowing what to do and when instead of aimlessly walking around. For example Reilly's Rangers. Do that too late and you lose out on thousands of caps so I literally did it as soon as I was ready (had decent armour, damage and weapons). That way I have 90% of the map locations to sell to her and it's far easier loading up the Geomapper.

My karma is on good (mercenary) because of that quest as well as sorting out Bryan of Grayditch and others. Also this time around I know what mistakes not to make (IE don't start throwing frag grenades and mines at the guardian ants because you will accidentally kill the queen) and I have seen the consequences of letting the ghouls take over Tenpenny (the place goes to hell in a hand bag) so I decided to kill those ghouls. Oddly it didn't earn me any bad karma, I guess because it was a quest but I didn't steal any of their stuff (as hard as it was) because stealing fucks your karma big time.

So yeah, this time I am expecting the game to be a lot smoother going and will get it done far faster than before. :)

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 4:11 am 
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Here it comes...

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kalmar wrote:
superdupergill wrote:
Did you activate the bomb on both of your playthroughs then JC? You should try a good playthrough where you don't destroy Megaton and have it to use as a safe haven. I might play again as a baddy but I don't know if I'd manage, I always choose the good options in every game I play!


:this:

I deactivated the bomb. I also go round fixing pipework and collecting scrap metal for virtually no reward, just as I surely would in real life. On the other hand, I just picked up a "sadist" leather outfit from a raider that I had to shoot (at the Superduper Mart!), and have dressed my blond girl character in that, after which people in Megaton seem a little more chary about talking to me. Oh well, their loss ;)

I'm getting the impression this is a ridiculously huge game which I will never "complete" though.



It's very complete a ble lol if you have the time to put in. I did not cheat (spawning weapons, spawning anything at all) and did it all the hard way. Once I was scratching my head I simply looked at a guide that pointed me to a quest then closed the guide and go on with it. For example completing every map location was just a case of wandering the wastes and filling in the empty pointers (places you have been show as a filled arrow, places you haven't a hollow one) so I simply pigeon stepped the entire wasteland.

As for it being ridiculously big? It is. And then you can add the DLC onto that. Some of them take mere hours but Point Lookout took me two days.

Thing is there are many, many game play elements and tricks that don't immediately catch on. For example the hollow arrow thing. Gazchap mentioned that. As another example the wait function. Now I clearly remember someone saying that they hated wandering at night back when this thread began. Noone mentioned the wait function because noone had figured it out. Sure, you can read the manual (and believe me I did) but there are some things that just don't 'twig' and you learn as you go through.

Also, learning to follow the map markers and working the maps to get where you need to go fast is crucial, but again that takes a while to really master. I know I certainly didn't fully master it until about 2/3 through my first play through. Learning to navigate the dot markers to take you through the underground for example took me ages to master and I still get lost now.

And then as I sort of explained there is no 'set order' to do things. You just stumble onto quests. This time though? well, I know what order to do them in and what should take priority. And it certainly ain't lookin' for my father.

I wanted to do Reilly's Rangers as soon as humanly possible. This bird basically gives you a Geo Mapper and every new location you discover goes into it. Any you have before she gives you it she sorta 'cons' off of you and doesn't pay you for. So it's vital that you uncover as few as possible before seeing her.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 6:48 am 
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Mr Bouncy Sausage

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JohnCoffey wrote:
kalmar wrote:
superdupergill wrote:
Did you activate the bomb on both of your playthroughs then JC? You should try a good playthrough where you don't destroy Megaton and have it to use as a safe haven. I might play again as a baddy but I don't know if I'd manage, I always choose the good options in every game I play!


:this:

I deactivated the bomb. I also go round fixing pipework and collecting scrap metal for virtually no reward, just as I surely would in real life. On the other hand, I just picked up a "sadist" leather outfit from a raider that I had to shoot (at the Superduper Mart!), and have dressed my blond girl character in that, after which people in Megaton seem a little more chary about talking to me. Oh well, their loss ;)

I'm getting the impression this is a ridiculously huge game which I will never "complete" though.
Thing is there are many, many game play elements and tricks that don't immediately catch on. For example the hollow arrow thing. Gazchap mentioned that. As another example the wait function. Now I clearly remember someone saying that they hated wandering at night back when this thread began. Noone mentioned the wait function because noone had figured it out. Sure, you can read the manual (and believe me I did) but there are some things that just don't 'twig' and you learn as you go through.

Anyone who played Oblivion probably would've known, due to both being features common to both. (Also, it's quite hard to miss the ability to wait on the xbox, what with one button being dedicated to it)

Quote:
I wanted to do Reilly's Rangers as soon as humanly possible. This bird basically gives you a Geo Mapper and every new location you discover goes into it. Any you have before she gives you it she sorta 'cons' off of you and doesn't pay you for. So it's vital that you uncover as few as possible before seeing her.

Err. No. It'll download information from the pipboy regardless of whether you had it at the time. So all the locations you discovered before completing the quest will get you money. I got a lot of money when I first spoke to her post-quest for this reason. Indeed, you apparently don't have to carry the mapper around aside from when you want to collect money

Frankly, though, I found little use for money.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 11:23 am 
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WHO IS NUMBER ONE?

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I find I'm running out of ammo a bit, as JC said it's a bit thin on the ground. Craterside supplies usually has a few 10mm rounds, and you pick some up from raiders, but I end up taking unnecessary damage to conserve ammo.


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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 11:39 am 
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I didnt know there was a method for getting round the tunnels. I get completely lost. This is still my most disliked part of what is an amazing experience.

I also didnt know that you could repair things yourself by combining multiples of the same weapon - LOL.

I did the main quest but there is about 90% of other stuff still left to do.


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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 1:01 pm 
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Here it comes...

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Mr Dave wrote:
So all the locations you discovered before completing the quest will get you money. I got a lot of money when I first spoke to her post-quest for this reason. Indeed, you apparently don't have to carry the mapper around aside from when you want to collect money

Frankly, though, I found little use for money.


When I got to her she said she wasn't going to pay me for ones I had already found and gave me some armor instead.

The next part is right though. I left the Geomapper in my locker first time around and gave myself a fright :D

The main reason I do a lot of trading is because I do not eat food or drink water unless it's purified. So I basically live off of Stimpaks. I don't take the drugs either. And tbh I end up giving all my water to poor Carlos, he needs it more than me (LOL, really I want the good karma for being a cunt :D )

It's quite mad how many different ways people play this game tbh.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 1:05 pm 
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LaceSensor wrote:
I didnt know there was a method for getting round the tunnels. I get completely lost. This is still my most disliked part of what is an amazing experience.

I also didnt know that you could repair things yourself by combining multiples of the same weapon - LOL.

I did the main quest but there is about 90% of other stuff still left to do.


Quick guide on how I do it.

Look at the world map. The dotted line and dots show you the path you need to take via the metro to get to where you want to go.

Once you enter the first one load your local map. Look for the large 'admiral stripe' arrow (sometimes it will be up and off the map you can see) and aim for it. check every couple of hundred ft you walk and it should do you right :)

My problem is I get lazy and stop checking it and just take the nearest door. Mind you, this game is a sod for leading you astray and constantly temps you with two choices of direction :)

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 1:09 pm 
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JohnCoffey wrote:
Mr Dave wrote:
So all the locations you discovered before completing the quest will get you money. I got a lot of money when I first spoke to her post-quest for this reason. Indeed, you apparently don't have to carry the mapper around aside from when you want to collect money

Frankly, though, I found little use for money.


When I got to her she said she wasn't going to pay me for ones I had already found and gave me some armor instead.

The next part is right though. I left the Geomapper in my locker first time around and gave myself a fright :D

The main reason I do a lot of trading is because I do not eat food or drink water unless it's purified. So I basically live off of Stimpaks. I don't take the drugs either. And tbh I end up giving all my water to poor Carlos, he needs it more than me (LOL, really I want the good karma for being a cat :D )

It's quite mad how many different ways people play this game tbh.


anyone begging for water saw the business end of my Tc101 or whatsitcalled Plasma Rifle


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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 1:17 pm 
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So, Dimrill, what did you make of the PC version?

*lights blue touch paper and flees*

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 2:15 pm 
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JohnCoffey wrote:
Mr Dave wrote:
So all the locations you discovered before completing the quest will get you money. I got a lot of money when I first spoke to her post-quest for this reason. Indeed, you apparently don't have to carry the mapper around aside from when you want to collect money

Frankly, though, I found little use for money.


When I got to her she said she wasn't going to pay me for ones I had already found and gave me some armor instead.

The next part is right though. I left the Geomapper in my locker first time around and gave myself a fright :D


Read the linky a bit more. (Or rather, a link to geomapping)

"Another possible bug is that you won't get paid for locations you already have the first time you talk to Reilly after she gives you the Geomapper Module. She will say that the Rangers already know about all of the locations you have and will give you nothing. If this happens, try immediately talking to her again. If she still won't pay you for the locations you have already discovered, try leaving the Ranger Compound and re-entering before speaking to her again."

Quote:
The main reason I do a lot of trading is because I do not eat food or drink water unless it's purified. So I basically live off of Stimpaks. I don't take the drugs either. And tbh I end up giving all my water to poor Carlos, he needs it more than me (LOL, really I want the good karma for being a cunt :D )
[/quote]
I find myself swimming in ammo for my chosen guns, and have something like a stockpile of 30 stim-paks (having never bought one) No drugs or food, either.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 3:49 pm 
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I'd say a significant portion of my income was from selling unwanted missiles, flamer fuel and minigun ammo. Oh, and whenever those Talon cunts turned up I'd usually be able to repair their four sets of armour and weapions into one or two and made a tidy sum from those too.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 3:55 pm 
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How much cash is a lot in FO3? IVe got about 5k and dont feel like I need to buy anything much.

I use a Plasma Rifle all the time, so no need for other weapons.
I made some of the schematic weapons but found them surplus to requirement, so less inclined to buy more schematics.


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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 4:09 pm 
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Well, my current inventory: A3-21k Plasma Rifle w/ 975 rounds
25 Stimpaks with 106 in the fridge at home
10185 credits, but I don't sell stuff, I just stash it in a locker at home. To be frank, it's better currency than bottlecaps, due to the limited number of caps available from selling stuff.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 4:49 pm 
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LaceSensor wrote:
I use a Plasma Rifle all the time, so no need for other weapons.


I only found I started running low on ammo after playing a lot as a high level char in Broken Steel. The new enemies are expressly designed to eat up your ammo.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 5:18 pm 
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LaceSensor wrote:

anyone begging for water saw the business end of my Tc101 or whatsitcalled Plasma Rifle


All about the Xuanlong for me. I accidentally repaired my C.A.R with it in playthrough one and was super pissed orf.

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 Post subject: Re: Fallout 3 discussion
New postPosted: Mon Jan 18, 2010 5:23 pm 
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Mr Dave wrote:
"Another possible bug is that you won't get paid for locations you already have the first time you talk to Reilly after she gives you the Geomapper Module. She will say that the Rangers already know about all of the locations you have and will give you nothing. If this happens, try immediately talking to her again. If she still won't pay you for the locations you have already discovered, try leaving the Ranger Compound and re-entering before speaking to her again."


Ah, then she could well have paid me for them on the return trip. :) Good to know.

Mr Dave wrote:
I find myself swimming in ammo for my chosen guns, and have something like a stockpile of 30 stim-paks (having never bought one) No drugs or food, either.


I just took the scrounger perk and then went through the Lady of Hope hospital. I have about 120 stims now. Bank balance is 1200 caps and repair on 90 already. Definintely focused on repair, science and lockpick this time around.

I also got a suprise from Moira.. Shes ghouled and went off to the museum. I began the survival guide and finished chapter two. Then I noticed this line about "why are you wasting your time? you will only get people killed". She frowned and said that yes, she should give it up. I got a hidden perk, something about talking people out of things. Not only that, but to my suprise I found out that I could talk to traders and bring them down and get uber cheap items and repairs. As an example any shotgun shells are something silly like .05 caps per shell and repairs are super cheap. Handy for items I dont have any spares for (like my Reilly body armor). :)

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