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 Post subject: Re: Bits and Bobs 48
PostPosted: Mon Jun 26, 2017 17:47 
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I'm all over that! Hopefully it won't be as short supply as the NES mini but I'm thinking that it'll be even worse! People trying to make a quick buck off them on eBay.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Mon Jun 26, 2017 19:05 
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... And I've ordered one. Fingers crossed it will turn up. I should be ok hopefully. I've gone with Amazon and not GAME.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Mon Jun 26, 2017 19:10 
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Hmm.. I'm quite tempted to get one too. Although I've got a SNES and a Retron 5, if I wanted to buy the games listed above for it, it would cost a fair few quid (I sold Castlevania IV earlier for £40 for instance). Hopefully Nintendo will make plenty of them available; partly because I think they could do very well out of it and partly to avoid all the problem the NES mini had with the extortionate price mark-ups on Ebay.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Tue Jun 27, 2017 9:13 
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devilman wrote:
Hmm.. I'm quite tempted to get one too. Although I've got a SNES and a Retron 5, if I wanted to buy the games listed above for it, it would cost a fair few quid (I sold Castlevania IV earlier for £40 for instance). Hopefully Nintendo will make plenty of them available; partly because I think they could do very well out of it and partly to avoid all the problem the NES mini had with the extortionate price mark-ups on Ebay.


Well that didn't take long. There are already some listed on Ebay at £160-£200.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Tue Jun 27, 2017 9:22 
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https://www.theguardian.com/science/201 ... or-science

Interesting article about Maxwell and scientific publishing. I don't agree with it in its entirety, as academic publishing paid for my house, and although Headington Hill Hall is lovely, I wouldn't call it palatial. The chasing of getting papers into the big three journals is real, though, and CNS would be ace. Nowadays, it is all about the h-index which looks how many times you have been cited (mine is 8, which isn't bad, thanks, methods papers!).

Worth a long read.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Tue Jun 27, 2017 9:41 
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devilman wrote:
devilman wrote:
Hmm.. I'm quite tempted to get one too. Although I've got a SNES and a Retron 5, if I wanted to buy the games listed above for it, it would cost a fair few quid (I sold Castlevania IV earlier for £40 for instance). Hopefully Nintendo will make plenty of them available; partly because I think they could do very well out of it and partly to avoid all the problem the NES mini had with the extortionate price mark-ups on Ebay.


Well that didn't take long. There are already some listed on Ebay at £160-£200.


The pre orders on Amazon didn't last long. I've ended up ordering two just to cover my bases. If they both turn up then that'll be fine. I have a friend who wants one but said last night "It'll be alright. I'll order one in the next few weeks".

I'm guessing he's going to miss out until I step in to save the day! (And charge him double what it cost me :))


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 Post subject: Re: Bits and Bobs 48
PostPosted: Tue Jun 27, 2017 9:48 
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devilman wrote:
Well that didn't take long. There are already some listed on Ebay at £160-£200.


And Smiths (who were selling it £10 cheaper than everyone else) and Amazon are out of pre-orders (game still have stock but since they never filled the pre-orders for the NES mini i'm not sure i'd trust them).


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 13:15 
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Nice to see the new Aircraft Carrier finally under way.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 14:13 
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Boy it sure will prove to have been a sound investment when brexit means we have no eurofighters to put on it and the nuclear ICBMs are raining down around it.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 14:15 
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Sorry, I think my feelings about military spending and the lack of progress by humanity may have slipped out a bit there.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 14:25 
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BikNorton wrote:
Boy it sure will prove to have been a sound investment when brexit means we have no eurofighters to put on it and the nuclear ICBMs are raining down around it.

It's OK, the XP based control software will be so clogged with ransomware it'll never get out of port in the first place.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:14 
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The planes were not due till the ship has finished sea trials.

Also there will be enough planes for the 2 ships.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:33 
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Something I've been wondering (for about 60 seconds, I've not been pondering it for weeks or anything like that). Do you think we could operate the aircraft carrier? So, let's imagine by 'we' I mean everyone who's posted in here in the last two weeks.

So, if we just took those people and put them in the aircraft carrier... let's say it's already in the middle ocean but not 'turned on' (key is in the ignition, but not engaged). Without any other personnel on board could we, between us, work out how to luve in the aircraft carrier and figure out how it 'works'.

Do you reckon they have manuals on board?

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:39 
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Battleship taught me that there'll be a team of retired Navy folk on hand to sort stuff out


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:40 
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devilman wrote:
Battleship taught me that there'll be a team of retired Navy folk on hand to sort stuff out


Without any other personnel on board! You're fired from the off. Can't even read the simple brief.

Crap. We're doomed.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:41 
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Have we got the internet?


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:43 
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markg wrote:
Have we got the internet?

I assume there's internet, if we can figure out the connection and get it working (power is off from the beginning). Not sure if we'd need passwords and the like, though?

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:44 
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Mimi wrote:
devilman wrote:
Battleship taught me that there'll be a team of retired Navy folk on hand to sort stuff out


Without any other personnel on board! You're fired from the off. Can't even read the simple brief.


I read that actually :) They just turned up in the film, as I remember because for some reason they never went home after the exhibition thingy (been a while since I watched it). So maybe they just sail the oceans looking for folk in trouble.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:45 
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One problem that springs to mind is the turning circle. I struggled with a hire boat on the Norfolk Broads once because the controls were a steering wheel at the front of the craft so I didn't get the hang of the delay in the response (not to mention turning the wheel left moved the thing left!). It's so much easier standing at the back of a narrowboat with your hand on the tiller, watching and feeling the boat respond.

Starting, stopping, and avoiding shallow water might be tricky too.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:47 
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devilman wrote:
Mimi wrote:
devilman wrote:
Battleship taught me that there'll be a team of retired Navy folk on hand to sort stuff out


Without any other personnel on board! You're fired from the off. Can't even read the simple brief.


I read that actually :) They just turned up in the film, as I remember because for some reason they never went home after the exhibition thingy (been a while since I watched it). So maybe they just sail the oceans looking for folk in trouble.


Ok, you're re-hired, that was a little harsh. You'll have to find a way to get back on board, though, as I think we chucked you over the edge.

I don't think we can let the retired chaos on board. Firstly, then it's not just us, and secondly, they are almost certainly pirates.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:50 
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Kern wrote:
One problem that springs to mind is the turning circle.


Battleship to the rescue again!

Apparently you just drop the anchor and it'll be like a handbrake turn

(To think I saw that film at the cinema)

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:54 
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Yeah I think we would not even get the engines started, which would probably be for the best. So it depends on the mission. We could have fun until all the food ran out I reckon.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 15:56 
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Are we allowed to construct sails thus negating the need for an engine?


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:01 
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markg wrote:
Yeah I think we would not even get the engines started, which would probably be for the best. So it depends on the mission. We could have fun until all the food ran out I reckon.

That's what I was wondering. If we could even get it going, get the power on, etc, before even thinking of moving it. I wasn't really thinking of a missing, rather just could we get it from, say, Bermuda back to the UK. Or just potter around in it. They must have some kind of entertainment on board.

I wonder what they do for things such as cheese? I wonder if they just never have cheese? That would be a sad boat.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:05 
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By the end of the day, this will be an idea pitched to Channel 5.

'Forget Minecraft.. here's Aircraft (Carrier). We place 12 strangers on an abandoned aircraft carrier in the middle of the ocean and see what they die of first'

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:07 
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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:08 
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I bet they have shit loads of Matey bubblebath on that bastard.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:10 
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Zardoz wrote:
I bet they have shit loads of Matey bubblebath on that bastard.


Maybe this is the captain?


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:11 
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She's capsizing!

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:11 
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She's self righting!

*returns to the poop deck*

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:12 
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:DD

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:16 
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TheVision wrote:
Are we allowed to construct sails thus negating the need for an engine?


Sails can be fashioned from prototype wedding dresses

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:28 
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I have a Royal Yachting Association Level 2 Dinghy Sailing Certificate, so I'm pretty sure I could manage an aircraft carrier. You all have to call me "Skipper" though.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:32 
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She does not have internet......

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:39 
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Squirt wrote:
I have a Royal Yachting Association Level 2 Dinghy Sailing Certificate, so I'm pretty sure I could manage an aircraft carrier. You all have to call me "Skipper" though.

Because of the way you walk?

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:40 
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Mimi wrote:
markg wrote:
Yeah I think we would not even get the engines started, which would probably be for the best. So it depends on the mission. We could have fun until all the food ran out I reckon.

That's what I was wondering. If we could even get it going, get the power on, etc, before even thinking of moving it. I wasn't really thinking of a missing, rather just could we get it from, say, Bermuda back to the UK. Or just potter around in it. They must have some kind of entertainment on board.

I wonder what they do for things such as cheese? I wonder if they just never have cheese? That would be a sad boat.

This page on Royal Navy food slang contains the splendid sounding "Cheesy-hammy-eggy", so I think we're OK on the cheese front.


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 16:49 
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Zardoz wrote:
Squirt wrote:
I have a Royal Yachting Association Level 2 Dinghy Sailing Certificate, so I'm pretty sure I could manage an aircraft carrier. You all have to call me "Skipper" though.

Because of the way you walk?


Because of his reputation for chucking women into skips.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 17:06 
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Squirt wrote:
This page on Royal Navy food slang contains the splendid sounding "Cheesy-hammy-eggy", so I think we're OK on the cheese front.

Plenty of Gary Glitters too.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 17:13 
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I reckon we could drive the big-ass boat. Assuming that we had access to the passwords and such, we could work it out enough to drive it along.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 17:29 
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Grim... wrote:
I reckon we could drive the big-ass boat. Assuming that we had access to the passwords and such, we could work it out enough to drive it along.

I think MaliA has written them all down in a book in his desk drawer *rifles through papers*.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 17:29 
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KovacsC wrote:
She does not have internet......

We've all got 4G now.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 17:32 
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Squirt wrote:
Mimi wrote:
markg wrote:
Yeah I think we would not even get the engines started, which would probably be for the best. So it depends on the mission. We could have fun until all the food ran out I reckon.

That's what I was wondering. If we could even get it going, get the power on, etc, before even thinking of moving it. I wasn't really thinking of a missing, rather just could we get it from, say, Bermuda back to the UK. Or just potter around in it. They must have some kind of entertainment on board.

I wonder what they do for things such as cheese? I wonder if they just never have cheese? That would be a sad boat.

This page on Royal Navy food slang contains the splendid sounding "Cheesy-hammy-eggy", so I think we're OK on the cheese front.

Chef!! (Who'd be the chef?)

See to this, please:


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 17:53 
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Charge your phone!


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 18:00 
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Giphy "cheesy-hammy-eggy":
https://media3.giphy.com/media/RBGgIpaA0cvTi/giphy-loop.mp4

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 18:09 
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Squirt wrote:
Mimi wrote:
markg wrote:
Yeah I think we would not even get the engines started, which would probably be for the best. So it depends on the mission. We could have fun until all the food ran out I reckon.

That's what I was wondering. If we could even get it going, get the power on, etc, before even thinking of moving it. I wasn't really thinking of a missing, rather just could we get it from, say, Bermuda back to the UK. Or just potter around in it. They must have some kind of entertainment on board.

I wonder what they do for things such as cheese? I wonder if they just never have cheese? That would be a sad boat.

This page on Royal Navy food slang contains the splendid sounding "Cheesy-hammy-eggy", so I think we're OK on the cheese front.


In

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 18:42 
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Mimi wrote:
Something I've been wondering (for about 60 seconds, I've not been pondering it for weeks or anything like that). Do you think we could operate the aircraft carrier? So, let's imagine by 'we' I mean everyone who's posted in here in the last two weeks.

So, if we just took those people and put them in the aircraft carrier... let's say it's already in the middle ocean but not 'turned on' (key is in the ignition, but not engaged). Without any other personnel on board could we, between us, work out how to luve in the aircraft carrier and figure out how it 'works'.

Do you reckon they have manuals on board?


No, there will be no manuals on board. No one issues manuals these days, so we'll just have to ask the Royal Navy Forum how to start it up ("put your foot on the brake peddle while turning the ignition key, obv, you eejit") and get a load of 'Gurus' giving contradictory advice, the first of which will be to create a read-only 'perfc' file with no suffix in c:\windows, and while the ship itself will be protected from all ransomware, it would still be a carrier ...........


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 18:45 
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Sounds good to me, and yes, I reckon we could do a passable job of getting it moving under it's own power and not sinking.
There are very detailed operating procedures for military equipment, designed to be followed by their least skilled recruits.

We've got to get either the gas turbines or diesel generators running, and then push buttons on the bridge. How hard can it be?


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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 18:55 
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What we need is a Star trek wrapper for the controls, 4 or 5 technohats and adequate beers.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 19:46 
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Squirt wrote:
Charge your phone!

I was in the bath!

Though I'm not now and it's down to 5%.

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 Post subject: Re: Bits and Bobs 48
PostPosted: Wed Jun 28, 2017 23:35 
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Mimi wrote:
KovacsC wrote:
She does not have internet......

We've all got 4G now.


That won't reach to land. They have sat comms but encrypted.

The manuals are digital.

I designed some systems on her on a previous job.

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