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What scoring system should we use
Poll ended at Wed Apr 09, 2008 13:39
/100 (%) 19%  19%  [ 9 ]
/100 (10 with points, ie. 8.7) 0%  0%  [ 0 ]
/10 8%  8%  [ 4 ]
/6 with letters (ABCDEF) 2%  2%  [ 1 ]
/6 with letters (SABCDF) 27%  27%  [ 13 ]
/5 8%  8%  [ 4 ]
/5 with letters (ABCDE) 0%  0%  [ 0 ]
Lots of different things 8%  8%  [ 4 ]
The cash value you should pay for it 4%  4%  [ 2 ]
Nothing at all 12%  12%  [ 6 ]
Something else 8%  8%  [ 4 ]
Total votes : 47
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 Post subject: Re: Review Scores
PostPosted: Wed Apr 09, 2008 17:25 
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Excellent Member

Joined: 30th Mar, 2008
Posts: 3542
Oblivion???

BOLLOCKS!


ah, ok, its just an opinion


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 Post subject: Re: Review Scores
PostPosted: Wed Apr 09, 2008 17:31 
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Can you dig it?

Joined: 5th Apr, 2008
Posts: 4662
Does anyone ever read Top Gear magazine?

In their monthly update of the long term car reviews (I think they call them lifers) the show a little 'lifeline' stlye graph with peaks and troughs annotated with their views on the pros and cons of the cars. Could something like this ever be used for games? A short, brilliant game would be a massive peak. A long game with terrible end section would have steep drop off. A love-hate game would be a jagged mountain range. A slow grower could be like a nice upwards curve.

Actually, this seemed like a great idea when I thought of it a few minutes ago, but after writing it down seems more than a bit daft. Ah well.

As for 'S ranked' games, the two that instantly spring to my mind are the (very) often seen mario 64 and Zelda OoT. But I think nostalgia may play abig part in my decision. But but, at the time the were fucking immense (for me). But but but do they seem dated now? I haven't even played them in a long time. Does that even matter?

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 Post subject: Re: Review Scores
PostPosted: Wed Apr 09, 2008 18:15 
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Rude Belittler

Joined: 30th Mar, 2008
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Ocarina of Time: B
Super Mario 64: C (Would have been B, but it has that annoying little cunt Mario in it)


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 Post subject: Re: Review Scores
PostPosted: Wed Apr 09, 2008 18:59 
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I forgot about this - how vain

Joined: 30th Mar, 2008
Posts: 5979
The Rev Owen wrote:
Grim... wrote:
Lave wrote:
At the end of the generation you would expect their to be only a handful of S ranked games across all platforms. A hall of fame kinda stuff.

Any current examples? Guitar Hero II, perhaps?


That's a good example, I think.

I'd probably give an S to, let's think...

OutRun 2006.
Resident Evil 4.
San Andreas.
Oblivion.
Dragon Quest VIII.
Halo.
Portal.
Disgaea.
Animal Crossing: Wild World.
Mario Galaxy.

To name some from the last couple of generations.


Hmm, it's always going to be subjective but I think it helps make it clear if I compare *all* the titles I would give an S rank too, to *examples of those I would give an A or B too.
DS
S rank: None to date.
A rank: Kirby Canvas Curse
A rank: Phoenix Wright: Ace Attorny
A rank: New Super Mario Bros
A rank: 42 All Time Classics
A rank: Elite Beat Agents
B rank: Advance Wars DS

Xbox
S rank: Outrun 2006
B rank: Psychonauts

360
S rank: None to date.
A rank: Omega 5
B rank: Dead Rising

Gamecube
S rank: Prince of Persia: Sands of Time
S rank: LoZ: Wind Waker
A rank: Resident Evil 4
A rank: Donkey Konga: Jungle Beat

Wii
S rank: Super Mario Galaxy
S rank: Wii Sports
B rank: LoZ:Twilight Princess
A rank: Excite Truck
A rank: Endless Ocean
A rank: Sin and Punishment

GBA
S rank: Rhythm Tengoku
S rank: Advance Wars
S rank: Wario Ware
A rank: Metroid Fusion
A rank: Wario Ware Twisted
A rank: The Legend of Zelda Minish Cap.
B rank: Advance Wars 2

Clearly subjective, but that's idea anyway. What do people think? I was pleasantly surprised to see that the GBA wins out.

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 Post subject: Re: Review Scores
PostPosted: Wed Apr 09, 2008 19:10 
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Joined: 27th Mar, 2008
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Ello. Sorry to be a cock, but before folks start arguing about whether or not Mario Kart DS is an 'S' game or not (which it obviously is Lave, you dribbling simpleton from hell*) how about doing so in another thread, away from the topic of er, us reviewing games and shit, ja? ;)

* I like Mario Kart DS

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 Post subject: Re: Review Scores
PostPosted: Wed Apr 09, 2008 19:34 
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PC Gamer

Joined: 30th Mar, 2008
Posts: 3084
Location: Watford
Sir Taxalot wrote:
Does anyone ever read Top Gear magazine?

In their monthly update of the long term car reviews (I think they call them lifers) the show a little 'lifeline' stlye graph with peaks and troughs annotated with their views on the pros and cons of the cars. Could something like this ever be used for games? A short, brilliant game would be a massive peak. A long game with terrible end section would have steep drop off. A love-hate game would be a jagged mountain range. A slow grower could be like a nice upwards curve.

Actually, this seemed like a great idea when I thought of it a few minutes ago, but after writing it down seems more than a bit daft. Ah well.

As for 'S ranked' games, the two that instantly spring to my mind are the (very) often seen mario 64 and Zelda OoT. But I think nostalgia may play abig part in my decision. But but, at the time the were fucking immense (for me). But but but do they seem dated now? I haven't even played them in a long time. Does that even matter?

Not your words, the words of Top Gear Magazine.

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 Post subject: Re: Review Scores
PostPosted: Wed Apr 09, 2008 20:29 

Joined: 30th Mar, 2008
Posts: 8679
360 Magazine already does such a thing, it's not terribly useful.


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 Post subject: Re: Review Scores
PostPosted: Wed Apr 09, 2008 22:48 
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Kindly deeds done for free

Joined: 30th Mar, 2008
Posts: 1326
Is it too late to suggest a predicted interest curve be included in each review, along with a mark out of 1000?


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