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 Post subject: Re: Super Mario run
PostPosted: Wed Jan 04, 2017 13:12 
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I've now got all the purple coins in the Tour mode and over 3000 toads in Rally mode. I think I've definitely got my £8's worth.

-edit- Over 4k toads now. The kingdom maxes out at level 20. Unlocked all areas with the rainbow bridges too. Just the black coins to get now and I think I'm done.

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 Post subject: Re: Super Mario run
PostPosted: Sun Jan 08, 2017 11:52 
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Ny daughter (7) getting surprising goof at this, she as at 2k toads now, most purple coins done...

(i'm at 1k5)

I did manage tot get the money back for her in app purchase...

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 Post subject: Re: Super Mario run
PostPosted: Mon Jan 09, 2017 11:11 
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Only got 37 toads. Up to world 6-3 though, so just the two levels to beat before I mark this as complete.

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 Post subject: Re: Super Mario run
PostPosted: Sat Jan 28, 2017 11:17 
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Completed Tour Mode 3.5 times (all pink and purple coins, half the black coins); maxed out at 9999 toads on Toad Rally; maxed the kingdom out at level 20; unlocked all six areas with rainbow bridges; bought everything in the shop apart from one Luigi statue that I need 200 more green toads for but I can't gain any more.

I think I'm done here.

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 Post subject: Re: Super Mario run
PostPosted: Sat Jan 28, 2017 13:34 
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Out for Android, by the way: https://play.google.com/store/apps/deta ... zara&hl=en

[edit] Oh, no it's not. You can "Pre-register". I've never seen that before.

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 Post subject: Re: Super Mario run
PostPosted: Mon Jan 30, 2017 9:48 
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@myppy, well you could lose some red races on purpose and then try to participate only in green races,,

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 Post subject: Re: Super Mario run
PostPosted: Mon Jan 30, 2017 10:00 
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romanista wrote:
@myppy, well you could lose some red races on purpose and then try to participate only in green races,,

Yes, I could... but I'm not going to. You have to do well enough so you actually gain some toads to lose, but not so well that you win. Fuck that.

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 Post subject: Re: Super Mario run
PostPosted: Mon Jan 30, 2017 12:26 
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Stuck on the boss on the world 8 airship. Keep running into him by accident.

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 Post subject: Re: Super Mario run
PostPosted: Tue Jan 31, 2017 18:37 
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New update has put in an easy mode where you get unlimited time and bubbles (although coloured coins don't count). Plus it's harder to lose toads in Rally mode.

This is quantitive easing! They've lowered the value of the toad in my pocket! It's not like the game was hard before. Just takes a bit of practice. Jeez.

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 Post subject: Re: Super Mario run
PostPosted: Tue Jan 31, 2017 20:23 
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Still russell apparently found 2 secret worlds (world 8?) you haven't yet...

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 Post subject: Re: Super Mario run
PostPosted: Tue Jan 31, 2017 20:27 
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romanista wrote:
Still russell apparently found 2 secret worlds (world 8?) you haven't yet...

Heh. I must have meant world 6. Got mixed up with the NES version.

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 Post subject: Re: Super Mario run
PostPosted: Wed Mar 22, 2017 23:56 
SupaMod
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Out on Android now.

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 Post subject: Re: Super Mario run
PostPosted: Sun Apr 30, 2017 8:40 
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@myppy: new update lifts the 9999 toad limit.. and some new statues

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 Post subject: Re: Super Mario run
PostPosted: Sun Apr 30, 2017 9:15 
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romanista wrote:
@myppy: new update lifts the 9999 toad limit.. and some new statues

Cool :)

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