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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Jul 16, 2017 9:38 
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Oh, Friday was mostly spent playing the London Heist on VR Worlds, which was brilliant. I'm sure I looked a right idiot ducking and diving behind a virtual desk.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Jul 16, 2017 10:43 
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Superhot is out this week. Pre-orders are 20% off; £16 for the 2d version, £16 for the VR version, or £27 for both together (they are different games with different levels and stuff.) I know GazChap speaks highly of it in VR.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Jul 16, 2017 10:55 
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Yep, it's fantastic - although I've not really played it since completing it (even though since then they've released a "forever update" which adds endless mode etc.)


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Jul 16, 2017 14:28 
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Even in Batman you can still always recentre by holding the Options button on the control pad.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Jul 16, 2017 20:19 
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Bamba wrote:
Even in Batman you can still always recentre by holding the Options button on the control pad.

That didn't work for me, it just took me to the special batman calibration which insisted I should be facing to the left.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Jul 16, 2017 21:00 
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Really? It should be an override on everything if you're using the headset. You have to properly hold it down though.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Jul 16, 2017 21:59 
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Weird, I will try it again next time I technohat, I was probably just being a spaz.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 10:15 
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Joans wrote:
Bamba wrote:
Even in Batman you can still always recentre by holding the Options button on the control pad.

That didn't work for me, it just took me to the special batman calibration which insisted I should be facing to the left.


It definitely works, I've done it loads of times for people when they've been on the headset with the Move controllers and I've been 'supervising' with the pad in my hand.

ETA: I looked it up and I suspect you've been using the wrong button. The official support page mentions that the in-game calibration can be re-run at any time if you hold down the Start button, but you want the Options button for the global level recentre command.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 10:54 
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Ah, I'd kind of assumed that start acted the same as option (I thought I'd used the start button to re-centre in other games).
I definitely got GJ to pass me a pad, as I was aware that, strictly, I wasn't holding option, but start, and didn't think I'd had any luck with that either, but maybe I'd already given up by that point.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 11:09 
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Joans wrote:
I was aware that, strictly, I wasn't holding option, but start


Yeah, I mean if you're going to use the strict definition it's fair to say that one button probably isn't actually a completely different one. Y'know, if you wanted to be all pedantic about it. ;)


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 11:11 
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It's the right-hand thumb button on the technodicks.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 11:24 
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Grim... wrote:
It's the right-hand thumb button on the technodicks.


The buttons on the Move controllers are just such a pain in the arse I don't bother with them. The trigger and Move button themselves are fine of course but the others are just horrible. Any time I try to use the face buttons I always get the wrong one (I'm looking at you I Expect You to Die) and the Start Select/Options buttons I can just never find. The movement sensing stuff is fine but the button layout is a pretty shite design all in.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 11:28 
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In their defence, they weren't meant to be used blindfolded originally


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 11:59 
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Bamba wrote:
Grim... wrote:
It's the right-hand thumb button on the technodicks.


The buttons on the Move controllers are just such a pain in the arse I don't bother with them. The trigger and Move button themselves are fine of course but the others are just horrible. Any time I try to use the face buttons I always get the wrong one (I'm looking at you I Expect You to Die) and the Start Select/Options buttons I can just never find. The movement sensing stuff is fine but the button layout is a pretty shite design all in.

Batman deals with this quite nicely at the beginning by drawing the controllers for you.

I don't think I meant thumb button. I probably press it with my finger.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:06 
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I'm really confused now, if I hold down Options, on the pad, then it just takes me into the Batman calibration, it doesn't re-centre the display.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:23 
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DavPaz wrote:
In their defence, they weren't meant to be used blindfolded originally


That's not much of a defence; regardless of how you're playing a game, if you need to look at the controller to work out where the buttons are it's a bad experience.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:24 
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Joans wrote:
I'm really confused now, if I hold down Options, on the pad, then it just takes me into the Batman calibration, it doesn't re-centre the display.


So just to be clear: you're getting the same behaviour from holding down the Start or Options button on the pad?


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:29 
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It's the select button on the Technodicks (Move controllers).

[edit] Sorry, I'm not paying attention.

On the pad, I think you have to tap options to recenter. Holding it down a bit gets you the calibration.

I think.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:31 
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Just in case it helps, if you press the PlayStation button when in VR there should be an option on the quick menu that pops up labelled [Adjust PlayStation VR] that might also let you recentre the view properly. Obviously that's less convenient than just holding a button down but better than nothing I suppose.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:33 
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Grim... wrote:
It's the select button on the Technodicks (Move controllers).

[edit] Sorry, I'm not paying attention.

On the pad, I think you have to tap options to recenter. Holding it down a bit gets you the calibration.

I think.


Nope, on pad it's definitely hold down to recalibrate

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:36 
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Or is it? Or IS it? Or is IT?


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:37 
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Cras wrote:
Grim... wrote:
It's the select button on the Technodicks (Move controllers).

[edit] Sorry, I'm not paying attention.

On the pad, I think you have to tap options to recenter. Holding it down a bit gets you the calibration.

I think.


Nope, on pad it's definitely hold down to recalibrate


Wait, hold to auto-centre

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:49 
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Bamba wrote:
Joans wrote:
I'm really confused now, if I hold down Options, on the pad, then it just takes me into the Batman calibration, it doesn't re-centre the display.


So just to be clear: you're getting the same behaviour from holding down the Start or Options button on the pad?


Yes.

Bamba wrote:
Just in case it helps, if you press the PlayStation button when in VR there should be an option on the quick menu that pops up labelled [Adjust PlayStation VR] that might also let you recentre the view properly. Obviously that's less convenient than just holding a button down but better than nothing I suppose.

I think I tried this when it went won't the other night, but it appeared that batman and the actual psvr calibration were completely independent, I'll check later though.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 12:49 
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Grim... wrote:
Batman deals with this quite nicely at the beginning by drawing the controllers for you.

No wonder Gotham is overrun with super villains!

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Mon Jul 17, 2017 13:12 
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Joans wrote:
Bamba wrote:
Joans wrote:
I'm really confused now, if I hold down Options, on the pad, then it just takes me into the Batman calibration, it doesn't re-centre the display.


So just to be clear: you're getting the same behaviour from holding down the Start or Options button on the pad?


Yes.


Fair enough; I've no idea why that would happen. I did a bit of Googling and apparently 'hold Options to re-centre' isn't a universally implemented feature so it might not work in some games but I'm like 99% sure I've done it in Batman specifically. That's not very helpful though I realise.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Jul 18, 2017 3:02 
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Console gaming, it just works

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Tue Jul 18, 2017 3:03 
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Just imagine if Joans and the BETEO gang were on Knightmare.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Jul 22, 2017 18:33 
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Superhot VR is amazeballs.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Jul 22, 2017 22:06 
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Doctor Glyndwr wrote:
Superhot VR is amazeballs.


I played some version of it on the PC years ago (possibly some kind of free beta?) and just did not get it at all; but I've watched quite a lot of footage of the VR version and it seemed to make much more sense in that context so I might pick it up.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Jul 22, 2017 22:45 
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I am also enjoying the 2D version, but the VR version is something else.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sun Jul 23, 2017 10:23 
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If ind the 2d version a bit hard due to difficulties figuring out how distant the peple are and therefore where to shoot. For obvious reasons, this is not a problem in vr, thanfully.
Swings and roundabouts though - throwing things accurately in vr is... tricky.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Oct 28, 2017 10:56 
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I got one of these a couple of days ago and whilst I'm really impressed I tried playing Dirt Rally last night. OMFG I had to rip off the headset after about half a stage and immediately retire to bed. It powerfully fucked me up. I guess it'll just take time to get used to it. What are some good games that are the least vom-inducing?


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Sat Oct 28, 2017 11:12 
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I've personally found that anything that takes control of movement away from the user causes nausea. Super hot VR was superb. Similarly Gorn, but these were both on Dave's Vive.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 13:55 
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There's a new demo collection for the PSVR just been released:

https://store.playstation.com/#!/en-gb/ ... MODISC0002

There's some stuff in there was on the previous one but also new additions in the shape of Moss, Star Child, The Persistence, Tiny Trax, Dino Frontier, Fantastic Contraption and Raw Data


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 13:59 
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Noice.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 14:08 
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Ta. Will get that tonight.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 14:15 
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Cool, be checking those out later.

Personally I'm quite excited for Ultrawings:



I'd been unreasonably hoping that they might do something like Sky Odyssey for PSVR but this will have to do, it has a bit of a Pilot Wings vibe.

Definitely got my sea legs with the VR thing, at least nothing now seems to make me ill like it did at first.

Played this months freebies last night too, Until Dawn is very straightforward and lots of fun. Bound I just found to be irritating. I think it's mostly the way the character prances around like a tit everywhere, always walks with her arms out like she's doing fucking ballet practice. I get that it's sort of the point and it's meant to be beautiful and stuff, but it's not, it's just stupid and annoying :(


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 15:38 
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markg wrote:
Bound I just found to be irritating. I think it's mostly the way the character prances around like a tit everywhere, always walks with her arms out like she's doing fucking ballet practice. I get that it's sort of the point and it's meant to be beautiful and stuff, but it's not, it's just stupid and annoying :(


I played the demo and adored it. I wasn't interested in it at all until it popped up as a VR demo and then it went firmly onto The List because it looked so incredible. I'm still not convinced it'll hold my attention in terms of gameplay because the demo gives very little away in that regard, but as a VR spectacle it's beautiful and I'm absolutely all over that shit.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 15:49 
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Also VR related: play GNOG as it's glorious. Further write up once I've actually completed it.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 16:00 
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Bamba wrote:
markg wrote:
Bound I just found to be irritating. I think it's mostly the way the character prances around like a tit everywhere, always walks with her arms out like she's doing fucking ballet practice. I get that it's sort of the point and it's meant to be beautiful and stuff, but it's not, it's just stupid and annoying :(


I played the demo and adored it. I wasn't interested in it at all until it popped up as a VR demo and then it went firmly onto The List because it looked so incredible. I'm still not convinced it'll hold my attention in terms of gameplay because the demo gives very little away in that regard, but as a VR spectacle it's beautiful and I'm absolutely all over that shit.


It’s a spectacle on just a normal 2D telly. The backgrounds looks amazing as they bubble and pulse.

I played a bit yesterday and... got bored prancing about like a tit with no challenge. My interest in walking simulators and the like (this being the latter I imagine) has grown thin in recent times. I can appreciate something pretty but for a full length game or even something that you have to play for a few hours I’m going to need more of a challenge than pushing forward.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 16:08 
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Bamba wrote:
Also VR related: play GNOG as it's glorious. Further write up once I've actually completed it.

Yeah, it's great.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 16:48 
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Satsuma wrote:
I played a bit yesterday and... got bored prancing about like a tit with no challenge. My interest in walking simulators and the like (this being the latter I imagine) has grown thin in recent times. I can appreciate something pretty but for a full length game or even something that you have to play for a few hours I’m going to need more of a challenge than pushing forward.


Apparently it's only a couple of hours long anyway and I suspect I have more tolerance than you for this sort of thing so I'm hopeful I'll enjoy it for it's entire length.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 17:02 
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Latest adventures in "games that would be meh in 2d are really cool in 3d": Farpoint, which is £55 with the Aim Controller now. I'm up to the first boss, a giant spider the size of a house. And I really do mean "the size of a house" because VR really makes you feel scale in a way that 2d gaming cannot.

Really like the Aim Controller, too. Farpoint is a moderately proper FPS and the Aim Controller has proper FPS controls -- I've pulled off circle strafing in it.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 17:24 
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Are you clicky or smooth? I'm "small clicky".

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 17:25 
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Big Clicky now, with a speed of 8 or so, for faster turns. Smooth made me feel funny, although I didn't try it for very long so perhaps I could adjust.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 17:27 
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markg wrote:
Cool, be checking those out later.

Personally I'm quite excited for Ultrawings:



I'd been unreasonably hoping that they might do something like Sky Odyssey for PSVR but this will have to do, it has a bit of a Pilot Wings vibe.

Definitely got my sea legs with the VR thing, at least nothing now seems to make me ill like it did at first.

Played this months freebies last night too, Until Dawn is very straightforward and lots of fun. Bound I just found to be irritating. I think it's mostly the way the character prances around like a tit everywhere, always walks with her arms out like she's doing fucking ballet practice. I get that it's sort of the point and it's meant to be beautiful and stuff, but it's not, it's just stupid and annoying :(

God, that looks good.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 17:33 
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Grim... wrote:
Are you clicky or smooth? I'm "small clicky".


Title

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 17:40 
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Doctor Glyndwr wrote:
Big Clicky now, with a speed of 8 or so, for faster turns. Smooth made me feel funny, although I didn't try it for very long so perhaps I could adjust.

Yeah, it made me feel funny too. After playing co-op with you small clicky was starting to make me feel weird, but that's probably because I was turning all the time as SHIT BE HECTIC.

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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 17:42 
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Yeah, returning to the early main game felt really staid and controlled after those levels we played! I'm well up for playing more BTW.


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 Post subject: Re: Techno hats - now available for PS4
PostPosted: Wed Nov 08, 2017 17:51 
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I heard awesome things about Farpoint with it's controller but there's a mental hurdle there in buying a bit of plastic that might well only get used for a single game.


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