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 Post subject: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 18:10 

Joined: 30th Mar, 2008
Posts: 5318
Mrs. Goatboy and I are playing Viva Pinata. She has got a free months live sub, so I've snet a friend req from her to Perkies - anyone else who

<lol, she's just shouted 'stop coming!' at the pinatas which are flowing thick and fast>

... is playing this and so on can add Magenta Falls which is her gamertag. She might go for stuff like hexic and uno and worms, but she's unlikely to be joining in on CoD4.

And big pinata no-nos for the beginners amongst us?


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 18:36 
Excellent Member

Joined: 14th Jul, 2008
Posts: 60
My other half's just bought this for herself.

My experience of it so far:
Quote:
Her: What shall I call this worm?
Me: Ashley

So that's all I know about it. There's seeds and we have a worm called Ashley. I suspect that's not much of a playing tip.


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 18:44 
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Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
Tell her to domesticate the sour pinatas as soon as she can. They're the most upsettingly irritating bits.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 18:50 

Joined: 30th Mar, 2008
Posts: 5318
Can we not just see them off?

How does one best deal with a sour anyhoo? Not seen one yet.


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 18:55 
Excellent Member

Joined: 14th Jul, 2008
Posts: 60
Oh, yeah... we've seen those. One, anyway... looked like a snail. I recall the "ewwww" (she hates snails with a passion).

I just assumed you whacked 'em with the shovel.


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 18:55 
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baron of techno

Joined: 30th Mar, 2008
Posts: 24136
Location: fife
Dimrill wrote:
Tell her to domesticate the sour pinatas as soon as she can. They're the most upsettingly irritating bits.


It's upsetting having to kill stuff, a bit. How do you domesticate them? And how do you get the rest of the buggers to settle down, it gets a bit chaotic at times..


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:02 
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Skillmeister

Joined: 27th Mar, 2008
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Location: Felelagedge Wedgebarge, The River Tib
The snail is a Shellybean, I think and to get him in your garden simply
ZOMG Spoiler! Click here to view!
feed it an Apple seed
. It'll live in your garden then, and also add it's piece to your Tower of Sour, which'll stop others of it coming into your garden.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:05 
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Skillmeister

Joined: 27th Mar, 2008
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Location: Felelagedge Wedgebarge, The River Tib
Here are how to deal with the others:
ZOMG Spoiler! Click here to view!
Bonboon: Have it lose a fight against a Syrupent, Twingersnap, or Fourheads. Fourheads works best, just direct him to the Bonboon to start the fight.

Cocoadile: Feed it 1 Sweetooth, 2 Swananas, and have 160 Pinometers of water (16% water).

Crowla: Place a Birdbath in your garden and feed it a Bottle of Medicine

Macaraccoon: Achieve 5 Master Romance awards, and feed it a Cluckles

Mallowolf: Feed it a Pigxie

Profitamole: Have 2 Mushrooms in your garden, and feed it a Red Flutterscotch. Mushrooms are made from tinkerd Toadstools.

Shelybeen: Feed it an Apple seed

Sherbat: Feed it a Jack 'o Lantern. Jack 'o Lanterns are made from tinkered Pumpkins.


Getting the Tower of Sour completed and activated was my primary motive early on, as my Pinatas kept getting ill from eating the sour sweets that sour pinatas drop.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:26 

Joined: 30th Mar, 2008
Posts: 5318
Magenta Falls wants more money... how best to make it?


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:31 
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Time Out for Fun

Joined: 30th Mar, 2008
Posts: 5039
Location: South Shields
Goatboy wrote:
Magenta Falls wants more money... how best to make it?


Im not sure I liked the idea of selling all the pinatas and just farming fruit trees and stuff, but I dont know if you could do that. I never got round to trying Ive barely played it to be honest.


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:39 
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Skillmeister

Joined: 27th Mar, 2008
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Location: Felelagedge Wedgebarge, The River Tib
Farm Chilis. I you haven't already, give money to the beggar until he opens his shop, then buy chili seeds from the village shop and 3 red fertilizers from the tramp. Plant 4 chilis in a tight square, and you can use the 3 fertilizers on all four. Sell the produce. Chilis are an excellent cash crop.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:41 

Joined: 30th Mar, 2008
Posts: 5318
Sweeeeeeeeeeeeet


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:45 
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Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
Also send some of those Tafflies that never stop coming into your garden through a lit torch. Put em out and they turn into something else much more expensive to sell.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:53 
Irresponsible member

Joined: 31st Mar, 2008
Posts: 225
Location: Northampton
This game is a damn nightmare with women around. The missus made me name my first creature after her (a worm), now whenever she comes round she wants to see it and I have to keep the damn thing alive by whacking birds with a spade. I pointed out that she cheated on me with another worm. Her womanly reaction "Why didn't you name him Steve."

Hrrrg.


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:56 
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Skillmeister

Joined: 27th Mar, 2008
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Location: Felelagedge Wedgebarge, The River Tib
To which you should have responded: "No, the SNAKE's called Steve". Amateur.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 19:59 
Irresponsible member

Joined: 31st Mar, 2008
Posts: 225
Location: Northampton
Damn my modesty (honesty).


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 20:31 
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baron of techno

Joined: 30th Mar, 2008
Posts: 24136
Location: fife
Dimrill wrote:
Also send some of those Tafflies that never stop coming into your garden through a lit torch. Put em out and they turn into something else much more expensive to sell.


Whaaaaaww. *Gazes at Dimrill in awe* How do you know this stuff?!


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 20:50 
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Skillmeister

Joined: 27th Mar, 2008
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Location: Felelagedge Wedgebarge, The River Tib
Point at admittedly crap 900/1000 achievement whoring points. Plus it was this and Crackdown I had to play when I first got my eggbawks.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 21:14 

Joined: 30th Mar, 2008
Posts: 5318
~Shitbags! My missus has got a sick worm :(


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 21:15 
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Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
Not worth healing it. She'll be drowning in the little swines sooner or later.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 21:20 

Joined: 30th Mar, 2008
Posts: 5318
She likes them!


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 21:22 
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Paws for thought

Joined: 27th Mar, 2008
Posts: 17154
Location: Just Outside That London, England, Europe
Advice: Don't get attached to any pinata, especially the worms. The worms will die.


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 21:51 
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lazy eye patch

Joined: 27th Mar, 2008
Posts: 3955
Location: Telford, UK
Dimrill wrote:
Point at admittedly crap looking on Gamefaqs, I expect.

Not Viva-specific-"It's More Fun With The Cheats on"-FTFY.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 21:51 
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baron of techno

Joined: 30th Mar, 2008
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Oh man, when the fox thing got ill I had to turn the sound down until the doctor rolled up :'(


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 22:05 
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Skillmeister

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CUS wrote:
Dimrill wrote:
Point at admittedly crap looking on Gamefaqs, I expect.

Not Viva-specific-"It's More Fun With The Cheats on"-FTFY.


Oh go and play Lost and Eragon.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 22:14 
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lazy eye patch

Joined: 27th Mar, 2008
Posts: 3955
Location: Telford, UK
Dimrill wrote:
Oh go and play King Kong with God Mode On.

Tsk tsk-FTFY.

Regarding the thread sub-title:

GORN!

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 23:02 
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Honey Boo Boo

Joined: 28th Mar, 2008
Posts: 12328
Location: Tronna, Canandada
I did wonder who 'Magenta Falls' was... I assumed it was one of Mimi's friends.

(cue shocked 'What, so you assume it was me WHY exactly?' from Mimi)

I'm only one achievement away from 1000/1000 (and it's the utterly ridiculous 'play for 50 hours' one... this actually means '250 game days have passed' which in turn means that all the time you'll spend pissing around in the shops or journal DO NOT COUNT) and have more or less had my fill of the game - as the game wears on the pinata's demands get increasingly ridiculous and obscure and eventually you'll give up trying to guess what weird combinations of items the game wants and just read the excellent FAQ on GameFAQs.

In the meantime:
-if a wild pinata is ignoring the food you've left out to make it move in, put your cursor over it and push B to go into the menu - the pinata will turn to look at you and this apparently resets their AI so they'll stop whatever they were doing and work out a new thing to do... which might be to go eat that food
-don't get too attached to any pinatas - at the best of times you'll have five species MAX in your garden as anything more than that is unworkable
-if you get really really attached to a particular pinata or family thereof and can't bear to sell or beat them to death when they've outlived their usefulness, stuff them all into a crate and post it to yourself
-give the beggar 1,000 coins
-some flowers let you dump all three loads of fertilizer on them at once (as opposed to trees where you have to wait for the next 'spurt' as indicated by falling leaves) so be sure and fertilize all your flowers to get a LOT of fruit/flowerheads/etc. Fertilizer is colour-coded
-don't waste too much time with Seedos or Leafos - Seedos only rarely gives you anything useful, and Leafos tells outright lies as her 'hints', in that ridiculous accent of hers
-master romance (which is I think seven or eight of the same kind) as many species as you can as this will come in handy later. Plus you then have eight or so to sell once they've served their purpose, as opposed to just two
-when doing the above, get your pinatas to have a marathon shagfest... line up romance sweets so they can go at it again as soon as the egg from their previous bumping of uglies is done. Your extra lives in the romancing game are based on the number of pinata of that type in your garden, and ones still in eggs don't count against that ;)


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Thu Jul 31, 2008 23:13 
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Board Mother

Joined: 6th Apr, 2008
Posts: 11357
Location: Mount Olympus
Ooh, you're all making me want to play this again!

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Fri Aug 01, 2008 11:14 
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Skillmeister

Joined: 27th Mar, 2008
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Location: Felelagedge Wedgebarge, The River Tib
Grrr. Left the bawks on last night to try and get a leetle closer to the 250 days and a FUCKING factory request popped up 1 day in while I was asleep and froze everything. Fuck fuck fuck.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Sat Aug 02, 2008 13:51 
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Honey Boo Boo

Joined: 28th Mar, 2008
Posts: 12328
Location: Tronna, Canandada
Leave the rotatey menu open... time will still pass but no messages will pop up.

You'll find, though, that after an extended period, as soon as you exit the menu, a factory request will immediately pop up!


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Sat Aug 02, 2008 14:49 

Joined: 30th Mar, 2008
Posts: 5318
Factory request?


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Sat Aug 02, 2008 21:31 

Joined: 30th Mar, 2008
Posts: 5318
Right, Mrs. G has an issue here - she finds that if she leaves anything on the floor long enough her gatherer takes it and sells it... which is fine, doing the job and so on, but she would like to be able to just store things, in a box or something, and doesn't know how... is this possible?


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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Sat Aug 02, 2008 21:32 
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Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
No. Sack the gatherling, they're craplings.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Sat Aug 02, 2008 21:38 
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Board Mother

Joined: 6th Apr, 2008
Posts: 11357
Location: Mount Olympus
How do you know how many days old your garden is?

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Sat Aug 02, 2008 21:47 
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Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
Journal - Awards - Player Awards I thinks.

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 Post subject: Re: Mrs. Goatboy and Viva Pinata
PostPosted: Sun Aug 03, 2008 0:56 
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Honey Boo Boo

Joined: 28th Mar, 2008
Posts: 12328
Location: Tronna, Canandada
Yeah, it's in player awards or player stats or something like that.

The Gatherling doesn't serve a useful purpose... I've had trees drop loads of produce that then sat and rotted while the Gatherling waddled around the garden 'mmmm'ing to herself as she imagined cakes and other fatten food.


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