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 Post subject: Re: Nioh (PS4)
PostPosted: Sat Jun 17, 2017 15:26 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
Killed Big Balls in two tries. He wasn't so hard except the slight delay in throwing his balls into your face caught me off guard. I took it like man though.


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 Post subject: Re: Nioh (PS4)
PostPosted: Sun Jun 18, 2017 23:13 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
I'm bloody loving this!

I'm impressed with the combat, the level design and bosses a lot. All three have been keeping me on my toes.

There isn't much variation in the standard enemies but they're still fun to fight.

I've just done boggly boogle water boogaloo bossy boss man. It was a groovy fight.


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 Post subject: Re: Nioh (PS4)
PostPosted: Fri Jun 23, 2017 17:01 
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Bad Girl

Joined: 20th Apr, 2008
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zaphod79 wrote:
https://waypoint.vice.com/en_us/article/how-nioh-tells-stories-through-the-deaths-of-other-players?utm_source=wptwitterus

Quote:
How 'Nioh' Tells Stories Through the Deaths of Other Players


Quote:
When you're surrounded by the failures of others, you can't help but pause and wonder.

There are dozens of little touches and design ideas that Nioh plucks from FromSoftware's Souls series, and in many cases, developer Team Ninja put their own spin on it. One of the most effective is bloody graves, the game's riff on bloodstains, which mark the spot another player died in. The Souls games are judicious about where those bloodstains show up—Nioh is not. Instead, the bloody graves become a blaring red siren that death is around the corner.


I quite like Nioh's take on Dark Souls blood splatters. It's not mentioned above but essentially if you see a grave rather than showing you the moment of death (like Dark Souls) you can call the spirit into your world and fight it (as a non-player character mind). These can be some of the most challenging fights outside of the bosses and you have a chance to bag you some of the loot the dead guy was holding at the moment of death.


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 Post subject: Re: Nioh (PS4)
PostPosted: Wed Oct 04, 2017 23:12 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
£19.99 on PSN right now. It’s easily worth that and more.

The season pass is only £11.99 so I reckon I might like to dip back into the world for a smidgen.


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Oct 05, 2017 6:14 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
It's also now scheduled to be released on PC.

Either that or I had a weirdly specific dream.


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 Post subject: Re: Nioh (PS4)
PostPosted: Wed Oct 11, 2017 13:08 
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Bad Girl

Joined: 20th Apr, 2008
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I’d love to play the DLC but apparently I’m dangerously underlevelled (level 110 whereas it’s a level 150 mission). The very first boss of the DLC can sodding one-shot me. God knows how I managed to finish the game at that level as the final missions are level 140+.

Time to grind... hnnngh.

It’s still rocking good fun though. The combat is awesome and darr I say better than Dark souls.


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Oct 12, 2017 16:08 
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Bad Girl

Joined: 20th Apr, 2008
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Grinded away to level 135 and now I reckon I can get that centipede bastard. He’s rock solid though.


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Oct 12, 2017 16:14 
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Bad Girl

Joined: 20th Apr, 2008
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Ooooooh, he’s done kicked my ass a fair few times. I might try calling in a visitor Dark souls style since I’ve never done that on here!


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Oct 12, 2017 16:30 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
No one is coming and centipede man is deeply unhappy at the sight of my face. :(


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Oct 12, 2017 16:33 
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Bad Girl

Joined: 20th Apr, 2008
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On the other hand the DLC introduces tonfa (my fave from Ninja Gaiden) and a giant sword called an Odama or something like that. It’s basically a washing pole with a handle.


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Oct 12, 2017 17:05 
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Prince of Fops

Joined: 14th May, 2009
Posts: 4296
Satsuma wrote:
No one is coming and centipede man is deeply unhappy at the sight of my face. :(


Title


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Oct 12, 2017 22:44 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
I did it! Eat a dick centipede man!


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 Post subject: Re: Nioh (PS4)
PostPosted: Fri Oct 13, 2017 0:12 
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Bad Girl

Joined: 20th Apr, 2008
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Starts at 6:00 and he gets me down to my last estus. I’m incredibly fortunate he doesn’t manage to hit me with his phase 2 purple warrior that he’s swinging in my face. I’ve noticed that I get very cautious and I’m trying to bait him into one move where he throws his sword so I can nip in for a slash and back up. That was challenging and rewarding - like the bestest Souls bosses.



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 Post subject: Re: Nioh (PS4)
PostPosted: Mon Jun 18, 2018 7:43 
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Paws for thought

Joined: 27th Mar, 2008
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Well, this came down to a suitable price for t'PC, so got it and started playing it.

The only thing I have to say (aside from why did they put the tutorial after the enormo-prologue) is Grim... - it has a ninja whip (well, a kusarigama, to be precise)

WHIP WHIP WHIP.


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 Post subject: Re: Nioh (PS4)
PostPosted: Mon Jun 18, 2018 9:15 
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 Post subject: Re: Nioh (PS4)
PostPosted: Fri Jun 29, 2018 8:26 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
Well, got to the third area/hub place yesterday.
As it turns out, I decided to go for the ninja whip as my main weapon. Its pretty groovy. But no one else seems to use it, making looting other players corpses for a better one troublesome. if I'd wanted a stupid oodachi, I'd be quids in. Because everyone and their corpse uses one.
Turns out using a whip makes grave looting rather easy due to the range (and it goes hand in hand with all the ninja skills, including the one that makes your opponent unable to target you, which is very useful}
Somewhat down on attack power though, so backup sword is useful. Is pretty fun.

At this point, not sure if I have the will to finish it though, I'm not overly good at it and I suspect at some point it's going to pull some powerful bullshit. And the hit detection is a bit poo at times. Seeing my weapon pass through someone with no effect, only to have their oodachi ram itself into my guts is a somewhat frustrating experience. The way it doesn't always register dodges is also the cause of many a death. As is the generally over complicated control scheme as a whole. Water blob boss with his one hit kill nonsense was... A bit rubbish, but more over I'm not that fond of the wave/arena combat it has a habit of throwing at you. I hope they keep that to side missions.

WHIP WHIP WHIP.


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 Post subject: Re: Nioh (PS4)
PostPosted: Fri Jun 29, 2018 10:16 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
The hit-detection is no more of an offender than your Dark Souls game. I’ve no idea why dodges aren’t working though - maybe press the button harder? The combat (on console at least) was fast, fluid and tight. Think more Ninja Gaiden/DMC than DS and zip in and out between moves on your opponent. It’s immensley satisfying.

NB: I’ve no idea why the big blob boss one-shotted you unless (a) you’re underlevelled - this was only really a problem for me in the DLC; or (b) you were unfortunate to walk into the highly telegraphy BIG LASER - in which case, head slap emoji to you sir.


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 Post subject: Re: Nioh (PS4)
PostPosted: Fri Jun 29, 2018 10:26 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
I'm not the only one who's found dodges not working.

The blob laser was not always telegraphed. It seemed to skip the telegraphing after debris spewing. But that was fine. The one shots during the second phase were considerably more trying given the lack of space to manoeuvre.


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 Post subject: Re: Nioh (PS4)
PostPosted: Fri Jun 29, 2018 11:10 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14353
I’ve heard of this: You’ve got spacky hands. Try a hand transplant.


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Aug 08, 2019 9:04 
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Hibernating Druid

Joined: 27th Mar, 2008
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Finished that Waterboss t'other night. VERY satisfying to kill, took many attempts and varied tactics.

I found the centipede boss very easy before that, think it was 2nd or 3rd attempt.

Weapons wise it's ‎Kusarigama / Single Sword all the way for me. Heavily invested in Dex and Magic stats.

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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Aug 08, 2019 9:05 
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Paws for thought

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Zardoz wrote:
Finished that Waterboss t'other night. VERY satisfying to kill, took many attempts and varied tactics.

Was that the one on the square arena with torches on the corner?


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Aug 08, 2019 9:25 
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Hibernating Druid

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Yep.

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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Aug 08, 2019 10:10 
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Hibernating Druid

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Doing the side mission now on the same smashed up water temple. Culminates in an enemy wave finale... did we'll until Condorman appeared.

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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Aug 08, 2019 14:10 
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Paws for thought

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Zardoz wrote:
Yep.

That was a right bastard, that one.


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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Aug 08, 2019 14:11 
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Hibernating Druid

Joined: 27th Mar, 2008
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Yep.

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 Post subject: Re: Nioh (PS4)
PostPosted: Fri Aug 09, 2019 9:03 
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Hibernating Druid

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Another good progress evening. The birdy sorcerer Yokai took a few goes to beat, switching to full Shinobi kit worked well, made me a lot quicker and has some Wind damage buffs. Did another sub mission afterwards 'The one with a 4 or 5 section bridge that locks you in sections at a time. Rounded off the evening with the next set of Dojo trials (adept?).

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 Post subject: Re: Nioh (PS4)
PostPosted: Wed Dec 04, 2019 22:12 
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Participant in dramatic games

Joined: 30th Mar, 2008
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This on psn now.. escaped the prison.. had to go.. not really feel like reopening it.. should I?

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 Post subject: Re: Nioh (PS4)
PostPosted: Thu Dec 05, 2019 13:46 
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Hibernating Druid

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I'd say to at least play your way through the prison to give it a chance.

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