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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Nov 27, 2017 10:53 
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I'm a computery guy!

Joined: 27th Jun, 2008
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I've heard the spacedicks are pretty thin on the ground right now. Might have to go 2nd hand


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Nov 27, 2017 10:59 
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Joined: 25th Jul, 2010
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Trousers wrote:
Some time on Arkham VR was pretty astonishing but now I really want to try it with Move controllers. One for Santa methinks.


Playing Arkham VR without the Move controllers is madness, don't do it.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Nov 27, 2017 13:06 
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EvilTrousers

Joined: 30th Mar, 2008
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Bamba wrote:
Trousers wrote:
Some time on Arkham VR was pretty astonishing but now I really want to try it with Move controllers. One for Santa methinks.


Playing Arkham VR without the Move controllers is madness, don't do it.


Yet again you set of tossers force me to spend money. I am £69.99 further down now.

Definitely all your fault and not mine. Definitely.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Nov 27, 2017 13:11 
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Doom VFR is this week. Instabuy for me unless the reviews are somehow bad.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Nov 27, 2017 13:31 
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EvilTrousers

Joined: 30th Mar, 2008
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SHUSH NOW

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Nov 27, 2017 13:34 
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Paws for thought

Joined: 27th Mar, 2008
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Location: Just Outside That London, England, Europe
Coming soon to a Tabloid Rag near you:

"Doom VFR gave me PTSD"


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Nov 27, 2017 14:48 
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Only £12 atm at Amazon if you have Prime and pre-order. Just grabbed it anyway.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:20 
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Spent all my virtual winnings on this gorgeous AC Cobra and took it for a spin in VR. Excuse the crappy, slow driving but this was my first go with this car on this track and also I was using the clutch and H pattern shifter which I'm really not used to in a game so I was fluffing gear changes all over the place.



But wow, what an experience.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:21 
SupaMod
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Go! GO! Why aren't you going? Oh, there we go.

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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:22 
SupaMod
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That's Donnington, right?

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:24 
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Brands Hatch. And there's really no rush to get going. That's one thing with the VR aspect of this game that I really wish they would improve. You get one opponent car and I'm fairly sure it's being driven by my mum. I can understand the compromises to get it running at all but I don't see why you can't have a faster AI to race, or even just a time trial scenario where you can race your ghost.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:30 
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I'm a computery guy!

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Holy crap, that's a nice looking game!


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:31 
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Also, I'm all for realism, but the reflected dashboard in the windscreen would wind me up.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:34 
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Honestly didn't even notice until you pointed it out. I suppose I will now, though. So you've ruined it, you monster.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 10:34 
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markg wrote:
Honestly didn't even notice until you pointed it out. I suppose I will now, though. So you've ruined it, you monster.

Giphy "you're welcome":
https://media2.giphy.com/media/QpTAjtAiakrdK/giphy-loop.mp4


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:14 
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Bad Girl

Joined: 20th Apr, 2008
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That looks fantastic. I think if I was playing with a pad that’d mess up my immersion though.

Shame that the trees are just flat 2D models but I suppose you wouldn’t notice it much.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:19 
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Honestly didn't even notice until you pointed it out. I suppose I will now, though. So you've ruined it, you monster.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:22 
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iRacing has 2d tree and crowd models too. I'd much prefer dynamic tracks and tyre models to wasting resources on scenery that you don't have time to look at anyway.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:42 
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The crowds in GT Sport are actually 3D but in VR on the base model PS4 there aren't any, just a few marshals dotted around the place.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 11:52 
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Bad Girl

Joined: 20th Apr, 2008
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Lots of modern racing games have trees as two textures in a cross but this looked like it was just one lonely flat texture. I might be wrong but it just looked odd.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 12:10 
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Really isn't something I ever look at but looking on the right at about 0.45 there seems to be a mixture.


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 Post subject: Re: PSVR
PostPosted: Tue Nov 28, 2017 21:12 
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Satsuma wrote:
Lots of modern racing games have trees as two textures in a cross but this looked like it was just one lonely flat texture. I might be wrong but it just looked odd.

Ah right, yeah iRacing has two in a cross formation. Crowds are mainly one 2D polygon with some proper 3D members at the front for the newer tracks. Bear in mind some of the tracks were made in 2007. :o


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 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 9:40 
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EvilTrousers

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That Rogue One VR X-Wing Mission in Star Wars Battlefront is a piece of wish fulfilment that speaks directly to the 7 year old me that sat in the cinema and watched Star Wars.

The sensation of sitting in the cockpit and then swooping underneath a Star Destroyer while taking out TIE fighters is exactly what I hoped it would be and probably more so. Small touches like turning round and seeing the R2 unit sat there or having to crane round to see the wings or getting the targeting computer out all add to the immersion.

Best thing I have seen so far on VR but probably because of the 40 year build up and years of dreaming that I could fly an X-Wing.

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 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 15:47 
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All of :this:
What direction to I have to throw my money in to get a game of this?


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 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:04 
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Been dying to try that but I don't have the base game :(


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 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:11 
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EvilTrousers

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markg wrote:
Been dying to try that but I don't have the base game :(


£15 from Tesco

or £8 from CEX

Easily worth the money just for the VR mission.

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 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:13 
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If you can find a store with it in, it's a fiver in asda. I got one off ebay for about £8.


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 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:16 
SupaMod
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Joans wrote:
All of :this:
What direction to I have to throw my money in to get a game of this?

https://store.playstation.com/en-gb/pro ... D000000001

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:18 
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Lupine member

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I hope you didn't saw pew pew while you were in the mission. Unless it's a church simulator.


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 Post subject: Re: PSVR
PostPosted: Wed Nov 29, 2017 16:31 
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Grim... wrote:
Joans wrote:
All of :this:
What direction to I have to throw my money in to get a game of this?

https://store.playstation.com/en-gb/pro ... D000000001

I'm not sure PSVR is blurry enough to pretend the everything is from Star Wars.


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