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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 16:38 
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MetalAngel wrote:
I was scoring two eye-killshots PER TURN.

By which point the game's a bit boring, surely?

I much preferred the earlier stages of the game, where every single encounter is dangerous. And then the middle stages of the game where the worry of running out of ammo meant you'd go on shedloads of cattle drives to score Pancor Jackhammers off the random encounters so you could sell them for ammo.

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 16:46 
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Combine that with my huuuuuge energy weapons skill, and I was scoring two eye-killshots PER TURN.


I end up like this every time I play it. I really need to experiment with other character types... :p

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 16:48 
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All this talk is reminding me how much I miss it. I'll have to buy it again. I couldn't get past the mutant base at the end though, I just wasn't strong enough. :(

How was Fallout 2? Was it as good?

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 16:51 
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nervouspete wrote:

How was Fallout 2? Was it as good?


Better. Much better. More of the same but much, much better. And bigger. With more variety.

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 16:52 
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There was much more of it, without any plateaus or dips in quality, yeah.

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 17:00 
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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 17:07 
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Mr Chris wrote:
MetalAngel wrote:
I was scoring two eye-killshots PER TURN.

By which point the game's a bit boring, surely?

I much preferred the earlier stages of the game, where every single encounter is dangerous. And then the middle stages of the game where the worry of running out of ammo meant you'd go on shedloads of cattle drives to score Pancor Jackhammers off the random encounters so you could sell them for ammo.


It depends how late it comes. Sometimes being able to do that to those bastard mutants who up until recently were shredding you instantly every time you saw them makes the repetition of stalking through the base executing them all marvellously cathartic. Also until the first time I'd tried something similar, I'd always gone for a smarmy, weedy smartarse or a sneaky, fast head-puncher. I tend to go in extremes in RPGs simply because having many average skills seems like a bit of a waste.

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 22:01 
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I'm playing Fallout 1 to see what all the fuss is about.

So I walk out of the cave at the start (having taken multiple turns to kill rats), and it seems any direction walk in eventually results in a scorpions that are bigger than me killing me.

When does it get fun rather than cheap? Or am I missing something stupid?

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 22:02 
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Lave wrote:
I'm playing Fallout 1 to see what all the fuss is about.

So I walk out of the cave at the start (having taken multiple turns to kill rats), and it seems any direction walk in eventually results in a scorpions that are bigger than me killing me.

When does it get fun rather than cheap? Or am I missing something stupid?


You're not missing anything. It's rubbish.

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 23:19 
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Lave wrote:
I'm playing Fallout 1 to see what all the fuss is about.

So I walk out of the cave at the start (having taken multiple turns to kill rats), and it seems any direction walk in eventually results in a scorpions that are bigger than me killing me.

When does it get fun rather than cheap? Or am I missing something stupid?


:this:

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 23:20 
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It does start off very poorly, admittedly. If I'd first played it now instead of several years ago, there'd be about a 65% chance I'd have just uninstalled it immediately and given it away when the very first thing I had to do was kill a bunch of rats. Plus if your character's not got any fighty skills or a lot of endurance, the first few bits are very unfair.

It takes a little time to get into it (plus the first few places you'll probably visit are pretty boring, although offering to lez up with the mouthy girl is quite amusing. I wonder idly whether there's a similar opportunity to come onto a male NPC if you're gay....), and to hurry things along I recommend specialising in small arms or melee/unarmed fighting early on - you simply don't get many big or energy weapons until later on, and being crap at all the fights gets old fast. Plus, once your skills go up a bit, you'll start to turn the tables on monsters and raiders who previously were kicking your arse, and the crippling and bullet-riddling animations make this rather satisfying. But the start is annoying.

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 23:26 
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Hey, it takes a little while to warm up, offering its version of the classic rat-killing opening that almost every RPG ever features. If you only played the opening bit of Oblivion, you'd think that was an entirely dark and gloomy dungeon-crawler, populated only by crappy goblins. Give it time.

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 Post subject: Re: Fallout 3
PostPosted: Tue Jul 22, 2008 23:55 
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CUS wrote:
If you only played the opening bit of Oblivion, you'd think that was an entirely dark and gloomy dungeon-crawler,


i wished it was, no dungeon crawlers anymore


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 0:15 
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I'm always suspicious of games where I have to play through crap bits to get to the good bits...

CUS wrote:
Hey, it takes a little while to warm up, offering its version of the classic rat-killing opening that almost every RPG ever features. If you only played the opening bit of Oblivion, you'd think that was an entirely dark and gloomy dungeon-crawler, populated only by crappy goblins. Give it time.


I always hate RPGs having rat killing openings it's represents so much of what is wrong with the industry. But I can forgive it that as it was quickly over. My biggest issue is that, when I finally got outside in Oblivion I could see at least 3 exciting things to explore, a crypt, a camp, a city, a lake, a forest. But Fallout takes me to a brown map of hills I can wander around till I die.

Do I just need to keep reloading till I stumble on something before a scorpion kills me? Or did I miss a bit where I was told which direction to head? I like exploring maps, but I'm not sure I can be arsed to if doing so it's a case of reload and hope.

EDIT: But aye, I can see glimmers of what the game could be, so I may give it a second chance.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 1:15 
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Fallout is more about the people you meet and the stories they have. It has really good quest writing in my opinion. You actually felt like you were helping a poor farmstead beat off a set of hired guns, or damn them through siding with their rivals. That sort of thing. The environments were a bit samey admitedly, but you eventually get sucked into the world through the sheer consistency of vision and the clever scripting. It does start slow, but I found exploring fun for the Wild West style towns you wander.

Me like.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 1:18 
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Lave wrote:
I always hate RPGs having rat killing openings it's represents so much of what is wrong with the industry. But I can forgive it that as it was quickly over. My biggest issue is that, when I finally got outside in Oblivion I could see at least 3 exciting things to explore, a crypt, a camp, a city, a lake, a forest. But Fallout takes me to a brown map of hills I can wander around till I die.

Do I just need to keep reloading till I stumble on something before a scorpion kills me? Or did I miss a bit where I was told which direction to head? I like exploring maps, but I'm not sure I can be arsed to if doing so it's a case of reload and hope.

EDIT: But aye, I can see glimmers of what the game could be, so I may give it a second chance.


All totally valid criticisms, and all things that (hopefully) the new one will fix, which is something being largely ignored by legions of fanbois.

But you are missing something. Go east (right) - you're advised by the overseer in the intro to look in Vault 15, and that should be marked on your map to the east as a green circle. Also, when you find a location it will appear on the right hand side of the map screen next to one of the red buttons. Clicking on these buttons will make you head in the direction of the corresponding location.

Generally, if there's an option to ask someone for directions, I'd select it. It usually automatically adds a location to your map, as mooching about exploring is pretty dull in fallout. It doesn't help that the random encounters in the desert are often a total waste of time - a bloke you've already talked to three times with nothing more to say, a bunch of bandits or creatures who couldn't hurt a fly, or, my personal favourite, "you almost fall over". Great, thanks for letting me know that I stumbled while traversing a mountain, there.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 1:25 
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Aha! Thanks Sinister. I did miss that and thought that I was at the green circle and needed to walk away from it, so kept heading left/west.

Well my criticism is held for a bit then till I try playing it whilst not being an idiot.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 8:44 
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The sound's a bit stuttery on mine, so I couldn't work out what the guy in the intro was saying. I'll give it another bash tonight.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 8:58 
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This is one of the reasons I always put subtitles on in games where it's an option. Thankfully, it usually is.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 11:56 
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Lave wrote:
Aha! Thanks Sinister. I did miss that and thought that I was at the green circle and needed to walk away from it, so kept heading left/west.


Hoho! You're lucky it was just scorpions that got you.


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:04 
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Fallout isn't that good really.


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:09 
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Hello lensman! And why don't you think it is? I'm just setting out on my first Fallout journey, so would appreciate a different viewpoint.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:13 
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It's been a while, but I can recall being stupendously bored with the nebbish, goony atmosphere of the thing, and thinking 'this is what people are so mad over?' Also the combat is boring and frustrating and the companion AI is thick as fuck.


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:16 
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What would you suggest as an alternative?

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:19 
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The companion AI is indeed a bit crap in Fallout 1 - it's much better in 2. It's also configurable, so you can set "rules" for your companions as to their distance from you, their response to different situations (when they should use burst fire, for instance, or when they should run away and heal) and their weaponry.

However, the AI in fallout 1 doesn't need to be that good, as you don't really need companions for most of the game anyway.

Oh - and "the combat is shit"? Pfft.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:21 
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Take an ounce of mushrooms before you play?


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:30 
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What's "nebbish"?

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:44 
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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:50 
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Ha ha, yes I must be trolling.


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:51 
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lensman wrote:
Take an ounce of mushrooms before you play?


I meant alternative games. You're not exactly being very constructive.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 12:51 
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What's "nebbish"?

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:00 
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CUS wrote:
What's "nebbish"?


Quote:
English


Etymology

Yiddish נעבעך (nebekh).


Noun

nebbish
One who is fearful and timid, especially in making decisions and plans, in discussions, debates, arguments, and confrontations, and in taking responsibility.
Actor Rick Moranis often plays a nebbish.
(slang, mildly pejorative, especially in NY region): A loser.


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2001, Foster Hirsh, Love, Sex, Death, and the Meaning of Life: The Films of Woody Allen [1]
“I don't consider myself a nebbish,” Woody told interviewers early in his career, “but everyone else does.”

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:06 
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myoptika wrote:
lensman wrote:
Take an ounce of mushrooms before you play?


I meant alternative games. You're not exactly being very constructive.


I dunno? Play what you want, I was just stating an opinion.


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:06 
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That makes even less sense, then.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:08 
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lensman wrote:
I dunno? Play what you want, I was just stating an opinion.


Fair enough then - as you were.

*EDIT* I hope you're not offended if I just completely ignore you, though.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:09 
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Mr Chris wrote:
That makes even less sense, then.


Sorry, I guess I meant 'nerdy'. My you guys are really welcoming!


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:14 
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lensman wrote:
Mr Chris wrote:
That makes even less sense, then.


Sorry, I guess I meant 'nerdy'.


Ah. Well, that it is! I think that's an occupational hazard with all RPGs though, isn't it? Even such wondrous examples as Baldur's Gate.

RPG=nerdly nerdlinging.

However, that in and of itself doesn't make any RPG bad, though.

Fallout 1 certainly had its issues at the start - it is quite a tough one to get into. However, I do think once you're into it the story is brilliant - and I am a huge fan of the turn based combat they use in Fallout 1 and 2. It works pretty well - at least as long as you don't have companions in Fallout 1, as they're pests. The companions are much better in 2, though.

Quote:
My you guys are really welcoming!
Apologies if it's come across that way, chap.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:26 
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Hi lensman!

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:37 
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Wait - so the atmosphere of Fallout is like Rick Moranis?

What?

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:46 
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CUS wrote:
Wait - so the atmosphere of Fallout is like Rick Moranis?

What?

It is after an ounce of mushrooms, and the sky tastes purple :DD

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:50 
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CUS wrote:
so the atmosphere of Fallout is like Rick Moranis


Excellent! I am so going to play this game now. I've always wanted to play with a small nervous jewish man. With spectacles.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 13:53 
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I ["purchased"-Ed] Fallout 2. And it's really shit.


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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 14:20 
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I think you had to be there at the time to know quite why it's so great. It's a bit doddery by today's standards. I still love it, mind.

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 Post subject: Re: Fallout 3
PostPosted: Wed Jul 23, 2008 14:32 
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Sheepeh wrote:
I think you had to be there at the time to know quite why it's so great. It's a bit doddery by today's standards. I still love it, mind.

That's why it's called the 'Grandaddy of modern RPGs'.

Bear in mind folks - before you turn it off, remember that Fallout is a late-DOS only game, and most players of it probably didn't even have a Pentium. So forgive it some, for its pace - if you like rich worlds with amusing stories, full of nooks and crannies to explore, you'll love it.

If you want to play some kind of straight-forward 'Go and do stuff! And coo, isn't it pretty and fast!' game, that has plenty of pace and looks nice, and has 'proper' combat with guns-and-everyfink from the off, I recommend Mass Effect. I also recommend a lobotomy ;)

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 Post subject: Re: Fallout 3
PostPosted: Thu Jul 24, 2008 0:27 
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Mr Chris wrote:
The companion AI is indeed a bit crap in Fallout 1 - it's much better in 2. It's also configurable, so you can set "rules" for your companions as to their distance from you, their response to different situations (when they should use burst fire, for instance, or when they should run away and heal) and their weaponry.

However, the AI in fallout 1 doesn't need to be that good, as you don't really need companions for most of the game anyway.

Oh - and "the combat is shit"? Pfft.


The combat can be shit, depending on what your stats and skills are like. And weapons. Especially at the start.

Companion AI is a total pain in the whole, aye. It wouldn't be unreasonable to completely ditch and/or kill off your mates halfway through the game once you can look after yourself, simply because they're such a pain in the arse at times, and most of them insist on using crap weapons (and the only one who can handle a decent rifle will obstinately close in with knuckle dusters instead if you give them to him, and invariably get shredded) and no armour, regardless of what you give them. But they're handy for that reason - they draw fire away from you, and in the case of the dog, although he will suicidally charge anything, his constant low-level attacks can be very useful for knocking enemies about and keeping them busy while you take care of their mates.

More importantly though, you can use human companions as pack mules - they have no weight limits, so you can load them with dozens of guns and items for free, then when you need to use or sell them, simply steal them back - they don't care.

Fallout isn't a game to get excited about. It's just one to quietly enjoy. I'm not surprised it feels overrated when you first start, as it kind of is.

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 Post subject: Re: Fallout 3
PostPosted: Thu Jul 24, 2008 12:30 
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Both have slightly crap starts.

The first, with the cave full of rats and then the rubbish town full of god-fearing do-gooders.

The second, with the utterly, utterly shite village and temple and 'tribe' horseshit. I've lost count of the number of people who've heard about Fallout 2, bought it, and never gotten past the Temple of Trials, such is its hatefulness.


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 Post subject: Re: Fallout 3
PostPosted: Thu Jul 24, 2008 13:10 
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Shall I just read about the plots of the first two and fast-forward to the third one when it comes out? It sounds like reading about the games is more fun than actually playing them.

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 Post subject: Re: Fallout 3
PostPosted: Thu Jul 24, 2008 13:12 
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These days, probably so, ja.

After all, we all played through all of the other Elder Scrolls games before playing Oblivion, right?

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 Post subject: Re: Fallout 3
PostPosted: Thu Jul 24, 2008 13:13 
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Posts: 49232
myoptika wrote:
Shall I just read about the plots of the first two and fast-forward to the third one when it comes out? It sounds like reading about the games is more fun than actually playing them.


Playing them is great fun. They just start a little slow. Although, if you don't actually like turn-based combat, they're a poor choice of game.

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 Post subject: Re: Fallout 3
PostPosted: Thu Jul 24, 2008 13:19 
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Peculiar, yet lovely

Joined: 30th Mar, 2008
Posts: 7046
CUS wrote:
These days, probably so, ja.

After all, we all played through all of the other Elder Scrolls games before playing Oblivion, right?


The plots in that series had nothing to do with each other, though.

I doubt it'd make a huge difference, but you'd probably get a little more out of the third if you'd played the first two. Although we don't know yet whether the third will be any good. I doubt it'll make a big difference either way.

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